Decompile Object3D

This commit is contained in:
octorock 2022-03-10 21:19:10 +01:00
parent 53913b78d0
commit f72e27b08a
5 changed files with 117 additions and 286 deletions

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@ -1,245 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object3D
Object3D: @ 0x0808CEF0
push {lr}
ldr r2, _0808CF04 @ =gUnk_081216BC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808CF04: .4byte gUnk_081216BC
thumb_func_start sub_0808CF08
sub_0808CF08: @ 0x0808CF08
push {r4, r5, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _0808CF50 @ =gArea
ldr r3, _0808CF54 @ =gRoomControls
ldrh r0, [r2, #0x12]
ldrh r1, [r3, #0xa]
subs r0, r0, r1
strh r0, [r4, #0x2e]
ldrh r0, [r2, #0x14]
ldrh r1, [r3, #0xc]
subs r0, r0, r1
strh r0, [r4, #0x32]
adds r5, r4, #0
adds r5, #0x68
movs r0, #0x80
strh r0, [r5]
ldrb r1, [r4, #0x11]
subs r0, #0x90
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
ldr r0, _0808CF58 @ =0x00001F17
movs r1, #0
bl sub_0801E1B8
movs r1, #0x2e
ldrsh r0, [r4, r1]
movs r2, #0x32
ldrsh r1, [r4, r2]
ldrh r2, [r5]
bl sub_0801E1EC
pop {r4, r5, pc}
.align 2, 0
_0808CF50: .4byte gArea
_0808CF54: .4byte gRoomControls
_0808CF58: .4byte 0x00001F17
thumb_func_start sub_0808CF5C
sub_0808CF5C: @ 0x0808CF5C
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r2, r5, #0
adds r2, #0x68
ldrh r0, [r2]
subs r0, #2
strh r0, [r2]
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x14
bls _0808CF82
movs r1, #0x2e
ldrsh r0, [r5, r1]
movs r3, #0x32
ldrsh r1, [r5, r3]
ldrh r2, [r2]
bl sub_0801E1EC
b _0808D01E
_0808CF82:
ldr r0, _0808D020 @ =gScreen
adds r0, #0x62
movs r1, #0x10
strh r1, [r0]
bl sub_0808D030
movs r0, #0
bl ResetPaletteTable
bl ResetPalettes
ldr r0, _0808D024 @ =gGFXSlots
movs r6, #1
strb r6, [r0]
ldrb r0, [r5, #0xa]
lsls r4, r0, #1
adds r4, r4, r0
lsls r4, r4, #1
ldr r0, _0808D028 @ =gUnk_081216C8
adds r4, r4, r0
ldrh r1, [r4]
adds r0, r5, #0
bl LoadFixedGFX
ldrh r1, [r4, #2]
adds r0, r5, #0
bl LoadObjPalette
ldrh r0, [r4, #4]
strh r0, [r5, #0x12]
ldrb r0, [r5, #0xa]
cmp r0, #2
bne _0808CFC6
strb r0, [r5, #0x1e]
_0808CFC6:
movs r2, #2
movs r0, #2
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x18]
subs r0, #6
ands r0, r1
orrs r0, r2
strb r0, [r5, #0x18]
ldrb r2, [r5, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r5, #0x1b]
ldrb r0, [r5, #0x19]
ands r1, r0
strb r1, [r5, #0x19]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
movs r0, #0x1e
strb r0, [r5, #0xe]
movs r0, #0xff
strb r0, [r5, #0xf]
ldrb r0, [r5, #0x19]
movs r1, #3
orrs r0, r1
strb r0, [r5, #0x19]
movs r2, #0x80
lsls r2, r2, #1
adds r0, r5, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
ldr r0, _0808D02C @ =gArea
strh r6, [r0, #0x10]
movs r0, #5
movs r1, #8
bl SetFade
_0808D01E:
pop {r4, r5, r6, pc}
.align 2, 0
_0808D020: .4byte gScreen
_0808D024: .4byte gGFXSlots
_0808D028: .4byte gUnk_081216C8
_0808D02C: .4byte gArea
thumb_func_start sub_0808D030
sub_0808D030: @ 0x0808D030
push {r4, r5, lr}
ldr r4, _0808D058 @ =gUnk_03000020
movs r5, #0x80
adds r0, r4, #0
subs r0, #0x20
ldr r1, _0808D05C @ =0x00000B74
bl MemClear
movs r1, #0xa8
lsls r1, r1, #2
adds r0, r1, #0
_0808D046:
strh r0, [r4]
adds r4, #8
subs r5, #1
cmp r5, #0
bne _0808D046
ldr r1, _0808D060 @ =gOAMControls
movs r0, #1
strb r0, [r1]
pop {r4, r5, pc}
.align 2, 0
_0808D058: .4byte gUnk_03000020
_0808D05C: .4byte 0x00000B74
_0808D060: .4byte gOAMControls
thumb_func_start sub_0808D064
sub_0808D064: @ 0x0808D064
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
adds r1, r0, #0
adds r1, #0xff
strb r1, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
beq _0808D0B4
adds r0, r4, #0
adds r0, #0x68
ldrh r3, [r0]
adds r1, r3, #0
adds r2, r0, #0
cmp r1, #0
beq _0808D08C
subs r0, r3, #2
strh r0, [r2]
b _0808D08E
_0808D08C:
strh r1, [r2]
_0808D08E:
movs r1, #0x2e
ldrsh r0, [r4, r1]
movs r3, #0x32
ldrsh r1, [r4, r3]
ldrh r2, [r2]
bl sub_0801E1EC
ldrb r0, [r4, #0xf]
cmp r0, #0x80
bls _0808D0A6
subs r0, #8
strb r0, [r4, #0xf]
_0808D0A6:
ldrb r2, [r4, #0xf]
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
b _0808D0C2
_0808D0B4:
ldr r1, _0808D0C4 @ =gArea
ldrb r0, [r1, #0xe]
adds r0, #1
strb r0, [r1, #0xe]
strh r2, [r1, #0x10]
bl DeleteThisEntity
_0808D0C2:
pop {r4, pc}
.align 2, 0
_0808D0C4: .4byte gArea

