Merge branch 'master' into minishSizedEntrance

This commit is contained in:
notyourav 2021-03-21 22:56:17 -07:00 committed by GitHub
commit 2773daf3a7
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GPG Key ID: 4AEE18F83AFDEB23
312 changed files with 2767 additions and 3665 deletions

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@ -182,7 +182,7 @@ typedef struct Entity
u32 * field_0x4;
EntityType entityType;
u8 action;
u8 previousActionFlag;
u8 subAction;
u8 actionDelay;
u8 field_0xf;
u8 flags;
@ -199,7 +199,7 @@ What's the 12th byte in this struct?
u32 * field_0x4; //4-7
EntityType entityType; //8-11
u8 action; //12
u8 previousActionFlag; //13
u8 subAction; //13
```
---

7
Jenkinsfile vendored
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@ -5,7 +5,8 @@ pipeline {
stage('Setup') {
steps {
echo 'Setting up...'
sh 'cp /usr/local/etc/roms/baserom_tmc.gba baserom.gba'
sh 'cd ${AGBCC} && ./install.sh ${WORKSPACE} && cd ${WORKSPACE}'
sh 'cp /usr/local/etc/roms/tmc.us.gba baserom.gba'
sh 'make -j setup'
}
}
@ -19,8 +20,8 @@ pipeline {
branch 'master'
}
steps {
sh 'python3 progress.py -c >> /var/www/html/reports/progress.csv'
sh 'python3 progress.py -mc >> /var/www/html/reports/progress_matching.csv'
sh 'python3 progress.py >> /var/www/html/reports/progress_tmc.csv'
sh 'python3 progress.py -m >> /var/www/html/reports/progress_tmc_matching.csv'
}
}
}

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@ -176,7 +176,7 @@ _08088B82:
subs r1, #0x50
movs r2, #0xa0
movs r3, #0x30
bl sub_0806FBFC
bl CheckPlayerProximity
cmp r0, #0
beq _08088BBA
ldrb r0, [r5]
@ -194,7 +194,7 @@ _08088BBA:
adds r1, #0x30
movs r2, #0xa0
movs r3, #0x30
bl sub_0806FBFC
bl CheckPlayerProximity
cmp r0, #0
beq _08088BDE
ldrb r0, [r5]

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@ -95,7 +95,7 @@ sub_0806D0B0: @ 0x0806D0B0
movs r1, #0x80
lsls r1, r1, #6
adds r0, r5, #0
bl MemClear32
bl MemClear
cmp r4, #0
beq _0806D0DA
adds r0, r4, #0
@ -120,7 +120,7 @@ sub_0806D0F8: @ 0x0806D0F8
movs r0, #7
movs r1, #0x4c
movs r2, #7
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _0806D10C
bl sub_0806D0B0
@ -583,7 +583,7 @@ _0806D46C:
ldrsh r1, [r4, r2]
movs r2, #0x40
movs r3, #0x40
bl sub_0806FBFC
bl CheckPlayerProximity
cmp r0, #0
beq _0806D4AC
adds r2, r4, #0
@ -724,7 +724,7 @@ _0806D540:
ldrsh r1, [r4, r2]
movs r2, #0x18
movs r3, #0x40
bl sub_0806FBFC
bl CheckPlayerProximity
cmp r0, #0
beq _0806D5B4
_0806D590:
@ -928,7 +928,7 @@ sub_0806D6D0: @ 0x0806D6D0
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D6EE
@ -940,7 +940,7 @@ _0806D6EE:
movs r1, #0x4c
movs r2, #7
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D706
@ -961,7 +961,7 @@ sub_0806D70C: @ 0x0806D70C
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
adds r2, r0, #0
cmp r2, #0
beq _0806D728
@ -972,7 +972,7 @@ _0806D728:
movs r1, #0x4c
movs r2, #7
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
adds r2, r0, #0
cmp r2, #0
beq _0806D746
@ -996,7 +996,7 @@ sub_0806D74C: @ 0x0806D74C
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D76A
@ -1008,7 +1008,7 @@ _0806D76A:
movs r1, #0x4c
movs r2, #7
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D782
@ -1029,7 +1029,7 @@ sub_0806D788: @ 0x0806D788
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D7A6
@ -1041,7 +1041,7 @@ _0806D7A6:
movs r1, #0x4c
movs r2, #7
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D7BE
@ -1070,7 +1070,7 @@ sub_0806D7C4: @ 0x0806D7C4
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
cmp r0, #0
beq _0806D7FC
movs r1, #0x2e
@ -1098,7 +1098,7 @@ sub_0806D804: @ 0x0806D804
movs r1, #0x4c
movs r2, #7
movs r3, #2
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0806D83A

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@ -639,7 +639,7 @@ CreateBird: @ 0x0809D700
movs r1, #0x95
movs r2, #6
movs r3, #8
bl FindEntityInListByForm
bl FindEntity
adds r4, r0, #0
cmp r4, #0
bne _0809D732

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@ -327,7 +327,7 @@ _0809B606:
movs r0, #7
movs r1, #0x1a
movs r2, #7
bl FindEntityInListBySubtype
bl FindEntityByID
adds r2, r0, #0
cmp r2, #0
beq _0809B682

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@ -1238,7 +1238,7 @@ _08002812:
cmp r0, #0
beq _08002834
adds r6, #1
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #8
_08002834:
adds r4, r0, #0
@ -1256,7 +1256,7 @@ _0800283E:
cmp r0, #0
beq _08002856
adds r6, #2
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #8
_08002856:
adds r4, r0, #0

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@ -719,7 +719,7 @@ sub_08008AC6: @ 0x08008AC6
movs r3, #0xe2
movs r2, #0x3d
strb r3, [r0, r2]
bl sub_08079458
bl RespawnPlayer
_08008AEC:
pop {r0, pc}

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@ -58,7 +58,7 @@ sub_0801855C: @ 0x0801855C
ldr r4, _08018570 @ =gUnk_02033AB8
adds r0, r4, #0
movs r1, #0x14
bl MemClear32
bl MemClear
adds r5, r4, #0
ldr r4, _08018574 @ =gUnk_080B3D20
movs r6, #0

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@ -32,7 +32,7 @@ _0801C398:
movs r1, #0xcd
lsls r1, r1, #2
adds r0, r5, #0
bl MemClear32
bl MemClear
strb r6, [r5, #3]
strh r4, [r5, #0xe]
ldr r0, _0801C474 @ =gSave
@ -48,7 +48,7 @@ _0801C398:
movs r1, #0x80
lsls r1, r1, #4
adds r0, r4, #0
bl MemClear32
bl MemClear
ldr r1, _0801C47C @ =gScreen
str r4, [r1, #0x10]
ldr r0, _0801C480 @ =0x00001F0C
@ -93,7 +93,7 @@ _0801C398:
adds r0, #0x34
movs r1, #0xc0
lsls r1, r1, #2
bl MemClear32
bl MemClear
movs r0, #5
movs r1, #9
bl sub_0801CA6C

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@ -12,7 +12,7 @@ sub_0801CFA8: @ 0x0801CFA8
adds r5, r0, #0
ldr r0, _0801CFCC @ =gUnk_02001A00
movs r1, #0x40
bl MemClear32
bl MemClear
movs r4, #0
_0801CFB6:
adds r0, r4, #0

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@ -203,7 +203,7 @@ _0801D9D8:
strh r0, [r3]
adds r0, r4, #0
mov r1, ip
bl MemClear32
bl MemClear
adds r0, r4, #0
b _0801DA02
.align 2, 0
@ -217,8 +217,8 @@ _0801DA02:
mov sl, r5
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0801DA0C
sub_0801DA0C: @ 0x0801DA0C
thumb_func_start zFree
zFree: @ 0x0801DA0C
push {r4, r5, lr}
ldr r3, _0801DA44 @ =gzHeap
subs r1, r0, r3
@ -282,13 +282,13 @@ zMallocInit: @ 0x0801DA7C
ldr r0, _0801DA8C @ =gzHeap
movs r1, #0x80
lsls r1, r1, #5
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_0801DA8C: .4byte gzHeap
thumb_func_start sub_0801DA90
sub_0801DA90: @ 0x0801DA90
thumb_func_start DispReset
DispReset: @ 0x0801DA90
push {r4, r5, lr}
adds r4, r0, #0
ldr r1, _0801DAEC @ =gMain
@ -319,15 +319,15 @@ sub_0801DA90: @ 0x0801DA90
movs r0, #0x80
lsls r0, r0, #0x13
strh r3, [r0]
bl sub_0801DB10
bl ClearOAM
bl sub_0801DB34
ldr r0, _0801DB08 @ =0x0600C000
movs r1, #0x20
bl MemClear32
bl MemClear
ldr r0, _0801DB0C @ =gBG0Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
strh r4, [r5, #0xe]
pop {r4, r5, pc}
.align 2, 0
@ -341,8 +341,8 @@ _0801DB04: .4byte 0x00007FFF
_0801DB08: .4byte 0x0600C000
_0801DB0C: .4byte gBG0Buffer
thumb_func_start sub_0801DB10
sub_0801DB10: @ 0x0801DB10
thumb_func_start ClearOAM
ClearOAM: @ 0x0801DB10
push {r4, lr}
ldr r3, _0801DB30 @ =gUnk_03000020
movs r1, #0xe0
@ -369,7 +369,7 @@ sub_0801DB34: @ 0x0801DB34
ldr r4, _0801DB6C @ =gScreen
adds r0, r4, #0
movs r1, #0x7c
bl MemClear32
bl MemClear
ldr r0, _0801DB70 @ =gBG0Buffer
str r0, [r4, #0x10]
ldr r0, _0801DB74 @ =0x00001F0C
@ -424,7 +424,7 @@ sub_0801DBA0: @ 0x0801DBA0
adds r5, r1, #0
adds r1, r2, #0
adds r0, r5, #0
bl MemClear32
bl MemClear
movs r0, #1
strb r0, [r5]
ldr r2, _0801DBE4 @ =gScreenTransition
@ -699,7 +699,7 @@ _0801DDB8:
ldr r0, _0801DDE0 @ =gUnk_02019EE0
movs r1, #0x80
lsls r1, r1, #8
bl MemClear32
bl MemClear
b _0801DEE2
.align 2, 0
_0801DDD8: .4byte gUnk_080C9C50
@ -968,7 +968,7 @@ sub_0801DFB4: @ 0x0801DFB4
ldr r7, _0801E004 @ =gUnk_02022740
adds r0, r7, #0
movs r1, #0x10
bl MemClear32
bl MemClear
strh r4, [r7, #6]
strh r5, [r7, #8]
strh r6, [r7, #0xa]
@ -1209,7 +1209,7 @@ sub_0801E160: @ 0x0801E160
adds r0, r0, r4
movs r1, #0xa0
lsls r1, r1, #4
bl MemClear32
bl MemClear
adds r0, r6, #0
mov r1, r8
mov r2, sb
@ -1279,7 +1279,7 @@ sub_0801E1EC: @ 0x0801E1EC
adds r0, r0, r5
movs r1, #0xa0
lsls r1, r1, #4
bl MemClear32
bl MemClear
adds r0, r4, #0
movs r1, #0
bl sub_0801E24C
@ -1443,7 +1443,7 @@ sub_0801E31C: @ 0x0801E31C
adds r0, r0, r1
movs r1, #0xa0
lsls r1, r1, #4
bl MemClear32
bl MemClear
cmp sl, sb
bge _0801E3DC
movs r6, #0
@ -1738,7 +1738,7 @@ sub_0801E49C: @ 0x0801E49C
adds r0, r0, r6
movs r1, #0xa0
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r2, _0801E5E8 @ =gUnk_02018EE0
ldrb r1, [r5]
lsls r0, r1, #2

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@ -9,7 +9,7 @@
sub_0804AB70: @ 0x0804AB70
push {r4, r5, lr}
movs r0, #0
bl sub_0801DA90
bl DispReset
ldr r1, _0804ABF8 @ =gScreen
movs r2, #0
movs r0, #0x92

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@ -50,10 +50,10 @@ sub_0804FFE4: @ 0x0804FFE4
ldr r4, _08050000 @ =gFadeControl
adds r0, r4, #0
movs r1, #0x1c
bl MemClear32
bl MemClear
ldr r0, _08050004 @ =gUnk_020354C0
movs r1, #0x80
bl MemClear32
bl MemClear
movs r0, #1
rsbs r0, r0, #0
str r0, [r4, #4]

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@ -791,7 +791,7 @@ sub_08052CFC: @ 0x08052CFC
ldr r4, _08052D44 @ =gArea
ldr r1, _08052D48 @ =0x00000894
adds r0, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08052D4C @ =gRoomControls
ldrb r1, [r0, #4]
lsls r1, r1, #2
@ -996,7 +996,7 @@ sub_08052EA0: @ 0x08052EA0
ldr r4, _08052EE4 @ =gRoomVars
