| .. |
|
activemenu
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
casing
|
Decompile casingRender
|
2022-02-20 17:49:01 +10:00 |
|
chr
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
explosions
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
inventory
|
Attempt to decompile chrShoot
|
2021-12-25 22:05:08 +10:00 |
|
modeldata
|
Tidy up model skeletons
|
2021-12-21 18:49:57 +10:00 |
|
mplayer
|
Attempt to decompile formatTime
|
2022-02-22 19:49:42 +10:00 |
|
objectives
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
pak
|
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
|
2022-02-05 10:36:51 +10:00 |
|
shards
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
smoke
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
sparks
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
stubs
|
…
|
|
|
training
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
weather
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
acosasin.c
|
Identify acos, asin, acosf and asinf
|
2021-12-19 22:47:14 +10:00 |
|
acosfasinf.c
|
Identify acos, asin, acosf and asinf
|
2021-12-19 22:47:14 +10:00 |
|
atan2f.c
|
Identify acos, asin, acosf and asinf
|
2021-12-19 22:47:14 +10:00 |
|
bg.c
|
Attempt to decompile texLoad
|
2022-02-14 20:22:08 +10:00 |
|
bgbss.c
|
Rename sky symbols to env
|
2022-02-12 17:21:08 +10:00 |
|
bondbike.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
bondcutscene.c
|
Decompile _n_handleEvent
|
2021-11-13 16:54:12 +10:00 |
|
bondeyespy.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
bondgrab.c
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
bondgun.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
bondguninit.c
|
Rename game_011110.c to playerinit.c, game_0102b0.c to bondguninit.c
|
2022-02-10 17:25:24 +10:00 |
|
bondhead.c
|
Attempt to decompile menuRenderModels
|
2022-01-29 18:52:46 +10:00 |
|
bondmove.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
bondview.c
|
Attempt to decompile menugfxRenderGradient
|
2022-01-25 08:25:37 +10:00 |
|
bondwalk.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
bossfile.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
bot.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
botact.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
botcmd.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
botinv.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
botinvinit.c
|
Rename bot files and functions
|
2021-12-26 15:12:58 +10:00 |
|
botmgr.c
|
Replace literal numbers with MAX_BOTS and MAX_MPCHRS constants where appropriate
|
2022-01-14 07:57:44 +10:00 |
|
camdraw.c
|
Identify some bg functions
|
2022-02-05 12:01:48 +10:00 |
|
ceil.c
|
…
|
|
|
cheats.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
crc.c
|
…
|
|
|
credits.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
debug.c
|
ntsc-beta and pal-final: Decompile lvRender
|
2022-02-09 23:44:19 +10:00 |
|
debug1.c
|
…
|
|
|
debug2.c
|
Attempt to decompile roomLoad
|
2022-02-06 19:14:50 +10:00 |
|
debug3.c
|
…
|
|
|
dlights.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
endscreen.c
|
Attempt to decompile formatTime
|
2022-02-22 19:49:42 +10:00 |
|
file.c
|
Rename sndStartMp3 to sndStartMp3ByFilenum and decompile new sndStartMp3
|
2021-11-20 21:22:54 +10:00 |
|
filelist.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
filemgr.c
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
floor.c
|
…
|
|
|
gailists.c
|
Improve global ailists documentation and identify many more chr constants
|
2021-12-23 19:10:11 +10:00 |
|
game_000000.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_0abe70.c
|
Decompile casingCreate
|
2022-02-20 18:07:38 +10:00 |
|
game_0b0fd0.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_0b28d0.c
|
Decompile func0f0b32a0
|
2022-02-21 19:02:48 +10:00 |
|
game_0b63b0.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_00b190.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_00b210.c
|
…
|
|
|
game_00b320.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_00b420.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_00b480.c
|
Decompile func0f024738
|
2021-12-08 20:27:31 +10:00 |
|
game_00b820.c
|
Rename game_011110.c to playerinit.c, game_0102b0.c to bondguninit.c
|
2022-02-10 17:25:24 +10:00 |
|
game_0b2150.c
|
Decompile func0f0b278c
|
2022-01-19 23:14:00 +10:00 |
|
game_0b3350.c
|
Decompile tex0f172e8c
|
2022-02-18 12:22:56 +10:00 |
|
game_0b4950.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_0c33f0.s
|
…
|
|
|
game_00c240.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_00c490.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_1a78b0.c
|
…
|
|
|
game_1a7560.c
|
Attempt to decompile texLoad
|
2022-02-14 20:22:08 +10:00 |
|
game_01afc0.c
|
…
|
|
|
game_01b0a0.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_01bea0.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_01d8c0.c
|
…
|
|
|
game_01d860.c
|
…
|
|
|
game_01d990.c
|
…
|
|
|
game_02cde0.c
|
Improve global ailists documentation and identify many more chr constants
