perfect_dark/src/include/intro.h

40 lines
584 B
C

#include "util.h"
#define spawn(pad) \
mkword(0x00), \
mkword(pad), \
mkword(0),
#define intro_weapon(weapon, u1) \
mkword(0x01), \
mkword(weapon), \
mkword(u1), \
mkword(0),
#define ammo(ammotype, value) \
mkword(0x02), \
mkword(ammotype), \
mkword(value), \
mkword(0),
#define outfit(outfit) \
mkword(0x05), \
mkword(outfit),
#define case(id, pad) \
mkword(0x09), \
mkword(id), \
mkword(pad),
#define case_respawn(id, pad) \
mkword(0x0a), \
mkword(id), \
mkword(pad),
#define hill(room) \
mkword(0x0b), \
mkword(room),
#define endintro \
mkword(0x0c),