adds r0, r4, #0
movs r1, #0xcc
bl MemClear32
bl MemClear
movs r0, #0xff
strb r0, [r4, #0x10]
strb r0, [r4, #0x11]
@ -1178,7 +1178,7 @@ sub_08052FF4: @ 0x08052FF4
ldr r5, _08053074 @ =gUnk_020342CC
adds r0, r5, #0
movs r1, #0x20
bl MemClear32
bl MemClear
str r5, [r5, #0x20]
ldr r0, _08053078 @ =gAreaRoomHeaders
lsls r6, r6, #2
@ -1570,17 +1570,17 @@ sub_08053320: @ 0x08053320
movs r4, #0x80
lsls r4, r4, #4
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08053380 @ =gBG1Buffer
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08053384 @ =gBG2Buffer
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08053388 @ =gBG3Buffer
movs r1, #0x80
lsls r1, r1, #5
bl MemClear32
bl MemClear
movs r0, #0x10
bl LoadGfxGroup
movs r0, #0x17
@ -2013,7 +2013,7 @@ sub_0805368C: @ 0x0805368C
movs r0, #6
movs r1, #0x5d
movs r2, #6
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _080536A6
bl DeleteEntity
@ -2139,7 +2139,7 @@ sub_08053758: @ 0x08053758
strh r2, [r0, #0xa]
bl sub_0801B170
movs r0, #0
bl sub_0801DA90
bl DispReset
ldr r2, _080537F0 @ =gScreen
movs r0, #0x99
lsls r0, r0, #6
@ -2222,7 +2222,7 @@ sub_08053800: @ 0x08053800
ldr r0, _08053888 @ =gBG1Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r0, _0805388C @ =0x00000F01
adds r5, r5, r0
ldr r1, [r4]
@ -2380,7 +2380,7 @@ sub_08053974: @ 0x08053974
bne _080539A8
bl sub_0804FFE4
movs r0, #1
bl sub_0801DA90
bl DispReset
bl sub_080197AC
bl sub_08051F78
ldr r0, _080539B0 @ =gUnk_080FCBC4
@ -2437,7 +2437,7 @@ sub_080539F4: @ 0x080539F4
cmp r0, #0
bne _08053A10
movs r0, #1
bl sub_0801DA90
bl DispReset
ldr r0, _08053A18 @ =gMenu
ldrb r1, [r0, #6]
adds r1, #1
@ -2587,7 +2587,7 @@ sub_08053B10: @ 0x08053B10
adds r1, #1
strb r1, [r0, #5]
movs r0, #1
bl sub_0801DA90
bl DispReset
movs r1, #0x80
lsls r1, r1, #1
movs r0, #4
@ -2673,7 +2673,7 @@ sub_08053BBC: @ 0x08053BBC
adds r1, #1
strb r1, [r0, #5]
movs r0, #1
bl sub_0801DA90
bl DispReset
movs r1, #0x80
lsls r1, r1, #1
movs r0, #4

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@ -33,7 +33,7 @@ sub_0805488C: @ 0x0805488C
lsls r0, r0, #1
strh r0, [r2, #8]
movs r0, #0
bl sub_0801DA90
bl DispReset
ldrb r0, [r4, #3]
movs r1, #1
bl sub_08054974
@ -2571,7 +2571,7 @@ _08055C6C:
movs r1, #0x9e
movs r2, #6
movs r3, #0
bl FindEntityInListByForm
bl FindEntity
adds r4, r0, #0
cmp r4, #0
beq _08055C8C

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@ -267,11 +267,11 @@ _080568B2:
beq _080568D2
adds r0, r6, #0
movs r1, #4
bl MemClear32
bl MemClear
ldr r4, _08056910 @ =gUnk_02024030
adds r0, r4, #0
movs r1, #0x18
bl MemClear32
bl MemClear
movs r0, #1
strb r0, [r4]
strb r0, [r6]
@ -472,7 +472,7 @@ _08056A30:
movs r1, #3
strb r1, [r2]
movs r1, #0x18
bl MemClear32
bl MemClear
movs r0, #0x6a
bl SoundReq
adds r1, r6, #0

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@ -360,15 +360,15 @@ EraseAllEntities: @ 0x0805E60C
bl DeleteAllEntities
ldr r0, _0805E654 @ =gUnk_03003DC0
movs r1, #0xc
bl MemClear32
bl MemClear
ldr r0, _0805E658 @ =gPlayerEntity
movs r1, #0xaa
lsls r1, r1, #6
bl MemClear32
bl MemClear
ldr r0, _0805E65C @ =gUnk_02033290
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
bl sub_0805E98C
ldr r0, _0805E660 @ =gEntCount
movs r1, #0

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@ -751,7 +751,7 @@ _0805F2D0:
bne _0805F2F0
adds r0, r5, #0
movs r1, #0xc
bl MemClear32
bl MemClear
ldrb r0, [r4]
movs r1, #1
orrs r0, r1
@ -781,7 +781,7 @@ _0805F308:
cmp r0, r2
bne _0805F318
movs r1, #0xc
bl MemClear32
bl MemClear
b _0805F320
.align 2, 0
_0805F314: .4byte gUnk_02036540
@ -944,7 +944,7 @@ sub_0805F440: @ 0x0805F440
adds r4, r0, #0
adds r5, r1, #0
movs r1, #0x30
bl MemClear32
bl MemClear
ldr r0, _0805F45C @ =0x0000FFFF
cmp r5, r0
bls _0805F460
@ -1122,7 +1122,7 @@ _0805F596:
_0805F59E:
ldr r0, _0805F5C8 @ =gUnk_02034330
movs r1, #0x18
bl MemClear32
bl MemClear
_0805F5A6:
mov r0, sb
mov r1, sp

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@ -27,7 +27,7 @@ sub_0806EC38: @ 0x0806EC38
movs r0, #7
movs r1, #0x58
movs r2, #7
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _0806EC4C
bl DeleteEntity

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@ -842,7 +842,7 @@ sub_0806F364: @ 0x0806F364
adds r1, r2, r3
adds r0, r0, r1
movs r1, #0x10
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_0806F384: .4byte gArea
@ -1193,13 +1193,13 @@ sub_0806F5BC: @ 0x0806F5BC
lsls r5, r1, #0x10
asrs r5, r5, #0x10
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r6, #0x80
lsls r6, r6, #1
adds r1, r6, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x2c]
@ -1211,11 +1211,11 @@ sub_0806F5BC: @ 0x0806F5BC
movs r1, #0
ldrsh r0, [r4, r1]
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r6, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x30]
@ -1248,13 +1248,13 @@ sub_0806F62C: @ 0x0806F62C
lsls r5, r5, #0x10
asrs r5, r5, #0x10
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
mov r8, r1
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x2c]
@ -1266,11 +1266,11 @@ sub_0806F62C: @ 0x0806F62C
movs r1, #0
ldrsh r0, [r4, r1]
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r1, r8
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x30]
@ -1300,13 +1300,13 @@ sub_0806F69C: @ 0x0806F69C
ldrsh r0, [r0, r1]
movs r2, #0x24
ldrsh r1, [r6, r2]
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r4, #0x80
lsls r4, r4, #1
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x2c]
@ -1320,11 +1320,11 @@ sub_0806F69C: @ 0x0806F69C
ldrsh r0, [r0, r1]
movs r2, #0x24
ldrsh r1, [r6, r2]
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x30]

View File

@ -139,13 +139,13 @@ UnloadHitbox: @ 0x0806FBEC
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x48]
bl sub_0801DA0C
bl zFree
movs r0, #0
str r0, [r4, #0x48]
pop {r4, pc}
thumb_func_start sub_0806FBFC
sub_0806FBFC: @ 0x0806FBFC
thumb_func_start CheckPlayerProximity
CheckPlayerProximity: @ 0x0806FBFC
push {r4, r5, r6, lr}
adds r5, r3, #0
ldr r4, _0806FC20 @ =gPlayerEntity
@ -385,7 +385,7 @@ sub_0806FD8C: @ 0x0806FD8C
ldr r0, _0806FD9C @ =gUnk_020000C0
movs r1, #0xc0
lsls r1, r1, #4
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_0806FD9C: .4byte gUnk_020000C0
@ -534,7 +534,7 @@ _0806FE9E:
bls _0806FE9E
adds r0, r6, #0
movs r1, #0x40
bl MemClear32
bl MemClear
_0806FEB4:
pop {r4, r5, r6, pc}
.align 2, 0
@ -1454,7 +1454,7 @@ sub_0807059C: @ 0x0807059C
push {lr}
ldr r0, _080705A8 @ =gUnk_02034490
movs r1, #0x18
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_080705A8: .4byte gUnk_02034490

File diff suppressed because it is too large Load Diff

View File

@ -175,8 +175,8 @@ _08073418:
.align 2, 0
_0807341C: .4byte gRoomControls
thumb_func_start sub_08073420
sub_08073420: @ 0x08073420
thumb_func_start PlayerParachute
PlayerParachute: @ 0x08073420
push {r4, lr}
adds r4, r0, #0
bl sub_08078EFC
@ -1280,8 +1280,8 @@ _08073C58:
_08073C66:
pop {pc}
thumb_func_start sub_08073C68
sub_08073C68: @ 0x08073C68
thumb_func_start PlayerMinish
PlayerMinish: @ 0x08073C68
push {lr}
ldr r2, _08073C7C @ =gUnk_0811BC60
ldrb r1, [r0, #0xd]
@ -2760,7 +2760,7 @@ _0807476C:
strb r0, [r1]
subs r0, #0x24
bl ModHealth
bl sub_08079458
bl RespawnPlayer
_08074792:
pop {r4, pc}
.align 2, 0
@ -4198,7 +4198,7 @@ sub_080751E8: @ 0x080751E8
ldr r4, _08075230 @ =gPlayerScriptExecutionContext
adds r0, r4, #0
movs r1, #0x24
bl MemClear32
bl MemClear
str r6, [r4]
ldr r0, _08075234 @ =gPlayerEntity
adds r0, #0x84
@ -4592,7 +4592,7 @@ _080754F2:
movs r0, #8
movs r1, #0xf
movs r2, #2
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
bne _08075538
adds r0, r4, #0
@ -6017,7 +6017,7 @@ sub_08075FF8: @ 0x08075FF8
movs r0, #8
movs r1, #2
movs r2, #2
bl FindEntityInListBySubtype
bl FindEntityByID
b _08076026
.align 2, 0
_08076018: .4byte gPlayerState
@ -6025,7 +6025,7 @@ _0807601C:
adds r5, #1
adds r0, r4, #0
movs r1, #2
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
_08076026:
adds r4, r0, #0
cmp r4, #0

View File

@ -642,7 +642,7 @@ sub_080784C8: @ 0x080784C8
movs r1, #0xc4
lsls r1, r1, #1
adds r0, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080784E0 @ =gUnk_0811C000
str r0, [r4, #4]
pop {r4, pc}

View File

@ -44,7 +44,7 @@ _080788BA:
movs r0, #6
movs r1, #9
movs r2, #6
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
bne _080788D6
movs r0, #9
@ -70,7 +70,7 @@ sub_080788E0: @ 0x080788E0
ldr r1, _08078900 @ =gUnk_03003DF8
adds r0, r0, r1
movs r1, #0xc
bl MemClear32
bl MemClear
_080788FC:
pop {pc}
.align 2, 0
@ -542,7 +542,7 @@ sub_08078C24: @ 0x08078C24
ldr r0, _08078CB0 @ =gUnk_03003DF0
movs r1, #0xc4
lsls r1, r1, #1
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_08078CAC: .4byte gPlayerState
@ -866,7 +866,7 @@ sub_08078EFC: @ 0x08078EFC
strb r2, [r0, #0xc]
strb r1, [r0, #0xd]
strb r1, [r3, #0xc]
bl sub_08070680
bl DoPlayerAction
movs r0, #1
b _08078F22
.align 2, 0
@ -1583,8 +1583,8 @@ _08079454:
_08079456:
pop {r4, r5, pc}
thumb_func_start sub_08079458
sub_08079458: @ 0x08079458
thumb_func_start RespawnPlayer
RespawnPlayer: @ 0x08079458
push {r4, r5, lr}
ldr r4, _08079498 @ =gPlayerEntity
movs r1, #0
@ -1915,7 +1915,7 @@ _080796C8:
strb r1, [r0, #0x10]
movs r1, #0x81
strb r1, [r4, #2]
bl sub_08070680
bl DoPlayerAction
movs r0, #1
b _080796FE
.align 2, 0
@ -2537,7 +2537,7 @@ sub_08079B24: @ 0x08079B24
ldrb r0, [r0]
cmp r0, #0
beq _08079B6C
bl sub_08079458
bl RespawnPlayer
b _08079BC0
.align 2, 0
_08079B60: .4byte gPlayerEntity
@ -5401,8 +5401,8 @@ sub_0807B0C8: @ 0x0807B0C8
.align 2, 0
_0807B0F8: .4byte gPlayerEntity
