mirror of https://github.com/zeldaret/tmc.git
Merge pull request #680 from notyourav/f
BounceUpdate and other asm functions labeled
This commit is contained in:
commit
3771464496
|
@ -1,6 +1,21 @@
|
|||
.ifndef GUARD_ASM_MACROS_MAP_INC
|
||||
.set GUARD_ASM_MACROS_MAP_INC, 1
|
||||
|
||||
.set TOP_TILEDATA, gMapTop+0x4
|
||||
.set TOP_COLLISIONDATA, gMapTop+0x2004
|
||||
.set TOP_TILEDATACLONE, gMapTop+0x3004
|
||||
.set TOP_METATILETYPES, gMapTop+0x5004
|
||||
.set TOP_UNKDATA2, gMapTop+0x6004
|
||||
.set TOP_METATILES, gMapTop+0x7004
|
||||
.set TOP_UNKDATA3, gMapTop+0xb004
|
||||
.set BOTTOM_TILEDATA, gMapBottom+0x4
|
||||
.set BOTTOM_COLLISIONDATA, gMapBottom+0x2004
|
||||
.set BOTTOM_TILEDATACLONE, gMapBottom+0x3004
|
||||
.set BOTTOM_METATILETYPES, gMapBottom+0x5004
|
||||
.set BOTTOM_UNKDATA2, gMapBottom+0x6004
|
||||
.set BOTTOM_METATILES, gMapBottom+0x7004
|
||||
.set BOTTOM_UNKDATA3, gMapBottom+0xb004
|
||||
|
||||
.macro room_header map_x, map_y, pixel_width, pixel_height, tileset_id
|
||||
.2byte (\map_x) << 4
|
||||
.2byte (\map_y) << 4
|
||||
|
|
|
@ -67,7 +67,7 @@ sub_0800445C: @ 0x0800445C
|
|||
ldr r5, _080044D8 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl sub_08004484
|
||||
bl CalcCollisionStaticEntity
|
||||
cmp r0, #0
|
||||
beq _08004482
|
||||
ldrb r0, [r5, #0xc]
|
||||
|
@ -80,8 +80,8 @@ _08004480:
|
|||
_08004482:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_08004484
|
||||
sub_08004484: @ 0x08004484
|
||||
thumb_func_start CalcCollisionStaticEntity
|
||||
CalcCollisionStaticEntity: @ 0x08004484
|
||||
ldr r2, _080044DC @ =ram_sub_080B227C
|
||||
bx r2
|
||||
|
||||
|
@ -138,30 +138,34 @@ _080044E0: .4byte gUnk_02024048
|
|||
_080044E4: .4byte gUnk_02021F20
|
||||
_080044E8: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080044EC
|
||||
sub_080044EC: @ 0x080044EC
|
||||
// BounceUpdate
|
||||
// assumes initial velocity is set
|
||||
// r0: entity*
|
||||
// r1: acceleration
|
||||
thumb_func_start BounceUpdate
|
||||
BounceUpdate: @ 0x080044EC
|
||||
ldr r2, [r0, #0x34]
|
||||
ldr r3, [r0, #0x20]
|
||||
subs r2, r2, r3
|
||||
bpl _080044FE
|
||||
str r2, [r0, #0x34]
|
||||
subs r3, r3, r1
|
||||
str r3, [r0, #0x20]
|
||||
movs r0, #2
|
||||
subs r2, r3
|
||||
bpl grounded // if z is positive, entity is grounded
|
||||
str r2, [r0, #0x34] // entity.z = entity.z - entity.zVelocity
|
||||
subs r3, r1
|
||||
str r3, [r0, #0x20] // entity.zVelocity = entity.zVelocity - acceleration
|
||||
movs r0, #2 // return 2
|
||||
bx lr
|
||||
_080044FE:
|
||||
grounded:
|
||||
movs r2, #1
|
||||
str r2, [r0, #0x34]
|
||||
subs r3, r3, r1
|
||||
rsbs r3, r3, #0
|
||||
lsrs r3, r3, #1
|
||||
str r2, [r0, #0x34] // entity.z = 1 (note: player cant do certain actions at z!=0)
|
||||
subs r3, r1
|
||||
negs r3, r3
|
||||
lsrs r3, #1
|
||||
lsrs r1, r3, #2
|
||||
adds r3, r3, r1
|
||||
adds r3, r1 // calc next bounce velocity
|
||||
lsrs r1, r3, #0xc
|
||||
cmp r1, #0xc
|
||||
bhs _08004516
|
||||
movs r2, #0
|
||||
movs r3, #0
|
||||
bhs _08004516 // return 1 if bouncing
|
||||
movs r2, #0 // return 0 if not bouncing
|
||||
movs r3, #0 // set velocity to 0
|
||||
_08004516:
|
||||
str r3, [r0, #0x20]
|
||||
adds r0, r2, #0
|
||||
|
@ -170,7 +174,7 @@ _08004516:
|
|||
thumb_func_start sub_0800451C
|
||||
sub_0800451C: @ 0x0800451C
|
||||
push {r0, lr}
|
||||
bl GetTileUnderEntity
|
||||
bl GetActTile
|
||||
adds r1, r0, #0
|
||||
pop {r0, r3}
|
||||
mov lr, r3
|
||||
|
|
|
@ -86,7 +86,7 @@ arm_sub_080B1A0C: @ 0x080B1A0C
|
|||
ldrb r2, [r0, #0x38]
|
||||
mov r0, r3
|
||||
b arm_GetTileTypeByPos
|
||||
arm_GetTileTypeByEntity:
|
||||
arm_GetTileTypeByEntity: // GetCell
|
||||
ldrb r2, [r0, #0x38]
|
||||
ldrh r1, [r0, #0x32]
|
||||
ldrh r0, [r0, #0x2e]
|
||||
|
@ -129,7 +129,7 @@ arm_GetRelativeCollisionTile: @ 0x080B1A8C
|
|||
ldrb r2, [r0, #0x38]
|
||||
mov r0, r3
|
||||
b arm_sub_080B1AB4
|
||||
arm_GetTileUnderEntity:
|
||||
arm_GetActTile: // GetCellAct
|
||||
ldrb r2, [r0, #0x38]
|
||||
ldrh r1, [r0, #0x32]
|
||||
ldrh r0, [r0, #0x2e]
|
||||
|
@ -148,42 +148,46 @@ arm_sub_080B1AD8:
|
|||
add r0, r0, r1, lsl #6
|
||||
mov r1, r2
|
||||
arm_sub_080B1AE0:
|
||||
ldr r2, _080B1C24 @ =gUnk_08000278
|
||||
ldr r2, _080B1C24 @ =gUnkDataPtrs
|
||||
ldr r2, [r2, r1, lsl #2]
|
||||
ldrb r0, [r2, r0]
|
||||
bx lr
|
||||
|
||||
arm_func_start arm_sub_080B1AF0
|
||||
arm_sub_080B1AF0: @ 0x080B1AF0
|
||||
ldrh r3, [r0, #0x2e]
|
||||
@ r0 = entity*
|
||||
@ r1 = x
|
||||
@ r2 = y
|
||||
|
||||
ldrh r3, [r0, #0x2e] @ ent.x + x
|
||||
add r3, r3, r1
|
||||
ldrh r1, [r0, #0x32]
|
||||
ldrh r1, [r0, #0x32] @ ent.y + y
|
||||
add r1, r1, r2
|
||||
ldrb r2, [r0, #0x38]
|
||||
ldrb r2, [r0, #0x38] @ ent.layer
|
||||
mov r0, r3
|
||||
b arm_sub_080B1B18
|
||||
arm_sub_080B1B0C:
|
||||
ldrb r2, [r0, #0x38]
|
||||
ldrh r1, [r0, #0x32]
|
||||
ldrh r0, [r0, #0x2e]
|
||||
arm_sub_080B1B0C: // GetCellAtt
|
||||
ldrb r2, [r0, #0x38] @ ent.layer
|
||||
ldrh r1, [r0, #0x32] @ ent.y
|
||||
ldrh r0, [r0, #0x2e] @ ent.x
|
||||
arm_sub_080B1B18:
|
||||
ldr ip, _080B1C28 @ =gRoomControls
|
||||
ldrh r3, [ip, #6]
|
||||
sub r0, r0, r3
|
||||
sub r0, r0, r3 @ ent.x - gRoomControls.origin_x
|
||||
ldrh r3, [ip, #8]
|
||||
sub r1, r1, r3
|
||||
sub r1, r1, r3 @ ent.y - gRoomControls.origin_y
|
||||
arm_sub_080B1B2C:
|
||||
lsl r0, r0, #0x16
|
||||
lsr r0, r0, #0x1a
|
||||
