perfect_dark/src/game
Ryan Dwyer f7d28de0e5 Attempt to decompile allocateStack 2021-01-26 08:22:59 +10:00
..
activemenu Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
chr Decompile __f_to_ll, __ull_to_d and __ull_to_f 2021-01-25 17:43:41 +10:00
data Attempt to decompile allocateStack 2021-01-26 08:22:59 +10:00
explosions Decompile smokeClearSomeTypes 2021-01-10 16:19:15 +10:00
inventory Decompile handGetDamage 2021-01-23 17:21:53 +10:00
menu Decompile fontLoad 2021-01-22 12:00:32 +10:00
mplayer Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
pak Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
smoke Decompile smokeClearSomeTypes 2021-01-10 16:19:15 +10:00
sparks Decompile explosionRender 2021-01-07 08:37:00 +10:00
training Decompile sightTick 2021-01-24 15:42:19 +10:00
weather Decompile weatherTickRain 2021-01-17 21:39:01 +10:00
bondbike.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
bondcutscene.c Give all bond*.c functions appropriate prefixes 2021-01-14 18:03:51 +10:00
bondeyespy.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
bondgrab.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
bondhead.c Give all bond*.c functions appropriate prefixes 2021-01-14 18:03:51 +10:00
bondmove.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
bondview.c Give all bond*.c functions appropriate prefixes 2021-01-14 18:03:51 +10:00
bondwalk.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
camdraw.c Decompile __f_to_ll, __ull_to_d and __ull_to_f 2021-01-25 17:43:41 +10:00
ceil.c
cheats.c Decompile __scMain 2021-01-25 10:49:07 +10:00
core.c Decompile sightTick 2021-01-24 15:42:19 +10:00
credits.c Minor cleanup 2021-01-17 01:06:06 +10:00
debug.c
dlights.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
endscreen.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
floor.c
game_000000.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_0abe70.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_0b0fd0.c Attempt to decompile handPopulateFromCurrentPlayer 2021-01-23 18:11:54 +10:00
game_0b28d0.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_0b63b0.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_0b69d0.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_00b190.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_00b200.c
game_00b210.c Rename mplayer files 2021-01-02 15:57:09 +10:00
game_00b320.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_00b480.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_00b820.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_0b2150.c
game_0b3350.c
game_0c33f0.c
game_00c240.c Rename prop linked list symbols and functions 2021-01-08 08:10:30 +10:00
game_00c490.c Decompile cameraTick 2021-01-17 17:53:15 +10:00
game_0d5a90.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
game_0d4690.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_0d7070.c Attempt to decompile sightRenderDefault 2021-01-24 21:31:17 +10:00
game_0dcdb0.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_0e0770.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_0f09f0.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_1a78b0.c
game_1a7560.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_01afc0.c
game_01b0a0.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_01bea0.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_01d9f0.c
game_01d860.c
game_01d990.c
game_01de30.c
game_02cde0.c Introduce CDTYPE constants and rename some symbols relating to collision detection 2021-01-13 17:31:36 +10:00
game_005fd0.c
game_006bd0.c Decompile func0f00a168 2021-01-05 14:33:50 +10:00
game_0008e0.c
game_0008f0.c
game_010b20.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_10c9c0.c Rename remaining menu dialog and menu item symbols 2021-01-05 11:09:38 +10:00
game_11eff0.c
game_11f000.c Decompile func0f1274d8 2021-01-23 09:23:27 +10:00
game_012d50.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_13b670.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_13c510.c Attempt to decompile func0f13c574 2021-01-23 12:09:33 +10:00
game_013cf0.c Decompile func00027d1c 2021-01-13 22:10:45 +10:00
game_013ee0.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_014f10.c Rename prop linked list symbols and functions 2021-01-08 08:10:30 +10:00
game_16e810.c Decompile __scExec 2021-01-24 22:09:30 +10:00
game_19aa80.c Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00
game_000090.c
game_091e10.c Decompile escastepTick 2021-01-17 13:08:34 +10:00
game_096b20.c
game_096ca0.c
game_097a50.c
game_097aa0.c
game_097ba0.c Decompile sightRender 2021-01-23 21:01:49 +10:00
game_107fb0.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_0108d0.c Decompile audioIsChannelIdle 2021-01-09 00:19:21 +10:00
game_0109d0.c Rename inventory files and functions 2021-01-02 19:11:36 +10:00
game_0125a0.c Give all bond*.c functions appropriate prefixes 2021-01-14 18:03:51 +10:00
game_128f30.c
game_000130.c
game_0147a0.c
game_0147d0.c Rename prop linked list symbols and functions 2021-01-08 08:10:30 +10:00
game_0150a0.c Decompile audioPlayFromProp 2021-01-09 15:35:41 +10:00
game_0151f0.c
game_152fa0.c
game_0153f0.c Decompile func0f0153f0 2020-04-01 20:33:13 +10:00
game_157db0.c Minor cleanup 2021-01-17 01:06:06 +10:00
game_166e40.c Decompile func0f095278 2021-01-09 01:56:12 +10:00
game_173a00.c
game_175f50.c
game_175f90.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_0601b0.c Attempt to decompile handPopulateFromCurrentPlayer 2021-01-23 18:11:54 +10:00
game_000840.c
game_000850.c
game_000860.c
game_000870.c
game_000880.c
game_000900.c
game_000910.c
game_0969d0.c
game_1531a0.c Attempt to decompile textMeasure 2021-01-22 20:15:27 +10:00
game_1655c0.c
game_1668e0.c
game_1999b0.c Decompile handGetDamage 2021-01-23 17:21:53 +10:00
game_011110.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
game_013540.c
game_013550.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_015010.c Decompile escastepTick 2021-01-17 13:08:34 +10:00
game_015260.c
game_015270.c
game_015400.c
game_015410.c
game_015420.c
game_015470.c
game_092610.c Attempt to decompile func0f0939f8 2021-01-10 15:42:37 +10:00
game_095320.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
game_096360.c Split game_1a3340.c into training/menus.c 2021-01-02 17:38:29 +10:00
game_096700.c
game_096750.c
game_096890.c
game_102230.c
game_102240.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_127910.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
game_129210.c Rename prop linked list symbols and functions 2021-01-08 08:10:30 +10:00
game_150820.c
game_165360.c
game_165670.c Decompile gfxConsiderDisableFog 2021-01-05 12:14:25 +10:00
game_176000.c
game_176080.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
game_190260.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
game_197600.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
gamefile.c Split game_0b63b0.c into game_0b69d0.c 2021-01-16 21:09:59 +10:00
gfxmemory.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
lang.c Rename JAP to JPN 2021-01-04 08:23:02 +10:00
mpstats.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
music.c Rename game_167ae0.c to core.c and rename associated symbols 2021-01-02 11:01:02 +10:00
pad.c Decompile padGetCentre 2021-01-17 00:13:28 +10:00
padhalllv.c Decompile ll.c functions 2021-01-25 17:38:12 +10:00
pdoptions.c Rename remaining menu dialog and menu item symbols 2021-01-05 11:09:38 +10:00
propobj.c Decompile func0f0d7240 2021-01-23 19:07:33 +10:00
radar.c Minor cleanup 2021-01-17 01:06:06 +10:00
sky.c Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation 2021-01-07 11:54:39 +10:00
splat.c Decompile handInflictCloseRangeDamage 2021-01-08 22:41:31 +10:00
timing.c
title.c Minor cleanup 2021-01-17 01:06:06 +10:00
utils.c Decompile func0f177164 2021-01-14 19:00:39 +10:00
wallhit.c Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00