thumb_func_start sub_0807B0FC
sub_0807B0FC: @ 0x0807B0FC
thumb_func_start PlayerWarp
PlayerWarp: @ 0x0807B0FC
push {lr}
ldr r2, _0807B110 @ =gUnk_0811C27C
ldrb r1, [r0, #0xd]

View File

@ -948,19 +948,19 @@ sub_0807C0DC: @ 0x0807C0DC
lsls r6, r6, #6
adds r0, r5, #0
adds r1, r6, #0
bl MemClear32
bl MemClear
adds r0, r5, r6
movs r1, #0x80
lsls r1, r1, #5
bl MemClear32
bl MemClear
ldr r0, _0807C160 @ =gUnk_02019EE0
movs r4, #0x80
lsls r4, r4, #8
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _0807C164 @ =gMapDataTopSpecial
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _0807C168 @ =gArea
ldr r1, _0807C16C @ =0x0000085C
adds r0, r0, r1
@ -999,7 +999,7 @@ _0807C174: .4byte 0x0000FFFF
_0807C178:
adds r0, r2, #4
adds r1, r6, #0
bl MemClear32
bl MemClear
movs r3, #1
mov sb, r3
_0807C184:
@ -1167,7 +1167,7 @@ _0807C2E4:
bl sub_0807C5F4
adds r0, r5, #0
adds r1, r6, #0
bl MemClear32
bl MemClear
ldr r4, _0807C350 @ =gMapDataTopSpecial
adds r5, r4, r6
adds r0, r4, #0
@ -1179,7 +1179,7 @@ _0807C2E4:
bl sub_0807C5F4
adds r0, r5, #0
adds r1, r6, #0
bl MemClear32
bl MemClear
_0807C326:
mov r1, sb
cmp r1, #0
@ -1406,10 +1406,10 @@ sub_0807C4F8: @ 0x0807C4F8
movs r4, #0x80
lsls r4, r4, #8
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _0807C59C @ =gMapDataTopSpecial
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r5, _0807C5A0 @ =gUnk_02022830
ldr r0, _0807C5A4 @ =gArea
ldr r1, _0807C5A8 @ =0x0000085C
@ -1455,7 +1455,7 @@ _0807C54A:
bl sub_0807C5F4
adds r0, r5, #0
adds r1, r6, #0
bl MemClear32
bl MemClear
ldr r4, _0807C59C @ =gMapDataTopSpecial
adds r5, r4, r6
adds r0, r4, #0
@ -1467,7 +1467,7 @@ _0807C54A:
bl sub_0807C5F4
adds r0, r5, #0
adds r1, r6, #0
bl MemClear32
bl MemClear
_0807C592:
pop {r4, r5, r6, pc}
.align 2, 0
@ -1694,7 +1694,7 @@ _0807C710:
_0807C726:
adds r0, r4, #0
movs r1, #0x40
bl MemClear32
bl MemClear
adds r4, #0x40
adds r5, #1
cmp r5, r7
@ -1984,7 +1984,7 @@ _0807C92E:
_0807C946:
adds r0, r4, #0
movs r1, #0x80
bl MemClear32
bl MemClear
adds r4, #0x80
adds r5, #1
cmp r5, r6

View File

@ -1228,7 +1228,7 @@ sub_0807F950: @ 0x0807F950
movs r1, #0x56
movs r2, #6
movs r3, #0
bl FindEntityInListByForm
bl FindEntity
cmp r0, #0
beq _0807F96C
bl DeleteEntity
@ -2934,11 +2934,11 @@ sub_08080668: @ 0x08080668
ldr r5, _080806A4 @ =gRoomControls
adds r0, r5, #0
movs r1, #0x38
bl MemClear32
bl MemClear
ldr r4, _080806A8 @ =gUnk_03004030
adds r0, r4, #0
movs r1, #0xc
bl MemClear32
bl MemClear
ldr r0, _080806AC @ =0x0000FFFF
strh r0, [r5, #0x22]
movs r0, #0xff
@ -2950,10 +2950,10 @@ sub_08080668: @ 0x08080668
movs r4, #0x80
lsls r4, r4, #8
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080806B8 @ =gMapDataTopSpecial
adds r1, r4, #0
bl MemClear32
bl MemClear
pop {r4, r5, pc}
.align 2, 0
_080806A4: .4byte gRoomControls

View File

@ -96,13 +96,13 @@ sub_080A2AF4: @ 0x080A2AF4
lsls r4, r4, #0x18
asrs r4, r4, #0x10
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r5, #0x80
lsls r5, r5, #1
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x2c]
@ -115,11 +115,11 @@ sub_080A2AF4: @ 0x080A2AF4
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r6, #0x30]
@ -995,7 +995,7 @@ sub_080A3210: @ 0x080A3210
ldr r4, _080A3230 @ =gUnk_02021EE0
adds r0, r4, #0
movs r1, #0x18
bl MemClear32
bl MemClear
bl sub_080A35C8
movs r0, #0x80
lsls r0, r0, #1

View File

@ -266,7 +266,7 @@ _080A365C:
_080A365E:
str r0, [r2, #0xc]
movs r0, #0
bl sub_0801DA90
bl DispReset
movs r0, #0xb
bl LoadPaletteGroup
movs r0, #0xc
@ -354,7 +354,7 @@ sub_080A36F8: @ 0x080A36F8
ldr r0, _080A3760 @ =gBG1Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r1, _080A3764 @ =gScreen
movs r2, #0
movs r0, #1
@ -410,7 +410,7 @@ _080A378A:
ldr r0, _080A37B8 @ =gBG1Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
movs r1, #0x10
ldrsh r0, [r4, r1]
ldr r2, _080A37BC @ =gUnk_081272E0
@ -580,7 +580,7 @@ sub_080A38D0: @ 0x080A38D0
movs r6, #0x80
lsls r6, r6, #4
adds r1, r6, #0
bl MemClear32
bl MemClear
ldr r4, _080A3924 @ =gScreen
movs r0, #0
mov r8, r0
@ -588,7 +588,7 @@ sub_080A38D0: @ 0x080A38D0
strh r5, [r4, #0x1a]
ldr r0, _080A3928 @ =gBG2Buffer
adds r1, r6, #0
bl MemClear32
bl MemClear
strh r5, [r4, #0x26]
adds r4, #0x68
movs r0, #0x80
@ -699,7 +699,7 @@ _080A39C8:
strh r0, [r2, #8]
strb r4, [r2, #3]
movs r0, #1
bl sub_0801DA90
bl DispReset
bl sub_080A3210
bl sub_080A4D34
movs r0, #0xa
@ -712,7 +712,7 @@ _080A39C8:
movs r0, #0xc0
lsls r0, r0, #0x13
movs r1, #0x20
bl MemClear32
bl MemClear
movs r0, #0
movs r1, #0
bl sub_08052418

View File

@ -935,7 +935,7 @@ sub_080A4398: @ 0x080A4398
push {lr}
ldr r0, _080A43A4 @ =gUnk_02019EE0
movs r1, #0x40
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_080A43A4: .4byte gUnk_02019EE0
@ -1119,7 +1119,7 @@ sub_080A44E0: @ 0x080A44E0
mov r8, r0
ldr r0, [r4, #8]
mov r1, r8
bl MemClear32
bl MemClear
adds r0, r6, #0
adds r1, r4, #0
bl sub_0805F76C
@ -1269,11 +1269,11 @@ sub_080A4608: @ 0x080A4608
ldr r0, _080A46A4 @ =gBG0Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r0, _080A46A8 @ =gBG3Buffer
movs r1, #0x80
lsls r1, r1, #5
bl MemClear32
bl MemClear
ldr r2, _080A46AC @ =gScreen
adds r1, r2, #0
adds r1, #0x58
@ -1976,7 +1976,7 @@ sub_080A4BA0: @ 0x080A4BA0
adds r6, r1, #0
add r0, sp, #0x18
movs r1, #0x30
bl MemClear32
bl MemClear
ldr r0, _080A4C08 @ =gUnk_0812816C
mov r1, sp
movs r2, #0x18
@ -2123,7 +2123,7 @@ sub_080A4CBC: @ 0x080A4CBC
lsls r5, r5, #4
adds r0, r4, #0
adds r1, r5, #0
bl MemClear32
bl MemClear
ldr r1, _080A4D14 @ =0x0600E000
adds r0, r4, #0
adds r2, r5, #0
@ -2217,7 +2217,7 @@ sub_080A4D88: @ 0x080A4D88
push {lr}
ldr r0, _080A4DA4 @ =gUnk_020344A0
movs r1, #8
bl MemClear32
bl MemClear
movs r0, #1
movs r1, #0
bl MenuFadeIn
@ -2245,21 +2245,21 @@ sub_080A4DB8: @ 0x080A4DB8
movs r4, #0x80
lsls r4, r4, #4
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080A4E5C @ =gBG1Buffer
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080A4E60 @ =gBG2Buffer
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080A4E64 @ =gUnk_0200AF34
movs r1, #0xc0
lsls r1, r1, #2
bl MemClear32
bl MemClear
ldr r4, _080A4E68 @ =gMenu
adds r0, r4, #0
movs r1, #0x30
bl MemClear32
bl MemClear
ldr r0, _080A4E6C @ =0x0000FFFF
strh r0, [r4, #0x2e]
ldr r0, _080A4E70 @ =gUnk_02034490
@ -2580,7 +2580,7 @@ _080A5080:
ldr r0, _080A5098 @ =gBG0Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r1, _080A509C @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]

View File

@ -2442,7 +2442,7 @@ _080A6886:
ldr r0, _080A68D0 @ =gUnk_02019EE0
movs r1, #0x80
lsls r1, r1, #3
bl MemClear32
bl MemClear
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A68AC: .4byte gUnk_02032EC0
@ -3307,7 +3307,7 @@ sub_080A6F6C: @ 0x080A6F6C
ldr r0, _080A6FA8 @ =gUnk_020350F0
movs r1, #0x80
lsls r1, r1, #1
bl MemClear32
bl MemClear
movs r0, #0xff
ands r0, r4
cmp r0, #0
@ -3376,7 +3376,7 @@ _080A6FFA:
ldr r0, _080A7038 @ =gUnk_020350F0
movs r1, #0x80
lsls r1, r1, #1
bl MemClear32
bl MemClear
movs r0, #0xff
ands r0, r4
cmp r0, #0
@ -3413,7 +3413,7 @@ sub_080A7040: @ 0x080A7040
movs r1, #0xc0
lsls r1, r1, #2
adds r0, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080A7098 @ =0xFFFFFE00
adds r4, r4, r0
ldr r1, _080A709C @ =0x0600E000
@ -3456,7 +3456,7 @@ sub_080A70AC: @ 0x080A70AC
movs r1, #0xc0
lsls r1, r1, #2
adds r0, r4, #0
bl MemClear32
bl MemClear
adds r2, r4, #0
subs r2, #0x34
movs r0, #0x7f
@ -3519,7 +3519,7 @@ sub_080A7124: @ 0x080A7124
ldr r0, _080A7134 @ =gUnk_02032EC0
movs r1, #0xed
lsls r1, r1, #2
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_080A7134: .4byte gUnk_02032EC0
@ -3536,7 +3536,7 @@ MenuFadeIn: @ 0x080A7138
movs r1, #0xed
lsls r1, r1, #2
adds r0, r4, #0
bl MemClear32
bl MemClear
strb r5, [r4, #2]
strb r6, [r4, #3]
ldr r0, _080A7160 @ =gMain
@ -3767,22 +3767,22 @@ sub_080A7328: @ 0x080A7328
bl DeleteAllEntities
ldr r0, _080A738C @ =gMenu
movs r1, #0x30
bl MemClear32
bl MemClear
ldr r0, _080A7390 @ =gRoomControls
movs r1, #0x38
bl MemClear32
bl MemClear
ldr r0, _080A7394 @ =gUnk_03000420
movs r1, #0x80
lsls r1, r1, #1
bl MemClear32
bl MemClear
ldr r4, _080A7398 @ =gActiveScriptInfo
adds r0, r4, #0
movs r1, #0xc
bl MemClear32
bl MemClear
movs r0, #8
strb r0, [r4, #8]
movs r0, #1
bl sub_0801DA90
bl DispReset
bl MessageInitialize
bl sub_080ADD30
movs r0, #0
@ -4943,7 +4943,7 @@ sub_080A7C7C: @ 0x080A7C7C
push {lr}
ldr r0, _080A7C88 @ =gUnk_02017660
movs r1, #0x40
bl MemClear32
bl MemClear
pop {pc}
.align 2, 0
_080A7C88: .4byte gUnk_02017660

View File

@ -567,7 +567,7 @@ sub_080ADD30: @ 0x080ADD30
movs r1, #0x85
lsls r1, r1, #2
adds r0, r4, #0
bl MemClear32
bl MemClear
movs r5, #0
adds r4, #4
movs r0, #0x10
@ -718,7 +718,7 @@ _080ADE54: .4byte gUnk_02024494
_080ADE58:
adds r0, r1, #0
movs r1, #0xc
bl MemClear32
bl MemClear
_080ADE60:
adds r5, #0xc
adds r4, #1
@ -1084,7 +1084,7 @@ sub_080AE104: @ 0x080AE104
adds r1, r1, r5
lsls r1, r1, #2
adds r0, r4, #0
bl MemClear32
bl MemClear
strb r5, [r4, #1]
strh r6, [r4, #4]
adds r0, r4, #0
@ -1396,7 +1396,7 @@ _080AE350:
stm r0!, {r2, r3, r7}
adds r0, r6, #0
movs r1, #0xc
bl MemClear32
bl MemClear
adds r6, #0xc
adds r5, #0xc
movs r0, #0xc

View File

@ -160,7 +160,7 @@ _080441F2:
cmp r2, #0
bne _08044248
ldr r0, [r4, #0x64]
bl sub_0801DA0C
bl zFree
b _0804429A
.align 2, 0
_08044244: .4byte 0x000001EB

View File

@ -341,13 +341,13 @@ _080864EE:
ldrsh r0, [r0, r1]
movs r1, #0x80
lsls r1, r1, #6
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r4, #0x80
lsls r4, r4, #1