lsr r0, r0, #0x1a @ /= 16
|
||||
lsl r1, r1, #0x16
|
||||
lsr r1, r1, #0x1a
|
||||
lsr r1, r1, #0x1a @ /= 16
|
||||
arm_sub_080B1B3C:
|
||||
add r0, r0, r1, lsl #6
|
||||
add r0, r0, r1, lsl #6 @ convert coords to tile index
|
||||
mov r1, r2
|
||||
arm_sub_080B1B44:
|
||||
ldr r2, _080B1C2C @ =gUnk_08000248
|
||||
ldr r1, [r2, r1, lsl #2]
|
||||
ldrb r0, [r1, r0]
|
||||
ldrb r0, [r1, r0] @ load collision tile at my location
|
||||
bx lr
|
||||
|
||||
arm_func_start arm_sub_080B1B54
|
||||
|
@ -242,7 +246,7 @@ sub_080B1BCC: @ 0x080B1BCC
|
|||
and r1, r1, #0x3f0
|
||||
and r2, r2, #0x3f0
|
||||
add r1, r1, r2, lsl #6
|
||||
ldr r2, _080B1C50 @ =gUnk_08000278
|
||||
ldr r2, _080B1C50 @ =gUnkDataPtrs
|
||||
ldrb r3, [r0, #0x38]
|
||||
ldr r2, [r2, r3, lsl #2]
|
||||
ldrb r0, [r2, r1, lsr #4]
|
||||
|
@ -253,7 +257,7 @@ _080B1C14: .4byte gUnk_08000258
|
|||
_080B1C18: .4byte gRoomControls
|
||||
_080B1C1C: .4byte gUnk_08000228
|
||||
_080B1C20: .4byte gRoomControls
|
||||
_080B1C24: .4byte gUnk_08000278
|
||||
_080B1C24: .4byte gUnkDataPtrs
|
||||
_080B1C28: .4byte gRoomControls
|
||||
_080B1C2C: .4byte gUnk_08000248
|
||||
_080B1C30: .4byte gUnk_080B37A0
|
||||
|
@ -264,7 +268,7 @@ _080B1C40: .4byte gUnk_080B7A3E
|
|||
_080B1C44: .4byte gUnk_08000360
|
||||
_080B1C48: .4byte gUnk_080B7A3E
|
||||
_080B1C4C: .4byte gRoomControls
|
||||
_080B1C50: .4byte gUnk_08000278
|
||||
_080B1C50: .4byte gUnkDataPtrs
|
||||
|
||||
arm_func_start UpdateCollision
|
||||
UpdateCollision: @ 0x080B1C54
|
||||
|
@ -424,15 +428,15 @@ _080B1E74:
|
|||
mov ip, #0
|
||||
bl arm_CalcCollisionDirection
|
||||
mov r6, r0
|
||||
ldrb r1, [r5, #0x3f]
|
||||
ldrb r1, [r5, #0x3f] // hitType
|
||||
mov r0, #0x22
|
||||
mul r1, r0, r1
|
||||
ldrb r0, [r4, #0x40]
|
||||
ldrb r0, [r4, #0x40] // hurtType
|
||||
add r0, r0, r1
|
||||
mov r1, #0xc
|
||||
mul r2, r0, r1
|
||||
ldr r1, _080B2014 @ =gCollisionMtx
|
||||
add r3, r2, r1
|
||||
add r3, r2, r1 // gCollisionMtx + 12 * (34 * hurtType + hurtType)
|
||||
mov r1, #0
|
||||
ldrb r0, [r3]
|
||||
cmp r0, #0xff
|
||||
|
@ -742,29 +746,30 @@ _080B2270: .4byte gUpdateContext
|
|||
_080B2274: .4byte gUnk_080026A4
|
||||
_080B2278: .4byte gUpdateContext
|
||||
|
||||
// calculating knockback?
|
||||
arm_func_start arm_sub_080B227C
|
||||
arm_sub_080B227C: @ 0x080B227C
|
||||
push {r4, r5, r6, r7, r8, lr}
|
||||
ldr r2, [r0, #0x48]
|
||||
push {r4-r8, lr}
|
||||
ldr r2, [r0, #0x48] // tgt.hitbox
|
||||
cmp r2, #0
|
||||
beq _080B236C
|
||||
ldr r3, [r1, #0x48]
|
||||
beq ret_false
|
||||
ldr r3, [r1, #0x48] // org.hitbox
|
||||
cmp r3, #0
|
||||
beq _080B236C
|
||||
beq ret_false
|
||||
ldrh r4, [r1, #0x2e]
|
||||
ldrsb r5, [r3]
|
||||
add r4, r4, r5
|
||||
ldrh r5, [r0, #0x2e]
|
||||
sub r4, r4, r5
|
||||
ldrsb r5, [r2]
|
||||
sub r4, r4, r5
|
||||
sub r4, r4, r5 // temp = (tgt.x + tgt.hitbox.x) - (org.x + org.hitbox.x)
|
||||
ldrb r5, [r2, #6]
|
||||
ldrb r6, [r3, #6]
|
||||
add r5, r5, r6
|
||||
add r6, r4, r5
|
||||
add r6, r4, r5 // temp = temp + (tgt.hitbox.width + org.hitbox.width)
|
||||
lsl r7, r5, #1
|
||||
cmp r7, r6
|
||||
blo _080B236C
|
||||
blo ret_false // not colliding
|
||||
cmp r4, #0
|
||||
movpl ip, #8
|
||||
movmi ip, #0x18
|
||||
|
@ -783,7 +788,7 @@ arm_sub_080B227C: @ 0x080B227C
|
|||
add r5, r4, r3
|
||||
lsl r6, r3, #1
|
||||
cmp r6, r5
|
||||
blo _080B236C
|
||||
blo ret_false
|
||||
cmp r4, #0
|
||||
movpl r2, #0x10
|
||||
movmi r2, #0
|
||||
|
@ -793,7 +798,7 @@ arm_sub_080B227C: @ 0x080B227C
|
|||
movhs r7, r8
|
||||
movhs r2, ip
|
||||
cmp r7, #0
|
||||
beq _080B236C
|
||||
beq ret_false
|
||||
cmp r7, #5
|
||||
movhs r7, #4
|
||||
mov r0, r1
|
||||
|
@ -802,11 +807,11 @@ arm_sub_080B227C: @ 0x080B227C
|
|||
mov lr, pc
|
||||
bx r3
|
||||
_080B2360:
|
||||
pop {r4, r5, r6, r7, r8, lr}
|
||||
pop {r4-r8, lr}
|
||||
mov r0, #1
|
||||
bx lr
|
||||
_080B236C:
|
||||
pop {r4, r5, r6, r7, r8, lr}
|
||||
ret_false:
|
||||
pop {r4-r8, lr}
|
||||
mov r0, #0
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
|
|
@ -106,7 +106,7 @@ _08016A64:
|
|||
sub_08016A6C: @ 0x08016A6C
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetTileUnderEntity
|
||||
bl GetActTile
|
||||
add r1, pc, #0x38
|
||||
_08016A76:
|
||||
adds r1, #4
|
||||
|
|
|
@ -107,7 +107,7 @@ _080001CC: .4byte gMapBottom+0x6004
|
|||
thumb_func_start sub_080001D0
|
||||
sub_080001D0: @ 0x080001D0
|
||||
lsls r2, r2, #2
|
||||
ldr r3, _08000220 @ =gUnk_08000278
|
||||
ldr r3, _08000220 @ =gUnkDataPtrs
|
||||
ldr r3, [r3, r2]
|
||||
strb r0, [r3, r1]
|
||||
bx lr
|
||||
|
@ -135,37 +135,37 @@ _08000210: .4byte gUnk_080B7910
|
|||
_08000214: .4byte gUnk_080B79A7
|
||||
_08000218: .4byte gUnk_080B37A0
|
||||
_0800021C: .4byte gUnk_080B3E80
|
||||
_08000220: .4byte gUnk_08000278
|
||||
_08000220: .4byte gUnkDataPtrs
|
||||
_08000224: .4byte gUnk_08000228
|
||||
gUnk_08000228::
|
||||
.4byte gMapBottom+0x0004
|
||||
.4byte BOTTOM_TILEDATA
|
||||
gUnk_0800022C::
|
||||
.4byte gMapBottom+0x5004
|
||||
.4byte gMapBottom+0x0004
|
||||
.4byte gMapBottom+0x5004
|
||||
.4byte gMapTop+0x0004
|
||||
.4byte gMapTop+0x5004
|
||||
.4byte gMapBottom+0x0004
|
||||
.4byte gMapBottom+0x5004
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
.4byte BOTTOM_TILEDATA
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
.4byte TOP_TILEDATA
|
||||
.4byte TOP_METATILETYPES
|
||||
.4byte BOTTOM_TILEDATA