|
2021-12-23 19:10:11 +10:00 |
|
game_005fd0.c
|
…
|
|
|
game_006bd0.c
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
game_10c9c0.c
|
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
|
2022-02-05 10:36:51 +10:00 |
|
game_11f000.c
|
Decompile quaternionToMtx
|
2022-02-21 18:02:32 +10:00 |
|
game_012aa0.c
|
…
|
|
|
game_012d50.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_013b80.c
|
Decompile texInflateNonZlib
|
2022-02-17 17:30:17 +10:00 |
|
game_13b670.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_13c510.c
|
Rename sky symbols to env
|
2022-02-12 17:21:08 +10:00 |
|
game_013cf0.c
|
…
|
|
|
game_013ee0.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_014f10.c
|
Rename chr functions
|
2021-12-14 20:02:53 +10:00 |
|
game_19aa80.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
game_000090.c
|
…
|
|
|
game_091e10.c
|
Identify some prop flags
|
2021-12-03 22:52:09 +10:00 |
|
game_096b20.c
|
…
|
|
|
game_096ca0.c
|
Decompile quaternion0f097518
|
2022-02-21 18:53:46 +10:00 |
|
game_097a50.c
|
…
|
|
|
game_097aa0.c
|
Decompile func0f097aa0
|
2022-02-10 19:26:20 +10:00 |
|
game_0108d0.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_0125a0.c
|
Attempt to decompile menuRenderModels
|
2022-01-29 18:52:46 +10:00 |
|
game_000130.c
|
Tidy up model skeletons
|
2021-12-21 18:49:57 +10:00 |
|
game_0147a0.c
|
…
|
|
|
game_0147d0.c
|
Rename bot files and functions
|
2021-12-26 15:12:58 +10:00 |
|
game_0150a0.c
|
Decompile _n_handleEvent
|
2021-11-13 16:54:12 +10:00 |
|
game_152fa0.c
|
…
|
|
|
game_173a00.c
|
Decompile func0f173b8c
|
2022-02-21 19:14:55 +10:00 |
|
game_175f90.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_000880.c
|
…
|
|
|
game_1531a0.c
|
Attempt to decompile dialogRender
|
2022-01-31 17:36:48 +10:00 |
|
game_1577f0.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
game_1655c0.c
|
Decompile stageGetCurrent
|
2022-01-11 07:42:10 +10:00 |
|
game_1657c0.c
|
Decompile env0f1657f8
|
2022-02-12 17:43:54 +10:00 |
|
game_1668e0.c
|
Rename some mtx functions
|
2021-11-06 11:41:04 +10:00 |
|
game_006900.c
|
…
|
|
|
game_013550.c
|
Attempt to decompile wallhitRenderBgHitsLayer1
|
2022-02-08 20:14:34 +10:00 |
|
game_015010.c
|
Attempt to decompile weaponTick
|
2021-11-24 22:19:57 +10:00 |
|
game_015470.c
|
Decompile _n_handleEvent
|
2021-11-13 16:54:12 +10:00 |
|
game_092610.c
|
Decompile propsnd0f095270
|
2021-11-28 16:07:04 +10:00 |
|
game_096360.c
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
game_096700.c
|
…
|
|
|
game_129210.c
|
Identify some bg functions
|
2022-02-05 12:01:48 +10:00 |
|
game_165360.s
|
…
|
|
|
game_165670.c
|
Decompile gfxReplaceGbiCommands
|
2022-02-06 20:30:23 +10:00 |
|
game_173520.c
|
Decompile texInflateNonZlib
|
2022-02-17 17:30:17 +10:00 |
|
game_176080.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
gamefile.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
gfxmemory.c
|
Attempt to decompile titleRenderPdLogo
|
2022-01-03 18:43:27 +10:00 |
|
healthbar.c
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
hudmsg.c
|
ntsc-beta: Decompile hudmsgsTick
|
2022-02-22 22:17:07 +10:00 |
|
lang.c
|
Decompile mpGetTeamsWithDefaultName
|
2022-01-04 21:36:25 +10:00 |
|
lv.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
mainmenu.c
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
menu.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
menugfx.c
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
menuitem.c
|
Decompile menuitemSliderRender
|
2022-02-13 17:30:25 +10:00 |
|
mpstats.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
music.c
|
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
|
2022-02-05 10:36:51 +10:00 |
|
nbomb.c
|
Attempt to decompile menuitemObjectivesRenderOne
|
2022-02-13 16:09:19 +10:00 |
|
options.c
|
ntsc-beta: Decompile optionsSetMusicVolume
|
2022-02-21 19:26:57 +10:00 |
|
pad.c
|
…
|
|
|
padhalllv.c
|
…
|
|
|
player.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
playerinit.c
|
Rename game_011110.c to playerinit.c, game_0102b0.c to bondguninit.c
|
2022-02-10 17:25:24 +10:00 |
|
playermgr.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
prop.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
propobj.c
|
Decompile quaternionSlerp
|
2022-02-21 18:48:38 +10:00 |
|
propobjbss.c
|
…
|
|
|
radar.c
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
rng2.s
|
…
|
|
|
savebuffer.c
|
Attempt to decompile formatTime
|
2022-02-22 19:49:42 +10:00 |
|
sight.c
|
Decompile texturesLoadConfigs
|
2022-02-09 17:36:23 +10:00 |
|
sky.c
|
Rename some mtx functions
|
2021-11-06 11:41:04 +10:00 |
|
splat.c
|
Rename chr functions
|
2021-12-14 20:02:53 +10:00 |
|
texdecompress.c
|
Decompile texInflateLookupFromBuffer
|
2022-02-20 11:01:44 +10:00 |
|
timing.c
|
…
|
|
|
title.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
utils.c
|
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
|
2021-10-30 14:24:30 +10:00 |
|
vmstats.c
|
…
|
|
|
wallhit.c
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |