mirror of https://github.com/zeldaret/tmc.git
Decompile object37
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parent
e11d36d9ac
commit
01fc98d161
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@ -1,88 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Object37
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Object37: @ 0x0808BDE8
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push {lr}
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ldr r2, _0808BDFC @ =gUnk_08121480
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_0808BDFC: .4byte gUnk_08121480
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thumb_func_start sub_0808BE00
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sub_0808BE00: @ 0x0808BE00
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push {r4, r5, lr}
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adds r5, r0, #0
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adds r0, #0x38
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ldrb r0, [r0]
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bl GetLayerByIndex
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adds r4, r0, #0
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adds r0, r5, #0
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bl sub_0806F798
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lsls r0, r0, #1
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adds r0, #4
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adds r4, r4, r0
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str r4, [r5, #0x78]
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ldrh r1, [r4]
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adds r0, r5, #0
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adds r0, #0x70
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strh r1, [r0]
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movs r0, #1
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strb r0, [r5, #0xc]
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pop {r4, r5, pc}
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.align 2, 0
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thumb_func_start sub_0808BE2C
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sub_0808BE2C: @ 0x0808BE2C
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push {r4, lr}
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adds r2, r0, #0
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ldr r0, _0808BE78 @ =gSave
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ldr r1, _0808BE7C @ =0x0000024E
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adds r4, r0, r1
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ldrb r0, [r4]
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cmp r0, #0
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beq _0808BE74
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adds r0, r2, #0
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adds r0, #0x70
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ldr r1, [r2, #0x78]
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ldrh r0, [r0]
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ldrh r1, [r1]
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cmp r0, r1
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beq _0808BE74
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adds r0, r2, #0
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movs r1, #0x58
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movs r2, #0
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bl CreateGroundItem
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adds r1, r0, #0
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cmp r1, #0
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beq _0808BE6C
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ldr r0, _0808BE80 @ =gPlayerEntity
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ldrb r0, [r0, #0x14]
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lsls r0, r0, #2
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strb r0, [r1, #0x15]
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movs r0, #0x80
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strh r0, [r1, #0x24]
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movs r0, #0x80
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lsls r0, r0, #0xa
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str r0, [r1, #0x20]
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_0808BE6C:
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movs r0, #1
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strb r0, [r4]
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bl DeleteThisEntity
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_0808BE74:
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pop {r4, pc}
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.align 2, 0
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_0808BE78: .4byte gSave
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_0808BE7C: .4byte 0x0000024E
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_0808BE80: .4byte gPlayerEntity
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@ -1,9 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08121480:: @ 08121480
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.4byte sub_0808BE00
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.4byte sub_0808BE2C
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@ -675,7 +675,7 @@ SECTIONS {
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src/object/warpPoint.o(.text);
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src/object/object35.o(.text);
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asm/object/object36.o(.text);
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asm/object/object37.o(.text);
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src/object/object37.o(.text);
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src/object/jarPortal.o(.text);
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src/object/bossDoor.o(.text);
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src/object/object3A.o(.text);
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@ -1406,7 +1406,7 @@ SECTIONS {
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src/object/object35.o(.rodata);
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data/animations/object/object35.o(.rodata);
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data/const/object/object36.o(.rodata);
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data/const/object/object37.o(.rodata);
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src/object/object37.o(.rodata);
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data/const/object/jarPortal.o(.rodata);
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data/animations/object/jarPortal.o(.rodata);
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src/object/bossDoor.o(.rodata);
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@ -10,6 +10,7 @@
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@ -91,7 +92,7 @@ void BigIceBlock_Action2(BigIceBlockEntity* this) {
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if (super->type != 2) {
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SetFlag(this->unk_86);
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} else {
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CreateGroundItemWithFlags(super, 0x53, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_SMALL_KEY, 0, this->unk_86);
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}
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}
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super->action = 3;
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@ -0,0 +1,51 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "functions.h"
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#include "save.h"
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#include "item.h"
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typedef struct {
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Entity base;
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u8 filler[0x8];
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u16 unk70;
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u8 filler2[0x6];
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u16* unk78;
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} Object37Entity;
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extern u32 sub_0806F798(Entity*);
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void Object37_Init(Object37Entity*);
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void Object37_Action1(Object37Entity*);
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void Object37(Entity* this) {
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static void (*const actionFuncs[])(Object37Entity*) = {
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Object37_Init,
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Object37_Action1,
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};
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actionFuncs[this->action]((Object37Entity*)this);
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}
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void Object37_Init(Object37Entity* this) {
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u16* puVar1;
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puVar1 = GetLayerByIndex(super->collisionLayer)->mapData + sub_0806F798(super);
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this->unk78 = puVar1;
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this->unk70 = *puVar1;
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super->action = 1;
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}
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void Object37_Action1(Object37Entity* this) {
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Entity* item;
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if ((gSave.unk24E[0] != 0) && (this->unk70 != *this->unk78)) {
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item = CreateGroundItem(super, ITEM_RUPEE100, 0);
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if (item != 0) {
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item->direction = gPlayerEntity.animationState << 2;
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item->speed = 0x80;
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item->zVelocity = 0x20000;
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}
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gSave.unk24E[0] = 1;
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DeleteThisEntity();
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}
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}
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@ -10,6 +10,7 @@
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@ -66,7 +67,7 @@ void sub_08094774(Object68Entity* this) {
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}
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break;
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case 2:
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child = CreateGroundItem(&gPlayerEntity, 0x60, 0);
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child = CreateGroundItem(&gPlayerEntity, ITEM_FAIRY, 0);
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super->child = child;
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if (child != NULL) {
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child->actionDelay = 1;
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@ -10,6 +10,7 @@
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "item.h"
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typedef struct {
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/*0x00*/ Entity base;
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@ -138,10 +139,10 @@ void SmallIceBlock_Action3(SmallIceBlockEntity* this) {
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}
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sub_0805EC9C(super, 0x100, gUnk_08123748[super->actionDelay >> 5], 0);
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if (super->type == 1) {
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CreateGroundItemWithFlags(super, 0x53, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_SMALL_KEY, 0, this->unk_86);
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SoundReq(SFX_SECRET);
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} else if (super->type == 2) {
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CreateGroundItemWithFlags(super, 0x52, 0, this->unk_86);
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CreateGroundItemWithFlags(super, ITEM_BIG_KEY, 0, this->unk_86);
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SoundReq(SFX_SECRET);
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}
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super->action = 4;
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