gyorgChild.c: ok

This commit is contained in:
Ibot02 2022-01-01 18:11:39 +01:00
parent 9c942d465b
commit 23736e63a9
5 changed files with 176 additions and 458 deletions

View File

@ -1,455 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GyorgChild
GyorgChild: @ 0x08048640
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0804867C @ =gScreenTransition
adds r0, #0x39
ldrb r2, [r0]
cmp r2, #0
bne _08048664
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r0, r5, #0
adds r0, #0x45
strb r2, [r0]
adds r1, r5, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
_08048664:
ldr r4, _08048680 @ =gUnk_080D1E6C
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_0804867C: .4byte gScreenTransition
_08048680: .4byte gUnk_080D1E6C
thumb_func_start sub_08048684
sub_08048684: @ 0x08048684
push {lr}
ldr r2, _08048698 @ =gUnk_080D1E84
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08048698: .4byte gUnk_080D1E84
thumb_func_start sub_0804869C
sub_0804869C: @ 0x0804869C
push {lr}
ldr r1, _080486A8 @ =gUnk_080D1E6C
bl sub_0804AA30
pop {pc}
.align 2, 0
_080486A8: .4byte gUnk_080D1E6C
thumb_func_start sub_080486AC
sub_080486AC: @ 0x080486AC
push {r4, lr}
adds r4, r0, #0
bl sub_0806F520
cmp r0, #0
beq _080486C8
ldr r0, _080486CC @ =gUnk_080D1E94
ldrb r1, [r4, #0xd]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
_080486C8:
pop {r4, pc}
.align 2, 0
_080486CC: .4byte gUnk_080D1E94
thumb_func_start sub_080486D0
sub_080486D0: @ 0x080486D0
movs r1, #2
strb r1, [r0, #0xd]
bx lr
.align 2, 0
thumb_func_start sub_080486D8
sub_080486D8: @ 0x080486D8
push {lr}
bl sub_0806F4E8
pop {pc}
thumb_func_start sub_080486E0
sub_080486E0: @ 0x080486E0
push {r4, lr}
adds r4, r0, #0
bl sub_0806F3E4
cmp r0, #0
beq _080486F2
adds r0, r4, #0
bl sub_0804A7D4
_080486F2:
pop {r4, pc}
thumb_func_start sub_080486F4
sub_080486F4: @ 0x080486F4
push {r4, r5, lr}
adds r4, r0, #0
movs r5, #1
strb r5, [r4, #0x1c]
ldrb r0, [r4, #0x1b]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
orrs r0, r1
strb r0, [r4, #0x19]
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
strb r0, [r4, #0x14]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0804876C
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitializeAnimation
strb r5, [r4, #0xc]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
bl Random
movs r1, #0xb
bl __modsi3
ldrb r1, [r4, #0x15]
adds r1, r1, r0
subs r1, #5
movs r2, #0x1f
ands r1, r2
strb r1, [r4, #0x15]
lsls r0, r0, #1
ldr r2, _08048768 @ =gUnk_080D1EA0
adds r1, r0, r2
ldrb r1, [r1]
strb r1, [r4, #0xe]
adds r0, #1
adds r0, r0, r2
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x7b
strb r0, [r1]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
b _0804877A
.align 2, 0
_08048768: .4byte gUnk_080D1EA0
_0804876C:
movs r0, #2
strb r0, [r4, #0xc]
strb r5, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #6
ands r0, r1
strb r0, [r4, #0x18]
_0804877A:
pop {r4, r5, pc}
thumb_func_start sub_0804877C
sub_0804877C: @ 0x0804877C
push {r4, lr}
adds r4, r0, #0
bl sub_0806F69C
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080487AA
subs r0, #1
strb r0, [r4, #0xe]
movs r1, #0xff
ands r0, r1
movs r1, #0xf
ands r0, r1
cmp r0, #0
bne _080487AA
adds r0, r4, #0
adds r0, #0x7b
ldrb r0, [r0]
ldrb r1, [r4, #0x15]
adds r0, r0, r1
movs r1, #0x1f
ands r0, r1
strb r0, [r4, #0x15]
_080487AA:
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _080487D4
cmp r0, #1
bgt _080487BC
cmp r0, #0
beq _080487C2
b _08048804
_080487BC:
cmp r0, #2
beq _080487EC
b _08048804
_080487C2:
movs r2, #0x32
ldrsh r1, [r4, r2]
ldr r0, _080487D0 @ =gRoomControls
movs r2, #0xc
ldrsh r0, [r0, r2]
b _0804880E
