Decompile objectA7

This commit is contained in:
Tal Hayon 2022-03-15 01:36:01 +02:00
parent 8aa9c2876a
commit e4cd697f54
3 changed files with 12 additions and 35 deletions

View File

@ -1,34 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ObjectA7
ObjectA7: @ 0x0809F9AC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0809F9D2
movs r0, #1
strb r0, [r4, #0xc]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #9
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_0809F9D2:
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0

View File

@ -791,7 +791,7 @@ SECTIONS {
src/object/minishLight.o(.text);
asm/object/fireballChain.o(.text);
asm/object/objectA6.o(.text);
asm/object/objectA7.o(.text);
src/object/objectA7.o(.text);
src/object/objectA8.o(.text);
asm/object/objectA9.o(.text);
src/object/waterfallOpening.o(.text);

11
src/object/objectA7.c Normal file
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@ -0,0 +1,11 @@
#define NENT_DEPRECATED
#include "entity.h"
void ObjectA7(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spritePriority.b0 = 6;
InitializeAnimation(this, 0);
}
GetNextFrame(this);
}