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@ -43357,27 +43357,6 @@
"size": 4,
"type": "animation"
},
{
"path": "object3D/gUnk_081216C8_EU.bin",
"variants": [
"EU"
],
"starts": {
"EU": 1183248
},
"size": 20
},
{
"path": "object3D/gUnk_081216C8_1_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
"DEMO_USA",
"DEMO_JP"
],
"start": 1185480,
"size": 20
},
{
"path": "giantLeaf/gUnk_08121750.bin",
"start": 1185616,

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@ -1,18 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_081216BC:: @ 081216BC
.4byte sub_0808CF08
.4byte sub_0808CF5C
.4byte sub_0808D064
gUnk_081216C8:: @ 081216C8
.ifdef EU
@ TODO only small differences
.incbin "object3D/gUnk_081216C8_EU.bin"
.else
.incbin "object3D/gUnk_081216C8_1_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif

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@ -684,7 +684,7 @@ SECTIONS {
asm/object/object76.o(.text);
asm/object/code_0808C964.o(.text);
src/object/macroPlayer.o(.text);
asm/object/object3D.o(.text);
src/object/object3D.o(.text);
src/object/object3E.o(.text);
src/object/giantLeaf.o(.text);
src/object/fairy.o(.text);
@ -1417,7 +1417,7 @@ SECTIONS {
data/const/object/object75.o(.rodata);
data/const/object/object76.o(.rodata);
src/object/macroPlayer.o(.rodata);
data/const/object/object3D.o(.rodata);
src/object/object3D.o(.rodata);
src/object/object3E.o(.rodata);
data/const/object/giantLeaf.o(.rodata);
src/object/fairy.o(.rodata);

115
src/object/object3D.c Normal file
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@ -0,0 +1,115 @@
/**
* @file object3D.c
* @ingroup Objects
*
* @brief Object3D object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
#include "area.h"
#include "screen.h"
#include "main.h"
#include "structures.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u16 unk_68;
} Object3DEntity;
void Object3D_Init(Object3DEntity*);
void Object3D_Action1(Object3DEntity*);
void Object3D_Action2(Object3DEntity*);
void sub_0808D030(void);
void Object3D(Object3DEntity* this) {
static void (*const Object3D_Actions[])(Object3DEntity*) = {Object3D_Init, Object3D_Action1, Object3D_Action2, };
Object3D_Actions[super->action](this);
}
void Object3D_Init(Object3DEntity* this) {
super->action = 1;
super->x.HALF.HI = gArea.curPortalX - gRoomControls.scroll_x;
super->y.HALF.HI = gArea.curPortalY - gRoomControls.scroll_y;
this->unk_68 = 0x80;
super->updatePriority = 6;
sub_0801E1B8(0x1f17, 0);
sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI,
this->unk_68);
}
void Object3D_Action1(Object3DEntity* this) {
#ifdef EU
static const u16 gUnk_081216C8[] = { 206, 19, 333, 208, 16, 333, 207, 1, 333, 0};
#else
static const u16 gUnk_081216C8[] = { 206, 19, 334, 208, 16, 334, 207, 1, 334, 0};
#endif
const u16* ptr;
this->unk_68 -= 2;
if (this->unk_68 >= 0x15) {
sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI, this->unk_68);
} else {
gScreen.controls.windowOutsideControl = 0x10;
sub_0808D030();
ResetPaletteTable(0);
ResetPalettes();
gGFXSlots.unk0 = 1;
ptr = &gUnk_081216C8[super->type* 3];
LoadFixedGFX(super, ptr[0]);
LoadObjPalette(super, ptr[1]);
super->spriteIndex = ptr[2];
if (super->type == 2) {
super->frameIndex = 2;
}
super->action = 2;
super->spriteSettings.draw = 2;
super->spriteOrientation.flipY = 0;
super->spriteRendering.b3 = 0;
super->spritePriority. b0 = 0;
super->actionDelay = 0x1e;
super->field_0xf = 0xff;
super->spriteRendering.b0 = 3;
sub_0805EC9C(super, 0x100, 0x100, 0);
gArea.field_0x10 = 1;
SetFade(5, 8);
}
}
void sub_0808D030(void) {
struct OamData* ptr;
s32 index;
ptr = gOAMControls.oam;
index = 0x80;
MemClear(&gOAMControls, 0xb74);
while (index != 0) {
// TODO split up into bitfield writes?
*(u16*)ptr = 0x2a0;
ptr++;
index--;
}
gOAMControls.field_0x0 = 1;
}
void Object3D_Action2(Object3DEntity* this) {
u32 tmp = super->actionDelay--;
if (tmp != 0) {
if (this->unk_68 != 0) {
this->unk_68 -= 2;
} else {
this->unk_68 = 0;
}
sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI, this->unk_68);
if (0x80 < super->field_0xf) {
super->field_0xf-= 8;
}
sub_0805EC9C(super, super->field_0xf, super->field_0xf, 0);
} else {
gArea.filler3[0]++;
gArea.field_0x10 = 0;
DeleteThisEntity();
}
}