decomp vaati reborn npc

This commit is contained in:
Henny022p 2021-05-28 16:26:09 +02:00
parent a0af1ae46d
commit a1a8e0d1fc
8 changed files with 593 additions and 597 deletions

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@ -0,0 +1,216 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #3
bl CheckRoomFlag
cmp r0, #0
bne _0806B7CC
b _0806B968
_0806B7CC:
ldrb r0, [r5, #0xa]
cmp r0, #1
beq _0806B84C
cmp r0, #1
bgt _0806B7DC
cmp r0, #0
beq _0806B7E6
b _0806B93C
_0806B7DC:
cmp r0, #2
beq _0806B86C
cmp r0, #3
beq _0806B874
b _0806B93C
_0806B7E6:
ldrh r0, [r5, #0x32]
adds r0, #1
strh r0, [r5, #0x32]
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
movs r1, #0xff
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B82C
movs r0, #0x3b
movs r1, #3
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
bne _0806B80C
b _0806B968
_0806B80C:
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldr r0, _0806B828 @ =0x00001634
bl TextboxNoOverlapFollow
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
bl DeleteThisEntity
b _0806B968
.align 2, 0
_0806B828: .4byte 0x00001634
_0806B82C:
ldrb r0, [r5, #0xf]
subs r0, #1
strb r0, [r5, #0xf]
ands r0, r1
cmp r0, #0
beq _0806B83A
b _0806B95A
_0806B83A:
movs r0, #0x20
strb r0, [r5, #0xf]
ldr r0, _0806B848 @ =0x000001A9
bl SoundReq
b _0806B95A
.align 2, 0
_0806B848: .4byte 0x000001A9
_0806B84C:
adds r0, r5, #0
bl sub_0806B9BC
adds r4, r0, #0
cmp r4, #0
bne _0806B85C
bl DeleteThisEntity
_0806B85C:
movs r3, #0x84
lsls r3, r3, #0xe
adds r0, r4, #0
adds r1, r5, #0
movs r2, #0
bl PositionRelative
b _0806B95A
_0806B86C:
adds r0, r5, #0
bl sub_0806B96C
b _0806B95A
_0806B874:
ldrb r0, [r5, #0xd]
cmp r0, #1
beq _0806B8A2
cmp r0, #1
bgt _0806B884
cmp r0, #0
beq _0806B88E
b _0806B91E
_0806B884:
cmp r0, #2
beq _0806B8C4
cmp r0, #3
beq _0806B906
b _0806B91E
_0806B88E:
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B91E
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
b _0806B91E
_0806B8A2:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #2
strb r0, [r5, #0xd]
ldr r1, _0806B8C0 @ =0x0000013F
adds r0, r5, #0
bl sub_0801D2B4
b _0806B8FA
.align 2, 0
_0806B8C0: .4byte 0x0000013F
_0806B8C4:
adds r2, r5, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #0xef
ands r0, r1
strb r0, [r2]
ldrb r0, [r5, #0xe]
adds r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
beq _0806B91E
cmp r0, #0xa
bne _0806B91E
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
movs r0, #0xf4
bl EnqueueSFX
movs r0, #0
strb r0, [r5, #0xe]
_0806B8FA:
ldrb r1, [r5, #0xd]
subs r1, #1
adds r0, r5, #0
bl InitAnimationForceUpdate
b _0806B91E
_0806B906:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #0
bl SetRoomFlag
bl DeleteThisEntity
_0806B91E:
ldrb r0, [r5, #0xf]
subs r0, #1
strb r0, [r5, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B95A
movs r0, #0x20
strb r0, [r5, #0xf]
ldr r0, _0806B938 @ =0x000001A9
bl SoundReq
b _0806B95A
.align 2, 0
_0806B938: .4byte 0x000001A9
_0806B93C:
adds r0, r5, #0
bl sub_0806B9BC
adds r4, r0, #0
cmp r4, #0
bne _0806B94E
bl DeleteThisEntity
b _0806B968
_0806B94E:
ldrb r0, [r4, #0xd]
cmp r0, #0
beq _0806B968
ldrb r0, [r5, #0xa]
cmp r0, #4
beq _0806B962
_0806B95A:
adds r0, r5, #0
bl UpdateAnimationSingleFrame
b _0806B968
_0806B962:
adds r0, r5, #0
bl GetNextFrame
_0806B968:
pop {r4, r5, pc}
.align 2, 0
.syntax divided

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@ -1,451 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start VaatiReborn
VaatiReborn: @ 0x0806B664
push {lr}
ldr r2, _0806B678 @ =gUnk_08112F78
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0806B678: .4byte gUnk_08112F78
thumb_func_start sub_0806B67C
sub_0806B67C: @ 0x0806B67C
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r1, #0
movs r0, #1
strb r0, [r6, #0xc]
strb r1, [r6, #0xd]
strb r1, [r6, #0xe]
ldrb r0, [r6, #0xa]
cmp r0, #5
bls _0806B692
b _0806B7B8
_0806B692:
lsls r0, r0, #2
ldr r1, _0806B69C @ =_0806B6A0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0806B69C: .4byte _0806B6A0
_0806B6A0: @ jump table
.4byte _0806B6B8 @ case 0
.4byte _0806B7A6 @ case 1
.4byte _0806B70C @ case 2
.4byte _0806B726 @ case 3
.4byte _0806B7B0 @ case 4
.4byte _0806B7A6 @ case 5
_0806B6B8:
ldrh r0, [r6, #0x32]
subs r0, #0xa0
strh r0, [r6, #0x32]
movs r0, #0xa0
strb r0, [r6, #0xe]
movs r0, #0x20
strb r0, [r6, #0xf]
adds r1, r6, #0
adds r1, #0x63
strb r0, [r1]
movs r5, #0
_0806B6CE:
movs r0, #0x3b
movs r1, #2
adds r2, r5, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
beq _0806B6E0
str r6, [r4, #0x50]
_0806B6E0:
adds r5, #1
cmp r5, #3
bls _0806B6CE
movs r0, #0x3b
movs r1, #1
movs r2, #0
bl CreateNPC
adds r4, r0, #0
str r6, [r4, #0x50]
adds r1, r4, #0
adds r1, #0x63
movs r0, #0xff
strb r0, [r1]
movs r3, #0x80
lsls r3, r3, #9
adds r0, r6, #0
adds r1, r4, #0
movs r2, #0
bl PositionRelative
b _0806B7A6
_0806B70C:
ldrb r1, [r6, #0xb]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0806B71E
ldrb r0, [r6, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r6, #0x18]
_0806B71E:
adds r0, r6, #0
bl sub_0806B96C
b _0806B7A6
_0806B726:
movs r0, #1
strb r0, [r6, #0xe]
movs r0, #0x20
strb r0, [r6, #0xf]
movs r0, #0x3b
movs r1, #4
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
beq _0806B76C
adds r0, r6, #0
adds r1, r4, #0
bl CopyPosition
str r6, [r4, #0x50]
adds r0, r6, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, r4, #0
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
movs r0, #0
strb r0, [r4, #0x1e]
_0806B76C:
movs r0, #0x3b
movs r1, #5
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
beq _0806B7A6
adds r0, r6, #0
adds r1, r4, #0
bl CopyPosition
str r6, [r4, #0x50]
adds r0, r6, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
adds r1, #1
adds r3, r4, #0
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_0806B7A6:
adds r0, r6, #0
movs r1, #0
bl InitAnimationForceUpdate
b _0806B7B8
_0806B7B0:
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
_0806B7B8:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0806B7BC
sub_0806B7BC: @ 0x0806B7BC
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #3
bl CheckRoomFlag
cmp r0, #0
bne _0806B7CC
b _0806B968
_0806B7CC:
ldrb r0, [r5, #0xa]
cmp r0, #1
beq _0806B84C
cmp r0, #1
bgt _0806B7DC
cmp r0, #0
beq _0806B7E6
b _0806B93C
_0806B7DC:
cmp r0, #2
beq _0806B86C
cmp r0, #3
beq _0806B874
b _0806B93C
_0806B7E6:
ldrh r0, [r5, #0x32]
adds r0, #1
strh r0, [r5, #0x32]
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
movs r1, #0xff
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B82C
movs r0, #0x3b
movs r1, #3
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
bne _0806B80C
b _0806B968
_0806B80C:
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldr r0, _0806B828 @ =0x00001634
bl TextboxNoOverlapFollow
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
bl DeleteThisEntity
b _0806B968
.align 2, 0
_0806B828: .4byte 0x00001634
_0806B82C:
ldrb r0, [r5, #0xf]
subs r0, #1
strb r0, [r5, #0xf]
ands r0, r1
cmp r0, #0
beq _0806B83A
b _0806B95A
_0806B83A:
movs r0, #0x20
strb r0, [r5, #0xf]
ldr r0, _0806B848 @ =0x000001A9
bl SoundReq
b _0806B95A
.align 2, 0
_0806B848: .4byte 0x000001A9
_0806B84C:
adds r0, r5, #0
bl sub_0806B9BC
adds r4, r0, #0
cmp r4, #0
bne _0806B85C
bl DeleteThisEntity
_0806B85C:
movs r3, #0x84
lsls r3, r3, #0xe
adds r0, r4, #0
adds r1, r5, #0
movs r2, #0
bl PositionRelative
b _0806B95A
_0806B86C:
adds r0, r5, #0
bl sub_0806B96C
b _0806B95A
_0806B874:
ldrb r0, [r5, #0xd]
cmp r0, #1
beq _0806B8A2
cmp r0, #1
bgt _0806B884
cmp r0, #0
beq _0806B88E
b _0806B91E
_0806B884:
cmp r0, #2
beq _0806B8C4
cmp r0, #3
beq _0806B906
b _0806B91E
_0806B88E:
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B91E
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
b _0806B91E
_0806B8A2:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #2
strb r0, [r5, #0xd]
ldr r1, _0806B8C0 @ =0x0000013F
adds r0, r5, #0
bl sub_0801D2B4
b _0806B8FA
.align 2, 0
_0806B8C0: .4byte 0x0000013F
_0806B8C4:
adds r2, r5, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #0xef
ands r0, r1
strb r0, [r2]
ldrb r0, [r5, #0xe]
adds r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
beq _0806B91E
cmp r0, #0xa
bne _0806B91E
ldrb r0, [r5, #0xd]
adds r0, #1
strb r0, [r5, #0xd]
movs r0, #0xf4
bl EnqueueSFX
movs r0, #0
strb r0, [r5, #0xe]
_0806B8FA:
ldrb r1, [r5, #0xd]
subs r1, #1
adds r0, r5, #0
bl InitAnimationForceUpdate
b _0806B91E
_0806B906:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0806B91E
movs r0, #0
bl SetRoomFlag
bl DeleteThisEntity
_0806B91E:
ldrb r0, [r5, #0xf]
subs r0, #1
strb r0, [r5, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _0806B95A
movs r0, #0x20
strb r0, [r5, #0xf]
ldr r0, _0806B938 @ =0x000001A9
bl SoundReq
b _0806B95A
.align 2, 0
_0806B938: .4byte 0x000001A9
_0806B93C:
adds r0, r5, #0
bl sub_0806B9BC
adds r4, r0, #0
cmp r4, #0
bne _0806B94E
bl DeleteThisEntity
b _0806B968
_0806B94E:
ldrb r0, [r4, #0xd]
cmp r0, #0
beq _0806B968
ldrb r0, [r5, #0xa]
cmp r0, #4
beq _0806B962
_0806B95A:
adds r0, r5, #0
bl UpdateAnimationSingleFrame
b _0806B968
_0806B962:
adds r0, r5, #0
bl GetNextFrame
_0806B968:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0806B96C
sub_0806B96C: @ 0x0806B96C
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0806B9BC
adds r5, r0, #0
cmp r5, #0
bne _0806B97E
bl DeleteThisEntity
_0806B97E:
ldrb r3, [r4, #0xb]
lsls r3, r3, #1
ldr r0, _0806B9B8 @ =gUnk_08112F80
adds r3, r3, r0
ldrb r1, [r5, #0x18]
lsls r1, r1, #0x1e
lsrs r1, r1, #0x1e
ldrb r2, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
movs r2, #0
ldrsb r2, [r3, r2]
lsls r2, r2, #0x10
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
adds r3, #0x21
lsls r3, r3, #0x10
adds r0, r5, #0
adds r1, r4, #0
bl PositionRelative
adds r0, r4, #0
bl UpdateAnimationSingleFrame
pop {r4, r5, pc}
.align 2, 0
_0806B9B8: .4byte gUnk_08112F80
thumb_func_start sub_0806B9BC
sub_0806B9BC: @ 0x0806B9BC
push {lr}
ldr r1, [r0, #0x50]
cmp r1, #0
beq _0806B9CC
ldr r0, [r1, #4]
cmp r0, #0
bne _0806B9CC
movs r1, #0
_0806B9CC:
adds r0, r1, #0
pop {pc}

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@ -1,12 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08112F78:: @ 08112F78
.4byte sub_0806B67C
.4byte sub_0806B7BC
gUnk_08112F80:: @ 08112F80
.incbin "baserom.gba", 0x112F80, 0x0000008

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@ -5,6 +5,137 @@
#ifndef NPC_H
#define NPC_H
enum NPC {
/*0x00*/ NPC_NONE_0,
/*0x01*/ GENTARI,
/*0x02*/ FESTARI,
/*0x03*/ FOREST_MINISH,
/*0x04*/ POSTMAN,
/*0x05*/ NPC_UNK_5,
/*0x06*/ TPWNSPERSON,
/*0x07*/ KID,
/*0x08*/ GUARD,
/*0x09*/ NPC_UNK_9,
/*0x0a*/ STAMP,
/*0x0b*/ MAID,
/*0x0c*/ MARCY,
/*0x0d*/ WHEATON,
/*0x0e*/ PITA,
/*0x0f*/ MINISH_EZLO,
/*0x10*/ MAILBOX,
/*0x11*/ BEEDLE,
/*0x12*/ BROCCO,
/*0x13*/ SITTING_PERSON,
/*0x14*/ PINA,
/*0x15*/ GUARD_1,
/*0x16*/ MAID_1,
/*0x17*/ DIN,
/*0x18*/ NAYRU,
/*0x19*/ FARORE,
/*0x1a*/ STURGEON,
/*0x1b*/ TINGLE_SIBLINGS,
/*0x1c*/ STOCKWELL,
/*0x1d*/ TALON,
/*0x1e*/ MALON,
/*0x1f*/ EPONA,
/*0x20*/ MILK_CART,
/*0x21*/ GHOST_BROTHERS,
/*0x22*/ SMITH,
/*0x23*/ NPC_UNK_23,
/*0x24*/ KING_DALTUS,
/*0x25*/ MINISTER_POTHO,
/*0x26*/ NPC_UNK_26,
/*0x27*/ VAATI,
/*0x28*/ ZELDA,
/*0x29*/ MUTOH,
/*0x2a*/ CARPENTER,
/*0x2b*/ CASTOR_WILDS_STATUE,
/*0x2c*/ CAT,
/*0x2d*/ MOUNTAIN_MINISH,
/*0x2e*/ ZELDA_FOLLOWER,
/*0x2f*/ MELARI,
/*0x30*/ BLADE_BROTHERS,
/*0x31*/ COW,
/*0x32*/ GORON,
/*0x33*/ GORON_MERCHANT,
/*0x34*/ GORMAN,
/*0x35*/ DOG,
/*0x36*/ SYRUP,
/*0x37*/ REM,
/*0x38*/ TOWN_MINISH,
/*0x39*/ LIBRARI,
/*0x3a*/ PERCY,
/*0x3b*/ VAATI_REBORN,
/*0x3c*/ MOBLIN_LADY,
/*0x3d*/ LIBRARIANS,
/*0x3e*/ FARMERS,
/*0x3f*/ CARLOV,
/*0x40*/ DAMPE,
/*0x41*/ DR_LEFT,
/*0x42*/ KING_GUSTAF,
/*0x43*/ GINA,
/*0x44*/ SIMON,
/*0x45*/ ANJU,
/*0x46*/ MAMA,
/*0x47*/ EMMA,
/*0x48*/ TEACHERS,
/*0x49*/ WIND_TRIBESPEOPLE,
/*0x4a*/ GREGAL,
/*0x4b*/ MAYOR_HAGEN,
/*0x4c*/ BIG_GORON,
/*0x4d*/ EZLO_CAP,
/*0x4e*/ NPC_UNK_4E,
/*0x4f*/ NPC_UNK_4F,
/*0x50*/ CLOTHES_RACK,
/*0x51*/ PICOLYTE_BOTTLE,
/*0x52*/ SMALL_TOWN_MINISH,
/*0x53*/ HURDY_GURDY_MAN,
/*0x54*/ CUCCO,
/*0x55*/ CUCCO_CHICK,
/*0x56*/ FUSION_MENU_NPC,
/*0x57*/ PHONOGRAPH,
/*0x58*/ NPC_UNK_58,
/*0x59*/ NPC_NONE_1,
/*0x5a*/ NPC_NONE_2,
/*0x5b*/ NPC_NONE_3,
/*0x5c*/ NPC_NONE_4,
/*0x5d*/ NPC_NONE_5,
/*0x5e*/ NPC_NONE_6,
/*0x5f*/ NPC_NONE_7,
/*0x60*/ NPC_NONE_8,
/*0x61*/ NPC_NONE_9,
/*0x62*/ NPC_NONE_10,
/*0x63*/ NPC_NONE_11,
/*0x64*/ NPC_NONE_12,
/*0x65*/ NPC_NONE_13,
/*0x66*/ NPC_NONE_14,
/*0x67*/ NPC_NONE_15,
/*0x68*/ NPC_NONE_16,
/*0x69*/ NPC_NONE_17,
/*0x6a*/ NPC_NONE_18,
/*0x6b*/ NPC_NONE_19,
/*0x6c*/ NPC_NONE_20,
/*0x6d*/ NPC_NONE_21,
/*0x6e*/ NPC_NONE_22,
/*0x6f*/ NPC_NONE_23,
/*0x70*/ NPC_NONE_24,
/*0x71*/ NPC_NONE_25,
/*0x72*/ NPC_NONE_26,
/*0x73*/ NPC_NONE_27,
/*0x74*/ NPC_NONE_28,
/*0x75*/ NPC_NONE_29,
/*0x76*/ NPC_NONE_30,
/*0x77*/ NPC_NONE_31,
/*0x78*/ NPC_NONE_32,
/*0x79*/ NPC_NONE_33,
/*0x7a*/ NPC_NONE_34,
/*0x7b*/ NPC_NONE_35,
/*0x7c*/ NPC_NONE_36,
/*0x7d*/ NPC_NONE_37,
/*0x7e*/ NPC_NONE_38,
/*0x7f*/ NPC_NONE_39,
};
extern void Gentari(Entity*);
extern void Gentari_Fusion(Entity*);
extern void Festari(Entity*);

View File

@ -612,7 +612,7 @@ SECTIONS {
src/npc/librari.o(.text);
src/npc/percy.o(.text);
asm/percy.o(.text);
asm/vaatiReborn.o(.text);
src/npc/vaatiReborn.o(.text);
src/npc/moblinLady.o(.text);
asm/librarians.o(.text);
asm/farmers.o(.text);
@ -1330,7 +1330,7 @@ SECTIONS {
data/animations/npc/librari.o(.rodata);
data/const/npc/percy.o(.rodata);
data/animations/npc/percy.o(.rodata);
data/const/npc/vaatiReborn.o(.rodata);
src/npc/vaatiReborn.o(.rodata);
data/animations/npc/vaatiReborn.o(.rodata);
data/const/npc/moblinLady.o(.rodata);
data/animations/npc/moblinLady.o(.rodata);

View File

@ -241,10 +241,7 @@ bool32 sub_0803E4A0(Entity* this) {
if (this->parent->currentHealth == 0) {
return TRUE;
} else {
ret = FALSE;
if (this->parent->next == NULL) {
ret = TRUE;
}
ret = this->parent->next == NULL;
}
} else {
return TRUE;

256
src/npc.c
View File

@ -4,134 +4,134 @@
//clang-format off
void (*const gNPCFunctions[][3])(Entity* ent) = {
/*0x00*/ { DeleteEntity, NULL, NULL },
/*0x01*/ { Gentari, NULL, Gentari_Fusion },
/*0x02*/ { Festari, NULL, Festari_Fusion },
/*0x03*/ { ForestMinish, ForestMinish_Head, ForestMinish_Fusion },
/*0x04*/ { Postman, NULL, Postman_Fusion },
/*0x05*/ { NPC5, NULL, NULL },
/*0x06*/ { Townsperson, Townsperson_Head, Townsperson_Fusion },
/*0x07*/ { Kid, Kid_Head, Kid_Fusion },
/*0x08*/ { Guard, Guard_Head, NULL },
/*0x09*/ { NPC9, NULL, NULL },
/*0x0a*/ { Stamp, NULL, NULL },
/*0x0b*/ { Maid, Maid_Head, NULL },
/*0x0c*/ { Marcy, NULL, NULL },
/*0x0d*/ { Wheaton, NULL, NULL },
/*0x0e*/ { Pita, NULL, NULL },
/*0x0f*/ { MinishEzlo, MinishEzlo_Head, NULL },
/*0x10*/ { Mailbox, NULL, NULL },
/*0x11*/ { Beedle, Beedle_Head, NULL },
/*0x12*/ { Brocco, NULL, Brocco_Fusion },
/*0x13*/ { SittingPerson, SittingPerson_Head, SittingPerson_Fusion },
/*0x14*/ { Pina, NULL, Pina_Fusion },
/*0x15*/ { Guard, Guard_Head, NULL },
/*0x16*/ { Maid, Maid_Head, NULL },
/*0x17*/ { Din, NULL, Din_Fusion },
/*0x18*/ { Nayru, NULL, Nayru_Fusion },
/*0x19*/ { Farore, NULL, Farore_Fusion },
/*0x1a*/ { Sturgeon, Sturgeon_Head, Sturgeon_Fusion },
/*0x1b*/ { TingleSiblings, NULL, TingleSiblings_Fusion },
/*0x1c*/ { Stockwell, NULL, NULL },
/*0x1d*/ { Talon, Talon_Head, Talon_Fusion },
/*0x1e*/ { Malon, NULL, Malon_Fusion },
/*0x1f*/ { Epona, NULL, Epona_Fusion },
/*0x20*/ { MilkCart, NULL, NULL },
/*0x21*/ { GhostBrothers, NULL, GhostBrothers_Fusion },
/*0x22*/ { Smith, Smith_Head, Smith_Fusion },
/*0x23*/ { NPC23, NULL, NULL },
/*0x24*/ { KingDaltus, NULL, KingDaltus_Fusion },
/*0x25*/ { MinisterPotho, NULL, MinisterPotho_Fusion },
/*0x26*/ { NPC26, NULL, NULL },
/*0x27*/ { Vaati, NULL, NULL },
/*0x28*/ { Zelda, NULL, NULL },
/*0x29*/ { Mutoh, Mutoh_Head, Mutoh_Fusion },
/*0x2a*/ { Carpenter, Carpenter_Head, Carpenter_Fusion },
/*0x2b*/ { CastorWildsStatue, NULL, CastorWildsStatue_Fusion },
/*0x2c*/ { Cat, NULL, Cat_Fusion },
/*0x2d*/ { MountainMinish, MountainMinish_Head, MountainMinish_Fusion },
/*0x2e*/ { ZeldaFollower, NULL, NULL },
/*0x2f*/ { Melari, Melari_Head, Melari_Fusion },
/*0x30*/ { BladeBrothers, NULL, BladeBrothers_Fusion },
/*0x31*/ { Cow, NULL, Cow_Fusion },
/*0x32*/ { Goron, NULL, Goron_Fusion },
/*0x33*/ { GoronMerchant, NULL, NULL },
/*0x34*/ { Gorman, Gorman_Head, NULL },
/*0x35*/ { Dog, Dog_Head, Dog_Fusion },
/*0x36*/ { Syrup, Syrup_Head, NULL },
/*0x37*/ { Rem, NULL, NULL },
/*0x38*/ { TownMinish, TownMinish_Head, TownMinish_Fusion },
/*0x39*/ { Librari, NULL, Librari_Fusion },
/*0x3a*/ { Percy, Percy_Head, Percy_Fusion },
/*0x3b*/ { VaatiReborn, NULL, NULL },
/*0x3c*/ { MoblinLady, NULL, NULL },
/*0x3d*/ { Librarians, NULL, NULL },
/*0x3e*/ { Farmers, Farmers_Head, Farmers_Fusion },
/*0x3f*/ { Carlov, NULL, NULL },
/*0x40*/ { Dampe, NULL, Dampe_Fusion },
/*0x41*/ { DrLeft, NULL, NULL },
/*0x42*/ { KingGustaf, NULL, NULL },
/*0x43*/ { Gina, NULL, Gina_Fusion },
/*0x44*/ { Simon, NULL, NULL },
/*0x45*/ { Anju, NULL, Anju_Fusion },
/*0x46*/ { Mama, Mama_Head, Mama_Fusion },
/*0x47*/ { Emma, NULL, NULL },
/*0x48*/ { Teachers, Teachers_Head, Teachers_Fusion },
/*0x49*/ { WindTribespeople, WindTribespeople_Head, WindTribespeople_Fusion },
/*0x4a*/ { Gregal, NULL, Gregal_Fusion },
/*0x4b*/ { MayorHagen, NULL, MayorHagen_Fusion },
/*0x4c*/ { BigGoron, NULL, NULL },
/*0x4d*/ { EzloCap, NULL, NULL },
/*0x4e*/ { NPC4E, NULL, NPC4E_Fusion },
/*0x4f*/ { NPC4F, NULL, NULL },
/*0x50*/ { ClothesRack, NULL, NULL },
/*0x51*/ { PicolyteBottle, NULL, NULL },
/*0x52*/ { SmallTownMinish, NULL, NULL },
/*0x53*/ { HurdyGurdyMan, HurdyGurdyMan_Head, HurdyGurdyMan_Fusion },
/*0x54*/ { Cucco, NULL, Cucco_Fusion },
/*0x55*/ { CuccoChick, NULL, CuccoChick_Fusion },
/*0x56*/ { FusionMenuNPC, FusionMenuNPC_Head, NULL },
/*0x57*/ { Phonograph, NULL, NULL },
/*0x58*/ { NPC58, NPC58_Head, NULL },
/*0x59*/ { DeleteEntity, NULL, NULL },
/*0x5a*/ { DeleteEntity, NULL, NULL },
/*0x5b*/ { DeleteEntity, NULL, NULL },
/*0x5c*/ { DeleteEntity, NULL, NULL },
/*0x5d*/ { DeleteEntity, NULL, NULL },
/*0x5e*/ { DeleteEntity, NULL, NULL },
/*0x5f*/ { DeleteEntity, NULL, NULL },
/*0x60*/ { DeleteEntity, NULL, NULL },
/*0x61*/ { DeleteEntity, NULL, NULL },
/*0x62*/ { DeleteEntity, NULL, NULL },
/*0x63*/ { DeleteEntity, NULL, NULL },
/*0x64*/ { DeleteEntity, NULL, NULL },
/*0x65*/ { DeleteEntity, NULL, NULL },
/*0x66*/ { DeleteEntity, NULL, NULL },
/*0x67*/ { DeleteEntity, NULL, NULL },
/*0x68*/ { DeleteEntity, NULL, NULL },
/*0x69*/ { DeleteEntity, NULL, NULL },
/*0x6a*/ { DeleteEntity, NULL, NULL },
/*0x6b*/ { DeleteEntity, NULL, NULL },
/*0x6c*/ { DeleteEntity, NULL, NULL },
/*0x6d*/ { DeleteEntity, NULL, NULL },
/*0x6e*/ { DeleteEntity, NULL, NULL },
/*0x6f*/ { DeleteEntity, NULL, NULL },
/*0x70*/ { DeleteEntity, NULL, NULL },
/*0x71*/ { DeleteEntity, NULL, NULL },
/*0x72*/ { DeleteEntity, NULL, NULL },
/*0x73*/ { DeleteEntity, NULL, NULL },
/*0x74*/ { DeleteEntity, NULL, NULL },
/*0x75*/ { DeleteEntity, NULL, NULL },
/*0x76*/ { DeleteEntity, NULL, NULL },
/*0x77*/ { DeleteEntity, NULL, NULL },
/*0x78*/ { DeleteEntity, NULL, NULL },
/*0x79*/ { DeleteEntity, NULL, NULL },
/*0x7a*/ { DeleteEntity, NULL, NULL },
/*0x7b*/ { DeleteEntity, NULL, NULL },
/*0x7c*/ { DeleteEntity, NULL, NULL },
/*0x7d*/ { DeleteEntity, NULL, NULL },
/*0x7e*/ { DeleteEntity, NULL, NULL },
/*0x7f*/ { DeleteEntity, NULL, NULL }
[NPC_NONE_0] = { DeleteEntity, NULL, NULL },
[GENTARI] = { Gentari, NULL, Gentari_Fusion },
[FESTARI] = { Festari, NULL, Festari_Fusion },
[FOREST_MINISH] = { ForestMinish, ForestMinish_Head, ForestMinish_Fusion },
[POSTMAN] = { Postman, NULL, Postman_Fusion },
[NPC_UNK_5] = { NPC5, NULL, NULL },
[TPWNSPERSON] = { Townsperson, Townsperson_Head, Townsperson_Fusion },
[KID] = { Kid, Kid_Head, Kid_Fusion },
[GUARD] = { Guard, Guard_Head, NULL },
[NPC_UNK_9] = { NPC9, NULL, NULL },
[STAMP] = { Stamp, NULL, NULL },
[MAID] = { Maid, Maid_Head, NULL },
[MARCY] = { Marcy, NULL, NULL },
[WHEATON] = { Wheaton, NULL, NULL },
[PITA] = { Pita, NULL, NULL },
[MINISH_EZLO] = { MinishEzlo, MinishEzlo_Head, NULL },
[MAILBOX] = { Mailbox, NULL, NULL },
[BEEDLE] = { Beedle, Beedle_Head, NULL },
[BROCCO] = { Brocco, NULL, Brocco_Fusion },
[SITTING_PERSON] = { SittingPerson, SittingPerson_Head, SittingPerson_Fusion },
[PINA] = { Pina, NULL, Pina_Fusion },
[GUARD_1] = { Guard, Guard_Head, NULL },
[MAID_1] = { Maid, Maid_Head, NULL },
[DIN] = { Din, NULL, Din_Fusion },
[NAYRU] = { Nayru, NULL, Nayru_Fusion },
[FARORE] = { Farore, NULL, Farore_Fusion },
[STURGEON] = { Sturgeon, Sturgeon_Head, Sturgeon_Fusion },
[TINGLE_SIBLINGS] = { TingleSiblings, NULL, TingleSiblings_Fusion },
[STOCKWELL] = { Stockwell, NULL, NULL },
[TALON] = { Talon, Talon_Head, Talon_Fusion },
[MALON] = { Malon, NULL, Malon_Fusion },
[EPONA] = { Epona, NULL, Epona_Fusion },
[MILK_CART] = { MilkCart, NULL, NULL },
[GHOST_BROTHERS] = { GhostBrothers, NULL, GhostBrothers_Fusion },