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
adds r1, r6, #0
adds r1, #0x80
lsls r0, r0, #0x10
@ -363,11 +363,11 @@ _080864EE:
ldrsh r0, [r0, r3]
movs r1, #0x80
lsls r1, r1, #5
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
adds r1, r6, #0
adds r1, #0x84
lsls r0, r0, #0x10
@ -520,13 +520,13 @@ _0808663A:
ldrsh r0, [r0, r1]
movs r1, #0x80
lsls r1, r1, #6
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r5, #0x80
lsls r5, r5, #1
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
adds r1, r7, #0
adds r1, #0x80
lsls r0, r0, #0x10
@ -541,11 +541,11 @@ _0808663A:
ldrsh r0, [r0, r1]
movs r1, #0x80
lsls r1, r1, #5
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
adds r1, r7, #0
adds r1, #0x84
lsls r0, r0, #0x10

View File

@ -33,7 +33,7 @@ sub_080519B0: @ 0x080519B0
cmp r5, #0
bne _08051A02
movs r0, #1
bl sub_0801DA90
bl DispReset
bl sub_080A3210
bl zMallocInit
bl sub_080A7124
@ -41,7 +41,7 @@ sub_080519B0: @ 0x080519B0
ldr r4, _08051A08 @ =gScreenTransition
adds r0, r4, #0
movs r1, #0xb0
bl MemClear32
bl MemClear
bl sub_08049CD4
bl sub_080300AC
bl sub_0807CA18
@ -69,18 +69,18 @@ _08051A10: .4byte gMain
sub_08051A14: @ 0x08051A14
push {lr}
movs r0, #1
bl sub_0801DA90
bl DispReset
ldr r1, _08051A70 @ =gFadeControl
movs r0, #1
rsbs r0, r0, #0
str r0, [r1, #4]
ldr r0, _08051A74 @ =gUnk_03000000
ldr r1, _08051A78 @ =0x00000B74
bl MemClear32
bl MemClear
ldr r0, _08051A7C @ =gUnk_02032EC0
movs r1, #0xed
lsls r1, r1, #2
bl MemClear32
bl MemClear
bl EraseAllEntities
bl sub_080197AC
bl sub_08080668
@ -368,7 +368,7 @@ sub_08051CF0: @ 0x08051CF0
cmp r4, #0
bne _08051D1E
movs r0, #1
bl sub_0801DA90
bl DispReset
strb r6, [r5, #3]
strb r4, [r5, #4]
ldr r0, _08051D28 @ =gScreenTransition
@ -729,15 +729,15 @@ sub_08052010: @ 0x08052010
bl sub_080A3210
bl MessageInitialize
movs r0, #1
bl sub_0801DA90
bl DispReset
ldr r0, _0805207C @ =gBG1Buffer
movs r4, #0x80
lsls r4, r4, #4
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08052080 @ =gBG2Buffer
adds r1, r4, #0
bl MemClear32
bl MemClear
bl sub_080A4D34
movs r0, #0xa
bl LoadPaletteGroup
@ -749,10 +749,10 @@ sub_08052010: @ 0x08052010
movs r0, #0xc0
lsls r0, r0, #0x13
movs r1, #0x20
bl MemClear32
bl MemClear
ldr r0, _08052084 @ =gMenu
movs r1, #0x30
bl MemClear32
bl MemClear
ldr r1, _08052088 @ =gScreen
ldrh r2, [r1]
movs r3, #0x80

View File

@ -355,7 +355,7 @@ sub_080A0464: @ 0x080A0464
movs r0, #6
movs r1, #0xac
movs r2, #6
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _080A048A
movs r1, #0x2e

View File

@ -2824,11 +2824,11 @@ _0802E580:
ldrb r1, [r6]
lsls r1, r1, #0x18
asrs r1, r1, #0x10
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0
bl sub_0806FA04
bl FixedDiv
adds r1, r0, #0
ldrb r0, [r4, #1]
lsls r0, r0, #4
@ -2838,11 +2838,11 @@ _0802E580:
ldrsh r0, [r0, r2]
lsls r1, r1, #0x10
asrs r1, r1, #0x10
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
lsls r0, r0, #0x10
asrs r0, r0, #8
@ -2859,11 +2859,11 @@ _0802E580:
ldrb r1, [r6]
lsls r1, r1, #0x18
asrs r1, r1, #0x10
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
lsls r0, r0, #0x10
asrs r0, r0, #8

View File

@ -153,7 +153,7 @@ sub_08064180: @ 0x08064180
movs r0, #7
movs r1, #0x15
movs r2, #7
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _08064194
bl DeleteEntity

View File

@ -112,10 +112,10 @@ sub_0804614C: @ 0x0804614C
movs r4, #0x80
lsls r4, r4, #8
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _08046250 @ =gMapDataTopSpecial
adds r1, r4, #0
bl MemClear32
bl MemClear
adds r0, r6, #0
movs r1, #0
bl sub_0804660C
@ -445,10 +445,10 @@ sub_08046498: @ 0x08046498
movs r4, #0x80
lsls r4, r4, #8
adds r1, r4, #0
bl MemClear32
bl MemClear
ldr r0, _080464BC @ =gMapDataTopSpecial
adds r1, r4, #0
bl MemClear32
bl MemClear
adds r0, r5, #0
bl sub_080464C0
pop {r4, r5, pc}
@ -486,7 +486,7 @@ _080464DE:
ldr r0, _0804650C @ =gUnk_02019EE0
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r1, _08046514 @ =gUnk_02000070
movs r0, #1
strb r0, [r1]

View File

@ -230,7 +230,7 @@ sub_0808C01C: @ 0x0808C01C
subs r1, #0x18
movs r2, #0x30
movs r3, #0x30
bl sub_0806FBFC
bl CheckPlayerProximity
cmp r0, #0
beq _0808C0A6
ldr r2, _0808C06C @ =gArea

View File

@ -656,7 +656,7 @@ sub_0806252C: @ 0x0806252C
lsls r0, r1, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov sl, r0
@ -664,7 +664,7 @@ sub_0806252C: @ 0x0806252C
lsls r0, r2, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r8, r0

View File

@ -73,7 +73,7 @@ _08085566:
b _0808557A
_0808556C:
adds r0, r4, #0
bl DoesSimilarEntityExist
bl EntityHasDuplicateID
cmp r0, #0
beq _0808557A
bl DeleteThisEntity
@ -349,13 +349,13 @@ _08085774:
lsls r4, r4, #0x10
asrs r4, r4, #0x18
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r5, #0x80
lsls r5, r5, #1
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x6c]
@ -368,11 +368,11 @@ _08085774:
movs r2, #0
ldrsh r0, [r0, r2]
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x70]
@ -441,7 +441,7 @@ _0808581A:
movs r4, #0x80
lsls r4, r4, #1
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
ldr r5, _080858A8 @ =gSineTable
@ -450,13 +450,13 @@ _0808581A:
adds r1, r1, r5
movs r2, #0
ldrsh r1, [r1, r2]
bl sub_0806FA04
bl FixedDiv
strh r0, [r7, #0x24]
ldr r0, [r7, #0x70]
lsls r0, r0, #8
asrs r0, r0, #0x10
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
ldrb r1, [r7, #0x15]
@ -465,7 +465,7 @@ _0808581A:
adds r1, r1, r5
movs r2, #0
ldrsh r1, [r1, r2]
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r4, r0, #0
@ -1072,7 +1072,7 @@ _08085D0C:
sub_08085D10: @ 0x08085D10
push {r4, lr}
adds r4, r0, #0
bl DoesSimilarEntityExist
bl EntityHasDuplicateID
cmp r0, #0
beq _08085D26
ldrb r0, [r4, #0xb]

View File

@ -19,14 +19,14 @@ LoadRoomEntity: @ 0x0804ADF8
bne _0804AE1C
ldrb r1, [r4, #2]
adds r0, r6, #0
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _0804AE1C
movs r0, #0
b _0804AEAC
_0804AE1C:
adds r0, r6, #0
bl GetEmptyEntityByType
bl GetEmptyEntityByKind
adds r5, r0, #0
cmp r5, #0
beq _0804AEAA

View File

@ -360,7 +360,7 @@ sub_0809AA00: @ 0x0809AA00
movs r0, #7
movs r1, #0x38
movs r2, #7
bl FindEntityInListBySubtype
bl FindEntityByID
adds r4, r0, #0
adds r7, r5, #0
adds r7, #0x78
@ -380,7 +380,7 @@ _0809AA30:
_0809AA3A:
adds r0, r4, #0
movs r1, #7
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
adds r4, r0, #0
cmp r4, #0
bne _0809AA30

View File

@ -338,7 +338,7 @@ _08059800:
lsls r5, r5, #4
adds r0, r4, #0
adds r1, r5, #0
bl MemClear32
bl MemClear
ldr r1, _08059820 @ =0x0600E800
adds r0, r4, #0
adds r2, r5, #0

View File

@ -30,7 +30,7 @@ _08059E7C: .4byte gUnk_081085A4
sub_08059E80: @ 0x08059E80
push {r4, r5, lr}
adds r4, r0, #0
bl DoesSimilarEntityExist
bl EntityHasDuplicateID
cmp r0, #0
beq _08059E90
bl DeleteThisEntity

View File

@ -10,7 +10,7 @@
sub_0805B3B4: @ 0x0805B3B4
push {r4, r5, lr}
adds r4, r0, #0
bl DoesSimilarEntityExist
bl EntityHasDuplicateID
cmp r0, #0
beq _0805B3C4
bl DeleteThisEntity

View File

@ -342,7 +342,7 @@ _0805BB82:
strh r1, [r2, #0xc]
movs r0, #9
movs r1, #0x22
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _0805BBAE
bl sub_0805B8EC

View File

@ -44,7 +44,7 @@ _0805D184:
ldr r4, _0805D1F8 @ =gUnk_030010AC
adds r0, r4, #0
movs r1, #0x20
bl MemClear32
bl MemClear
subs r4, #0xc
movs r1, #0
movs r0, #1

View File

@ -72,7 +72,7 @@ sub_0805DE18: @ 0x0805DE18
movs r0, #9
movs r1, #0x36
movs r2, #6
bl FindEntityInListByForm
bl FindEntity
cmp r0, #0
beq _0805DE34
bl DeleteEntityAny

View File

@ -492,7 +492,7 @@ sub_08059278: @ 0x08059278
movs r0, #9
movs r1, #0xf
movs r2, #6
bl FindEntityInListBySubtype
bl FindEntityByID
cmp r0, #0
beq _0805928C
bl sub_08058ECC

View File

@ -127,4 +127,4 @@ _08017438:
.align 2, 0
_0801749C: .4byte 0x000003FF
_080174A0: .4byte gPlayerEntity
.syntax divided
.syntax divided

View File

@ -87,4 +87,4 @@ _080175D8: .4byte gUnk_020342F8
_080175DC: .4byte gNPCFunctions
_080175E0: .4byte gUnk_02031EC0
_080175E4: .4byte gRoomControls
.syntax divided
.syntax divided

View File

@ -65,4 +65,4 @@ _080176DE:
pop {r4}
pop {r1}
bx r1
.syntax divided
.syntax divided

View File

@ -51,4 +51,4 @@ _0801773A:
bx r1
.align 2, 0
_08017740: .4byte gUnk_03003C70
.syntax divided
.syntax divided

View File

@ -47,4 +47,4 @@ _0801779A:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.syntax divided
.syntax divided

View File

@ -92,4 +92,4 @@ _0801784A:
pop {r4, r5, r6}
pop {r1}
bx r1
.syntax divided
.syntax divided

View File

@ -135,4 +135,4 @@ _08050FF4:
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
.syntax divided

View File

@ -62,4 +62,4 @@ _080517A2:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080517B0: .4byte gMenu
.syntax divided
.syntax divided

View File

@ -29,4 +29,4 @@ _080517DE:
.align 2, 0
_080517E4: .4byte gUnk_02019EE0
_080517E8: .4byte gUnk_02000090
.syntax divided
.syntax divided

View File

@ -345,4 +345,4 @@ _0805134C:
.align 2, 0
_08051350: .4byte gSave
_08051354: .4byte gMenu
.syntax divided
.syntax divided

View File

@ -6,7 +6,7 @@
ldr r0, _08052494 @ =gBG1Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear32
bl MemClear
ldr r0, _08052498 @ =gUnk_020227E8
movs r1, #0xf
str r1, [r0]
@ -63,4 +63,4 @@ _08052498: .4byte gUnk_020227E8
_0805249C: .4byte gUnk_080FCA8C
_080524A0: .4byte gUnk_080FCAA4
_080524A4: .4byte gScreen
.syntax divided
.syntax divided

View File

@ -54,4 +54,4 @@ _0803772C:
_0803773A:
pop {r4, pc}
.syntax divided
.syntax divided

View File

@ -83,4 +83,4 @@ _080378AC:
_080378AE:
pop {r4, r5, r6, pc}
.syntax divided
.syntax divided