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
gUnk_08000248::
|
||||
.4byte gMapBottom+0x2004
|
||||
.4byte gMapBottom+0x2004
|
||||
.4byte gMapTop+0x2004
|
||||
.4byte gMapBottom+0x2004
|
||||
.4byte BOTTOM_COLLISIONDATA
|
||||
.4byte BOTTOM_COLLISIONDATA
|
||||
.4byte TOP_COLLISIONDATA
|
||||
.4byte BOTTOM_COLLISIONDATA
|
||||
gUnk_08000258::
|
||||
.4byte gMapBottom+0x3004
|
||||
.4byte gMapBottom+0x5004
|
||||
.4byte gMapBottom+0x3004
|
||||
.4byte gMapBottom+0x5004
|
||||
.4byte gMapTop+0x3004
|
||||
.4byte gMapTop+0x5004
|
||||
.4byte gMapBottom+0x3004
|
||||
.4byte gMapBottom+0x5004
|
||||
gUnk_08000278::
|
||||
.4byte gMapBottom+0xb004
|
||||
.4byte gMapBottom+0xb004
|
||||
.4byte gMapTop+0xb004
|
||||
.4byte gMapBottom+0xb004
|
||||
.4byte BOTTOM_TILEDATACLONE
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
.4byte BOTTOM_TILEDATACLONE
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
.4byte TOP_TILEDATACLONE
|
||||
.4byte TOP_METATILETYPES
|
||||
.4byte BOTTOM_TILEDATACLONE
|
||||
.4byte BOTTOM_METATILETYPES
|
||||
gUnkDataPtrs::
|
||||
.4byte BOTTOM_UNKDATA3
|
||||
.4byte BOTTOM_UNKDATA3
|
||||
.4byte TOP_UNKDATA3
|
||||
.4byte BOTTOM_UNKDATA3
|
||||
|
||||
@ call 0x80B19CC
|
||||
@ ========
|
||||
|
@ -277,9 +277,9 @@ GetRelativeCollisionTile: @ 0x080002B4
|
|||
@ return:
|
||||
@ ========
|
||||
@ Called every frame a pot is thrown, every frame the screen is sliding in a transition, and once when entering stairs.
|
||||
thumb_func_start GetTileUnderEntity
|
||||
GetTileUnderEntity: @ 0x080002B8
|
||||
ldr r3, _08000324 @ =ram_GetTileUnderEntity
|
||||
thumb_func_start GetActTile
|
||||
GetActTile: @ 0x080002B8
|
||||
ldr r3, _08000324 @ =ram_GetActTile
|
||||
bx r3
|
||||
|
||||
@ call 0x080B1AB4
|
||||
|
@ -362,8 +362,6 @@ sub_080B1B3C: @ 0x080002DC
|
|||
bx r3
|
||||
|
||||
@ call 0x080B1B44
|
||||
@ ========
|
||||
@ Unused? Doesn't seem to be called by anything in Ghidra.
|
||||
thumb_func_start sub_080B1B44
|
||||
sub_080B1B44: @ 0x080002E0
|
||||
ldr r3, _0800034C @ =ram_sub_080B1B44
|
||||
|
@ -413,7 +411,7 @@ _08000314: .4byte ram_sub_080B1A48
|
|||
_08000318: .4byte ram_sub_080B1A58
|
||||
_0800031C: .4byte ram_GetTileType
|
||||
_08000320: .4byte ram_GetRelativeCollisionTile
|
||||
_08000324: .4byte ram_GetTileUnderEntity
|
||||
_08000324: .4byte ram_GetActTile
|
||||
_08000328: .4byte ram_sub_080B1AB4
|
||||
_0800032C: .4byte ram_sub_080B1AC8
|
||||
_08000330: .4byte ram_sub_080B1AD8
|
||||
|
|
|
@ -20,11 +20,21 @@ extern void GenericKnockback(struct Entity_*);
|
|||
extern u32 GetFuserId(struct Entity_*);
|
||||
extern u32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY);
|
||||
extern u32 GravityUpdate(struct Entity_* entity, u32 gravity);
|
||||
enum {
|
||||
BOUNCE_DONE_ALL,
|
||||
BOUNCE_INIT_NEXT,
|
||||
BOUNCE_AIRBORNE,
|
||||
};
|
||||
u32 BounceUpdate(struct Entity_*, u32 acceleration);
|
||||
extern u32 CheckOnScreen(struct Entity_*);
|
||||
extern bool32 EntityInRectRadius(struct Entity_*, struct Entity_*, u32, u32);
|
||||
extern void UpdateAnimationVariableFrames(struct Entity_*, u32);
|
||||
extern u32 sub_080043E8(struct Entity_*);
|
||||
extern void sub_08004484(struct Entity_*, struct Entity_*);
|
||||
/**
|
||||
* Basic collision, only used between player and dazed enemies.
|
||||
* (Probablity leftover from Four Swords)
|
||||
*/
|
||||
extern void CalcCollisionStaticEntity(struct Entity_*, struct Entity_*);
|
||||
extern void ResetCollisionLayer(struct Entity_*);
|
||||
extern void sub_08004596(struct Entity_*, u32);
|
||||
extern u32 sub_080045B4(struct Entity_*, u32, u32);
|
||||
|
@ -41,7 +51,7 @@ extern u32 sub_080B1B44(u32, u32);
|
|||
extern u32 sub_080B1A48(u32, u32, u32);
|
||||
extern u32 sub_080B1B18(s32, s32, u32);
|
||||
extern u32 sub_080B1AE0(u16, u8);
|
||||
extern u32 GetTileUnderEntity(struct Entity_*);
|
||||
extern u32 GetActTile(struct Entity_*);
|
||||
extern u32 sub_0800445C(struct Entity_*);
|
||||
extern u32 sub_080B1AF0(struct Entity_*, s32, s32);
|
||||
extern u32 GetRelativeCollisionTile(struct Entity_*, u32, u32);
|
||||
|
|
|
@ -11,9 +11,9 @@ struct Entity_;
|
|||
typedef struct {
|
||||
u16 heldKeys; /**< Keys held since last frame. */
|
||||
u16 newKeys; /** Keys newly pressed this frame. */
|
||||
u16 unk4;
|
||||
u16 menuScrollKeys;
|
||||
u8 unk6;
|
||||
u8 unk7;
|
||||
u8 menuScrollTimer;
|
||||
} Input;
|
||||
extern Input gInput; /**< Input instance. */
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ bool32 sub_08049F84(Entity*, s32);
|
|||
Entity* sub_08049DF4(u32);
|
||||
u32 sub_0804A044(Entity*, Entity*, u32);
|
||||
s32 sub_080012DC(Entity*);
|
||||
u32 sub_080044EC(Entity*, u32);
|
||||
|
||||
void sub_0804AA1C(Entity*);
|
||||
bool32 sub_08049F1C(Entity*, Entity*, s32);
|
||||
bool32 PlayerInRange(Entity*, u32, s32);
|
||||
|
|
|
@ -69,7 +69,7 @@ extern void sub_080042D0(Entity*, u32, u16);
|
|||
extern void sub_080043A8(Entity*);
|
||||
extern u32 sub_0800445C(Entity*);
|
||||
extern void sub_080044AE(Entity*, u32, u32);
|
||||
extern u32 sub_080044EC(Entity*, u32);
|
||||
extern u32 BounceUpdate(Entity*, u32);
|
||||
extern void sub_0800451C(Entity*);
|
||||
extern void sub_08004542(Entity*);
|
||||
extern void sub_080085B0(Entity*);
|
||||
|
|
|
@ -18,11 +18,11 @@ typedef struct {
|
|||
u8 textWindowPosY;
|
||||
u16 textIndex;
|
||||
u16 unk2; // HI?
