|
#ifndef ENTITYSPAWNMANAGER_H
|
|
#define ENTITYSPAWNMANAGER_H
|
|
|
|
#include "manager.h"
|
|
|
|
typedef struct {
|
|
Manager base;
|
|
u8 unk_20[0x18];
|
|
s16 sound;
|
|
s16 spawnTimer; /**< Timer until the entity list is loaded. */
|
|
u16 unk_3c;
|
|
u16 flag;
|
|
} EntitySpawnManager;
|
|
|
|
#endif // ENTITYSPAWNMANAGER_H
|