split unrelated code

This commit is contained in:
theo3 2020-08-16 18:18:55 -07:00
parent 2d2f371f22
commit fc71c983d0
5 changed files with 130 additions and 130 deletions

101
asm/code_080300AC.s Normal file
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@ -0,0 +1,101 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_080300E8
sub_080300E8: @ 0x080300E8
push {lr}
ldr r1, _08030110 @ =gScreenTransition
adds r3, r1, #0
adds r3, #0xae
ldrh r0, [r3]
cmp r0, #0xff
beq _0803010C
lsls r0, r0, #2
adds r1, #0x6c
adds r0, r0, r1
ldr r2, _08030114 @ =gPlayerEntity
ldrh r1, [r0]
strh r1, [r2, #0x2e]
ldrh r0, [r0, #2]
adds r0, #0xc
strh r0, [r2, #0x32]
movs r0, #0xff
strh r0, [r3]
_0803010C:
pop {pc}
.align 2, 0
_08030110: .4byte gScreenTransition
_08030114: .4byte gPlayerEntity
thumb_func_start sub_08030118
sub_08030118: @ 0x08030118
push {lr}
adds r2, r0, #0
ldr r0, _0803013C @ =gScreenTransition
adds r0, #0xac
ldrh r0, [r0]
asrs r0, r2
movs r1, #1
ands r0, r1
cmp r0, #0
beq _08030140
movs r0, #0xc0
lsls r0, r0, #2
adds r1, r2, #0
adds r1, #0x67
bl SetLocalFlagByOffset
b _0803014C
.align 2, 0
_0803013C: .4byte gScreenTransition
_08030140:
movs r0, #0xc0
lsls r0, r0, #2
adds r1, r2, #0
adds r1, #0x67
bl ClearLocalFlagByOffset
_0803014C:
pop {pc}
.align 2, 0
thumb_func_start sub_08030150
sub_08030150: @ 0x08030150
push {r4, r5, lr}
mov ip, r0
ldr r2, _08030194 @ =gScreenTransition
adds r5, r2, #0
adds r5, #0xac
mov r3, ip
adds r3, #0x80
ldrb r4, [r3]
movs r0, #1
lsls r0, r4
ldrh r1, [r5]
bics r1, r0
mov r0, ip
adds r0, #0x84
ldr r0, [r0]
lsls r0, r4
orrs r1, r0
strh r1, [r5]
ldrb r0, [r3]
lsls r0, r0, #2
adds r2, #0x6c
adds r0, r0, r2
mov r4, ip
ldrh r1, [r4, #0x2e]
strh r1, [r0]
ldrb r0, [r3]
lsls r0, r0, #1
adds r0, #1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r1, [r4, #0x32]
strh r1, [r0]
pop {r4, r5, pc}
.align 2, 0
_08030194: .4byte gScreenTransition

