Decompile Object20

This commit is contained in:
octorock 2022-03-11 17:08:27 +01:00
parent 2044fdcaff
commit cbae0aa1e5
8 changed files with 203 additions and 264 deletions

View File

@ -0,0 +1,104 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x10
adds r7, r0, #0
movs r1, #0x2e
ldrsh r0, [r7, r1]
str r0, [sp]
movs r0, #0x32
ldrsh r2, [r7, r0]
str r2, [sp, #4]
adds r0, r7, #0
adds r0, #0x38
ldrb r0, [r0]
mov r8, r0
movs r0, #0x10
rsbs r0, r0, #0
mov r1, r8
lsls r1, r1, #0x18
str r1, [sp, #8]
_080878F8:
movs r2, #0x10
rsbs r2, r2, #0
mov sb, r2
ldr r1, [sp]
adds r1, r1, r0
mov sl, r1
adds r0, #0x10
str r0, [sp, #0xc]
mov r6, sl
_0808790A:
ldr r2, _0808795C @ =gRoomControls
ldrh r0, [r2, #6]
subs r0, r6, r0
lsrs r4, r0, #4
movs r0, #0x3f
ands r4, r0
ldr r5, [sp, #4]
add r5, sb
ldrh r0, [r2, #8]
subs r0, r5, r0
lsrs r0, r0, #4
movs r1, #0x3f
ands r0, r1
lsls r0, r0, #6
orrs r4, r0
adds r0, r4, #0
ldr r2, [sp, #8]
lsrs r1, r2, #0x18
bl sub_080B1AE0
cmp r0, #0x2e
bne _08087970
adds r0, r4, #0
mov r1, r8
bl GetTileType
adds r1, r0, #0
movs r0, #0xda
lsls r0, r0, #2
cmp r1, r0
bhi _08087960
subs r0, #1
cmp r1, r0
blo _08087960
adds r0, r7, #0
movs r1, #3
adds r2, r6, #0
adds r3, r5, #0
bl sub_08008796
b _0808797C
.align 2, 0
_0808795C: .4byte gRoomControls
_08087960:
ldr r0, _0808796C @ =0x00004022
adds r1, r4, #0
mov r2, r8
bl SetTile
b _0808797C
.align 2, 0
_0808796C: .4byte 0x00004022
_08087970:
adds r0, r7, #0
movs r1, #3
mov r2, sl
adds r3, r5, #0
bl sub_08008796
_0808797C:
movs r0, #0x10
add sb, r0
mov r1, sb
cmp r1, #0x10
ble _0808790A
ldr r0, [sp, #0xc]
cmp r0, #0x10
ble _080878F8
add sp, #0x10
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.syntax divided

