mirror of https://github.com/zeldaret/tmc.git
Gold Kinstone Fusion names
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a822374f76
commit
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@ -27,7 +27,7 @@ SCRIPT_START script_08016384
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FacePlayerAndCheckDist
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HasRupees 200
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CheckTextboxResult
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CheckKinstoneFused KINSTONE_1
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CheckKinstoneFused KINSTONE_MYSTERIOUS_CLOUD_TOP_RIGHT
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BuyItem ITEM_BOMBS10, 0x0000
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CheckBottleContaining ITEM_BOTTLE_EMPTY
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VariableBitSet 0x00000000
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@ -28,7 +28,7 @@ SCRIPT_START script_08016482
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_0807E9D4
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_0807E9DC
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_0807E9E4 0x0000
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_0807EA88 0x0001
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_0807EA88 KINSTONE_MYSTERIOUS_CLOUD_TOP_RIGHT
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WaitUntilTextboxCloses
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MessageFromTarget TEXT_LOCATIONS, 0x01
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MessageNoOverlap 0x0601
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@ -1,7 +1,7 @@
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@ Waterfalls MINISH_VILLAGE_OBJECT during kinstone cutscene?
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SCRIPT_START script_MinishVillageObjectLeftStoneOpening
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BeginBlock
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CheckKinstoneFused KINSTONE_9
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CheckKinstoneFused KINSTONE_SOURCE_FLOW
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JumpIf script_MinishVillageObjectLeftStone
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EndBlock
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WaitForSyncFlagAndClear 0x00000001
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@ -1,7 +1,7 @@
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@ Waterfalls MINISH_VILLAGE_OBJECT during kinstone cutscene?
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SCRIPT_START script_MinishVillageObjectRightStoneOpening
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BeginBlock
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CheckKinstoneFused KINSTONE_9
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CheckKinstoneFused KINSTONE_SOURCE_FLOW
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JumpIf script_MinishVillageObjectRightStone
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EndBlock
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WaitForSyncFlagAndClear 0x00000002
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@ -2,9 +2,9 @@
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SCRIPT_START script_NPC4ESourceOfTheFlow
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BeginBlock
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Call sub_0806DB84
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CheckKinstoneFused KINSTONE_9
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CheckKinstoneFused KINSTONE_SOURCE_FLOW
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JumpIf script_08016028
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_0807EA88 0x0009
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_0807EA88 KINSTONE_SOURCE_FLOW
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CallWithArg sub_0806DA04, 0x00000007
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DoPostScriptAction 0x000a
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EndBlock
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@ -12,7 +12,7 @@ script_08015FE4:
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_0807EA4C
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_0807E9F0
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SetPlayerIdle
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CheckKinstoneFused KINSTONE_9
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CheckKinstoneFused KINSTONE_SOURCE_FLOW
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JumpIf script_08015FFE
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Call EnablePauseMenu
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EnablePlayerControl
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@ -36,15 +36,15 @@ extern const KinstoneWorldEvent gKinstoneWorldEvents[];
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typedef enum {
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KINSTONE_0,
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KINSTONE_1,
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KINSTONE_2,
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KINSTONE_3,
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KINSTONE_4,
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KINSTONE_5,
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KINSTONE_MYSTERIOUS_CLOUD_TOP_RIGHT,
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KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_LEFT,
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KINSTONE_MYSTERIOUS_CLOUD_TOP_LEFT,
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KINSTONE_MYSTERIOUS_CLOUD_MIDDLE,
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KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_RIGHT,
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KINSTONE_CASTOR_WILDS_STATUE_LEFT,
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KINSTONE_CASTOR_WILDS_STATUE_MIDDLE,
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KINSTONE_CASTOR_WILDS_STATUE_RIGHT,
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KINSTONE_9,
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KINSTONE_SOURCE_FLOW,
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KINSTONE_A,
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KINSTONE_B,
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KINSTONE_C,
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@ -131,6 +131,11 @@ typedef enum {
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KINSTONE_5D,
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KINSTONE_5E,
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KINSTONE_5F,
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KINSTONE_60,
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KINSTONE_61,
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KINSTONE_62,
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KINSTONE_63,
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KINSTONE_64,
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} KinstoneId;
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typedef struct {
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@ -110,7 +110,7 @@ const struct_gUnk_080B3D20 gUnk_080B3D20[] = {
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{ CHECK_ITEM, ITEM_BLUE_SWORD, 4, 1 },
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{ LOCAL_BANK_3, LV4_HAKA_08_CAP_0, 4, 2 },
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{ LOCAL_BANK_3, OUBO_KAKERA, 4, 3 },
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{ CHECK_KINSTONE, KINSTONE_9, 4, 4 },
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{ CHECK_KINSTONE, KINSTONE_SOURCE_FLOW, 4, 4 },
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{ LOCAL_BANK_0, TATSUMAKI, 4, 5 },
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{ LOCAL_BANK_2, SORA_YAKATA_ENTER, 4, 6 },
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{ LOCAL_BANK_2, SORA_CHIEF_TALK, 4, 7 },
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@ -4,6 +4,7 @@
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#include "game.h"
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#include "hitbox.h"
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#include "item.h"
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#include "kinstone.h"
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#include "npc.h"
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#include "object.h"
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#include "save.h"
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@ -53,30 +54,30 @@ void NPC4E_DoScreenTransition(Entity* this, ScriptExecutionContext* context) {
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}
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// Returns the kinstone id?
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u8 sub_0806DA3C(Entity* this) {
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u8 NPC4E_GetKinstoneId(Entity* this) {
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u32 result;
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switch (this->type) {
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default:
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result = 0;
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result = KINSTONE_0;
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break;
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case 1:
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result = 1;
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result = KINSTONE_MYSTERIOUS_CLOUD_TOP_RIGHT;
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break;
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case 2:
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result = 2;
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result = KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_LEFT;
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break;
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case 3:
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result = 3;
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result = KINSTONE_MYSTERIOUS_CLOUD_TOP_LEFT;
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break;
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case 4:
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result = 4;
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result = KINSTONE_MYSTERIOUS_CLOUD_MIDDLE;
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break;
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case 5:
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result = 5;
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result = KINSTONE_MYSTERIOUS_CLOUD_BOTTOM_RIGHT;
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break;
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case 11:
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result = 9;
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result = KINSTONE_SOURCE_FLOW;
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break;
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case 6:
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case 7:
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@ -91,13 +92,13 @@ u8 sub_0806DA3C(Entity* this) {
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// Check whether a kinstone fusion is possible and store the result somewhere in param_2?
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void sub_0806DAAC(Entity* this, ScriptExecutionContext* context) {
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context->condition = CheckKinstoneFused(sub_0806DA3C(this));
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context->condition = CheckKinstoneFused(NPC4E_GetKinstoneId(this));
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gActiveScriptInfo.flags |= 1;
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}
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// maybe actually execute the kinstone fusion?
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void sub_0806DAD0(Entity* this) {
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sub_08078790(this, sub_0806DA3C(this));
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sub_08078790(this, NPC4E_GetKinstoneId(this));
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}
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void sub_0806DAE8(Entity* this) {
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