38 lines
645 B
C
38 lines
645 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "bss.h"
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#include "data.h"
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#include "types.h"
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void casingsReset(void)
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{
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s32 i;
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struct casing *end;
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struct casing *casing;
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g_CasingAudioHandles[0] = 0;
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g_CasingAudioHandles[1] = 0;
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var8009d0d8 = 0;
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for (i = 0; i != ARRAYCOUNT(g_BgunAudioHandles); i++) {
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g_BgunAudioHandles[i] = 0;
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}
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end = g_Casings + ARRAYCOUNT(g_Casings);
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casing = g_Casings;
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while (casing < end) {
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casing->modeldef = NULL;
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casing++;
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}
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g_CasingsActive = false;
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for (i = 0; i < ARRAYCOUNT(g_Fireslots); i++) {
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g_Fireslots[i].endlvframe = -1;
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}
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g_Vars.killcount = 0;
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g_Vars.knockoutcount = 0;
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}
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