.align 2, 0
_080487D0: .4byte gRoomControls
_080487D4:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r0, _080487E8 @ =gRoomControls
movs r2, #0xa
ldrsh r0, [r0, r2]
movs r2, #0x84
lsls r2, r2, #1
adds r0, r0, r2
b _080487F8
.align 2, 0
_080487E8: .4byte gRoomControls
_080487EC:
movs r0, #0x32
ldrsh r1, [r4, r0]
ldr r0, _08048800 @ =gRoomControls
movs r2, #0xc
ldrsh r0, [r0, r2]
adds r0, #0xb8
_080487F8:
cmp r1, r0
blt _08048824
b _08048814
.align 2, 0
_08048800: .4byte gRoomControls
_08048804:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r0, _08048828 @ =gRoomControls
movs r2, #0xa
ldrsh r0, [r0, r2]
_0804880E:
subs r0, #0x18
cmp r1, r0
bgt _08048824
_08048814:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x5a
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x5e
ands r0, r1
strb r0, [r4, #0x18]
_08048824:
pop {r4, pc}
.align 2, 0
_08048828: .4byte gRoomControls
thumb_func_start sub_0804882C
sub_0804882C: @ 0x0804882C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080488FA
movs r0, #3
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
bl Random
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x78
ldrh r0, [r0]
strh r0, [r4, #0x24]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
adds r0, r4, #0
adds r0, #0x7a
ldrb r0, [r0]
strb r0, [r4, #0x15]
lsls r0, r0, #0x18
lsrs r0, r0, #0x1a
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitializeAnimation
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _080488D0
cmp r0, #1
bgt _080488AA
cmp r0, #0
beq _080488AE
b _080488D0
_080488AA:
cmp r0, #2
bne _080488D0
_080488AE:
ldr r1, _080488C8 @ =gPlayerEntity
adds r0, r4, #0
adds r0, #0x74
ldrh r0, [r0]
ldrh r1, [r1, #0x2e]
adds r0, r0, r1
strh r0, [r4, #0x2e]
ldr r1, _080488CC @ =gRoomControls
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
ldrh r1, [r1, #0xc]
b _080488E8
.align 2, 0
_080488C8: .4byte gPlayerEntity
_080488CC: .4byte gRoomControls
_080488D0:
ldr r1, _080488FC @ =gRoomControls
adds r0, r4, #0
adds r0, #0x74
ldrh r0, [r0]
ldrh r1, [r1, #0xa]
adds r0, r0, r1
strh r0, [r4, #0x2e]
ldr r1, _08048900 @ =gPlayerEntity
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
ldrh r1, [r1, #0x32]
_080488E8:
adds r0, r0, r1
strh r0, [r4, #0x32]
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080488FA
movs r0, #0xcc
lsls r0, r0, #1
bl SoundReq
_080488FA:
pop {r4, pc}
.align 2, 0
_080488FC: .4byte gRoomControls
_08048900: .4byte gPlayerEntity
thumb_func_start sub_08048904
sub_08048904: @ 0x08048904
push {r4, lr}
adds r4, r0, #0
bl sub_0806F69C
adds r0, r4, #0
bl GetNextFrame
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _0804893C
cmp r0, #1
bgt _08048924
cmp r0, #0
beq _0804892A
b _0804896C
_08048924:
cmp r0, #2
beq _08048954
b _0804896C
_0804892A:
movs r0, #0x32
ldrsh r1, [r4, r0]
ldr r0, _08048938 @ =gRoomControls
movs r2, #0xc
ldrsh r0, [r0, r2]
b _08048976
.align 2, 0
_08048938: .4byte gRoomControls
_0804893C:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r0, _08048950 @ =gRoomControls
movs r2, #0xa
ldrsh r0, [r0, r2]
movs r2, #0x8c
lsls r2, r2, #1
adds r0, r0, r2
b _08048960
.align 2, 0
_08048950: .4byte gRoomControls
_08048954:
movs r0, #0x32
ldrsh r1, [r4, r0]
ldr r0, _08048968 @ =gRoomControls
movs r2, #0xc
ldrsh r0, [r0, r2]
adds r0, #0xc8
_08048960:
cmp r1, r0
blt _08048980
b _0804897C
.align 2, 0
_08048968: .4byte gRoomControls
_0804896C:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r0, _08048984 @ =gRoomControls
movs r2, #0xa
ldrsh r0, [r0, r2]
_08048976:
subs r0, #0x28
cmp r1, r0
bgt _08048980
_0804897C:
bl DeleteThisEntity
_08048980:
pop {r4, pc}
.align 2, 0
_08048984: .4byte gRoomControls