[SMITH] = { Smith, Smith_Head, Smith_Fusion },
[NPC_UNK_23] = { NPC23, NULL, NULL },
[KING_DALTUS] = { KingDaltus, NULL, KingDaltus_Fusion },
[MINISTER_POTHO] = { MinisterPotho, NULL, MinisterPotho_Fusion },
[NPC_UNK_26] = { NPC26, NULL, NULL },
[VAATI] = { Vaati, NULL, NULL },
[ZELDA] = { Zelda, NULL, NULL },
[MUTOH] = { Mutoh, Mutoh_Head, Mutoh_Fusion },
[CARPENTER] = { Carpenter, Carpenter_Head, Carpenter_Fusion },
[CASTOR_WILDS_STATUE] = { CastorWildsStatue, NULL, CastorWildsStatue_Fusion },
[CAT] = { Cat, NULL, Cat_Fusion },
[MOUNTAIN_MINISH] = { MountainMinish, MountainMinish_Head, MountainMinish_Fusion },
[ZELDA_FOLLOWER] = { ZeldaFollower, NULL, NULL },
[MELARI] = { Melari, Melari_Head, Melari_Fusion },
[BLADE_BROTHERS] = { BladeBrothers, NULL, BladeBrothers_Fusion },
[COW] = { Cow, NULL, Cow_Fusion },
[GORON] = { Goron, NULL, Goron_Fusion },
[GORON_MERCHANT] = { GoronMerchant, NULL, NULL },
[GORMAN] = { Gorman, Gorman_Head, NULL },
[DOG] = { Dog, Dog_Head, Dog_Fusion },
[SYRUP] = { Syrup, Syrup_Head, NULL },
[REM] = { Rem, NULL, NULL },
[TOWN_MINISH] = { TownMinish, TownMinish_Head, TownMinish_Fusion },
[LIBRARI] = { Librari, NULL, Librari_Fusion },
[PERCY] = { Percy, Percy_Head, Percy_Fusion },
[VAATI_REBORN] = { VaatiReborn, NULL, NULL },
[MOBLIN_LADY] = { MoblinLady, NULL, NULL },
[LIBRARIANS] = { Librarians, NULL, NULL },
[FARMERS] = { Farmers, Farmers_Head, Farmers_Fusion },
[CARLOV] = { Carlov, NULL, NULL },
[DAMPE] = { Dampe, NULL, Dampe_Fusion },
[DR_LEFT] = { DrLeft, NULL, NULL },
[KING_GUSTAF] = { KingGustaf, NULL, NULL },
[GINA] = { Gina, NULL, Gina_Fusion },
[SIMON] = { Simon, NULL, NULL },
[ANJU] = { Anju, NULL, Anju_Fusion },
[MAMA] = { Mama, Mama_Head, Mama_Fusion },
[EMMA] = { Emma, NULL, NULL },
[TEACHERS] = { Teachers, Teachers_Head, Teachers_Fusion },
[WIND_TRIBESPEOPLE] = { WindTribespeople, WindTribespeople_Head, WindTribespeople_Fusion },
[GREGAL] = { Gregal, NULL, Gregal_Fusion },
[MAYOR_HAGEN] = { MayorHagen, NULL, MayorHagen_Fusion },
[BIG_GORON] = { BigGoron, NULL, NULL },
[EZLO_CAP] = { EzloCap, NULL, NULL },
[NPC_UNK_4E] = { NPC4E, NULL, NPC4E_Fusion },
[NPC_UNK_4F] = { NPC4F, NULL, NULL },
[CLOTHES_RACK] = { ClothesRack, NULL, NULL },
[PICOLYTE_BOTTLE] = { PicolyteBottle, NULL, NULL },
[SMALL_TOWN_MINISH] = { SmallTownMinish, NULL, NULL },
[HURDY_GURDY_MAN] = { HurdyGurdyMan, HurdyGurdyMan_Head, HurdyGurdyMan_Fusion },
[CUCCO] = { Cucco, NULL, Cucco_Fusion },
[CUCCO_CHICK] = { CuccoChick, NULL, CuccoChick_Fusion },
[FUSION_MENU_NPC] = { FusionMenuNPC, FusionMenuNPC_Head, NULL },
[PHONOGRAPH] = { Phonograph, NULL, NULL },
[NPC_UNK_58] = { NPC58, NPC58_Head, NULL },
[NPC_NONE_1] = { DeleteEntity, NULL, NULL },
[NPC_NONE_2] = { DeleteEntity, NULL, NULL },
[NPC_NONE_3] = { DeleteEntity, NULL, NULL },
[NPC_NONE_4] = { DeleteEntity, NULL, NULL },
[NPC_NONE_5] = { DeleteEntity, NULL, NULL },
[NPC_NONE_6] = { DeleteEntity, NULL, NULL },
[NPC_NONE_7] = { DeleteEntity, NULL, NULL },
[NPC_NONE_8] = { DeleteEntity, NULL, NULL },
[NPC_NONE_9] = { DeleteEntity, NULL, NULL },
[NPC_NONE_10] = { DeleteEntity, NULL, NULL },
[NPC_NONE_11] = { DeleteEntity, NULL, NULL },
[NPC_NONE_12] = { DeleteEntity, NULL, NULL },
[NPC_NONE_13] = { DeleteEntity, NULL, NULL },
[NPC_NONE_14] = { DeleteEntity, NULL, NULL },
[NPC_NONE_15] = { DeleteEntity, NULL, NULL },
[NPC_NONE_16] = { DeleteEntity, NULL, NULL },
[NPC_NONE_17] = { DeleteEntity, NULL, NULL },
[NPC_NONE_18] = { DeleteEntity, NULL, NULL },