|
||||
u32 field_0xc;
|
||||
u32 rupees;
|
||||
u32 field_0x14;
|
||||
u32 field_0x18;
|
||||
u32 field_0x1c;
|
||||
u32 flags;
|
||||
u32 rupees; // item price, shells, minigame timer
|
||||
u32 field_0x14; // number of cuccos
|
||||
u32 field_0x18; // unused
|
||||
u32 field_0x1c; // unused
|
||||
} Message;
|
||||
extern Message gMessage;
|
||||
|
||||
|
|
|
@ -170,7 +170,7 @@ SECTIONS {
|
|||
. = 0x000057CC; ram_sub_080B1A58 = .;
|
||||
. = 0x000057D4; ram_GetTileType = .;
|
||||
. = 0x00005800; ram_GetRelativeCollisionTile = .;
|
||||
. = 0x0000581C; ram_GetTileUnderEntity = .;
|
||||
. = 0x0000581C; ram_GetActTile = .;
|
||||
. = 0x00005828; ram_sub_080B1AB4 = .;
|
||||
. = 0x0000583C; ram_sub_080B1AC8 = .;
|
||||
. = 0x0000584C; ram_sub_080B1AD8 = .;
|
||||
|
|
|
@ -580,7 +580,7 @@ CollisionResult sub_08017F40(Entity* org, Entity* tgt, u32 direction, ColSetting
|
|||
org->health = 0;
|
||||
}
|
||||
} else if (tgt->kind == ENEMY && org == &gPlayerEntity.base) {
|
||||
sub_08004484(tgt, org);
|
||||
CalcCollisionStaticEntity(tgt, org);
|
||||
}
|
||||
return RESULT_NO_COLLISION;
|
||||
}
|
||||
|
@ -670,14 +670,14 @@ CollisionResult sub_08018168(Entity* org, Entity* tgt, u32 direction, ColSetting
|
|||
org->health = 0;
|
||||
}
|
||||
} else if ((tgt->kind == ENEMY) && (org == &gPlayerEntity.base)) {
|
||||
sub_08004484(tgt, &gPlayerEntity.base);
|
||||
CalcCollisionStaticEntity(tgt, &gPlayerEntity.base);
|
||||
}
|
||||
return RESULT_NO_COLLISION;
|
||||
}
|
||||
|
||||
CollisionResult sub_08018228(Entity* org, Entity* tgt, u32 direction, ColSettings* settings) {
|
||||
if (org == &gPlayerEntity.base && PlayerCanBeMoved())
|
||||
sub_08004484(tgt, org);
|
||||
CalcCollisionStaticEntity(tgt, org);
|
||||
return RESULT_NO_COLLISION;
|
||||
}
|
||||
|
||||
|
@ -716,7 +716,7 @@ CollisionResult sub_080182A8(Entity* org, Entity* tgt, u32 direction, ColSetting
|
|||
CollisionResult CollisionDefault(Entity* org, Entity* tgt, u32 direction, ColSettings* settings) {
|
||||
u32 confused = 0;
|
||||
if (tgt->confusedTime && tgt->kind == ENEMY && org == &gPlayerEntity.base) {
|
||||
sub_08004484(tgt, org);
|
||||
CalcCollisionStaticEntity(tgt, org);
|
||||
confused = 1;
|
||||
}
|
||||
if ((org->kind == PLAYER_ITEM && org->id == PL_ITEM_SHIELD) &&
|
||||
|
|
12
src/common.c
12
src/common.c
|
@ -216,15 +216,15 @@ static void StoreKeyInput(Input* input, u32 keyInput) {
|
|||
u32 difference = keyInput & ~heldKeys;
|
||||
input->newKeys = difference;
|
||||
if (keyInput == heldKeys) {
|
||||
if (--input->unk7 == 0) {
|
||||
input->unk7 = 4;
|
||||
input->unk4 = keyInput;
|
||||
if (--input->menuScrollTimer == 0) {
|
||||
input->menuScrollTimer = 4;
|
||||
input->menuScrollKeys = keyInput;
|
||||
} else {
|
||||
input->unk4 = 0;
|
||||
input->menuScrollKeys = 0;
|
||||
}
|
||||
} else {
|
||||
input->unk7 = 20;
|
||||
input->unk4 = difference;
|
||||
input->menuScrollTimer = 20;
|
||||
input->menuScrollKeys = difference;
|
||||
}
|
||||
input->heldKeys = keyInput;
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ void sub_0805FA98(void) {
|
|||
MessageInitialize();
|
||||
break;
|
||||
default:
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_LEFT:
|
||||
iVar1 = -1;
|
||||
break;
|
||||
|
|
|
@ -528,7 +528,7 @@ void AcroBandit_Type1Action6(AcroBanditEntity* this) {
|
|||
void AcroBandit_Type1Action7(AcroBanditEntity* this) {
|
||||
ProcessMovement2(super);
|
||||
|
||||
if (sub_080044EC(super, 0x2000) == 0)
|
||||
if (BounceUpdate(super, Q_8_8(32.0)) == BOUNCE_DONE_ALL)
|
||||
super->action = 8;
|
||||
}
|
||||
|
||||
|
|
|
@ -120,7 +120,7 @@ void sub_080218CC(BeetleEntity* this) {
|
|||
GetNextFrame(super);
|
||||
if (super->frame & 1) {
|
||||
ProcessMovement2(super);
|
||||
if (sub_080044EC(super, 0x1c00) == 0)
|
||||
if (BounceUpdate(super, Q_8_8(28.0)) == BOUNCE_DONE_ALL)
|
||||
super->frameDuration = 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -250,7 +250,7 @@ void sub_0802CAF8(BobombEntity* this) {
|
|||
if (--super->timer == 0) {
|
||||
sub_0802CBC4(this);
|
||||
} else {
|
||||
if (this->unk_81 && sub_080044EC(super, 0x2800) == 1) {
|
||||
if (this->unk_81 && BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
|
||||
EnqueueSFX(SFX_PLACE_OBJ);
|
||||
}
|
||||
sub_0802CC18(this);
|
||||
|
|
|
@ -474,7 +474,7 @@ void sub_0802AEBC(BombPeahatEntity* this) {
|
|||
void sub_0802AED4(BombPeahatEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if (this->unk_81 < 2) {
|
||||
if (sub_080044EC(super, 0x2800) == 1) {
|
||||
if (BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
|
||||
this->unk_81++;
|
||||
}
|
||||
} else {
|
||||
|
@ -673,7 +673,7 @@ void sub_0802B1BC(BombPeahatEntity* this) {
|
|||
#endif
|
||||
|
||||
void sub_0802B204(BombPeahatEntity* this) {
|
||||
if (sub_080044EC(super, 0x2800) == 1) {
|
||||
if (BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
|
||||
Entity* entity = CreateEnemy(BOBOMB, 1);
|
||||
if (entity != NULL) {
|
||||
CopyPosition(super, entity);
|
||||
|
|
|
@ -715,7 +715,7 @@ void sub_0801FB68(ChuchuEntity* this) {
|
|||
}
|
||||
|
||||
u32 sub_0801FBD0(ChuchuEntity* this) {
|
||||
if (GetTileUnderEntity(super) == 0x10) {
|
||||
if (GetActTile(super) == 0x10) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
|
|
@ -175,7 +175,7 @@ void CloudPiranha_Action3(CloudPiranhaEntity* this) {
|
|||
void CloudPiranha_Action4(CloudPiranhaEntity* this) {
|
||||
Entity* effect;
|
||||
sub_080387F0(this);
|
||||
if (sub_080044EC(super, 0x1800) == 1) {
|
||||