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@ -33,7 +33,8 @@ typedef struct {
u16 unk_76;
u16 unk_78;
u8 unk_7a;
u8 unk_7b[0xD];
u8 unk_7b;
u8 unk_7c[0xC];
} GyorgChildEntity;
typedef struct {

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@ -58,7 +58,7 @@ extern void ChangeObjPalette(Entity*, u32);
extern void sub_0806FD3C(Entity*);
extern void sub_0805ED14(u32*);
extern void sub_080A7C18(u32, u32, u32);
extern void sub_0804AA30(Entity*, void (*const funcs[])(Entity*));
extern void sub_0804AA30(Entity*, void (*const funcs[])());
extern void sub_0804A720(Entity*);
extern u32 sub_080AEFE0(Entity*);
extern u32 sub_08049FA0(Entity*);

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@ -465,7 +465,7 @@ SECTIONS {
src/enemy/gyorgMale.o(.text);
asm/curtain.o(.text);
src/enemy/vaatiWrathEye.o(.text);
asm/gyorgChild.o(.text);
src/enemy/gyorgChild.o(.text);
src/enemy/gyorgFemaleEye.o(.text);
asm/enemy62.o(.text);
src/enemy/gyorgFemaleMouth.o(.text);

172
src/enemy/gyorgChild.c Normal file
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@ -0,0 +1,172 @@
#define NENT_DEPRECATED
#include "global.h"
#include "room.h"
#include "functions.h"
#include "enemy/gyorg.h"
extern void (*const gUnk_080D1E6C[])(GyorgChildEntity*);
void GyorgChild(Entity* this) {
if (gScreenTransition.field_0x39 == 0) {
this->flags &= ~0x80;
this->health = 0;
this->collisionLayer = 2;
}
gUnk_080D1E6C[GetNextFunction(this)]((GyorgChildEntity*)this);
}
extern void (*const gUnk_080D1E84[])(GyorgChildEntity*);
void sub_08048684(GyorgChildEntity* this) {
gUnk_080D1E84[super->action](this);
}
extern void (*const gUnk_080D1E6C[])(GyorgChildEntity*);
void sub_0804869C(GyorgChildEntity* this) {
sub_0804AA30(super, gUnk_080D1E6C);
}
extern void (*const gUnk_080D1E94[])(GyorgChildEntity*);
void sub_080486AC(GyorgChildEntity* this) {
if (sub_0806F520()) {
gUnk_080D1E94[super->subAction](this);
}
}
void sub_080486D0(GyorgChildEntity* this) {
super->subAction = 2;
}
void sub_080486D8(GyorgChildEntity* this) {
sub_0806F4E8(super);
}
void sub_080486E0(GyorgChildEntity* this) {
if (sub_0806F3E4(super)) {
sub_0804A7D4(super);
}
}
extern const u8 gUnk_080D1EA0[];
void sub_080486F4(GyorgChildEntity* this) {
super->field_0x1c = 1;
super->spriteOrientation.flipY = 3;
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 7;
super->animationState = super->direction >> 2;
if (super->type == 0) {
s32 r;
InitializeAnimation(super, super->animationState);
super->action = 1;
super->flags |= 0x80;
r = (signed)Random() % 0xB;
super->direction += r;
super->direction -= 5;
super->direction &= 0x1F;
r *= 2;
super->actionDelay = gUnk_080D1EA0[r];
this->unk_7b = gUnk_080D1EA0[r + 1];
super->speed = 0x200;
} else {
super->action = 2;
super->actionDelay = 1;
super->spriteSettings.draw = 0;
}
}
void sub_0804877C(GyorgChildEntity* this) {
sub_0806F69C(super);
if (super->actionDelay != 0) {
if ((--super->actionDelay & 0xF) == 0) {
super->direction += this->unk_7b;
super->direction &= 0x1F;
}
}
switch (super->animationState >> 1) {
case 0:
if (super->y.HALF.HI > gRoomControls.roomScrollY - 0x18) {
return;
}
break;
case 1:
if (super->x.HALF.HI < gRoomControls.roomScrollX + 0x108) {
return;
}
break;
case 2:
if (super->y.HALF.HI < gRoomControls.roomScrollY + 0xb8) {
return;
}
break;
default:
if (super->x.HALF.HI > gRoomControls.roomScrollX - 0x18) {
return;
}
break;
}
super->action = 2;
super->actionDelay = 90;
super->spriteSettings.draw = 0;
}
void sub_0804882C(GyorgChildEntity* this) {
if (--super->actionDelay == 0) {
super->action = 3;
super->flags |= 0x80;
Random();
super->spriteSettings.draw = 1;
super->spritePriority.b0 = 4;
super->speed = this->unk_78;
super->collisionLayer = 2;
UpdateSpriteForCollisionLayer(super);
super->direction = this->unk_7a;
super->animationState = super->direction >> 2;
InitializeAnimation(super, super->animationState);
switch (super->animationState >> 1) {
case 0:
case 2:
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + this->unk_74;
super->y.HALF.HI = gRoomControls.roomScrollY + this->unk_76;
break;
case 1:
default:
super->x.HALF.HI = gRoomControls.roomScrollX + this->unk_74;
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->unk_76;
break;
}
if (super->type2 == 0) {
SoundReq(SFX_198);
}
}
}
void sub_08048904(GyorgChildEntity* this) {
sub_0806F69C(super);
GetNextFrame(super);
switch (super->animationState >> 1) {
case 0:
if (super->y.HALF.HI > gRoomControls.roomScrollY - 0x28) {
return;
}
break;
case 1:
if (super->x.HALF.HI < gRoomControls.roomScrollX + 0x118) {
return;
}
break;
case 2:
if (super->y.HALF.HI < gRoomControls.roomScrollY + 0xc8) {
return;
}
break;
default:
if (super->x.HALF.HI > gRoomControls.roomScrollX - 0x28) {
return;
}
break;
}
DeleteThisEntity();
}