perfect_dark/ld
Ryan Dwyer 51c80db5be Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
2021-02-12 17:07:02 +10:00
..
bootfiles.inc Split boot segment into separate files 2021-01-26 09:58:56 +10:00
gamefiles.inc Identify shard functions and split/rename their files 2021-02-10 22:34:39 +10:00
libfiles.inc Split lib_12dc0.c into rng.c and args.c 2021-01-30 19:42:22 +10:00
pd.ld Extract assets to src/assets 2021-02-12 17:07:02 +10:00
zero.ld Add support for simultaneous build jobs (make -j) 2020-12-12 21:54:19 +10:00