if (BounceUpdate(super, Q_8_8(24.0)) == BOUNCE_INIT_NEXT) {
|
||||
super->action = 1;
|
||||
super->hitType = 0x72;
|
||||
super->timer = 1;
|
||||
|
|
|
@ -176,7 +176,7 @@ void sub_08038F44(CuccoAggrEntity* this) {
|
|||
super->direction = GetFacingDirection(&gPlayerEntity.base, super);
|
||||
sub_080390F8(this);
|
||||
ProcessMovement0(super);
|
||||
sub_080044EC(super, 0x1800);
|
||||
BounceUpdate(super, Q_8_8(24.0));
|
||||
GetNextFrame(super);
|
||||
sub_08039298(this);
|
||||
if (--this->unk_78 == 0) {
|
||||
|
|
|
@ -93,7 +93,7 @@ void sub_0802C334(FallingBoulderEntity* this) {
|
|||
GetNextFrame(super);
|
||||
this->unk_7e = COORD_TO_TILE(super);
|
||||
|
||||
if (sub_080044EC(super, this->unk_84) == 1) {
|
||||
if (BounceUpdate(super, this->unk_84) == BOUNCE_INIT_NEXT) {
|
||||
EnqueueSFX(0x14c);
|
||||
COLLISION_ON(super);
|
||||
this->unk_7a = 12;
|
||||
|
|
|
@ -224,7 +224,7 @@ void sub_0802BEBC(HelmasaurEntity* this) {
|
|||
super->direction ^= DirectionSouth;
|
||||
ProcessMovement2(super);
|
||||
super->direction ^= DirectionSouth;
|
||||
if (!sub_080044EC(super, Q_16_16(0.125))) {
|
||||
if (BounceUpdate(super, Q_16_16(0.125)) == BOUNCE_DONE_ALL) {
|
||||
sub_0802C1C0(this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -240,7 +240,7 @@ void Peahat_ChargeEnd(PeahatEntity* this) {
|
|||
void Peahat_Stunned(PeahatEntity* this) {
|
||||
switch (super->animationState) {
|
||||
default:
|
||||
if (sub_080044EC(super, 0x1800) == 0) {
|
||||
if (BounceUpdate(super, Q_8_8(24.0)) == BOUNCE_DONE_ALL) {
|
||||
super->action = 6;
|
||||
super->timer = 240;
|
||||
super->subtimer = 10;
|
||||
|
|
|
@ -187,16 +187,16 @@ void Rollobite_RolledUp(RollobiteEntity* this) {
|
|||
if ((super->frame & ANIM_DONE) == 0)
|
||||
GetNextFrame(super);
|
||||
|
||||
unk = sub_080044EC(super, 0x2800);
|
||||
unk = BounceUpdate(super, Q_8_8(40.0));
|
||||
|
||||
if (unk == 0) {
|
||||
if (unk == BOUNCE_DONE_ALL) {
|
||||
if (--super->timer == 0) {
|
||||
super->action = 5;
|
||||
InitializeAnimation(super, super->animationState + 12);
|
||||
}
|
||||
RegisterCarryEntity(super);
|
||||
} else {
|
||||
if (unk == 1)
|
||||
if (unk == BOUNCE_INIT_NEXT)
|
||||
EnqueueSFX(SFX_PLACE_OBJ);
|
||||
|
||||
if (!(super->direction & DIR_NOT_MOVING_CHECK))
|
||||
|
|
|
@ -208,7 +208,7 @@ void sub_08031600(RopeEntity* this) {
|
|||
|
||||
u32 sub_0803163C(RopeEntity* this) {
|
||||
u32 h;
|
||||
if (GetTileUnderEntity(super) == 0x13) {
|
||||
if (GetActTile(super) == 0x13) {
|
||||
h = this->unk_7a / 2;
|
||||
} else {
|
||||
h = this->unk_7a;
|
||||
|
|
|
@ -152,12 +152,12 @@ void sub_0802B880(Entity* this) {
|
|||
|
||||
void sub_0802B8B0(Entity* this) {
|
||||
ProcessMovement2(this);
|
||||
switch (sub_080044EC(this, 0x1800)) {
|
||||
case 0:
|
||||
switch (BounceUpdate(this, Q_8_8(24.0))) {
|
||||
case BOUNCE_DONE_ALL:
|
||||
this->action = 7;
|
||||
this->timer = 150;
|
||||
/* fallthrough */
|
||||
case 1:
|
||||
case BOUNCE_INIT_NEXT:
|
||||
EnqueueSFX(SFX_12B);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -147,7 +147,7 @@ void sub_0802F300(TektiteEntity* this) {
|
|||
temp = super->z.HALF.HI;
|
||||
rand = Random() & 0xf;
|
||||
|
||||
if (sub_080044EC(super, this->unk_80) == 1) {
|
||||
if (BounceUpdate(super, this->unk_80) == BOUNCE_INIT_NEXT) {
|
||||
super->action = 3;
|
||||
super->subAction = 0;
|
||||
if (super->type != 0) {
|
||||
|
@ -164,7 +164,7 @@ void sub_0802F300(TektiteEntity* this) {
|
|||
return;
|
||||
} else if (super->collisions != COL_NONE) {
|
||||
sub_0800417E(super, super->collisions);
|
||||
} else if ((GetTileUnderEntity(super) & 0xf0) == 0x50) {
|
||||
} else if ((GetActTile(super) & 0xf0) == 0x50) {
|
||||
super->direction = (super->direction + 0x10) & (0x3 | DirectionNorthWest);
|
||||
}
|
||||
|
||||
|
|
|
@ -129,7 +129,7 @@ void sub_08038048(TektiteGoldenEntity* this) {
|
|||
temp = super->z.HALF.HI;
|
||||
rand = Random() & 0xf;
|
||||
|
||||
if (sub_080044EC(super, 0x3000) == 1) {
|
||||
if (BounceUpdate(super, Q_8_8(48.0)) == BOUNCE_INIT_NEXT) {
|
||||
super->action = 3;
|
||||
super->subAction = 0;
|
||||
super->timer = 20;
|
||||
|
@ -137,7 +137,7 @@ void sub_08038048(TektiteGoldenEntity* this) {
|
|||
return;
|
||||
} else if (super->collisions != COL_NONE) {
|
||||
sub_0800417E(super, super->collisions);
|
||||
} else if ((GetTileUnderEntity(super) & 0xf0) == 0x50) {
|
||||
} else if ((GetActTile(super) & 0xf0) == 0x50) {
|
||||
super->direction = (super->direction + 0x10) & (0x3 | DirectionNorthWest);
|
||||
}
|
||||
|
||||
|
|
|
@ -288,7 +288,7 @@ void VaatiTransfiguredType0Action3(VaatiTransfiguredEntity* this) {
|
|||
|
||||
switch (this->unk_80) {
|
||||
case 0:
|
||||
uVar4 = sub_080044EC(super, 0x2800);
|
||||
uVar4 = BounceUpdate(super, Q_8_8(40.0));
|
||||
if (uVar4 != 1)
|
||||
break;
|
||||
this->unk_80 = 1;
|
||||
|
|
|
@ -1145,7 +1145,7 @@ void sub_080610B8(void) {
|
|||
default:
|
||||
uVar6 = 0;
|
||||
tmp4 = 0;
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_UP:
|
||||
tmp4 = -1;
|
||||
break;
|
||||
|
|
|
@ -66,14 +66,14 @@ void EnemyInteractionManager_Action1(EnemyInteractionManager* this) {
|
|||
for (i = 0; i < n; i++) {
|
||||
tmp = this->d.enemies[i];
|
||||
for (j = i + 1; j < super->timer; j++) {
|
||||
sub_08004484(tmp, this->d.enemies[j]);
|
||||
CalcCollisionStaticEntity(tmp, this->d.enemies[j]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < n; i++) {
|
||||
tmp = this->d.enemies[i];
|
||||
for (j = i + 1; j < super->timer; j++) {
|
||||
sub_08004484(this->d.enemies[j], tmp);