View File

@ -36,4 +36,4 @@
_080379BA:
pop {r4, r5, pc}
.syntax divided
.syntax divided

View File

@ -0,0 +1,172 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _08071654
adds r1, r5, #0
adds r1, #0x80
ldr r0, [r1]
adds r0, #0x80
lsls r0, r0, #0x14
lsrs r7, r0, #0x17
adds r4, r1, #0
b _0807166A
_08071654:
adds r4, r5, #0
adds r4, #0x80
ldrb r1, [r4]
lsrs r1, r1, #6
movs r0, #3
eors r1, r0
adds r1, #1
movs r0, #0x10
bl __divsi3
asrs r7, r0, #1
_0807166A:
adds r0, r5, #0
adds r0, #0x84
ldr r3, [r0]
movs r1, #0x80
lsls r1, r1, #1
adds r2, r0, #0
cmp r3, r1
bls _08071684
adds r0, r3, #0
adds r0, #0x80
lsls r0, r0, #0x14
lsrs r3, r0, #0x17
b _08071694
_08071684:
cmp r3, r1
bne _0807168C
movs r3, #0x10
b _08071694
_0807168C:
ldr r1, _080716B0 @ =gUnk_0811BABC
lsrs r0, r3, #5
adds r0, r0, r1
ldrb r3, [r0]
_08071694:
movs r0, #0x80
lsls r0, r0, #9
mov r8, r0
adds r0, r5, #0
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #2
beq _080716EA
cmp r0, #2
bgt _080716B4
cmp r0, #1
beq _080716BA
b _08071754
.align 2, 0
_080716B0: .4byte gUnk_0811BABC
_080716B4:
cmp r0, #3
beq _0807171E
b _08071754
_080716BA:
movs r1, #0x29
adds r1, r1, r5
mov ip, r1
ldrb r1, [r1]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
mov r1, ip
strb r0, [r1]
ldr r0, [r4]
cmp r0, #0x80
bls _080716D6
subs r0, r0, r7
str r0, [r4]
_080716D6:
lsls r1, r3, #1
ldr r0, [r2]
adds r0, r0, r1
str r0, [r2]
mov r0, r8
lsls r1, r0, #1
ldr r0, [r5, #0x30]
adds r0, r0, r1
str r0, [r5, #0x30]
b _08071754
_080716EA:
ldr r0, [r4]
adds r0, r0, r7
str r0, [r4]
ldr r1, [r2]
movs r6, #0x80
lsls r6, r6, #1
cmp r1, r6
bls _08071710
ldr r0, _0807170C @ =0x0000017F
cmp r1, r0
bhi _08071702
lsrs r3, r3, #1
_08071702:
subs r0, r1, r3
cmp r0, #0xff
bhi _08071716
str r6, [r2]
b _08071718
.align 2, 0
_0807170C: .4byte 0x0000017F
_08071710:
cmp r1, #0x80
bls _08071718
subs r0, r1, r3
_08071716:
str r0, [r2]
_08071718:
ldr r0, [r5, #0x34]
mov r1, r8
b _08071750
_0807171E:
ldr r0, [r4]
ldr r6, _08071740 @ =0x0000033F
cmp r0, r6
bhi _0807172A
adds r0, r0, r7
str r0, [r4]
_0807172A:
ldr r1, [r2]
cmp r1, r6
bls _08071744
movs r0, #8
strb r0, [r5, #0xe]
movs r0, #0x1e
strb r0, [r5, #0xf]
movs r0, #6
strb r0, [r5, #0xd]
b _0807174A
.align 2, 0
_08071740: .4byte 0x0000033F
_08071744:
lsls r0, r3, #1
adds r0, r1, r0
str r0, [r2]
_0807174A:
mov r0, r8
lsls r1, r0, #1
ldr r0, [r5, #0x34]
_08071750:
subs r0, r0, r1
str r0, [r5, #0x34]
_08071754:
ldr r1, [r4]
ldr r2, [r2]
adds r0, r5, #0
movs r3, #0
bl sub_0805EC9C
adds r0, r5, #0
bl UpdateAnimationSingleFrame
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.syntax divided

View File

@ -122,4 +122,4 @@ _08050C1C: .4byte 0x0000F24C
_08050C20: .4byte 0x040000D4
_08050C24: .4byte gUnk_080FC914
_08050C28: .4byte 0xFFFFF24D
.syntax divided
.syntax divided

View File

@ -54,7 +54,7 @@ _08056112:
ldr r4, _0805612C @ =gUnk_02000010
adds r0, r4, #0
movs r1, #0x20
bl MemClear32
bl MemClear
ldr r0, _08056130 @ =0x4D435A33
str r0, [r4]
_08056124:

View File

@ -2,14 +2,14 @@
push {r4, lr}
ldr r0, _08056598 @ =gUnk_02036A40
movs r1, #8
bl MemClear32
bl MemClear
ldr r0, _0805659C @ =gUnk_02024030
movs r1, #0x18
bl MemClear32
bl MemClear
ldr r4, _080565A0 @ =gUnk_02022780
adds r0, r4, #0
movs r1, #0xa8
bl MemClear32
bl MemClear
ldr r0, _080565A4 @ =gTextBox
adds r1, r4, #0
movs r2, #0x20
@ -87,4 +87,4 @@ _080565A4: .4byte gTextBox
_080565A8: .4byte gSave
_080565AC: .4byte gUnk_08107BE0
_080565B0: .4byte gUnk_02000D00
.syntax divided
.syntax divided

View File

@ -170,7 +170,7 @@ sub_0808D030: @ 0x0808D030
adds r0, r4, #0
subs r0, #0x20
ldr r1, _0808D05C @ =0x00000B74
bl MemClear32
bl MemClear
movs r1, #0xa8
lsls r1, r1, #2
adds r0, r1, #0

View File

@ -247,7 +247,7 @@ sub_0808D280: @ 0x0808D280
movs r1, #0x3e
movs r2, #6
movs r3, #9
bl FindEntityInListByForm
bl FindEntity
adds r2, r0, #0
cmp r2, #0
beq _0808D2C4
@ -287,7 +287,7 @@ sub_0808D2CC: @ 0x0808D2CC
movs r1, #0x3e
movs r2, #6
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _0808D2F2

View File

@ -235,7 +235,7 @@ sub_08094BE0: @ 0x08094BE0
movs r1, #0x6a
movs r2, #6
movs r3, #0x22
bl FindEntityInListByForm
bl FindEntity
adds r4, r0, #0
cmp r4, #0
beq _08094C22
@ -390,7 +390,7 @@ sub_08094D10: @ 0x08094D10
movs r1, #0x6a
movs r2, #6
movs r3, #3
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _08094D2E
@ -442,7 +442,7 @@ sub_08094D70: @ 0x08094D70
movs r1, #0x6a
movs r2, #6
movs r3, #0x15
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _08094D8E
@ -527,7 +527,7 @@ sub_08094E0C: @ 0x08094E0C
movs r1, #0x6a
movs r2, #6
movs r3, #4
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _08094E2A
@ -951,7 +951,7 @@ sub_08095164: @ 0x08095164
movs r1, #0x6a
movs r2, #6
movs r3, #8
bl FindEntityInListByForm
bl FindEntity
cmp r0, #0
beq _08095182
movs r1, #3
@ -2103,7 +2103,7 @@ sub_08095A68: @ 0x08095A68
movs r1, #0x6a
movs r2, #6
movs r3, #0x16
bl FindEntityInListByForm
bl FindEntity
adds r1, r0, #0
cmp r1, #0
beq _08095A86

View File

@ -968,13 +968,13 @@ sub_0809A648: @ 0x0809A648
lsls r5, r5, #8
asrs r5, r5, #0x10
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r4, #0x80
lsls r4, r4, #1
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
ldr r1, [r7, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8
@ -989,11 +989,11 @@ sub_0809A648: @ 0x0809A648
movs r2, #0
ldrsh r0, [r0, r2]
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r4, #0
bl sub_0806FA04
bl FixedDiv
ldr r1, [r7, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8

View File

@ -1024,13 +1024,13 @@ sub_0809CB70: @ 0x0809CB70
lsls r5, r5, #0x10
asrs r5, r5, #0x10
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
mov r8, r1
bl sub_0806FA04
bl FixedDiv
ldr r1, [r6, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8
@ -1043,11 +1043,11 @@ sub_0809CB70: @ 0x0809CB70
movs r1, #0
ldrsh r0, [r4, r1]
adds r1, r5, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r1, r8
bl sub_0806FA04
bl FixedDiv
ldr r2, [r6, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8

View File

@ -62,7 +62,7 @@ sub_0809D9D8: @ 0x0809D9D8
bl InitAnimationForceUpdate
adds r0, r4, #0
movs r1, #6
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
cmp r0, #0
beq _0809DA1E
str r4, [r0, #0x50]
@ -436,7 +436,7 @@ sub_0809DC80: @ 0x0809DC80
bl InitAnimationForceUpdate
adds r0, r4, #0
movs r1, #6
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
cmp r0, #0
beq _0809DD00
str r4, [r0, #0x50]
@ -1141,7 +1141,7 @@ sub_0809E238: @ 0x0809E238
adds r5, #0x6c
movs r2, #0
ldrsh r1, [r5, r2]
bl sub_0806F9EC
bl FixedMul
adds r4, r0, #0
lsls r4, r4, #0x10
asrs r4, r4, #0x10
@ -1154,7 +1154,7 @@ sub_0809E238: @ 0x0809E238
ldrsh r0, [r0, r2]
movs r2, #0
ldrsh r1, [r5, r2]
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0

View File

@ -281,7 +281,7 @@ _08083DA0:
_08083DA8: .4byte gSave
_08083DAC:
ldrb r0, [r4, #0xa]
bl sub_080544DC
bl GetBottleContaining
adds r1, r0, #0
cmp r1, #0
beq _08083DC8

View File

@ -597,13 +597,13 @@ _08035616:
adds r1, r4, #0
ands r1, r2
lsls r1, r1, #8
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r5, #0x80
lsls r5, r5, #1
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsrs r0, r0, #8
adds r1, r7, #0
adds r1, #0x62
@ -619,11 +619,11 @@ _08035616:
ands r4, r1
lsls r4, r4, #8
adds r1, r4, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
rsbs r0, r0, #0
@ -3086,13 +3086,13 @@ sub_08036914: @ 0x08036914
lsls r6, r6, #0x10
asrs r6, r6, #0x10
adds r1, r6, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
mov r8, r1
bl sub_0806FA04
bl FixedDiv
ldr r1, [r5, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8
@ -3105,11 +3105,11 @@ sub_08036914: @ 0x08036914
movs r1, #0
ldrsh r0, [r4, r1]
adds r1, r6, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r1, r8
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5, #0x50]
lsls r0, r0, #0x10
asrs r0, r0, #8
@ -3270,11 +3270,11 @@ _08036A78:
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r6, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
ldr r1, [r5, #4]
lsls r0, r0, #0x10
@ -3293,11 +3293,11 @@ _08036A78:
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r6, #0
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r7, #0
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
ldr r1, [r5, #4]
lsls r0, r0, #0x10
@ -3386,12 +3386,12 @@ _08036B48:
movs r3, #0
ldrsh r0, [r0, r3]
mov r1, sl
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
ldr r1, [r6]
lsls r0, r0, #0x10
@ -3409,12 +3409,12 @@ _08036B48:
movs r2, #0
ldrsh r0, [r0, r2]
mov r1, sl
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
bl sub_0806FA04
bl FixedDiv
ldr r2, [r5]
ldr r1, [r6]
b _08036C6E
@ -3475,12 +3475,12 @@ _08036C0E:
movs r2, #0
ldrsh r0, [r0, r2]
mov r1, sl
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
bl sub_0806FA04
bl FixedDiv
ldr r2, [r4]
adds r5, r6, r7
ldr r1, [r5]
@ -3499,12 +3499,12 @@ _08036C0E:
movs r1, #0
ldrsh r0, [r0, r1]
mov r1, sl
bl sub_0806F9EC
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #1
bl sub_0806FA04
bl FixedDiv
ldr r2, [r4]
ldr r1, [r5]
_08036C6E:

View File

@ -235,7 +235,7 @@ sub_08063C14: @ 0x08063C14
push {lr}
movs r0, #7
movs r1, #0x14
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _08063C28
movs r1, #8
@ -249,7 +249,7 @@ sub_08063C2C: @ 0x08063C2C
push {lr}
movs r0, #7
movs r1, #0x14
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _08063C40
movs r1, #4
@ -263,7 +263,7 @@ sub_08063C44: @ 0x08063C44
push {lr}
movs r0, #7
movs r1, #0x14
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _08063C58
movs r1, #0
@ -277,7 +277,7 @@ sub_08063C5C: @ 0x08063C5C
push {lr}
movs r0, #7
movs r1, #0x14
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _08063C70
movs r1, #9
@ -291,7 +291,7 @@ sub_08063C74: @ 0x08063C74
push {lr}
movs r0, #7
movs r1, #0x14
bl FindEntityBySubtype
bl DeepFindEntityByID
cmp r0, #0
beq _08063C8C
movs r2, #0x18

View File

@ -938,7 +938,7 @@ _0806AAEE:
adds r0, #0xac
ldr r0, [r0]
movs r1, #7
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
adds r1, r0, #0
adds r0, r4, #0
adds r0, #0xb0
@ -948,7 +948,7 @@ _0806AB02:
adds r0, #0xb0
ldr r0, [r0]
movs r1, #7
bl FindNextEntityOfSameSubtype
bl FindNextDuplicateID
adds r1, r0, #0
mov r0, r8
adds r0, #0xb4
@ -1041,7 +1041,7 @@ sub_0806AB9C: @ 0x0806AB9C
movs r1, #0x37
movs r2, #7
movs r3, #1
bl FindEntityInListByForm
bl FindEntity
cmp r0, #0
beq _0806ABBC
bl DeleteEntity

View File

@ -378,7 +378,7 @@ sub_08068578: @ 0x08068578
lsls r0, r1, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov sl, r0
@ -386,7 +386,7 @@ sub_08068578: @ 0x08068578
lsls r0, r2, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl sub_0806FA04
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r8, r0

View File

@ -708,141 +708,3 @@ gUnk_0811B9D0:: @ 0811B9D0
gUnk_0811B9D8:: @ 0811B9D8
.incbin "baserom.gba", 0x11B9D8, 0x0000008
gUnk_0811B9E0:: @ 0811B9E0
.incbin "baserom.gba", 0x11B9E0, 0x0000080
gUnk_0811BA60:: @ 0811BA60
.incbin "baserom.gba", 0x11BA60, 0x0000008
gUnk_0811BA68:: @ 0811BA68
.incbin "baserom.gba", 0x11BA68, 0x000000C
gUnk_0811BA74:: @ 0811BA74
.incbin "baserom.gba", 0x11BA74, 0x0000008
gUnk_0811BA7C:: @ 0811BA7C
.incbin "baserom.gba", 0x11BA7C, 0x000000C
gUnk_0811BA88:: @ 0811BA88
.incbin "baserom.gba", 0x11BA88, 0x000000C
gUnk_0811BA94:: @ 0811BA94
.incbin "baserom.gba", 0x11BA94, 0x0000008
gUnk_0811BA9C:: @ 0811BA9C
.incbin "baserom.gba", 0x11BA9C, 0x0000020
gUnk_0811BABC:: @ 0811BABC
.incbin "baserom.gba", 0x11BABC, 0x0000008
gUnk_0811BAC4:: @ 0811BAC4
.incbin "baserom.gba", 0x11BAC4, 0x0000010
gUnk_0811BAD4:: @ 0811BAD4
.incbin "baserom.gba", 0x11BAD4, 0x0000010
gUnk_0811BAE4:: @ 0811BAE4
.incbin "baserom.gba", 0x11BAE4, 0x000000C
gUnk_0811BAF0:: @ 0811BAF0
.incbin "baserom.gba", 0x11BAF0, 0x000003C
gUnk_0811BB2C:: @ 0811BB2C
.incbin "baserom.gba", 0x11BB2C, 0x000000C
gUnk_0811BB38:: @ 0811BB38
.incbin "baserom.gba", 0x11BB38, 0x0000004
gUnk_0811BB3C:: @ 0811BB3C
.incbin "baserom.gba", 0x11BB3C, 0x000000C
gUnk_0811BB48:: @ 0811BB48
.incbin "baserom.gba", 0x11BB48, 0x0000008
gUnk_0811BB50:: @ 0811BB50
.incbin "baserom.gba", 0x11BB50, 0x0000008
gUnk_0811BB58:: @ 0811BB58
.incbin "baserom.gba", 0x11BB58, 0x0000008
gUnk_0811BB60:: @ 0811BB60
.incbin "baserom.gba", 0x11BB60, 0x0000008
gUnk_0811BB68:: @ 0811BB68
.incbin "baserom.gba", 0x11BB68, 0x0000008
gUnk_0811BB70:: @ 0811BB70
.incbin "baserom.gba", 0x11BB70, 0x0000010
gUnk_0811BB80:: @ 0811BB80
.incbin "baserom.gba", 0x11BB80, 0x0000008
gUnk_0811BB88:: @ 0811BB88
.incbin "baserom.gba", 0x11BB88, 0x0000008
gUnk_0811BB90:: @ 0811BB90
.incbin "baserom.gba", 0x11BB90, 0x0000008
gUnk_0811BB98:: @ 0811BB98
.incbin "baserom.gba", 0x11BB98, 0x0000014
gUnk_0811BBAC:: @ 0811BBAC
.incbin "baserom.gba", 0x11BBAC, 0x0000010
gUnk_0811BBBC:: @ 0811BBBC
.incbin "baserom.gba", 0x11BBBC, 0x0000006
gUnk_0811BBC2:: @ 0811BBC2
.incbin "baserom.gba", 0x11BBC2, 0x0000006
gUnk_0811BBC8:: @ 0811BBC8
.incbin "baserom.gba", 0x11BBC8, 0x0000006
gUnk_0811BBCE:: @ 0811BBCE
.incbin "baserom.gba", 0x11BBCE, 0x0000006
gUnk_0811BBD4:: @ 0811BBD4
.incbin "baserom.gba", 0x11BBD4, 0x0000010
gUnk_0811BBE4:: @ 0811BBE4
.incbin "baserom.gba", 0x11BBE4, 0x0000008
gUnk_0811BBEC:: @ 0811BBEC
.incbin "baserom.gba", 0x11BBEC, 0x000000C
gUnk_0811BBF8:: @ 0811BBF8
.incbin "baserom.gba", 0x11BBF8, 0x0000010
gUnk_0811BC08:: @ 0811BC08
.incbin "baserom.gba", 0x11BC08, 0x0000020
gUnk_0811BC28:: @ 0811BC28
.incbin "baserom.gba", 0x11BC28, 0x0000008
gUnk_0811BC30:: @ 0811BC30
.incbin "baserom.gba", 0x11BC30, 0x0000008
gUnk_0811BC38:: @ 0811BC38
.incbin "baserom.gba", 0x11BC38, 0x0000008
gUnk_0811BC40:: @ 0811BC40
.incbin "baserom.gba", 0x11BC40, 0x0000008
gUnk_0811BC48:: @ 0811BC48
.incbin "baserom.gba", 0x11BC48, 0x0000018
gUnk_0811BC60:: @ 0811BC60
.incbin "baserom.gba", 0x11BC60, 0x0000020
gUnk_0811BC80:: @ 0811BC80
.incbin "baserom.gba", 0x11BC80, 0x0000008
gUnk_0811BC88:: @ 0811BC88
.incbin "baserom.gba", 0x11BC88, 0x0000010
gUnk_0811BC98:: @ 0811BC98
.incbin "baserom.gba", 0x11BC98, 0x000001C
gUnk_0811BCB4:: @ 0811BCB4
.incbin "baserom.gba", 0x11BCB4, 0x0000010

140
data/data_0811B9E0.s Normal file
View File

@ -0,0 +1,140 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_0811BA60:: @ 0811BA60
.incbin "baserom.gba", 0x11BA60, 0x0000008
gUnk_0811BA68:: @ 0811BA68
.incbin "baserom.gba", 0x11BA68, 0x000000C
gUnk_0811BA74:: @ 0811BA74
.incbin "baserom.gba", 0x11BA74, 0x0000008
gUnk_0811BA7C:: @ 0811BA7C
.incbin "baserom.gba", 0x11BA7C, 0x000000C
gUnk_0811BA88:: @ 0811BA88
.incbin "baserom.gba", 0x11BA88, 0x000000C
gUnk_0811BA94:: @ 0811BA94
.incbin "baserom.gba", 0x11BA94, 0x0000008
gUnk_0811BA9C:: @ 0811BA9C
.incbin "baserom.gba", 0x11BA9C, 0x0000020
gUnk_0811BABC:: @ 0811BABC
.incbin "baserom.gba", 0x11BABC, 0x0000008
gUnk_0811BAC4:: @ 0811BAC4
.incbin "baserom.gba", 0x11BAC4, 0x0000010
gUnk_0811BAD4:: @ 0811BAD4
.incbin "baserom.gba", 0x11BAD4, 0x0000010
gUnk_0811BAE4:: @ 0811BAE4
.incbin "baserom.gba", 0x11BAE4, 0x000000C
gUnk_0811BAF0:: @ 0811BAF0
.incbin "baserom.gba", 0x11BAF0, 0x000003C
gUnk_0811BB2C:: @ 0811BB2C
.incbin "baserom.gba", 0x11BB2C, 0x000000C
gUnk_0811BB38:: @ 0811BB38
.incbin "baserom.gba", 0x11BB38, 0x0000004
gUnk_0811BB3C:: @ 0811BB3C
.incbin "baserom.gba", 0x11BB3C, 0x000000C
gUnk_0811BB48:: @ 0811BB48
.incbin "baserom.gba", 0x11BB48, 0x0000008
gUnk_0811BB50:: @ 0811BB50
.incbin "baserom.gba", 0x11BB50, 0x0000008
gUnk_0811BB58:: @ 0811BB58
.incbin "baserom.gba", 0x11BB58, 0x0000008
gUnk_0811BB60:: @ 0811BB60
.incbin "baserom.gba", 0x11BB60, 0x0000008
gUnk_0811BB68:: @ 0811BB68
.incbin "baserom.gba", 0x11BB68, 0x0000008
gUnk_0811BB70:: @ 0811BB70
.incbin "baserom.gba", 0x11BB70, 0x0000010
gUnk_0811BB80:: @ 0811BB80
.incbin "baserom.gba", 0x11BB80, 0x0000008
gUnk_0811BB88:: @ 0811BB88
.incbin "baserom.gba", 0x11BB88, 0x0000008
gUnk_0811BB90:: @ 0811BB90
.incbin "baserom.gba", 0x11BB90, 0x0000008
gUnk_0811BB98:: @ 0811BB98
.incbin "baserom.gba", 0x11BB98, 0x0000014
gUnk_0811BBAC:: @ 0811BBAC
.incbin "baserom.gba", 0x11BBAC, 0x0000010
gUnk_0811BBBC:: @ 0811BBBC
.incbin "baserom.gba", 0x11BBBC, 0x0000006
gUnk_0811BBC2:: @ 0811BBC2
.incbin "baserom.gba", 0x11BBC2, 0x0000006
gUnk_0811BBC8:: @ 0811BBC8
.incbin "baserom.gba", 0x11BBC8, 0x0000006
gUnk_0811BBCE:: @ 0811BBCE
.incbin "baserom.gba", 0x11BBCE, 0x0000006
gUnk_0811BBD4:: @ 0811BBD4
.incbin "baserom.gba", 0x11BBD4, 0x0000010
gUnk_0811BBE4:: @ 0811BBE4
.incbin "baserom.gba", 0x11BBE4, 0x0000008
gUnk_0811BBEC:: @ 0811BBEC
.incbin "baserom.gba", 0x11BBEC, 0x000000C
gUnk_0811BBF8:: @ 0811BBF8
.incbin "baserom.gba", 0x11BBF8, 0x0000010
gUnk_0811BC08:: @ 0811BC08
.incbin "baserom.gba", 0x11BC08, 0x0000020
gUnk_0811BC28:: @ 0811BC28
.incbin "baserom.gba", 0x11BC28, 0x0000008
gUnk_0811BC30:: @ 0811BC30
.incbin "baserom.gba", 0x11BC30, 0x0000008
gUnk_0811BC38:: @ 0811BC38
.incbin "baserom.gba", 0x11BC38, 0x0000008
gUnk_0811BC40:: @ 0811BC40
.incbin "baserom.gba", 0x11BC40, 0x0000008
gUnk_0811BC48:: @ 0811BC48
.incbin "baserom.gba", 0x11BC48, 0x0000018
gUnk_0811BC60:: @ 0811BC60
.incbin "baserom.gba", 0x11BC60, 0x0000020
gUnk_0811BC80:: @ 0811BC80
.incbin "baserom.gba", 0x11BC80, 0x0000008
gUnk_0811BC88:: @ 0811BC88
.incbin "baserom.gba", 0x11BC88, 0x0000010
gUnk_0811BC98:: @ 0811BC98
.incbin "baserom.gba", 0x11BC98, 0x000001C
gUnk_0811BCB4:: @ 0811BCB4
.incbin "baserom.gba", 0x11BCB4, 0x0000010

View File

@ -11,14 +11,15 @@ typedef struct {
u16 localFlagOffset;
u8 filler[10];
u16 field_0x10;
u16 field_0x12;
u16 field_0x14;
u8 field_0x16;
u8 field_0x17;
u16 curPortalX;
u16 curPortalY;
u8 curPortalExitDirection;
u8 curPortalType;
u8 field_0x18;
// u8 filler3[7];
u8 fadeOut;
u8 filler2[14];
bool8 playShrinkSeq;
u8 unk1A;
u8 filler2[13];
u8 filler4[0x835];
u32 musicIndex;
u32 pMusicIndex;

6
include/arm_proxy.h Normal file
View File

@ -0,0 +1,6 @@
#ifndef ARM_PROXY_H
#define ARM_PROXY_H
extern void PrepNextFrame(void);
#endif

View File

@ -4,11 +4,18 @@
#include "global.h"
#include "entity.h"
s16 FixedMul(s16 r0, s16 r1);
s16 FixedDiv(s16 r0, s16 r1);
void CopyPosition(Entity*, Entity*);
void PositionEntityOnTop(Entity*, Entity*);
void PositionRelative(Entity*, Entity*, s32, s32);
void CopyPositionAndSpriteOffset(Entity* param_1, Entity* param_2);
void sub_0806FA90(Entity*, Entity*, s32, s32);
void ResolveEntityOnTop(Entity*, Entity*);
void sub_0806FAD8(Entity*, Entity*);
const s16 gSineTable[64];
const s16 gCosineTable[256];
#endif

8
include/createObject.h Normal file
View File

@ -0,0 +1,8 @@
#ifndef CREATEOBJECT_H
#define CREATEOBJECT_H
// maybe a dedicated (create)Effect.h/c
void CreateDust(Entity* parent);
void CreateDustSmall(Entity* parent);
#endif // CREATEOBJECT_H

View File

@ -89,7 +89,6 @@ extern void VaatiWrath(Entity*);
extern void VaatiArm(Entity*);
extern void Dust(Entity*);
extern void VaatiBall(Entity*);
extern void Octorok(Entity*);
extern void Slime(Entity*);
extern void MiniSlime(Entity*);
extern void FireballGuy(Entity*);
@ -110,6 +109,5 @@ extern void Enemy66(Entity*);
extern u32 GetNextFunction(Entity*);
extern void EnemyFunctionHandler(Entity*, void (*const func[])(Entity*));
extern void sub_0804AA30(Entity*, void (*const func[])(Entity*));
extern void sub_08001324(Entity*);
#endif

View File

@ -47,7 +47,7 @@ typedef struct Entity {
/*0x0a*/ u8 type; // was: form
/*0x0b*/ u8 type2; // was: parameter
/*0x0c*/ u8 action;
/*0x0d*/ u8 previousActionFlag;
/*0x0d*/ u8 subAction;
/*0x0e*/ u8 actionDelay;
/*0x0f*/ u8 field_0xf;
/*0x10*/ u8 flags;
@ -108,7 +108,7 @@ typedef struct Entity {
/*0x3a*/ u8 field_0x3a;
/*0x3b*/ u8 flags2;
/*0x3c*/ u8 field_0x3c;
/*0x3d*/ s8 hurtBlinkTime;
/*0x3d*/ s8 iframes;
/*0x3e*/ u8 field_0x3e;
/*0x3f*/ u8 damageType;
/*0x40*/ u8 field_0x40;
@ -166,37 +166,14 @@ extern LinkedList gUnk_03003D90;
extern LinkedList gUnk_03003DA0;
#define TILE(x, y) \
((((x - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \
(((y - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6)
(((((x) - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \
((((y) - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6)
#define COORD_TO_TILE(entity) \
TILE(entity->x.HALF.HI, entity->y.HALF.HI)
TILE((entity)->x.HALF.HI, (entity)->y.HALF.HI)
#define COORD_TO_TILE_OFFSET(entity, xOff, yOff) \
TILE(entity->x.HALF.HI - xOff, entity->y.HALF.HI - yOff)
extern Entity* CreateEnemy(u32 subtype, u32 form);
extern Entity* CreateObject(u32 subtype, u32 form, u32 parameter);
extern Entity* CreateNPC(u32 subtype, u32 form, u32 parameter);
extern Entity* CreateObjectWithParent(Entity* parent, u32 subtype, u32 form, u32 parameter);
extern Entity* CreateFx(Entity* parent, u32 form, u32 parameter);
extern void InitializeAnimation(Entity*, u32);
extern void InitAnimationForceUpdate(Entity*, u32);
extern void UpdateAnimationSingleFrame(Entity*);
extern void UpdateSpriteForCollisionLayer(Entity*);
extern void GetNextFrame(Entity*);
extern u32 LoadExtraSpriteData(Entity*, SpriteLoadData*);
extern void SetExtraSpriteFrame(Entity*, u32, u32);
extern void SetSpriteSubEntryOffsetData1(Entity*, u32, u32);
extern void SetSpriteSubEntryOffsetData2(Entity*, u32, u32);
extern u32 GetFacingDirection(Entity*, Entity*);
extern void DeleteThisEntity(void);
extern void CopyPosition(Entity*, Entity*);
extern void DeleteEntity(Entity*);
extern void PositionRelative(Entity*, Entity*, s32, s32);
TILE((entity)->x.HALF.HI - (xOff), (entity)->y.HALF.HI - (yOff))
enum {
DirectionNorth = 0x00,
@ -211,12 +188,81 @@ enum {
#define DirectionIsVertical(expr) ((expr) & 0x10)
#define DirectionTurnAround(expr) (DirectionRoundUp(expr) ^ 0x10)
#define DirectionToAnimationState(expr) (DirectionRoundUp(expr) >> 3)
#define DirectionFromAnimationState(expr) (expr << 3)
#define DirectionFromAnimationState(expr) ((expr) << 3)
#define Direction8Round(expr) ((expr) & 0x1c)
#define Direction8RoundUp(expr) Direction8Round((expr) + 2)
#define Direction8TurnAround(expr) (Direction8RoundUp(expr) ^ 0x10)
#define Direction8ToAnimationState(expr) (Direction8RoundUp(expr) >> 2)
#define Direction8FromAnimationState(expr) (expr << 2)
#define Direction8FromAnimationState(expr) (((expr) << 2)
Entity* GetEmptyEntity(void);
extern Entity* CreateEnemy(u32 id, u32 type);
extern Entity* CreateNPC(u32 id, u32 type, u32 type2);
extern Entity* CreateObject(u32 id, u32 type, u32 type2);
extern Entity* CreateObjectWithParent(Entity* parent, u32 id, u32 type, u32 type2);
extern Entity* CreateFx(Entity* parent, u32 type, u32 type2);
extern void InitializeAnimation(Entity*, u32);
extern void InitAnimationForceUpdate(Entity*, u32);
extern void UpdateAnimationSingleFrame(Entity*);
extern void UpdateSpriteForCollisionLayer(Entity*);
extern void GetNextFrame(Entity*);
extern u32 LoadExtraSpriteData(Entity*, SpriteLoadData*);
extern void SetExtraSpriteFrame(Entity*, u32, u32);
extern void SetSpriteSubEntryOffsetData1(Entity*, u32, u32);
extern void SetSpriteSubEntryOffsetData2(Entity*, u32, u32);
extern u32 GetFacingDirection(Entity*, Entity*);
/**
* @brief Delete the entity currently in execution.
*/
void DeleteThisEntity(void);
/**
* @brief Delete an entity.
*/
void DeleteEntity(Entity*);
/**
* @brief Append entity to linked list.
*/
void AppendEntityToList(Entity* entity, u32 listIndex);
/**
* @brief Prepend entity to linked list.
*/
void PrependEntityToList(Entity* entity, u32 listIndex);
/**
* @brief Find an entity for a given kind and ID.
* @return Entity* First result or NULL if none found
*/
Entity* FindEntityByID(u32 kind, u32 id, u32 listIndex);
/**
* @brief Search all lists for an entity of same kind and id.
* @return Entity* First result or NULL if none found
*/
Entity* DeepFindEntityByID(u32 kind, u32 id);
/**
* @brief Search all lists for entity of same kind and id.
* @return bool32 Duplicate was entity found
*/
bool32 EntityHasDuplicateID(Entity* ent);
/**
* @brief Find an entity of same kind and id in list.
* @return Entity* First result or NULL if none found
*/
Entity* FindNextDuplicateID(Entity* ent, int listIndex);
/**
* @brief Find Entity with full identifiers.
* @return Entity* First result or NULL if none found
*/
Entity* FindEntity(u32 kind, u32 id, u32 listIndex, u32 type, u32 type2);
#endif

View File

@ -2,12 +2,6 @@
#define FILESELECT_H
#include "global.h"
#include "functions.h"
#include "main.h"
#include "player.h"
#include "readKeyInput.h"
#include "screen.h"
#include "menu.h"
#include "save.h"
typedef struct {

View File

@ -5,72 +5,50 @@
#include "global.h"
#include "entity.h"
#include "manager.h"
#include "position.h"
#include "coord.h"
#include "player.h"
#include "structures.h"
#include "room.h"
#include "structures.h"
// Identified - to be sorted into header files
extern u32 Random(void);
extern void SoundReq(u32);
extern void ShowNPCDialogue(Entity*, Dialog*);
extern u32 UpdateFuseInteraction();
extern void DeleteEntity(Entity*);
extern u32 __modsi3(u32, u32);
extern void DoFade(u32, u32);
extern u32 GetInventoryValue(u32);
extern u32 CheckKinstoneFused(u32);
extern void ForceEquipItem(u32, u8);
extern void LoadRoomEntityList();
void CopyPosition(Entity*, Entity*);
extern void ResolveEntityOnTop(Entity*, Entity*);
extern void EnemyFunctionHandler(Entity*, void (*const funcs[])(Entity*));
extern void LoadRoomEntityList(EntityData* listPtr);
extern u32 GetAnimationState(Entity*);
extern void SetChildOffset(Entity*, s32, s32, s32);
extern u32 GetFacingDirection(Entity*, Entity*);
extern Entity* CreatePlayerItem(u32, u32, u32, u32);
extern Entity* GetEmptyEntity(void);
extern u32 GetTileTypeByPos(s32 x, s32 y, u32 layer);
extern u32 GetTileType(u32 pos, u32 layer);
extern void MemClear32(void* src, u32 count);
extern void EraseAllEntities(void);
extern void SetTile(u32, u32, u32);
extern void SetDirtTile(u32);
extern void LoadRoomTileEntities(); // tba
extern Entity* CreateDeathFx(Entity*, u32, u32);
extern void UpdateAnimationVariableFrames(Entity*, u32);
extern void CopyPositionAndSpriteOffset(Entity*, Entity*);
extern u8* GetSpriteSubEntryOffsetDataPointer(u32, u32);
extern u32 LoadFixedGFX(Entity*, u32);
extern void MemFill32(u32, void*, u32);
extern Entity* CreateItemEntity(u32, u32, u32);
void MemCopy(const void* src, void* dst, u32 size);
extern u32 ProcessMovement(Entity*);
extern Entity* FindEntityInListBySubtype(u32, u32, u32);
extern Entity* FindEntityInListByForm(u32, u32, u32, u32, u32);
extern void MemClear32(void*, u32);
extern void MenuFadeIn(u32, u32);
extern void LoadResourceAsync(const void*, u32, u32);
extern void LoadPaletteGroup(u32);
extern void TryLoadPrologueHyruleTown(void);
extern Manager* GetEmptyManager(void);
extern void AppendEntityToList(void*, u32);
extern void LoadGfxGroup(u32);
extern void EnqueueSFX(u32);
extern void ResetPlayer(void);
extern void CreateDust(Entity*);
extern u32 IsItemEquipped(u32);
extern void DeleteManager(Manager*);
extern bool32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY);
extern u32 CheckIsDungeon(void);
extern u32 GetTileTypeByEntity(Entity*);
// Unidentified
extern u32 sub_0806ED78(Entity*);
extern void sub_0806920C(Entity*);
extern u32 sub_0805ACC0(Entity*);
extern u32 sub_0801E99C(Entity*);
extern void sub_0806924C(Entity*);
extern Entity* sub_080873AC(Entity*, u32, u32);
extern void sub_08078778(Entity*);
extern void sub_080787A8(Entity*, u32);
@ -78,7 +56,6 @@ extern void sub_0806F118(Entity*);
extern void sub_080791D0();
extern void sub_0805EC9C();
extern void sub_0805EC60();
extern void sub_080873D0();
extern u32 sub_080045D4(s16, s16, u32, u32);
extern void sub_0806F69C(Entity*);
extern void sub_0805E3A0(void*, u32);
@ -91,16 +68,11 @@ extern void sub_0807000C(Entity*);
extern void sub_0805E47C(Entity*);
extern void sub_0805E584(Entity*);
extern void sub_08068BEC(Entity*, u32);
extern void sub_08078778(Entity*);
extern s32 sub_0806ED9C(Entity*, u32, u32);
extern s32 sub_0806F078(Entity*, s32);
extern void sub_0801D2B4(Entity*, u32);
extern void sub_0806FD3C(Entity*);
extern u32 sub_0801E99C(Entity*);
extern void sub_0806F118(Entity*);
extern void sub_0805ED14(u32*);
extern void sub_080A7C18(u32, u32, u32);
extern void sub_08068BEC(Entity*, u32);
extern void sub_0804AA30(Entity*, void (*const funcs[])(Entity*));
extern Entity* sub_0804A9FC(Entity*, u32);
extern void sub_0804A720(Entity*);
@ -110,7 +82,7 @@ extern u32 sub_08049FDC(Entity*, u32);
extern u32 sub_080041A0(Entity*, Entity*, u32, u32);
extern u32 sub_08049EE4(Entity*);