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@ -375,133 +375,4 @@ _080300A2:
adds r0, r4, #0
bl sub_0802F9C8
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080300AC
sub_080300AC: @ 0x080300AC
push {r4, lr}
ldr r4, _080300C0 @ =gUnk_0300110C
adds r0, r4, #0
movs r1, #0x44
bl _DmaZero
adds r4, #0x42
movs r0, #0xff
strh r0, [r4]
pop {r4, pc}
.align 2, 0
_080300C0: .4byte gUnk_0300110C
thumb_func_start sub_080300C4
sub_080300C4: @ 0x080300C4
push {lr}
ldr r2, _080300E4 @ =gScreenTransition
adds r0, r2, #0
adds r0, #0xae
ldrh r0, [r0]
cmp r0, #0xff
bne _080300E2
adds r0, r2, #0
adds r0, #0xac
movs r1, #0
strh r1, [r0]
subs r0, #0x40
movs r1, #0x40
bl _DmaZero
_080300E2:
pop {pc}
.align 2, 0
_080300E4: .4byte gScreenTransition
thumb_func_start sub_080300E8
sub_080300E8: @ 0x080300E8
push {lr}
ldr r1, _08030110 @ =gScreenTransition
adds r3, r1, #0
adds r3, #0xae
ldrh r0, [r3]
cmp r0, #0xff
beq _0803010C
lsls r0, r0, #2
adds r1, #0x6c
adds r0, r0, r1
ldr r2, _08030114 @ =gPlayerEntity
ldrh r1, [r0]
strh r1, [r2, #0x2e]
ldrh r0, [r0, #2]
adds r0, #0xc
strh r0, [r2, #0x32]
movs r0, #0xff
strh r0, [r3]
_0803010C:
pop {pc}
.align 2, 0
_08030110: .4byte gScreenTransition
_08030114: .4byte gPlayerEntity
thumb_func_start sub_08030118
sub_08030118: @ 0x08030118
push {lr}
adds r2, r0, #0
ldr r0, _0803013C @ =gScreenTransition
adds r0, #0xac
ldrh r0, [r0]
asrs r0, r2
movs r1, #1
ands r0, r1
cmp r0, #0
beq _08030140
movs r0, #0xc0
lsls r0, r0, #2
adds r1, r2, #0
adds r1, #0x67
bl SetLocalFlagByOffset
b _0803014C
.align 2, 0
_0803013C: .4byte gScreenTransition
_08030140:
movs r0, #0xc0
lsls r0, r0, #2
adds r1, r2, #0
adds r1, #0x67
bl ClearLocalFlagByOffset
_0803014C:
pop {pc}
.align 2, 0
thumb_func_start sub_08030150
sub_08030150: @ 0x08030150
push {r4, r5, lr}
mov ip, r0
ldr r2, _08030194 @ =gScreenTransition
adds r5, r2, #0
adds r5, #0xac
mov r3, ip
adds r3, #0x80
ldrb r4, [r3]
movs r0, #1
lsls r0, r4
ldrh r1, [r5]
bics r1, r0
mov r0, ip
adds r0, #0x84
ldr r0, [r0]
lsls r0, r4
orrs r1, r0
strh r1, [r5]
ldrb r0, [r3]
lsls r0, r0, #2
adds r2, #0x6c
adds r0, r0, r2
mov r4, ip
ldrh r1, [r4, #0x2e]
strh r1, [r0]
ldrb r0, [r3]
lsls r0, r0, #1
adds r0, #1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r1, [r4, #0x32]
strh r1, [r0]
pop {r4, r5, pc}
.align 2, 0
_08030194: .4byte gScreenTransition
.align 2, 0

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@ -83,6 +83,7 @@ typedef struct {
u16 field_0x4a;
u8 field_0x4c[0x60];
u16 field_0xac;
u16 field_0xae;
} ScreenTransition;
extern ScreenTransition gScreenTransition;

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@ -370,6 +370,8 @@ SECTIONS {
asm/wizzrobeWind.o(.text);
asm/wizzrobeFire.o(.text);
asm/wizzrobeIce.o(.text);
src/code_080300AC.o(.text); /* ??? */
asm/code_080300AC.o(.text); /* ??? */
asm/armos.o(.text);
asm/eyegore.o(.text);
asm/rope.o(.text);

25
src/code_080300AC.c Normal file
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@ -0,0 +1,25 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
//extern void DmaZero(void*, u32);
typedef struct {
u16 unk0;
u16 filler2[32];
u16 unk66;
} struct_0300110C;
extern struct_0300110C gUnk_0300110C;
void sub_080300AC(void) {
_DmaZero(&gUnk_0300110C.unk0, 0x44);
gUnk_0300110C.unk66 = 0xff;
}
void sub_080300C4(void) {
if (gScreenTransition.field_0xae == 0xff) {
gScreenTransition.field_0xac = 0;
_DmaZero(&gScreenTransition.field_0x4c[32], 0x40);
}
}