perfect_dark/src/include/game/data/data_02da90.h

18 lines
473 B
C

#ifndef IN_GAME_DATA_02DA90_H
#define IN_GAME_DATA_02DA90_H
#include <ultra64.h>
#include "game/data/data_020df0.h"
extern struct mptrack g_MpTracks[NUM_MPTRACKS];
extern struct mppreset g_MpPresets[NUM_MPPRESETS];
extern u32 g_TeamColours[MAX_TEAMS];
extern u8 g_NumMpSimulantChrs;
extern struct simskill g_SimSkills[];
extern u32 g_MpBotCommands[NUM_MPBOTCOMMANDS];
extern u32 var80087e2c;
extern u32 var80087e50;
extern u32 var80087e98;
extern u32 var80087eb0;
#endif