Commit Graph

75 Commits

Author SHA1 Message Date
theo3 10d0d9e589 overworld 2021-12-12 01:50:09 -08:00
octorock 3a523cb74b Decompile entity init functions 2021-11-14 14:50:45 +01:00
octorock 9396484df6 Merge branch 'master' into asset-extraction 2021-11-12 12:13:13 +01:00
octorock a6d133e42d Merge branch 'master' into asset-extraction 2021-11-06 00:33:07 +01:00
theo3 a9bb5184d0 Merge remote-tracking branch 'upstream/master' into m 2021-11-05 01:58:55 -07:00
theo3 9cfbb3a27a entity changes, textbox changes 2021-11-04 20:56:03 -07:00
octorock 1a0f416bac Use more macros 2021-11-01 22:05:13 +01:00
octorock 57c5cefaf8 Merge branch 'master' into demo-jp 2021-11-01 16:55:04 +01:00
theo3 46d14fdc0c asm notes 2021-10-31 22:59:41 -07:00
octorock 813e782610 Rename symbols for graphics and maps 2021-10-23 14:00:04 +02:00
octorock 47154cb556 Add DEMO_JP variant 2021-10-16 21:28:16 +02:00
octorock 5a301b97fa Disassemble functions 2021-06-23 08:30:45 +02:00
octorock 833d48b735 Add EU variant 2021-06-23 08:30:45 +02:00
octorock b0510402ab Add DEMO variant 2021-06-23 08:30:45 +02:00
octorock 58445541d2 Convert .inc files into .s files and include them in linker.ld 2021-03-24 23:42:47 +01:00
octorock c500678e75 Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
octorock 626865956e Split playerItems and extract pointers 2021-03-24 23:27:32 +01:00
octorock 74b661df24 Split items and extract pointers 2021-03-24 23:27:31 +01:00
octorock 7846a38551 Prefix all Items and PlayerItems 2021-03-24 23:27:31 +01:00
theo3 f0d610f385 fix entity.c search prototypes, add documentation 2021-03-21 22:04:04 -07:00
Henny022p a2cdfd6d8d Merge branch 'master' into cleanup_declarations 2021-03-15 22:56:23 +01:00
Henny022p d6c379cb3e big cleanup part 1 2021-03-09 04:22:03 +01:00
Henny022p a35c22e940 started naming script stuff 2021-03-06 14:53:33 +01:00
Henny022p 72f41cb594 naming and documenting stuff 2021-03-02 19:55:34 +01:00
theo3 0aa3c18d08 more symbols 2021-02-28 15:07:06 -08:00
theo3 cca3f69d18 tmp 2021-02-26 14:48:30 -08:00
theo3 112e97abc8 wip2 2021-02-19 15:01:30 -08:00
theo3 58ae4eb3cb clean up, move files to game.c 2021-02-16 13:59:06 -08:00
theo3 be1598afbb fileScreen.c OK 2021-02-03 17:38:27 -08:00
theo3 32fc754306 document filescreen 2021-02-02 13:58:05 -08:00
theo3 edbf03101a done 2020-11-23 22:18:34 -08:00
Behemoth 723d233967 Enque -> Enqueue 2020-09-01 01:47:04 +02:00
Behemoth 662e221f89 label a bunch of stuff 2020-09-01 00:58:36 +02:00
Behemoth 264cce346a decompile _DmaCopy 2020-08-26 14:01:39 +02:00
Behemoth b174637d18 - label effect functions
- combine object creation function
2020-08-26 02:21:46 +02:00
Marcus Huderle e9c3dfcd53 Dump and label room headers 2020-08-23 16:03:18 -05:00
Marcus Huderle 6550bf3f04 Label map-related symbols 2020-08-23 13:44:43 -05:00
theo3 4f2f69ceb4 func renaming 2020-08-20 02:21:23 -07:00
theo3 78f629ecc3 entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
Marcus Huderle 76aa792c35 Rename gFadeControl 2020-08-12 20:12:47 -05:00
Marcus Huderle 4c0217a782 Decompile graphics group loading function 2020-08-12 19:55:11 -05:00
Marcus Huderle 37d1781f51 Decompile more intro code and palette loading code 2020-08-11 20:27:29 -05:00
theo3 ac67812a25 renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
theo3 261ec334a0 def ScreenTransition 2020-08-04 17:10:55 -07:00
theo3 b4a34e01bf object2A.c ok 2020-08-03 12:15:05 -07:00
theo3 2d286c0b34 rupeeLike.c OK 2020-07-23 22:48:16 -07:00
theo3 6328c148d2 loadRoom.c 2020-07-17 19:00:04 -07:00
theo3 0f07e1ab9b code_0804AA84.c 2020-07-16 12:50:59 -07:00
theo3 18069fcd80 menu def 2020-07-16 02:57:14 -07:00
theo3 92146289ad dmaZero.c 2020-07-16 00:57:45 -07:00