Decompile object28

This commit is contained in:
Tal Hayon 2022-03-13 05:13:38 +02:00
parent 935a37b953
commit e11d36d9ac
3 changed files with 63 additions and 130 deletions

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@ -1,129 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object28
Object28: @ 0x0808976C
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080897D0
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x18]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r4, #0xb]
strb r0, [r4, #0x1e]
ldrb r0, [r4, #0x1b]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
orrs r0, r1
strb r0, [r4, #0x19]
ldrb r0, [r4, #0xa]
cmp r0, #3
bne _080897AE
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #8
rsbs r1, r1, #0
ands r1, r0
movs r0, #6
orrs r1, r0
strb r1, [r2]
b _080897BA
_080897AE:
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
_080897BA:
ldrh r0, [r4, #0x2e]
adds r1, r4, #0
adds r1, #0x68
strh r0, [r1]
ldrh r0, [r4, #0x32]
adds r1, #2
strh r0, [r1]
adds r0, r4, #0
movs r1, #6
bl SetDefaultPriority
_080897D0:
ldrb r1, [r4, #0x10]
movs r0, #0x10
ands r0, r1
cmp r0, #0
bne _08089840
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, _08089844 @ =gRoomControls
movs r3, #0xa
ldrsh r0, [r2, r3]
subs r5, r1, r0
adds r3, r5, #0
subs r3, #0x78
movs r6, #0x32
ldrsh r1, [r4, r6]
movs r6, #0xc
ldrsh r0, [r2, r6]
subs r1, r1, r0
adds r2, r1, #0
subs r2, #0x50
adds r0, r3, #0
cmp r0, #0
bge _08089802
adds r0, r5, #0
subs r0, #0x75
_08089802:
asrs r3, r0, #2
adds r0, r2, #0
cmp r0, #0
bge _0808980E
adds r0, r1, #0
subs r0, #0x4d
_0808980E:
asrs r2, r0, #2
movs r0, #0x10
rsbs r0, r0, #0
cmp r3, r0
bge _0808981A
adds r3, r0, #0
_0808981A:
cmp r3, #0x10
ble _08089820
movs r3, #0x10
_08089820:
cmp r2, r0
bge _08089826
adds r2, r0, #0
_08089826:
cmp r2, #0x10
ble _0808982C
movs r2, #0x10
_0808982C:
adds r0, r4, #0
adds r0, #0x68
ldrh r0, [r0]
adds r0, r0, r3
strh r0, [r4, #0x2e]
adds r0, r4, #0
adds r0, #0x6a
ldrh r0, [r0]
adds r0, r0, r2
strh r0, [r4, #0x32]
_08089840:
pop {r4, r5, r6, pc}
.align 2, 0
_08089844: .4byte gRoomControls

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@ -660,7 +660,7 @@ SECTIONS {
src/object/bigBarrel.o(.text);
src/object/barrelInside.o(.text);
src/object/pushableStatue.o(.text);
asm/object/object28.o(.text);
src/object/object28.o(.text);
src/object/ambientClouds.o(.text);
src/object/object2A.o(.text);
src/object/object2B.o(.text);

62
src/object/object28.c Normal file
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@ -0,0 +1,62 @@
#include "entity.h"
#include "room.h"
void Object28(Entity* this) {
int iVar1;
int diffY;
int diffX;
int iVar4;
int temp;
if (this->action == 0) {
this->action = 1;
this->spriteSettings.draw = 3;
this->frameIndex = this->type2;
this->spriteOrientation.flipY = 3;
this->spriteRendering.b3 = 3;
if (this->type == 3) {
this->spritePriority.b0 = 6;
} else {
this->spritePriority.b0 = 7;
}
this->field_0x68.HWORD = this->x.HALF.HI;
this->field_0x6a.HWORD = this->y.HALF.HI;
SetDefaultPriority(this, 6);
}
if ((this->flags & 0x10) == 0) {
iVar4 = (int)this->x.HALF.HI - (int)gRoomControls.scroll_x;
diffX = iVar4 - 0x78;
iVar1 = (int)this->y.HALF.HI - (int)gRoomControls.scroll_y;
diffY = iVar1 - 0x50;
if (diffX < 0) {
temp = (iVar4 - 0x75);
} else {
temp = diffX;
}
diffX = temp >> 2;
if (diffY < 0) {
temp = iVar1 - 0x4d;
} else {
temp = diffY;
}
diffY = temp >> 2;
if (diffX < -0x10) {
diffX = -0x10;
}
if (0x10 < diffX) {
diffX = 0x10;
}
if (diffY < -0x10) {
diffY = -0x10;
}
if (0x10 < diffY) {
diffY = 0x10;
}
this->x.HALF.HI = this->field_0x68.HWORD + diffX;
this->y.HALF.HI = this->field_0x6a.HWORD + diffY;
}
}