16 lines
368 B
C
16 lines
368 B
C
#ifndef IN_GAME_LANG_H
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#define IN_GAME_LANG_H
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#include <ultra64.h>
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#include "types.h"
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u32 langGetLangBankIndexFromStagenum(s32 stagenum);
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u32 func0f16e3fc(void);
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s32 langGetLanguageId(void);
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s32 langGetFileId(s32 bank);
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void langSetBankSimple(s32 bank);
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void langSetBank(s32 bank, u8 *arg1, s32 arg2);
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void langClearBank(s32 bank);
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char *langGet(s32 textid);
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#endif
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