perfect_dark/src/include/game
Ryan Dwyer eb6de85cc2 Attempt to decompile hovercarTick 2020-10-24 22:31:34 +10:00
..
chr Attempt to decompile hovercarTick 2020-10-24 22:31:34 +10:00
data Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
menu Rename game_0e5ce0.c to menu/items.c 2020-10-09 18:56:25 +10:00
pak Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
bondbike.h
bondcutscene.h
bondeyespy.h
bondgrab.h
bondmove.h
bondwalk.h
camdraw.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
ceil.h
cheats.h WIP 2020-09-11 16:19:24 +10:00
debug.h Decompile func0000e324 2020-10-08 22:09:40 +10:00
dlights.h Decompile func0f000920 2020-09-03 23:12:02 +10:00
endscreen.h WIP 2020-09-11 16:19:24 +10:00
explosion.h Decompile func0f01e250 2020-06-24 21:13:55 +10:00
floor.h
game_000000.h
game_0abe70.h Decompile func0f0aeca8 2020-08-26 23:04:00 +10:00
game_0b28d0.h Decompile animTurnOff 2020-07-27 22:34:48 +10:00
game_0b63b0.h Decompile func0f0bb69c 2020-08-01 23:15:55 +10:00
game_00b190.h
game_00b200.h
game_00b210.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
game_00b320.h
game_0b0420.h Rename some fields to be suffixed with "num" for consistency 2020-06-01 18:32:27 +10:00
game_00b480.h Decompile func0f00b62c 2020-10-13 18:40:47 +10:00
game_00b820.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_0b2150.h
game_0b3350.h Decompile menuRenderControllerTexture 2020-10-02 21:35:10 +10:00
game_0c33f0.h
game_00c240.h
game_00c490.h Decompile setupCountCommandType 2020-10-17 15:04:59 +10:00
game_0d5a90.h
game_0d4690.h
game_0d7070.h
game_0dcdb0.h Decompile func0f0dcdb0 2020-08-23 19:39:29 +10:00
game_0e0770.h Decompile menuRenderItemKeyboard 2020-10-05 17:28:05 +10:00
game_0f09f0.h Decompile menuTickItemScrollable 2020-09-25 23:05:20 +10:00
game_0fd660.h WIP 2020-09-11 16:19:24 +10:00
game_1a78b0.h
game_1a3340.h Decompile ciCharacterProfileMenuDialog 2020-09-14 18:09:51 +10:00
game_01afc0.h Decompile titleRenderCheckControllers 2020-05-31 15:06:01 +10:00
game_01b0a0.h Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop 2020-10-09 17:39:28 +10:00
game_01bea0.h Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
game_01d9f0.h
game_01d860.h
game_01d990.h
game_01de30.h
game_02cde0.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_005fd0.h Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
game_006bd0.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
game_0008e0.h
game_0008f0.h
game_010b20.h
game_10c9c0.h WIP 2020-09-11 16:19:24 +10:00
game_11f000.h Decompile func0f15b114 2020-08-26 23:49:23 +10:00
game_012d50.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_12f6c0.h Decompile func0f025ea4 2020-07-16 23:11:47 +10:00
game_13b670.h
game_13c510.h Decompile func0f15b114 2020-08-26 23:49:23 +10:00
game_013cf0.h
game_013ee0.h
game_014f10.h
game_16e810.h
game_17f930.h Decompile menuRenderItemPlayerStats 2020-10-07 08:24:44 +10:00
game_18e5a0.h
game_19aa80.h Decompile mpPerformSanityChecks 2020-08-30 20:22:22 +10:00
game_000090.h
game_091e10.h Decompile func0f09233c 2020-07-31 21:36:14 +10:00
game_096b20.h
game_096ca0.h
game_097a50.h
game_097aa0.h
game_097ba0.h Attempt to decompile func0f09df9c 2020-08-20 19:30:55 +10:00
game_107fb0.h Decompile pakControllerPakMenuMenuDialog 2020-09-12 19:17:54 +10:00
game_0108d0.h
game_0109d0.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_0125a0.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_128f30.h