extern Entity* sub_0804A98C(Entity*, u8, u8);
extern u32 sub_080544DC(u32);
extern u32 GetBottleContaining(u32);
extern void sub_08077E54(Entity*);
extern void sub_080042BA(Entity*, u32);
extern void sub_08077F24(ItemBehavior*, u32);
@ -147,7 +119,7 @@ extern u32 sub_08060354(void);
extern void sub_08057E64(void);
extern void sub_0809F814(u32);
extern void sub_080300E8(void);
extern void sub_0801DA90(u32);
extern void DispReset(u32);
extern void sub_08058D34(void);
extern void sub_0807AABC(Entity*);
extern void sub_08078A90(u32);
@ -155,8 +127,6 @@ extern void sub_080530C8(void);
extern void sub_0805B4D0(u32);
extern void sub_0804D0B4(void);
extern void sub_0805308C(u32);
extern void sub_0805AF60();
extern void sub_0805D3C8(u32);
extern void sub_080534AC();
extern void sub_0807BA8C(u32, u32);
extern void sub_0804D9B0();
@ -170,7 +140,6 @@ extern void sub_08054564();
extern void sub_0801DD58(u32, u32);
extern void sub_0804ED18();
extern void sub_080AF2E4(void);
extern void sub_0805ADD8(u32);
extern void sub_0804F578(void);
extern void sub_08059994(void);
extern s32 sub_0801CFA8(u32);
@ -262,7 +231,6 @@ u32 sub_0806FCB8(Entity*, u32, u32, u32);
extern Entity* sub_080A7EE0(u32);
extern void sub_080A1D70(Entity*, u32);
extern void sub_0806F62C(Entity*, u32, u32);
extern u32 sub_08079F8C(void);
extern void sub_080A1ED0(u32, u32, u32);
extern u32 sub_0806F5B0(u32);
extern void sub_0801DFB4(Entity*, u32, u32, u32);
@ -288,7 +256,6 @@ extern void sub_080791BC9();
extern void sub_080791BC();
extern void sub_08056360();
extern u32 sub_080542AC(u32);
extern void sub_0807A108();
extern u32 sub_08079FC4(u32);
extern void sub_0800455E(Entity*);
extern void sub_08008790(Entity*, u32);

6
include/game.h Normal file
View File

@ -0,0 +1,6 @@
#ifndef GAME_H
#define GAME_H
u32 CheckIsDungeon(void);
#endif // GAME_H

View File

@ -1,16 +1,16 @@
#ifndef GUARD_GBA_MACRO_H
#define GUARD_GBA_MACRO_H
#define CPU_FILL(value, dest, size, bit) \
{ \
vu##bit tmp = (vu##bit)(value); \
CpuSet((void*)&tmp, dest, CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size) / (bit / 8) & 0x1FFFFF)); \
#define CPU_FILL(value, dest, size, bit) \
{ \
vu##bit tmp = (vu##bit)(value); \
CpuSet((void*)&tmp, dest, CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size) / ((bit) / 8) & 0x1FFFFF)); \
}
#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16)
#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32)
#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size) / (bit / 8) & 0x1FFFFF))
#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size) / ((bit) / 8) & 0x1FFFFF))
#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
@ -42,7 +42,7 @@
vu##bit tmp = (vu##bit)(value); \
DmaSet(dmaNum, &tmp, dest, \
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 | \
((size) / (bit / 8))); \
((size) / ((bit) / 8))); \
}
#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16)
@ -65,7 +65,7 @@
#define DMA_COPY(dmaNum, src, dest, size, bit) \
DmaSet(dmaNum, src, dest, \
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 | ((size) / (bit / 8)))
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 | ((size) / ((bit) / 8)))
#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
@ -112,7 +112,7 @@
#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
{ \
void* _dest = (void*)dest; \
void* _dest = (void*)(dest); \
u32 _size = size; \
while (1) { \
DmaFill##bit(dmaNum, value, _dest, (block)); \
@ -149,7 +149,7 @@
#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
{ \
void* _dest = (void*)dest; \
void* _dest = (void*)(dest); \
u32 _size = size; \
DmaFill##bit(dmaNum, value, _dest, _size); \
}
@ -180,7 +180,7 @@
\
imeTemp = REG_IME; \
REG_IME = 0; \
REG_IE |= flags; \
REG_IE |= (flags); \
REG_IME = imeTemp; \
}

View File

@ -31,9 +31,9 @@
#define SWAP(a, b, temp) \
{ \
temp = a; \
a = b; \
b = temp; \
(temp) = a; \
(a) = b; \
(b) = temp; \
}
// useful math macros
@ -47,25 +47,25 @@
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
#define BOOLCAST(x) ((-x | x) >> 31)
#define BOOLCAST(x) ((-(x) | (x)) >> 31)
#define static_assert(cond) extern char assertion[(cond) ? 1 : -1]
#if NON_MATCHING
#define asmfunc(prologue, path)
#define ASM_FUNC(path, decl)
#else
#define asmfunc(prologue, path) \
NAKED prologue { \
#define ASM_FUNC(path, decl) \
NAKED decl { \
asm(".include " #path); \
}
#endif
#if NON_MATCHING
#define NONMATCH(prologue, path) prologue
#define NONMATCH(path, decl) decl
#define END_NONMATCH
#else
#define NONMATCH(path, prologue) \
NAKED prologue { \
asm(".include " #path); \
#define NONMATCH(path, decl) \
NAKED decl { \
asm(".include " #path); \
if (0)
#define END_NONMATCH }
#endif

View File

@ -3,23 +3,9 @@
#include "screen.h"
extern u32 __modsi3(u32, u32);
extern void InitializeAnimation(Entity*, u32);
extern void GreatFairy_InitializeAnimation(Entity*);
extern u32 CheckRoomFlag();
extern Entity* GreatFairy_CreateForm(Entity*, u32, u32);
extern void PositionRelative();
extern void CopyPosition();
extern void DoFade();
extern void SoundReq();
extern void GetNextFrame();
extern void sub_0805EC9C();
extern void sub_0805EC60();
extern void sub_080873D0();
extern void DeleteEntity();
extern void sub_0806F69C();
extern Entity* FindEntityInListBySubtype(u32, u32, u32);
extern void sub_080791D0();
void GreatFairy_InitializeAnimation(Entity*);
Entity* GreatFairy_CreateForm(Entity*, u32, u32);
void sub_080873D0();
extern void (*const GreatFairy_Main[])(Entity*);
extern void (*const GreatFairy_Behaviors[])(Entity*);
extern void (*const GreatFairy_WingsBehaviors[])(Entity*);
@ -35,15 +21,9 @@ extern void (*const GreatFairy_Form2Behaviors[])(Entity*);
extern void (*const gUnk_081207A4[])(Entity*);
extern u32 gUnk_0810C2E4;
extern RoomControls gRoomControls;
extern Entity gPlayerEntity;
extern const s16 GreatFairy_RippleOffsets[10];
extern u32 gUnk_02034350;
extern RoomVars gRoomVars;
extern Screen gScreen;
extern struct_02033280 gActiveScriptInfo;
extern u8 gUnk_0812079C[8];
extern s16 gSineTable[];
extern s8 gUnk_081207AC[];
#endif

View File

@ -7,36 +7,19 @@
extern void DebugItem(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Sword(ItemBehavior*, u32);
extern void Bomb(ItemBehavior*, u32);
extern void Bomb(ItemBehavior*, u32);
extern void Bow(ItemBehavior*, u32);
extern void Bow(ItemBehavior*, u32);
extern void sub_08075D14(ItemBehavior*, u32);
extern void sub_08075D14(ItemBehavior*, u32);
extern void Shield(ItemBehavior*, u32);
extern void Shield(ItemBehavior*, u32);
extern void Lantern(ItemBehavior*, u32);
extern void Lantern(ItemBehavior*, u32);
extern void GustJar(ItemBehavior*, u32);
extern void PacciCane(ItemBehavior*, u32);
extern void MoleMitts(ItemBehavior*, u32);
extern void RocsCape(ItemBehavior*, u32);
extern void sub_08076800(ItemBehavior*, u32);
extern void DebugItem(ItemBehavior*, u32);
extern void Ocarina(ItemBehavior*, u32);
extern void DebugItem(ItemBehavior*, u32);
extern void DebugItem(ItemBehavior*, u32);
extern void DebugItem(ItemBehavior*, u32);
extern void TryPickupObject(ItemBehavior*, u32);
extern void JarEmpty(ItemBehavior*, u32);
extern void JarEmpty(ItemBehavior*, u32);
extern void JarEmpty(ItemBehavior*, u32);
extern void JarEmpty(ItemBehavior*, u32);
/* On hold until naming conflicts are resolved */
/*

View File

@ -77,18 +77,13 @@ static_assert(sizeof(UI) == 0x3b4);
extern Main gMain;
extern UI gUnk_02032EC0;
void InitScreen();
void InitScreen(u32 screen);
extern void InitSound(void);
extern void sub_080560B8(void);
extern void sub_08056208(void);
extern void sub_0804FFE4(void);
extern void MessageInitialize(void);
extern void sub_080ADD30(void);
extern void InitScreen(u32);
extern void PrepNextFrame(void);
extern void ReadKeyInput(void);
extern void DoSoftReset(void);
extern void sub_08056260(void);
extern void VBlankIntrWait();

View File

@ -42,10 +42,6 @@ extern void SittingPerson_Head(Entity*);
extern void SittingPerson_Fusion(Entity*);
extern void Pina(Entity*);
extern void Pina_Fusion(Entity*);
extern void Guard(Entity*);
extern void Guard_Head(Entity*);
extern void Maid(Entity*);
extern void Maid_Head(Entity*);
extern void Din(Entity*);
extern void Din_Fusion(Entity*);
extern void Nayru(Entity*);

View File

@ -6,6 +6,41 @@
#include "global.h"
#include "entity.h"
enum {
PLAYER_INIT,
PLAYER_NORMAL,
PLAYER_DUMMY,
PLAYER_FALL,
PLAYER_JUMP,
PLAYER_PUSH,
PLAYER_BOUNCE,
PLAYER_08070E9C,
PLAYER_ITEMGET,
PLAYER_MINISH,
PLAYER_MINISHDIE,
PLAYER_08071DB8,
PLAYER_EMPTYBOTTLE,
PLAYER_FROZEN,
PLAYER_0807204C,
PLAYER_080720DC,
PLAYER_PULL,
PLAYER_LAVA,
PLAYER_WARP,
PLAYER_08072454,
PLAYER_DROWN,
PLAYER_USEPORTAL,
PLAYER_TALKEZLO,
PLAYER_ROOMTRANSITION,
PLAYER_ROLL,
PLAYER_080728AC,
PLAYER_INHOLE,
PLAYER_08072C9C,
PLAYER_08074C44,
PLAYER_08072F34,
PLAYER_USEENTRANCE,
PLAYER_PARACHUTE,
};
typedef struct {
/*0x00*/ u8 field_0x0[2];
/*0x02*/ u8 jumpStatus;
@ -17,12 +52,14 @@ typedef struct {
/*0x0a*/ u8 field_0xa;
/*0x0b*/ u8 keepFacing;
/*0x0c*/ u8 playerAction;
/*0x0d*/ u8 field_0xd[2];
/*0x0d*/ u8 field_0xd;
/*0x0e*/ u8 field_0xe;
/*0x0f*/ u8 hurtBlinkSpeed;
/*0x10*/ u8 field_0x10[4];
/*0x11*/ u8 field_0x14;
/*0x11*/ u8 field_0x15;
/*0x14*/ u16 field_0x16[2];
/*0x14*/ u16 startPosX;
/*0x16*/ u16 startPosY;
/*0x1a*/ u8 field_0x1a[2];
/*0x1c*/ u8 field_0x1c;
/*0x1d*/ u8 field_0x1d[5];

View File

@ -1,9 +0,0 @@
typedef struct {
u16 heldKeys;
u16 newKeys;
u16 unk4;
u8 unk6;
u8 unk7;
} Input;
extern Input gInput;

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