View File

@ -1,212 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object20
Object20: @ 0x0808780C
push {lr}
ldr r2, _08087820 @ =gUnk_08120A28
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08087820: .4byte gUnk_08120A28
thumb_func_start sub_08087824
sub_08087824: @ 0x08087824
push {r4, lr}
adds r4, r0, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #0
bne _08087836
adds r0, r4, #0
bl ResolveCollisionLayer
_08087836:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #0x13
strb r0, [r1]
adds r1, #9
movs r0, #0xff
strb r0, [r1]
subs r1, #6
movs r0, #0xa9
strb r0, [r1]
adds r1, #1
movs r0, #0x16
strb r0, [r1]
ldr r0, _08087884 @ =gUnk_08120A54
ldr r0, [r0]
str r0, [r4, #0x48]
subs r1, #5
movs r0, #0x8b
strb r0, [r1]
adds r0, r4, #0
bl sub_080878CC
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
adds r0, r4, #0
bl sub_0801766C
movs r0, #0xfd
bl EnqueueSFX
pop {r4, pc}
.align 2, 0
_08087884: .4byte gUnk_08120A54
thumb_func_start sub_08087888
sub_08087888: @ 0x08087888
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080878A4
bl DeleteThisEntity
b _080878C8
_080878A4:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #4
bhi _080878C0
ldr r0, _080878BC @ =gUnk_08120A54
ldrb r1, [r2]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r4, #0x48]
b _080878C8
.align 2, 0
_080878BC: .4byte gUnk_08120A54
_080878C0:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080878C8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080878CC
sub_080878CC: @ 0x080878CC
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x10
adds r7, r0, #0
movs r1, #0x2e
ldrsh r0, [r7, r1]
str r0, [sp]
movs r0, #0x32
ldrsh r2, [r7, r0]
str r2, [sp, #4]
adds r0, r7, #0
adds r0, #0x38
ldrb r0, [r0]
mov r8, r0
movs r0, #0x10
rsbs r0, r0, #0
mov r1, r8
lsls r1, r1, #0x18
str r1, [sp, #8]
_080878F8:
movs r2, #0x10
rsbs r2, r2, #0
mov sb, r2
ldr r1, [sp]
adds r1, r1, r0
mov sl, r1
adds r0, #0x10
str r0, [sp, #0xc]
mov r6, sl
_0808790A:
ldr r2, _0808795C @ =gRoomControls
ldrh r0, [r2, #6]
subs r0, r6, r0
lsrs r4, r0, #4
movs r0, #0x3f
ands r4, r0
ldr r5, [sp, #4]
add r5, sb
ldrh r0, [r2, #8]
subs r0, r5, r0
lsrs r0, r0, #4
movs r1, #0x3f
ands r0, r1
lsls r0, r0, #6
orrs r4, r0
adds r0, r4, #0
ldr r2, [sp, #8]
lsrs r1, r2, #0x18
bl sub_080B1AE0
cmp r0, #0x2e
bne _08087970
adds r0, r4, #0
mov r1, r8
bl GetTileType
adds r1, r0, #0
movs r0, #0xda
lsls r0, r0, #2
cmp r1, r0
bhi _08087960
subs r0, #1
cmp r1, r0
blo _08087960
adds r0, r7, #0
movs r1, #3
adds r2, r6, #0
adds r3, r5, #0
bl sub_08008796
b _0808797C
.align 2, 0
_0808795C: .4byte gRoomControls
_08087960:
ldr r0, _0808796C @ =0x00004022
adds r1, r4, #0
mov r2, r8
bl SetTile
b _0808797C
.align 2, 0
_0808796C: .4byte 0x00004022
_08087970:
adds r0, r7, #0
movs r1, #3
mov r2, sl
adds r3, r5, #0
bl sub_08008796
_0808797C:
movs r0, #0x10
add sb, r0
mov r1, sb
cmp r1, #0x10
ble _0808790A
ldr r0, [sp, #0xc]
cmp r0, #0x10
ble _080878F8
add sp, #0x10
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}

View File

@ -42885,21 +42885,6 @@
"start": 1182240,
"size": 8
},
{
"path": "object20/gUnk_08120A30.bin",
"start": 1182256,
"size": 12
},
{
"path": "object20/gUnk_08120A3C.bin",
"start": 1182268,
"size": 12
},
{
"path": "object20/gUnk_08120A48.bin",
"start": 1182280,
"size": 12
},
{
"path": "animations/gSpriteAnimations_FigurineDevice_0.bin",
"start": 1182440,

View File

@ -1,21 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08120A30:: @ 08120A30
.incbin "object20/gUnk_08120A30.bin"
gUnk_08120A3C:: @ 08120A3C
.incbin "object20/gUnk_08120A3C.bin"
gUnk_08120A48:: @ 08120A48
.incbin "object20/gUnk_08120A48.bin"
gUnk_08120A54:: @ 08120A54
.4byte gUnk_08120A30
.4byte gUnk_08120A30
.4byte gUnk_08120A48
.4byte gUnk_08120A3C
.4byte gUnk_08120A3C

View File

@ -1,9 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08120A28:: @ 08120A28
.4byte sub_08087824
.4byte sub_08087888

View File

@ -652,7 +652,7 @@ SECTIONS {
src/object/object1D.o(.text);
src/object/object1E.o(.text);
asm/object/object1F.o(.text);
asm/object/object20.o(.text);
src/object/object20.o(.text);
src/object/object21.o(.text);
src/object/figurineDevice.o(.text);
src/object/eyeSwitch.o(.text);
@ -1373,8 +1373,7 @@ SECTIONS {
src/object/object1E.o(.rodata);
data/animations/object/object1E.o(.rodata);
data/const/object/object1F.o(.rodata);
data/const/object/object20.o(.rodata);
data/animations/object/object20.o(.rodata);
src/object/object20.o(.rodata);
src/object/object21.o(.rodata);
src/object/figurineDevice.o(.rodata);
data/animations/object/figurineDevice.o(.rodata);

