28 lines
473 B
C
28 lines
473 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/game_00b820.h"
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#include "game/title.h"
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#include "bss.h"
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#include "lib/memp.h"
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#include "data.h"
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#include "types.h"
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void titleReset(void)
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{
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g_TitleMode = -1;
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var800624d4 = 0;
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var800624d8 = 0;
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var800624dc = 0;
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g_TitleDelayedTimer = 2;
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g_TitleDelayedMode = -1;
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var800624f4 = 1;
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if (var800624f0) {
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g_TitleNextMode = TITLEMODE_SKIP;
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}
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var8009cca0 = mempAlloc(0x47800, MEMPOOL_STAGE);
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getitleReset();
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}
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