mirror of https://github.com/zeldaret/tmc.git
Decompile object81
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dd81c3a59c
commit
5eec991497
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@ -1,84 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Object81
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Object81: @ 0x08098C68
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push {lr}
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ldr r2, _08098C7C @ =gUnk_08123674
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08098C7C: .4byte gUnk_08123674
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thumb_func_start sub_08098C80
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sub_08098C80: @ 0x08098C80
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push {r4, r5, r6, lr}
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adds r4, r0, #0
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movs r0, #0
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movs r5, #1
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strb r5, [r4, #0xc]
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strb r0, [r4, #0xe]
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movs r0, #0x2e
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ldrsh r1, [r4, r0]
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ldr r2, _08098CC8 @ =gRoomControls
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ldrh r0, [r2, #6]
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subs r1, r1, r0
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asrs r1, r1, #4
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movs r3, #0x3f
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ands r1, r3
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movs r6, #0x32
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ldrsh r0, [r4, r6]
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ldrh r2, [r2, #8]
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subs r0, r0, r2
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asrs r0, r0, #4
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ands r0, r3
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lsls r0, r0, #6
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orrs r1, r0
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adds r0, r4, #0
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adds r0, #0x80
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strh r1, [r0]
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ldr r0, _08098CCC @ =gPlayerState
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ldr r0, [r0, #0x30]
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movs r1, #0x80
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ands r0, r1
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cmp r0, #0
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beq _08098CD0
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adds r1, r4, #0
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adds r1, #0x38
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movs r0, #2
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strb r0, [r1]
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b _08098CD6
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.align 2, 0
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_08098CC8: .4byte gRoomControls
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_08098CCC: .4byte gPlayerState
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_08098CD0:
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adds r0, r4, #0
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adds r0, #0x38
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strb r5, [r0]
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_08098CD6:
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adds r0, r4, #0
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bl UpdateSpriteForCollisionLayer
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adds r0, r4, #0
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adds r0, #0x80
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ldrh r1, [r0]
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subs r1, #0x40
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movs r0, #0x47
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movs r2, #1
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bl sub_08000148
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pop {r4, r5, r6, pc}
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.align 2, 0
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thumb_func_start nullsub_124
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nullsub_124: @ 0x08098CF0
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bx lr
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.align 2, 0
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@ -1,9 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08123674:: @ 08123674
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.4byte sub_08098C80
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.4byte nullsub_124
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@ -751,7 +751,7 @@ SECTIONS {
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src/object/object7E.o(.text);
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asm/object/picoBloom.o(.text);
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src/object/board.o(.text);
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asm/object/object81.o(.text);
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src/object/object81.o(.text);
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src/object/bigVortex.o(.text);
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src/object/bigPushableLever.o(.text);
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src/object/smallIceBlock.o(.text);
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@ -1496,7 +1496,7 @@ SECTIONS {
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data/const/object/picoBloom.o(.rodata);
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data/animations/object/picoBloom.o(.rodata);
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src/object/board.o(.rodata);
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data/const/object/object81.o(.rodata);
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src/object/object81.o(.rodata);
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data/const/object/bigVortex.o(.rodata);
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data/animations/object/bigVortex.o(.rodata);
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src/object/bigPushableLever.o(.rodata);
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@ -0,0 +1,39 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "player.h"
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#include "functions.h"
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#include "sound.h"
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typedef struct {
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Entity base;
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u8 filler[0x18];
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u16 tilePos;
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} Object81Entity;
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void Object81_Init(Object81Entity*);
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void Object81_Action1(Object81Entity*);
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void Object81(Entity* this) {
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static void (*const actionFuncs[])(Object81Entity*) = {
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Object81_Init,
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Object81_Action1,
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};
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actionFuncs[this->action]((Object81Entity*)this);
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}
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void Object81_Init(Object81Entity* this) {
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super->action = 1;
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super->actionDelay = 0;
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this->tilePos = COORD_TO_TILE(super);
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if (gPlayerState.flags & PL_MINISH) {
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super->collisionLayer = 2;
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} else {
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super->collisionLayer = 1;
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}
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UpdateSpriteForCollisionLayer(super);
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sub_08000148(0x47, this->tilePos - 0x40, 1);
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}
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void Object81_Action1(Object81Entity* this) {
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}
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