View File

@ -11,13 +11,15 @@
#include "functions.h"
#include "area.h"
void sub_08087528(Entity*);
void sub_080875F4(Entity*);
void sub_08087640(Entity*);
void Object1E(Entity* this) {
static void (*const gUnk_081208B8[])(Entity*) = {sub_08087528, sub_080875F4, };
static void (*const gUnk_081208B8[])(Entity*) = {
sub_08087528,
sub_080875F4,
};
if (!EntityIsDeleted(this)) {
gUnk_081208B8[this->action](this);
}
@ -60,7 +62,7 @@ NONMATCH("asm/non_matching/object1E/sub_08087528.inc", void sub_08087528(Entity*
if (this->type == 0x40) {
this->spriteSettings.flipX = 1;
}
break;
break;
}
}
SetDefaultPriority(this, 3);
@ -74,7 +76,7 @@ void sub_080875F4(Entity* this) {
DeleteThisEntity();
}
if (this->type2 != 0) {
this->spritePriority.b0 =gPlayerEntity.spritePriority.b0 + 1 - this->frame;
this->spritePriority.b0 = gPlayerEntity.spritePriority.b0 + 1 - this->frame;
}
}

91
src/object/object20.c Normal file
View File

@ -0,0 +1,91 @@
/**
* @file object20.c
* @ingroup Objects
*
* @brief Object20 object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
void sub_08087824(Entity*);
void sub_08087888(Entity*);
void sub_080878CC(Entity*);
void (*const gUnk_08120A28[])(Entity*) = {
sub_08087824,
sub_08087888,
};
const Hitbox3D gUnk_08120A30 = { 0, 0, { 0, 0, 0, 0 }, 6, 6, 10, { 0, 0, 0 } };
const Hitbox3D gUnk_08120A3C = { 0, 0, { 0, 0, 0, 0 }, 12, 12, 16, { 0, 0, 0 } };
const Hitbox3D gUnk_08120A48 = { 0, 0, { 0, 0, 0, 0 }, 16, 16, 20, { 0, 0, 0 } };
const Hitbox3D* const gUnk_08120A54[] = { &gUnk_08120A30, &gUnk_08120A30, &gUnk_08120A48, &gUnk_08120A3C,
&gUnk_08120A3C };
void Object20(Entity* this) {
gUnk_08120A28[this->action](this);
}
void sub_08087824(Entity* this) {
if (this->collisionLayer == 0) {
ResolveCollisionLayer(this);
}
this->action = 1;
this->flags |= 0x80;
this->field_0x3c = 0x13;
this->health = 0xff;
this->hitType = 0xa9;
this->hurtType = 0x16;
this->hitbox = (Hitbox*)gUnk_08120A54[0];
this->flags2 = 0x8b;
sub_080878CC(this);
InitializeAnimation(this, 1);
sub_0801766C(this);
EnqueueSFX(SFX_ITEM_BOMB_EXPLODE);
}
void sub_08087888(Entity* this) {
GetNextFrame(this);
if ((this->frame & 0x80) != 0) {
DeleteThisEntity();
} else {
if (this->frame < 5) {
this->hitbox = (Hitbox*)gUnk_08120A54[this->frame];
} else {
this->flags &= 0x7f;
}
}
}
NONMATCH("asm/non_matching/object20/sub_080878CC.inc", void sub_080878CC(Entity* this)) {
s32 x;
s32 y;
s32 itX;
s32 itY;
u32 layer;
u32 tileType;
u32 pos;
x = this->x.HALF.HI;
y = this->y.HALF.HI;
layer = this->collisionLayer;
for (itX = -0x10; itX < 0x11; itX += 0x10) {
for (itY = -0x10; itY < 0x11; itY += 0x10) {
pos = TILE((u32)x + itX, (u32)y + itY);
if (sub_080B1AE0(pos, layer) == 0x2e) {
tileType = GetTileType(pos, layer);
if (tileType == 0x368 || tileType == 0x367
/*(tileType < 0x369) && (0x366 < tileType)*/) {
sub_08008796(this, 3, x + itX, y + itY);
} else {
SetTile(0x4022, pos, layer);
}
} else {
sub_08008796(this, 3, x + itX, y + itY);
}
}
}
}
END_NONMATCH