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chr
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Attempt to decompile hovercarTick
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2020-10-24 22:31:34 +10:00 |
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data
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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menu
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Rename game_0e5ce0.c to menu/items.c
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2020-10-09 18:56:25 +10:00 |
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pak
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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bondbike.h
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bondcutscene.h
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bondeyespy.h
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bondgrab.h
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bondmove.h
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bondwalk.h
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camdraw.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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ceil.h
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…
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cheats.h
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WIP
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2020-09-11 16:19:24 +10:00 |
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debug.h
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Decompile func0000e324
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2020-10-08 22:09:40 +10:00 |
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dlights.h
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Decompile func0f000920
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2020-09-03 23:12:02 +10:00 |
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endscreen.h
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WIP
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2020-09-11 16:19:24 +10:00 |
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explosion.h
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Decompile func0f01e250
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2020-06-24 21:13:55 +10:00 |
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floor.h
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game_000000.h
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game_0abe70.h
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Decompile func0f0aeca8
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2020-08-26 23:04:00 +10:00 |
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game_0b28d0.h
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Decompile animTurnOff
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2020-07-27 22:34:48 +10:00 |
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game_0b63b0.h
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Decompile func0f0bb69c
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2020-08-01 23:15:55 +10:00 |
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game_00b190.h
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game_00b200.h
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game_00b210.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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game_00b320.h
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…
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game_0b0420.h
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Rename some fields to be suffixed with "num" for consistency
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2020-06-01 18:32:27 +10:00 |
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game_00b480.h
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Decompile func0f00b62c
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2020-10-13 18:40:47 +10:00 |
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game_00b820.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_0b2150.h
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game_0b3350.h
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Decompile menuRenderControllerTexture
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2020-10-02 21:35:10 +10:00 |
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game_0c33f0.h
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game_00c240.h
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game_00c490.h
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Decompile setupCountCommandType
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2020-10-17 15:04:59 +10:00 |
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game_0d5a90.h
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game_0d4690.h
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game_0d7070.h
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game_0dcdb0.h
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Decompile func0f0dcdb0
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2020-08-23 19:39:29 +10:00 |
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game_0e0770.h
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Decompile menuRenderItemKeyboard
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2020-10-05 17:28:05 +10:00 |
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game_0f09f0.h
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Decompile menuTickItemScrollable
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2020-09-25 23:05:20 +10:00 |
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game_0fd660.h
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WIP
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2020-09-11 16:19:24 +10:00 |
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game_1a78b0.h
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game_1a3340.h
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Decompile ciCharacterProfileMenuDialog
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2020-09-14 18:09:51 +10:00 |
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game_01afc0.h
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Decompile titleRenderCheckControllers
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2020-05-31 15:06:01 +10:00 |
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game_01b0a0.h
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Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
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2020-10-09 17:39:28 +10:00 |
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game_01bea0.h
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Attempt to decompile menuTickAll
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2020-08-20 17:49:09 +10:00 |
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game_01d9f0.h
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game_01d860.h
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game_01d990.h
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game_01de30.h
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game_02cde0.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_005fd0.h
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Attempt to decompile menuTickAll
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2020-08-20 17:49:09 +10:00 |
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game_006bd0.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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game_0008e0.h
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…
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game_0008f0.h
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game_010b20.h
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game_10c9c0.h
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WIP
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2020-09-11 16:19:24 +10:00 |
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game_11f000.h
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Decompile func0f15b114
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2020-08-26 23:49:23 +10:00 |
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game_012d50.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_12f6c0.h
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Decompile func0f025ea4
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2020-07-16 23:11:47 +10:00 |
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game_13b670.h
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game_13c510.h
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Decompile func0f15b114
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2020-08-26 23:49:23 +10:00 |
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game_013cf0.h
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game_013ee0.h
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game_014f10.h
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game_16e810.h
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game_17f930.h
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Decompile menuRenderItemPlayerStats
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2020-10-07 08:24:44 +10:00 |
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game_18e5a0.h
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…
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game_19aa80.h
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Decompile mpPerformSanityChecks
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2020-08-30 20:22:22 +10:00 |
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game_000090.h
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…
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game_091e10.h
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Decompile func0f09233c
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2020-07-31 21:36:14 +10:00 |
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game_096b20.h
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game_096ca0.h
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game_097a50.h
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game_097aa0.h
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game_097ba0.h
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Attempt to decompile func0f09df9c
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2020-08-20 19:30:55 +10:00 |
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game_107fb0.h
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Decompile pakControllerPakMenuMenuDialog
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2020-09-12 19:17:54 +10:00 |
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game_0108d0.h
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…
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game_0109d0.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_0125a0.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_128f30.h
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…
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game_000130.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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game_135c70.h
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…
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game_0147a0.h
