Merge pull request #338 from hatal175/projenum

This commit is contained in:
notyourav 2022-02-01 19:15:48 -08:00 committed by GitHub
commit a98b65a061
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GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 50 additions and 49 deletions

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@ -216,7 +216,7 @@ void sub_0803C400(BowMoblinEntity* this) {
switch (++super->actionDelay) {
case 1:
super->direction = super->animationState << 2;
projectile = CreateProjectileWithParent(super, 0xd, super->animationState >> 1);
projectile = CreateProjectileWithParent(super, ARROW_PROJECTILE, super->animationState >> 1);
if (projectile) {
super->child = projectile;
projectile->direction = (super->direction + 4) & 0x18;

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@ -139,7 +139,7 @@ void sub_08028A74(Entity* this) {
unk = 1;
sub_080290FC(this);
if (this->frame & 1) {
Entity* ent = CreateProjectileWithParent(this, 4, 0);
Entity* ent = CreateProjectileWithParent(this, DEKU_SEED_PROJECTILE, 0);
if (ent != NULL) {
ent->parent = this;
ent->direction = this->direction;

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@ -229,7 +229,7 @@ void sub_08020F48(Entity* this) {
this->action = 14;
sub_08021218(this, 13, uVar2 >> 3);
pEVar3 = CreateProjectileWithParent(this, 0, 1);
pEVar3 = CreateProjectileWithParent(this, DARK_NUT_SWORD_SLASH, 1);
if (pEVar3) {
pEVar3->parent = this;
this->child = pEVar3;
@ -275,7 +275,7 @@ void sub_08021010(Entity* this) {
void sub_08021038(Entity* this) {
if (this->child == NULL && this->frame) {
Entity* pEVar2 = (Entity*)CreateProjectileWithParent(this, 0, 0);
Entity* pEVar2 = (Entity*)CreateProjectileWithParent(this, DARK_NUT_SWORD_SLASH, 0);
if (pEVar2) {
pEVar2->parent = this;
this->child = pEVar2;
@ -314,7 +314,7 @@ void sub_080210E4(Entity* this) {
Entity* ent;
this->frame &= ~1;
ent = CreateProjectileWithParent(this, 0, 2);
ent = CreateProjectileWithParent(this, DARK_NUT_SWORD_SLASH, 2);
if (ent) {
ent->parent = this;
this->child = ent;
@ -573,7 +573,7 @@ void sub_0802159C(Entity* this) {
this->frame = 0;
this->hitType = 0x51;
ent = CreateProjectileWithParent(this, 0, 3);
ent = CreateProjectileWithParent(this, DARK_NUT_SWORD_SLASH, 3);
if (ent) {
ent->parent = this;
this->child = ent;
@ -594,7 +594,7 @@ void sub_08021600(Entity* this) {
this->frame = 0;
this->hitType = 0x51;
ent = CreateProjectileWithParent(this, 0, 4);
ent = CreateProjectileWithParent(this, DARK_NUT_SWORD_SLASH, 4);
if (ent) {
ent->parent = this;
this->child = ent;

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@ -43,7 +43,7 @@ void sub_0803EB44(Entity* this) {
Entity* pEVar1;
sub_0804A720(this);
pEVar1 = CreateProjectileWithParent(this, 0x19, 0);
pEVar1 = CreateProjectileWithParent(this, BALL_AND_CHAIN, 0);
if (pEVar1 != NULL) {
pEVar1->parent = this;
this->child = pEVar1;

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@ -56,7 +56,7 @@ void sub_0804614C(GyorgFemaleEntity* this) {
Entity* tmp;
if (gEntCount > 0x3d)
return;
tmp = CreateProjectile(0x22);
tmp = CreateProjectile(GYORG_TAIL);
tmp->type = 0;
tmp->parent = super;
((GyorgHeap*)super->myHeap)->unk_14 = (GenericEntity*)tmp;

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@ -119,7 +119,7 @@ void GyorgMale(GyorgMaleEntity* this) {
}
void sub_08046898(GyorgMaleEntity* this) {
Entity* tmp = CreateProjectile(0x22);
Entity* tmp = CreateProjectile(GYORG_TAIL);
u32 tmp2;
if (!tmp)
return;
@ -411,7 +411,7 @@ void sub_08046EF4(GyorgMaleEntity* this) {
if ((--super->field_0xf & 0xFF) == 0) {
Entity* tmp;
super->field_0xf = (Random() & 0x38) + 0x78;
tmp = CreateProjectile(0x23);
tmp = CreateProjectile(GYORG_MALE_ENERGY_PROJECTILE);
if (tmp) {
tmp->collisionLayer = 2;
tmp->parent = super;
@ -436,7 +436,7 @@ void sub_08046F64(GyorgMaleEntity* this) {
if (--this->unk_7e == 0) {
Entity* tmp;
this->unk_7e = 0x78;
tmp = CreateProjectile(0x23);
tmp = CreateProjectile(GYORG_MALE_ENERGY_PROJECTILE);
if (tmp) {
tmp->collisionLayer = 2;
tmp->parent = super;

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@ -236,7 +236,7 @@ void sub_08032794(Entity* this) {
void sub_080327C8(Entity* this) {
Entity* child;
child = CreateProjectileWithParent(this, 11, 0);
child = CreateProjectileWithParent(this, KEATON_DAGGER, 0);
if (child != NULL) {
child->parent = this;
this->child = child;

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@ -306,7 +306,7 @@ void Lakitu_SpawnLightning(Entity* this) {
Entity* lightning;
const OffsetCoords* offset;
lightning = CreateProjectileWithParent(this, 18, 0);
lightning = CreateProjectileWithParent(this, LAKITU_LIGHTNING, 0);
if (lightning == NULL) {
return;

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@ -773,7 +773,7 @@ void sub_08034B38(Entity* this) {
this->action = 3;
InitializeAnimation(this, this->type + 3);
} else {
target = CreateProjectile(0xe);
target = CreateProjectile(MAZAAL_ENERGY_BEAM);
if (target != NULL) {
target->type = this->type - 2;
if (target->type == 0) {

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@ -128,7 +128,7 @@ void Octorok_Move(Entity* this) {
void Octorok_ShootNut(Entity* this) {
GetNextFrame(this);
if (this->frame & 1) {
Entity* ent = CreateProjectileWithParent(this, 1, 0);
Entity* ent = CreateProjectileWithParent(this, ROCK_PROJECTILE, 0);
if (ent) {
const s8* off;
ent->direction = this->direction;

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@ -80,7 +80,7 @@ void sub_08037D54(Entity* this) {
this->frame ^= 2;
if (this->frame & 0x2) {
Entity* proj = CreateProjectileWithParent(this, 1, 0);
Entity* proj = CreateProjectileWithParent(this, ROCK_PROJECTILE, 0);
if (proj) {
const s8* ptr;
s32 dir;

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@ -168,7 +168,7 @@ void sub_080240B8(Entity* this) {
Entity* ent;
this->field_0x82.HALF.HI = 0;
ent = CreateProjectileWithParent(this, 6, this->field_0x82.HALF.HI);
ent = CreateProjectileWithParent(this, DIRT_BALL_PROJECTILE, this->field_0x82.HALF.HI);
if (ent) {
this->child = ent;
ent->parent = this;
@ -411,7 +411,7 @@ void sub_080244E8(Entity* this) {
this->z.HALF.HI -= 0xe;
this->field_0x78.HWORD -= 0xe;
ent = CreateProjectileWithParent(this, 6, this->field_0x82.HALF.HI);
ent = CreateProjectileWithParent(this, DIRT_BALL_PROJECTILE, this->field_0x82.HALF.HI);
if (ent) {
ent->parent = this;
ent->z.HALF.HI += 0xe;
@ -434,7 +434,7 @@ void sub_080244E8(Entity* this) {
this->z.HALF.HI -= 0xe;
this->field_0x78.HWORD -= 0xe;
ent = CreateProjectileWithParent(this, 6, this->field_0x82.HALF.HI);
ent = CreateProjectileWithParent(this, DIRT_BALL_PROJECTILE, this->field_0x82.HALF.HI);
if (ent) {
ent->parent = this;
ent->z.HALF.HI += 0xe;

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@ -96,7 +96,7 @@ void sub_08028314(Entity* this) {
sub_08028604(this);
}
pEVar2 = CreateProjectile(3);
pEVar2 = CreateProjectile(MOBLIN_SPEAR);
if (pEVar2 != NULL) {
pEVar2->parent = this;
this->child = pEVar2;

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@ -708,7 +708,7 @@ void sub_08042FD8(Entity* this) {
UpdateAnimationSingleFrame(this);
if (!sub_08043C98(this)) {
if ((this->frame & 1) != 0) {
entity = CreateProjectile(0x20);
entity = CreateProjectile(V3_HAND_PROJECTILE);
if (entity != NULL) {
CopyPosition(this, entity);
entity->z.HALF.HI -= 0x18;

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@ -191,7 +191,7 @@ void sub_08044868(Entity* this) {
if (*(u8*)&vaati->field_0x86 > 1) {
u8 draw = this->spriteSettings.draw;
if (draw == 1 && this->cutsceneBeh.HALF.LO == 0) {
vaati = CreateProjectileWithParent(this, 0x18, 0);
vaati = CreateProjectileWithParent(this, V1_DARK_MAGIC_PROJECTILE, 0);
if (vaati) {
vaati->type2 = 1;
vaati->parent = this;
@ -281,7 +281,7 @@ void sub_080449F8(Entity* this) {
this->field_0x74.HALF.LO++;
draw = this->spriteSettings.draw;
if (draw) {
vaati = CreateProjectileWithParent(this, 0x1c, 0);
vaati = CreateProjectileWithParent(this, V1_EYE_LASER, 0);
if (vaati) {
vaati->y.HALF.HI += 4;
vaati->parent = this;

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@ -353,7 +353,8 @@ void VaatiRebornEnemyType0Action4(Entity* this) {
this->field_0xf = 0;
}
if ((this->field_0xf < 0x10) &&
(entity = CreateProjectileWithParent(this, 0x1a, this->cutsceneBeh.HALF.LO), entity != NULL)) {
(entity = CreateProjectileWithParent(this, V1_FIRE_PROJECTILE, this->cutsceneBeh.HALF.LO),
entity != NULL)) {
entity->field_0xf = this->field_0xf;
entity->parent = this;
entity->z.HALF.HI = this->z.HALF.HI;
@ -440,7 +441,7 @@ void VaatiRebornEnemyType0Action6(Entity* this) {
if (--this->actionDelay == 0) {
this->field_0x74.HALF.LO++;
SoundReq(SFX_150);
target = CreateProjectileWithParent(this, 0x18, 0);
target = CreateProjectileWithParent(this, V1_DARK_MAGIC_PROJECTILE, 0);
if (target != NULL) {
PositionRelative(this, target, 0, Q_16_16(-16.0));
target->parent = this;

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@ -413,7 +413,7 @@ void VaatiTransfiguredType0Action4(Entity* this) {
this->actionDelay = gUnk_080D0ABF[((u32)this->animationState << 1 | 1)];
} else {
if ((this->actionDelay & 7) == 0) {
CreateProjectileWithParent(this, 0x1f, this->field_0xf);
CreateProjectileWithParent(this, V2_PROJECTILE, this->field_0xf);
}
if (((this->field_0xf != 0) && (1 < this->animationState)) && (this->actionDelay < 6)) {
this->actionDelay = 0x80;
@ -459,7 +459,7 @@ void VaatiTransfiguredType0Action5(Entity* this) {
} else {
if (this->field_0xf) {
if ((this->actionDelay & 7) == 0) {
CreateProjectileWithParent(this, 0x1f, this->field_0xf);
CreateProjectileWithParent(this, V2_PROJECTILE, this->field_0xf);
}
if (this->actionDelay < 6) {
this->actionDelay = 0x40;
@ -467,7 +467,7 @@ void VaatiTransfiguredType0Action5(Entity* this) {
}
} else {
if ((this->actionDelay & 0xf) == 0) {
entity = CreateProjectileWithParent(this, 0x1f, 2);
entity = CreateProjectileWithParent(this, V2_PROJECTILE, 2);
if (entity != NULL) {
entity->type2 = 0;
if (this->field_0x80.HALF.HI != 0) {
@ -511,7 +511,7 @@ void VaatiTransfiguredType0Action6(Entity* this) {
} else {
if (this->field_0xf) {
if ((this->actionDelay & 7) == 0) {
CreateProjectileWithParent(this, 0x1f, this->field_0xf);
CreateProjectileWithParent(this, V2_PROJECTILE, this->field_0xf);
}
if (this->actionDelay < 6) {
this->actionDelay = 0x80;
@ -519,7 +519,7 @@ void VaatiTransfiguredType0Action6(Entity* this) {
}
} else {
if ((this->actionDelay & 0x1f) == 0) {
pEVar2 = CreateProjectileWithParent(this, 0x1f, 2);
pEVar2 = CreateProjectileWithParent(this, V2_PROJECTILE, 2);
if (pEVar2 != NULL) {
pEVar2->type2 = 1;
pEVar2->y.HALF.HI += -0x20;

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@ -953,7 +953,7 @@ u32 sub_080422C0(Entity* this, u32 unk1) {
type1 = ((VaatiWrathHeapStruct*)this->myHeap)->type1;
GetNextFrame(type1);
if (unk1 + 1 == (tmp = type1->frame)) {
child = CreateProjectile(0x21);
child = CreateProjectile(V3_ELECTRIC_PROJECTILE);
if (child != NULL) {
child->type = unk1;
child->parent = this;

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@ -144,7 +144,7 @@ void VaatiWrathEyeAction6(Entity* this) {
} else {
if (this->frame & 1) {
this->frame &= 0xfe;
pEVar3 = CreateProjectile(0x24);
pEVar3 = CreateProjectile(V3_TENNIS_BALL_PROJECTILE);
if (pEVar3 != NULL) {
pEVar3->parent = this;
this->child = pEVar3;

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@ -61,7 +61,7 @@ void sub_08063D44(Entity* this) {
sub_0806EE04(this, gUnk_0810F6BC[this->type], 0);
switch (this->type) {
case 0 ... 3:
ent = CreateProjectile(0xc);
ent = CreateProjectile(GUARD_LINE_OF_SIGHT);
ent->parent = this;
ent->field_0xf = 0x3c;
break;

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@ -41,7 +41,7 @@ void sub_080AB074(Entity* this) {
this->z.HALF.HI += (s8)parent->field_0x7c.BYTES.byte3;
if (parent->field_0x7a.HALF.HI != 0) {
parent = CreateProjectile(0x19);
parent = CreateProjectile(BALL_AND_CHAIN);
if (parent != NULL) {
parent->type = 4;
CopyPositionAndSpriteOffset(this, parent);
@ -55,13 +55,13 @@ bool32 sub_080AB12C(Entity* this) {
if (gEntCount > 0x44) {
return FALSE;
}
entity = CreateProjectile(0x19);
entity = CreateProjectile(BALL_AND_CHAIN);
entity->type = 1;
entity->parent = this;
entity = CreateProjectile(0x19);
entity = CreateProjectile(BALL_AND_CHAIN);
entity->type = 2;
entity->parent = this;
entity = CreateProjectile(0x19);
entity = CreateProjectile(BALL_AND_CHAIN);
entity->type = 3;
entity->parent = this;
return TRUE;

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@ -33,7 +33,7 @@ void GuardLineOfSight(Entity* this) {
} else {
if (sub_080644C8(this) != 0) {
if (((this->actionDelay++) & 3) == 0) {
entity = CreateProjectile(0xc);
entity = CreateProjectile(GUARD_LINE_OF_SIGHT);
if (entity != NULL) {
entity->type = 1;
tmp = this->parent->knockbackDirection;

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@ -138,20 +138,20 @@ NONMATCH("asm/non_matching/gyorgTail/sub_080AC5E4.inc", bool32 sub_080AC5E4(Enti
return 0;
}
this->field_0x78.HALF.HI = 0x11;
entity = CreateProjectile(0x22);
entity = CreateProjectile(GYORG_TAIL);
entity->type = this->type;
entity->type2 = 1;
entity->parent = this->parent;
entity->field_0x78.HALF.HI = 0x12;
this->child = entity;
entity2 = CreateProjectile(0x22);
entity2 = CreateProjectile(GYORG_TAIL);
entity2->type = this->type;
entity2->type2 = 2;
entity2->parent = this->parent;
entity2->field_0x78.HALF.HI = 0x14;
uVar3 = entity2->field_0x78.HALF.HI;
entity->child = entity2;
entity3 = CreateProjectile(0x22);
entity3 = CreateProjectile(GYORG_TAIL);
entity3->type = this->type;
entity3->type2 = 3;
entity3->parent = this->parent;
@ -163,14 +163,14 @@ NONMATCH("asm/non_matching/gyorgTail/sub_080AC5E4.inc", bool32 sub_080AC5E4(Enti
return 0;
}
this->field_0x78.HALF.HI = 0xf;
entity = CreateProjectile(0x22);
entity = CreateProjectile(GYORG_TAIL);
entity->type = this->type;
entity->type2 = 1;
entity->parent = this->parent;
entity->field_0x78.HALF.HI = 0x10;
uVar3 = entity->field_0x78.HALF.HI;
this->child = entity;
entity2 = CreateProjectile(0x22);
entity2 = CreateProjectile(GYORG_TAIL);
entity2->type = this->type;
entity2->type2 = 2;
entity2->parent = this->parent;
@ -178,7 +178,7 @@ NONMATCH("asm/non_matching/gyorgTail/sub_080AC5E4.inc", bool32 sub_080AC5E4(Enti
entity2->field_0x78.HALF.HI = 0x20;
entity->child = entity2;
}
entity4 = CreateProjectile(0x22);
entity4 = CreateProjectile(GYORG_TAIL);
entity4->type = this->type;
entity4->type2 = 4;
entity4->parent = this->parent;

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@ -129,7 +129,7 @@ void V1DarkMagicProjectile_Init(Entity* this) {
this->direction = GetFacingDirection(this, &gPlayerEntity);
this->field_0x86.HALF.LO = 0;
this->cutsceneBeh.HWORD = 300;
entity = CreateProjectile(0x18);
entity = CreateProjectile(V1_DARK_MAGIC_PROJECTILE);
if (entity != NULL) {
entity->type = 1;
entity->type2 = this->type2;

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@ -94,7 +94,7 @@ END_NONMATCH
void sub_080AB844(Entity* this, s32 param_1, s32 param_2) {
Entity* entity;
entity = CreateProjectile(0x1c);
entity = CreateProjectile(V1_EYE_LASER);
if (entity != NULL) {
entity->type = 1;
entity->actionDelay = param_1;

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@ -149,7 +149,7 @@ void sub_080AC200(Entity* this) {
return;
this->actionDelay = 0x10;
proj = CreateProjectile(0x21);
proj = CreateProjectile(V3_ELECTRIC_PROJECTILE);
if (proj) {
proj->type = 2;

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@ -32,7 +32,7 @@ void Winder_Init(Entity* this) {
}
InitializeAnimation(this, 0);
if (this->type < 4) {
entity = CreateProjectile(0x1d);
entity = CreateProjectile(WINDER);
entity->type = this->type + 1;
entity->parent = this->parent;
entity->child = this;