perfect_dark/src/game/titlereset.c

28 lines
473 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/game_00b820.h"
#include "game/title.h"
#include "bss.h"
#include "lib/memp.h"
#include "data.h"
#include "types.h"
void titleReset(void)
{
g_TitleMode = -1;
var800624d4 = 0;
var800624d8 = 0;
var800624dc = 0;
g_TitleDelayedTimer = 2;
g_TitleDelayedMode = -1;
var800624f4 = 1;
if (var800624f0) {
g_TitleNextMode = TITLEMODE_SKIP;
}
var8009cca0 = mempAlloc(0x47800, MEMPOOL_STAGE);
getitleReset();
}