perfect_dark/src/include
Ryan Dwyer 11da1004e8 Decompile setupCountCommandType 2020-10-17 15:04:59 +10:00
..
PR Replace libultra headers with ones from SM64 2020-10-02 17:07:48 +10:00
boot Split boot.c into boot.c, reset.c and maptlbrdb.c 2020-10-09 18:46:53 +10:00
files
firingrange
game Decompile setupCountCommandType 2020-10-17 15:04:59 +10:00
gvars Sort out g_Briefing struct 2020-10-17 14:03:25 +10:00
inflate
lib Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
commands.h
constants.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
files.h
gunscript.h
intro.h
libultra_internal.h Decompile osContStartReadData 2020-10-02 23:34:37 +10:00
math.h
props.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
stagesetup.h
types.h Decompile setupHov 2020-10-17 14:59:18 +10:00
ultra64.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
util.h