|
||||
CalcCollisionStaticEntity(this->d.enemies[j], tmp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -180,7 +180,7 @@ void FigurineMenu0_ViewFigurineAfterDrawing(void) {
|
|||
s32 t;
|
||||
|
||||
infoY = gFigurineMenu.unk1f;
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case B_BUTTON:
|
||||
case START_BUTTON:
|
||||
FigurineMenu_ExitMenu();
|
||||
|
@ -219,7 +219,7 @@ void FigurineMenu1_ViewAllFigurines(void) {
|
|||
|
||||
infoY = gFigurineMenu.unk1f;
|
||||
figurineIndex = gFigurineMenu.figure_idx;
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case B_BUTTON:
|
||||
case START_BUTTON:
|
||||
SetMenuType(3);
|
||||
|
|
|
@ -194,7 +194,7 @@ void KinstoneMenu_Type1(void) {
|
|||
return;
|
||||
}
|
||||
tmp3 = menu->unk28;
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_LEFT:
|
||||
case DPAD_UP:
|
||||
tmp3--;
|
||||
|
|
|
@ -404,7 +404,7 @@ void PauseMenu_ItemMenu_Update(void) {
|
|||
}
|
||||
break;
|
||||
default:
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_UP:
|
||||
menuSlot = entry->up;
|
||||
break;
|
||||
|
@ -710,7 +710,7 @@ void sub_080A56A0(void) {
|
|||
gMenu.field_0xc = gUnk_08128C00;
|
||||
ptr = &gUnk_08128C14[gMenu.field_0x3];
|
||||
uVar2 = 0xff;
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_UP:
|
||||
uVar2 = ptr->unk0;
|
||||
break;
|
||||
|
|
|
@ -408,7 +408,7 @@ u16 RunTextCommand(TextRender* this) {
|
|||
gMessage.unk = this->curToken.param;
|
||||
break;
|
||||
case 6:
|
||||
ptr = &gMessage.field_0xc;
|
||||
ptr = &gMessage.flags;
|
||||
tmp3 = this->curToken.param;
|
||||
tmp3 &= 0x1f;
|
||||
WriteBit(ptr, tmp3);
|
||||
|
|
|
@ -61,10 +61,10 @@ void sub_0806E964(PhonographEntity* this, ScriptExecutionContext* context) {
|
|||
sub_0806EABC(this);
|
||||
}
|
||||
|
||||
if (gInput.unk4 & (DPAD_UP | DPAD_DOWN)) {
|
||||
if (gInput.menuScrollKeys & (DPAD_UP | DPAD_DOWN)) {
|
||||
s32 val2, val3;
|
||||
s32 val = this->unk_68;
|
||||
if (gInput.unk4 & DPAD_UP) {
|
||||
if (gInput.menuScrollKeys & DPAD_UP) {
|
||||
val++;
|
||||
} else {
|
||||
val--;
|
||||
|
@ -147,8 +147,8 @@ void sub_0806E964(PhonographEntity* this, ScriptExecutionContext* context) {
|
|||
if (val > val2) {
|
||||
val = 1;
|
||||
}
|
||||
} else if (gInput.unk4 & (DPAD_UP | DPAD_DOWN)) {
|
||||
if (gInput.unk4 & DPAD_UP) {
|
||||
} else if (gInput.menuScrollKeys & (DPAD_UP | DPAD_DOWN)) {
|
||||
if (gInput.menuScrollKeys & DPAD_UP) {
|
||||
val++;
|
||||
} else {
|
||||
val--;
|
||||
|
|
|
@ -321,7 +321,7 @@ void CollideFollowers(void) {
|
|||
continue;
|
||||
if ((nextEnt->followerFlag & 1) == 0)
|
||||
continue;
|
||||
sub_08004484(currentEntity, nextEnt);
|
||||
CalcCollisionStaticEntity(currentEntity, nextEnt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -131,7 +131,7 @@ void Bird_Type1_Action1_Subaction0(BirdEntity* this) {
|
|||
void Bird_Type1_Action1_Subaction1(BirdEntity* this) {
|
||||
Entity* fx;
|
||||
|
||||
if (sub_080044EC(super, 0x1800) < 2) {
|
||||
if (BounceUpdate(super, Q_8_8(24.0)) < BOUNCE_AIRBORNE) {
|
||||
super->type = 2;
|
||||
super->action = 1;
|
||||
super->z.WORD = 0;
|
||||
|
|
|
@ -138,7 +138,7 @@ void Book_Action2(BookEntity* this) {
|
|||
void Book_Action3(BookEntity* this) {
|
||||
Entity* fx;
|
||||
|
||||
if (sub_080044EC(super, 0x2800) != 1) {
|
||||
if (BounceUpdate(super, Q_8_8(40.0)) != BOUNCE_INIT_NEXT) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -174,7 +174,7 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
|
|||
gUnk_0200AF00.rActionPlayerState = R_ACTION_NONE;
|
||||
}
|
||||
PositionRelative(&gPlayerEntity.base, super, 0, 0x10000);
|
||||
if (GetTileUnderEntity(super) == 0x19) {
|
||||
if (GetActTile(super) == 0x19) {
|
||||
RestorePrevTileEntity(0xdc, super->collisionLayer);
|
||||
sub_08096A78(this);
|
||||
}
|
||||
|
|
|
@ -331,7 +331,7 @@ void CutsceneMiscObject_Type5(CutsceneMiscObjectEntity* this) {
|
|||
super->zVelocity = 0;
|
||||
SetEntityPriority(super, PRIO_PLAYER_EVENT);
|
||||
InitializeAnimation(super, 0);
|
||||
if (GetTileUnderEntity(super) == 13) {
|
||||
if (GetActTile(super) == 13) {
|
||||
super->action = 3;
|
||||
}
|
||||
break;
|
||||
|
@ -550,7 +550,7 @@ void CutsceneMiscObject_Type11(CutsceneMiscObjectEntity* this) {
|
|||
InitAnimationForceUpdate(super, 0);
|
||||
}
|
||||
if (super->subAction != 0) {
|
||||
if ((u32)sub_080044EC(super, 0x1800) <= 1) {
|
||||
if ((u32)BounceUpdate(super, Q_8_8(24.0)) <= BOUNCE_INIT_NEXT) {
|
||||
super->subAction = 0;
|
||||
SetAffineInfo(super, 0x100, 0x100, 0xC000);
|
||||
} else {
|
||||
|
|
|
@ -259,9 +259,9 @@ void FigurineDevice_Action4(FigurineDeviceEntity* this) {
|
|||
tmp = 1;
|
||||
}
|
||||
#ifdef JP
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
#else
|
||||
switch (gInput.unk4 & 0xfffffeff) {
|
||||
switch (gInput.menuScrollKeys & ~R_BUTTON) {
|
||||
#endif
|
||||
case DPAD_UP:
|
||||
FigurineDevice_ChangeShellAmount(this, tmp);
|
||||
|
@ -274,7 +274,7 @@ void FigurineDevice_Action4(FigurineDeviceEntity* this) {
|
|||
sub_080882A8(this);
|
||||
}
|
||||
#else
|
||||
switch (gInput.unk4) {
|
||||
switch (gInput.menuScrollKeys) {
|
||||
case DPAD_UP:
|
||||
FigurineDevice_ChangeShellAmount(this, 1);
|
||||
break;
|
||||
|
|
|
@ -124,7 +124,7 @@ void GraveyardKey_Action2(Entity* this, const struct_gUnk_08123FB0* param_2) {
|
|||
u8 type;
|
||||
|
||||
LinearMoveUpdate(this);
|
||||
if (sub_080044EC(this, param_2->unk14) < 2) {
|
||||
if (BounceUpdate(this, param_2->unk14) < BOUNCE_AIRBORNE) {
|
||||
if (this->timer) {
|
||||