game_000130.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
game_135c70.h
game_0147a0.h
game_0147d0.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_0150a0.h
game_0151f0.h
game_152fa0.h
game_0153f0.h
game_157db0.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_166e40.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
game_167ae0.h Decompile func0000e324 2020-10-08 22:09:40 +10:00
game_173a00.h Decompile func0f173a08 2020-09-06 18:28:15 +10:00
game_175f50.h
game_175f90.h
game_177e00.h Decompile menuRenderItemModel 2020-09-15 17:48:42 +10:00
game_0601b0.h Decompile frEndSession 2020-08-01 22:48:33 +10:00
game_000840.h
game_000850.h
game_000860.h
game_000870.h
game_000880.h
game_000900.h
game_000910.h
game_0969d0.h
game_1371b0.h Decompile titleTickPdLogo 2020-05-31 00:30:42 +10:00
game_1531a0.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
game_1655c0.h
game_1668e0.h Decompile func0f166dd0 2020-07-30 19:22:30 +10:00
game_1999b0.h Rename func0f19a2dc to aibotGetProjectileThrowInterval 2020-05-22 18:08:31 +10:00
game_011110.h
game_012450.h
game_013010.h
game_013540.h
game_013550.h
game_015010.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
game_015260.h
game_015270.h
game_015280.h
game_015330.h
game_015400.h
game_015410.h
game_015420.h
game_015470.h
game_092610.h Attempt to decompile frTick 2020-08-12 22:57:37 +10:00
game_095320.h Decompile tagsAllocatePtrs 2020-09-06 17:28:33 +10:00
game_096360.h
game_096700.h
game_096750.h
game_096890.h
game_102230.h
game_102240.h Decompile menuRenderItemController 2020-09-22 17:13:06 +10:00
game_111600.h Attempt to decompile func0f088840 2020-05-23 23:05:00 +10:00
game_113220.h
game_127910.h Decompile objTick 2020-06-09 00:18:44 +10:00
game_129210.h
game_141820.h Decompile titleRenderRarePresents 2020-06-02 08:28:59 +10:00
game_150820.h Attempt to decompile frTick 2020-08-12 22:57:37 +10:00
game_165360.h
game_165670.h Decompile chrCheckTargetInSight 2020-05-26 19:58:33 +10:00
game_176000.h
game_176080.h Decompile func0f17608c 2020-08-28 20:12:10 +10:00
game_179060.h Decompile mpCombatChallengesMenuDialog 2020-09-12 19:32:22 +10:00
game_190260.h Decompile func0f0370a8 2020-06-23 22:43:47 +10:00
game_197600.h Decompile func0f197e8c 2020-07-31 21:24:08 +10:00
gamefile.h Attempt to decompile menuTickAll 2020-08-20 17:49:09 +10:00
lang.h Attempt to decompile titleInitPdLogo 2020-06-01 00:04:05 +10:00
mplayer.h Rename setupParseObjects back to numbered name and decompile new setupParseObjects 2020-10-17 11:11:43 +10:00
music.h Rename game_16cfa0.c to music.c 2020-08-29 22:37:48 +10:00
pad.h Attempt to decompile setupDoor 2020-10-22 17:34:17 +10:00
padhalllv.h Decompile chrGoposAdvanceWaypoint 2020-06-17 21:54:27 +10:00
pdoptions.h
propobj.h Attempt to decompile hovercarTick 2020-10-24 22:31:34 +10:00
smoke.h Decompile func0f01e250 2020-06-24 21:13:55 +10:00
sparksreset.h Decompile sparksReset 2020-06-11 17:33:57 +10:00
sparkstick.h
splat.h Decompile func0f148f18 2020-09-07 22:51:40 +10:00
timing.h
title.h Decompile func0f00b480 2020-10-13 17:13:40 +10:00
training.h Decompile ciCharacterProfileMenuDialog 2020-09-14 18:09:51 +10:00
utils.h Attempt to decompile mainInit 2020-10-10 21:56:37 +10:00
wallhit.h Decompile splatTick 2020-09-06 23:00:32 +10:00
weather.h
weatherallocate.h
weathertick.h