[NPC_NONE_19] = { DeleteEntity, NULL, NULL },
[NPC_NONE_20] = { DeleteEntity, NULL, NULL },
[NPC_NONE_21] = { DeleteEntity, NULL, NULL },
[NPC_NONE_22] = { DeleteEntity, NULL, NULL },
[NPC_NONE_23] = { DeleteEntity, NULL, NULL },
[NPC_NONE_24] = { DeleteEntity, NULL, NULL },
[NPC_NONE_25] = { DeleteEntity, NULL, NULL },
[NPC_NONE_26] = { DeleteEntity, NULL, NULL },
[NPC_NONE_27] = { DeleteEntity, NULL, NULL },
[NPC_NONE_28] = { DeleteEntity, NULL, NULL },
[NPC_NONE_29] = { DeleteEntity, NULL, NULL },
[NPC_NONE_30] = { DeleteEntity, NULL, NULL },
[NPC_NONE_31] = { DeleteEntity, NULL, NULL },
[NPC_NONE_32] = { DeleteEntity, NULL, NULL },
[NPC_NONE_33] = { DeleteEntity, NULL, NULL },
[NPC_NONE_34] = { DeleteEntity, NULL, NULL },
[NPC_NONE_35] = { DeleteEntity, NULL, NULL },
[NPC_NONE_36] = { DeleteEntity, NULL, NULL },
[NPC_NONE_37] = { DeleteEntity, NULL, NULL },
[NPC_NONE_38] = { DeleteEntity, NULL, NULL },
[NPC_NONE_39] = { DeleteEntity, NULL, NULL }
};
//clang-format on
const u8 npc_unk[] = { 0x04, 0x05, 0x06, 0x06 };

115
src/npc/vaatiReborn.c Normal file
View File

@ -0,0 +1,115 @@
#include "global.h"
#include "npc.h"
#include "coord.h"
#include "flags.h"
#include "audio.h"
#include "textbox.h"
#include "functions.h"
void sub_0806B67C(Entity*);
void sub_0806B7BC(Entity*);
void sub_0806B96C(Entity*);
Entity* sub_0806B9BC(Entity*);
typedef struct xy {
s8 x;
s8 y;
} PACKED xy;
void (*const gUnk_08112F78[])(Entity*) = {
sub_0806B67C,
sub_0806B7BC,
};
const xy gUnk_08112F80[] = { { 10, -29 }, { -10, -29 }, { 15, -21 }, { -15, -21 } };
void VaatiReborn(Entity* this) {
gUnk_08112F78[this->action](this);
}
void sub_0806B67C(Entity* this) {
Entity* entity;
u32 i;
this->action = 1;
this->subAction = 0;
this->actionDelay = 0;
switch (this->type) {
case 0:
this->y.HALF.HI -= 0xa0;
this->actionDelay = 0xa0;
this->field_0xf = 0x20;
this->spriteOffsetY = 0x20;
for (i = 0; i < 4; i++) {
entity = CreateNPC(VAATI_REBORN, 2, i);
if (entity != NULL) {
entity->parent = this;
}
}
entity = CreateNPC(VAATI_REBORN, 1, 0);
entity->parent = this;
entity->spriteOffsetY = -1;
PositionRelative(this, entity, 0, 0x10000);
InitAnimationForceUpdate(this, 0);
break;
case 1:
case 5:
InitAnimationForceUpdate(this, 0);
break;
case 2:
if ((this->type2 & 2) != 0) {
this->spriteSettings.b.flipX = 1;
}
sub_0806B96C(this);
InitAnimationForceUpdate(this, 0);
break;
case 3:
this->actionDelay = 1;
this->field_0xf = 0x20;
entity = CreateNPC(VAATI_REBORN, 4, 0);
if (entity != NULL) {
CopyPosition(this, entity);
entity->parent = this;
entity->spritePriority.b0 = this->spritePriority.b0 - 1;
entity->frameIndex = 0;
}
entity = CreateNPC(VAATI_REBORN, 5, 0);
if (entity != NULL) {
CopyPosition(this, entity);
entity->parent = this;
entity->spritePriority.b0 = this->spritePriority.b0 + 1;
}
InitAnimationForceUpdate(this, 0);
break;
case 4:
InitializeAnimation(this, 0);
break;
default:
break;
}
}
ASM_FUNC("asm/non_matching/vaati/sub_0806B7BC.inc", void sub_0806B7BC(Entity* this))
void sub_0806B96C(Entity* this) {
Entity* entity;
const xy* ptr;
entity = sub_0806B9BC(this);
if (entity == NULL) {
DeleteThisEntity();
}
ptr = &gUnk_08112F80[this->type2];
this->spriteSettings.b.draw = entity->spriteSettings.b.draw;
PositionRelative(entity, this, ptr->x << 0x10, (ptr->y + 0x21) << 0x10);
UpdateAnimationSingleFrame(this);
}
Entity* sub_0806B9BC(Entity* this) {
Entity* entity;
entity = this->parent;
if (entity != NULL && entity->next == NULL) {
entity = NULL;
}
return entity;
}