this->timer--;
|
||||
this->zVelocity = param_2->unk14 << 3;
|
||||
|
|
|
@ -436,7 +436,7 @@ u32 sub_080814C0(ItemOnGroundEntity* this) {
|
|||
|
||||
void sub_08081500(ItemOnGroundEntity* this) {
|
||||
if (this->unk_68 == 0) {
|
||||
u32 var0 = sub_080044EC(super, 0x2800);
|
||||
u32 var0 = BounceUpdate(super, Q_8_8(40.0));
|
||||
if (var0 == 0) {
|
||||
this->unk_68 = 1;
|
||||
} else {
|
||||
|
|
|
@ -163,7 +163,7 @@ void KeyStealingTakkuri_Type5_Init(KeyStealingTakkuriEntity* this) {
|
|||
|
||||
void KeyStealingTakkuri_Type5_Action1(KeyStealingTakkuriEntity* this) {
|
||||
LinearMoveUpdate(super);
|
||||
if (sub_080044EC(super, 0x2000) < 2) {
|
||||
if (BounceUpdate(super, Q_8_8(32.0)) < BOUNCE_AIRBORNE) {
|
||||
if (super->timer != 0) {
|
||||
super->timer--;
|
||||
super->zVelocity = Q_16_16(1.0);
|
||||
|
|
|
@ -386,7 +386,7 @@ void sub_08085B40(LilypadLargeEntity* this) {
|
|||
}
|
||||
} else {
|
||||
ResetCollisionLayer(super);
|
||||
if (GetTileUnderEntity(super) == 0xd) {
|
||||
if (GetActTile(super) == 0xd) {
|
||||
ResetCollisionLayer(&gPlayerEntity.base);
|
||||
LilypadLarge_Action4(this);
|
||||
super->direction = GetFacingDirection(&gPlayerEntity.base, super);
|
||||
|
@ -408,7 +408,7 @@ void sub_08085B40(LilypadLargeEntity* this) {
|
|||
super->timer |= 0x80;
|
||||
this->unk_70 = 0;
|
||||
this->unk_6c = 0;
|
||||
if (GetTileUnderEntity(super) == 0xd) {
|
||||
if (GetActTile(super) == 0xd) {
|
||||
super->action = 4;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ void Mask_Action2(MaskEntity* this) {
|
|||
|
||||
CreateRandomItemDrop(super, 3);
|
||||
} else {
|
||||
sub_080044EC(super, this->unk_78);
|
||||
BounceUpdate(super, this->unk_78);
|
||||
|
||||
if (super->z.HALF.HI == 0) {
|
||||
super->timer++;
|
||||
|
|
|
@ -199,7 +199,7 @@ void Minecart_Action3(MinecartEntity* this) {
|
|||
case 0x6d:
|
||||
case 0x6e:
|
||||
case 0x6f:
|
||||
if (uVar3 == GetTileUnderEntity(super)) {
|
||||
if (uVar3 == GetActTile(super)) {
|
||||
Minecart_Action4(this);
|
||||
gPlayerEntity.base.animationState = super->animationState << 1;
|
||||
return;
|
||||
|
@ -221,7 +221,7 @@ void Minecart_Action3(MinecartEntity* this) {
|
|||
void Minecart_Action4(MinecartEntity* this) {
|
||||
sub_08004168(super);
|
||||
CopyPosition(super, &gPlayerEntity.base);
|
||||
switch (GetTileUnderEntity(super)) {
|
||||
switch (GetActTile(super)) {
|
||||
case 0x67:
|
||||
if (super->direction == DirectionWest) {
|
||||
super->direction = DirectionNorth;
|
||||
|
|
|
@ -51,7 +51,7 @@ void ObjectA2_Action1(Entity* this) {
|
|||
LinearMoveUpdate(this);
|
||||
#ifndef EU
|
||||
if (gSaveHeader->language < 2) {
|
||||
if (sub_080044EC(this, 0x2000) < 2) {
|
||||
if (BounceUpdate(this, Q_8_8(32.0)) < BOUNCE_AIRBORNE) {
|
||||
this->z.WORD = 0;
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, 1);
|
||||
|
@ -61,15 +61,15 @@ void ObjectA2_Action1(Entity* this) {
|
|||
}
|
||||
} else {
|
||||
#endif
|
||||
switch (sub_080044EC(this, 0x2000)) {
|
||||
switch (BounceUpdate(this, Q_8_8(32.0))) {
|
||||
default:
|
||||
this->timer++;
|
||||
break;
|
||||
case 0:
|
||||
case BOUNCE_DONE_ALL:
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, 1);
|
||||
// fall through
|
||||
case 1:
|
||||
case BOUNCE_INIT_NEXT:
|
||||
this->timer = 0;
|
||||
sub_0809F448(this);
|
||||
SoundReq(SFX_186);
|
||||
|
|
|
@ -208,7 +208,7 @@ void sub_080970F4(ObjectOnPillarEntity* this) {
|
|||
bool32 sub_08097144(ObjectOnPillarEntity* this) {
|
||||
LinearMoveUpdate(super);
|
||||
sub_0800445C(super);
|
||||
if (GetTileUnderEntity(super) == 0x19) {
|
||||
if (GetActTile(super) == 0x19) {
|
||||
super->spriteOffsetY = 2;
|
||||
}
|
||||
if ((--this->unk_76 == 0) && sub_08097194(this) == FALSE) {
|
||||
|
|
|
@ -109,7 +109,7 @@ void PlayerClone_Action2(PlayerCloneEntity* this) {
|
|||
if (gPlayerEntity.base.iframes >= 1) {
|
||||
gPlayerState.chargeState.action = 1;
|
||||
} else {
|
||||
GetTileUnderEntity(super);
|
||||
GetActTile(super);
|
||||
sub_08084B1C(this);
|
||||
super->x.HALF.HI = gPlayerEntity.base.x.HALF.HI + this->unk78;
|
||||
super->y.HALF.HI = gPlayerEntity.base.y.HALF.HI + this->unk7a;
|
||||
|
|
|
@ -25,7 +25,7 @@ typedef struct {
|
|||
} PotEntity;
|
||||
|
||||
void Pot_Action5(PotEntity*);
|
||||
static void sub_08082850(PotEntity*, Entity*);
|
||||
static void BreakPot(PotEntity*, Entity*);
|
||||
void sub_08082608(PotEntity* this);
|
||||
void Pot_Init(PotEntity* this);
|
||||
void Pot_Action1(PotEntity* this);
|
||||
|
@ -128,13 +128,13 @@ void Pot_Action1(PotEntity* this) {
|
|||
DeleteThisEntity();
|
||||
break;
|
||||
default:
|
||||
if (GetTileUnderEntity(super) == 13) {
|
||||
if (GetActTile(super) == 13) {
|
||||
CreateFx(super, FX_FALL_DOWN, 0);
|
||||
} else if (tileType == 0x4005) {
|
||||
gPlayerState.lastSwordMove = SWORD_MOVE_BREAK_POT;
|
||||
SetTile((u16)this->unk_70, COORD_TO_TILE(super), super->collisionLayer);
|
||||
}
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
|
@ -181,7 +181,7 @@ void sub_0808259C(PotEntity* this) {
|
|||
CreateFx(super, FX_LAVA_SPLASH, 0);
|
||||
break;
|
||||
default:
|
||||
sub_08082850(this, &gPlayerEntity.base);
|
||||
BreakPot(this, &gPlayerEntity.base);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -227,7 +227,7 @@ void Pot_Action4(PotEntity* this) {
|
|||
switch (tileType) {
|
||||
case 0x71:
|
||||
case 0x72:
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
break;
|
||||
default:
|
||||
SetTile(0x4000, COORD_TO_TILE(super), super->collisionLayer);
|
||||
|