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…
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game_0147d0.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_0150a0.h
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game_0151f0.h
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game_152fa0.h
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game_0153f0.h
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…
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game_157db0.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_166e40.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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game_167ae0.h
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Decompile func0000e324
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2020-10-08 22:09:40 +10:00 |
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game_173a00.h
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Decompile func0f173a08
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2020-09-06 18:28:15 +10:00 |
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game_175f50.h
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…
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game_175f90.h
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…
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game_177e00.h
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Decompile menuRenderItemModel
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2020-09-15 17:48:42 +10:00 |
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game_0601b0.h
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Decompile frEndSession
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2020-08-01 22:48:33 +10:00 |
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game_000840.h
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game_000850.h
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game_000860.h
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game_000870.h
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game_000880.h
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game_000900.h
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game_000910.h
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game_0969d0.h
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game_1371b0.h
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Decompile titleTickPdLogo
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2020-05-31 00:30:42 +10:00 |
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game_1531a0.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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game_1655c0.h
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…
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game_1668e0.h
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Decompile func0f166dd0
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2020-07-30 19:22:30 +10:00 |
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game_1999b0.h
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Rename func0f19a2dc to aibotGetProjectileThrowInterval
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2020-05-22 18:08:31 +10:00 |
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game_011110.h
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game_012450.h
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game_013010.h
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game_013540.h
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game_013550.h
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game_015010.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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game_015260.h
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game_015270.h
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game_015280.h
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game_015330.h
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game_015400.h
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game_015410.h
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game_015420.h
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game_015470.h
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game_092610.h
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Attempt to decompile frTick
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2020-08-12 22:57:37 +10:00 |
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game_095320.h
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Decompile tagsAllocatePtrs
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2020-09-06 17:28:33 +10:00 |
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game_096360.h
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game_096700.h
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game_096750.h
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game_096890.h
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game_102230.h
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game_102240.h
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Decompile menuRenderItemController
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2020-09-22 17:13:06 +10:00 |
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game_111600.h
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Attempt to decompile func0f088840
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2020-05-23 23:05:00 +10:00 |
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game_113220.h
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game_127910.h
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Decompile objTick
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2020-06-09 00:18:44 +10:00 |
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game_129210.h
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game_141820.h
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Decompile titleRenderRarePresents
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2020-06-02 08:28:59 +10:00 |
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game_150820.h
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Attempt to decompile frTick
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2020-08-12 22:57:37 +10:00 |
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game_165360.h
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…
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game_165670.h
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Decompile chrCheckTargetInSight
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2020-05-26 19:58:33 +10:00 |
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game_176000.h
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…
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game_176080.h
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Decompile func0f17608c
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2020-08-28 20:12:10 +10:00 |
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game_179060.h
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Decompile mpCombatChallengesMenuDialog
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2020-09-12 19:32:22 +10:00 |
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game_190260.h
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Decompile func0f0370a8
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2020-06-23 22:43:47 +10:00 |
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game_197600.h
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Decompile func0f197e8c
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2020-07-31 21:24:08 +10:00 |
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gamefile.h
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Attempt to decompile menuTickAll
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2020-08-20 17:49:09 +10:00 |
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lang.h
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Attempt to decompile titleInitPdLogo
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2020-06-01 00:04:05 +10:00 |
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mplayer.h
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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music.h
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Rename game_16cfa0.c to music.c
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2020-08-29 22:37:48 +10:00 |
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pad.h
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Attempt to decompile setupDoor
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2020-10-22 17:34:17 +10:00 |
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padhalllv.h
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Decompile chrGoposAdvanceWaypoint
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2020-06-17 21:54:27 +10:00 |
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pdoptions.h
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…
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propobj.h
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Attempt to decompile hovercarTick
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2020-10-24 22:31:34 +10:00 |
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smoke.h
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Decompile func0f01e250
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2020-06-24 21:13:55 +10:00 |
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sparksreset.h
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Decompile sparksReset
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2020-06-11 17:33:57 +10:00 |
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sparkstick.h
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…
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splat.h
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Decompile func0f148f18
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2020-09-07 22:51:40 +10:00 |
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timing.h
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…
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title.h
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Decompile func0f00b480
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2020-10-13 17:13:40 +10:00 |
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training.h
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Decompile ciCharacterProfileMenuDialog
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2020-09-14 18:09:51 +10:00 |
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utils.h
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Attempt to decompile mainInit
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2020-10-10 21:56:37 +10:00 |
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wallhit.h
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Decompile splatTick
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2020-09-06 23:00:32 +10:00 |
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weather.h
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…
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weatherallocate.h
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weathertick.h
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