@ -268,7 +268,7 @@ void sub_08082778(PotEntity* this) {
|
|||
}
|
||||
|
||||
if ((gPlayerState.field_0x1c & 0xF) != 0x1 || (super->contactFlags & 0x7F) != 0x13) {
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
} else {
|
||||
sub_0806F3E4(super);
|
||||
}
|
||||
|
@ -276,7 +276,7 @@ void sub_08082778(PotEntity* this) {
|
|||
|
||||
void sub_080827F8(PotEntity* this) {
|
||||
if (gPlayerState.field_0x1c == 0) {
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -284,7 +284,7 @@ void nullsub_512(PotEntity* this) {
|
|||
}
|
||||
|
||||
void sub_08082818(PotEntity* this) {
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
}
|
||||
|
||||
void Pot_Action5(PotEntity* this) {
|
||||
|
@ -293,11 +293,11 @@ void Pot_Action5(PotEntity* this) {
|
|||
}
|
||||
|
||||
if (GravityUpdate(super, Q_8_8(32.0)) == 0) {
|
||||
sub_08082850(this, NULL);
|
||||
BreakPot(this, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_08082850(PotEntity* this, Entity* parent) {
|
||||
static void BreakPot(PotEntity* this, Entity* parent) {
|
||||
u32 parameter = sub_0808288C(super, super->type, this->unk_7d, super->type2);
|
||||
Entity* fxEntity = CreateFx(super, FX_POT_SHATTER, parameter);
|
||||
if (fxEntity) {
|
||||
|
|
|
@ -45,7 +45,7 @@ void Rupee_Action_1(Entity* this) {
|
|||
if (this->child->next == NULL) {
|
||||
this->action = 2;
|
||||
} else {
|
||||
if (sub_080044EC(this, 10240) == 0) {
|
||||
if (BounceUpdate(this, Q_8_8(40.0)) == BOUNCE_DONE_ALL) {
|
||||
this->action = 2;
|
||||
}
|
||||
ProcessMovement0(this);
|
||||
|
|
|
@ -1976,7 +1976,7 @@ static void PlayerRoomTransition(PlayerEntity* this) {
|
|||
static void sub_080724DC(PlayerEntity* this) {
|
||||
super->knockbackDuration = 0;
|
||||
DeleteClones();
|
||||
if (GetTileUnderEntity(super) != 0x29) {
|
||||
if (GetActTile(super) != 0x29) {
|
||||
if ((gPlayerState.remainingDiveTime == 0) && (gPlayerState.swim_state != 0)) {
|
||||
PlayerUpdateSwimming(super);
|
||||
}
|
||||
|
@ -2620,7 +2620,7 @@ static void PlayerUseStairs(PlayerEntity* this) {
|
|||
|
||||
static void sub_080732D0(PlayerEntity* this) {
|
||||
UpdateAnimationSingleFrame(super);
|
||||
if (GetTileUnderEntity(super) != 40) {
|
||||
if (GetActTile(super) != 40) {
|
||||
super->direction = DirectionNorth;
|
||||
LinearMoveUpdate(super);
|
||||
} else {
|
||||
|
@ -4107,7 +4107,7 @@ void sub_0807529C(PlayerEntity* this) {
|
|||
void sub_080752AC(PlayerEntity* this, ScriptExecutionContext* ctx) {
|
||||
LinearMoveUpdate(super);
|
||||
if (!ctx->unk_18) {
|
||||
if (GetTileUnderEntity(super) != 41) {
|
||||
if (GetActTile(super) != 41) {
|
||||
ctx->unk_18 = 1;
|
||||
ctx->unk_19 = 6;
|
||||
}
|
||||
|
|
|
@ -135,7 +135,7 @@ void PlayerItemHeldObject_SubAction2(PlayerItemHeldObjectEntity* this) {
|
|||
(child->base).x = super->x;
|
||||
(child->base).y = super->y;
|
||||
(child->base).z = super->z;
|
||||
tile = GetTileUnderEntity(super);
|
||||
tile = GetActTile(super);
|
||||
switch (tile) {
|
||||
case 0xd:
|
||||
case 0x10:
|
||||
|
|
|
@ -127,7 +127,7 @@ void PlayerItemPacciCaneProjectile_Action1(PlayerItemPacciCaneProjectileEntity*
|
|||
}
|
||||
if (sub_080B1BA4(COORD_TO_TILE(super), gPlayerEntity.base.collisionLayer, 0x80) == 0) {
|
||||
if (sub_080040D8(super, &gUnk_08003E44, super->x.HALF.HI, super->y.HALF.HI) == 0) {
|
||||
if (GetTileUnderEntity(super) == 0x19) {
|
||||
if (GetActTile(super) == 0x19) {
|
||||
super->action = 4;
|
||||
COLLISION_OFF(super);
|
||||
super->x.HALF.HI = (super->x.HALF.HI & 0xfff0) | 8;
|
||||
|
|
|
@ -2350,7 +2350,7 @@ bool32 sub_08079D48(void) {
|
|||
return TRUE;
|
||||
} else {
|
||||
if (!PlayerCheckNEastTile()) {
|
||||
if (!sub_08007DD6((u16)GetTileUnderEntity(&gPlayerEntity.base), gUnk_0811C268)) {
|
||||
if (!sub_08007DD6((u16)GetActTile(&gPlayerEntity.base), gUnk_0811C268)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -70,7 +70,7 @@ void BoneProjectile_Action3(Entity* this) {
|
|||
this->spriteSettings.draw ^= 1;
|
||||
LinearMoveUpdate(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_080044EC(this, 0x1800) == 0) {
|
||||
if (BounceUpdate(this, Q_8_8(24.0)) == BOUNCE_DONE_ALL) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -115,11 +115,11 @@ void DekuSeedProjectile_Action3(Entity* this) {
|
|||
void DekuSeedProjectile_Action4(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
ProcessMovement3(this);
|
||||
switch (sub_080044EC(this, 0x2800)) {
|
||||
case 0:
|
||||
switch (BounceUpdate(this, Q_8_8(40.0))) {
|
||||
case BOUNCE_DONE_ALL:
|
||||
DeleteThisEntity();
|
||||
return;
|
||||
case 1:
|
||||
case BOUNCE_INIT_NEXT:
|
||||
COLLISION_OFF(this);
|
||||
this->speed = 0x120;
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ void DirtBallProjectile_Action2(Entity* this) {
|
|||
FreeCarryEntity(entity);
|
||||
CopyPosition(this, entity);
|
||||
}
|
||||
if (sub_080044EC(this, 0x2800) != 1) {
|
||||
if (BounceUpdate(this, Q_8_8(40.0)) != BOUNCE_INIT_NEXT) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -66,11 +66,11 @@ void RockProjectile_Action2(Entity* this) {
|
|||
void RockProjectile_Action3(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
ProcessMovement3(this);
|
||||
switch (sub_080044EC(this, 0x2800)) {
|
||||
case 0:
|
||||
switch (BounceUpdate(this, Q_8_8(40.0))) {
|
||||
case BOUNCE_DONE_ALL:
|
||||
DeleteEntity(this);
|
||||
return;
|
||||
case 1:
|
||||
case BOUNCE_INIT_NEXT:
|
||||
COLLISION_OFF(this);
|
||||
this->speed = 0x120;
|
||||
if (sub_0800442E(this) != 0) {
|
||||
|
|
Loading…
Reference in New Issue