tmc/src/screenTilemap.c

341 lines
12 KiB
C

#include "global.h"
#include "room.h"
void sub_0807D280(u16* mapspecial, u16* bgbuffer) {
u32 unk_18;
s32 tmp1, tmp2, tmp3, tmp4, tmp5, tmp6;
s32 xdiff, ydiff;
s32 i, j, index_hack;
xdiff = (gRoomControls.scroll_x - gRoomControls.origin_x);
ydiff = (gRoomControls.scroll_y - gRoomControls.origin_y);
switch (gRoomControls.scroll_direction) {
case 0:
if ((gRoomControls.unk_18 & 3) != 1) {
return;
}
for (i = 0x1c; i > 0; i--) {
DmaSet(3, bgbuffer + 0x20 * (i - 1), bgbuffer + 0x20 * (i + 1), 0x80000020);
}
tmp1 = (gRoomControls.height >> 4) - 1;
tmp2 = (gRoomControls.unk_18 >> 2);
tmp3 = (tmp1 - tmp2) << 8;
tmp3 += (xdiff >> 4) * 2;
mapspecial = mapspecial + tmp3;
DmaSet(3, mapspecial, bgbuffer, 0x80000020);
DmaSet(3, mapspecial + 0x80, bgbuffer + 0x20, 0x80000020);
return;
case 1:
if ((gRoomControls.unk_18 & 3) != 0) {
return;
} else if (gRoomControls.unk_18 != 0) {
for (i = 0; i < 0x16; i++) {
DmaSet(3, bgbuffer + 0x20 * i + 2, bgbuffer + 0x20 * i, 0x8000001e);
}
}
mapspecial = mapspecial + ((ydiff >> 4) * 0x100 + ((gRoomControls.unk_18 >> 2) << 1));
bgbuffer = bgbuffer + 0x1e;
for (i = 0; i < 0x16; bgbuffer += 0x20, mapspecial += 0x80, i++) {
bgbuffer[0] = mapspecial[0];
bgbuffer[1] = mapspecial[1];
}
return;
case 2:
unk_18 = gRoomControls.unk_18;
if ((unk_18 & 3) != 0) {
return;
} else if (unk_18 << 0x10 != 0) {
DmaSet(3, bgbuffer + 0x40, bgbuffer, 0x800003c0);
}
mapspecial = mapspecial + (((unk_18 * 0x10000 >> 0x12) << 8) + ((xdiff >> 4) << 1));
DmaSet(3, mapspecial, bgbuffer + 0x280, 0x80000020);
DmaSet(3, mapspecial + 0x80, bgbuffer + 0x2a0, 0x80000020);
return;
default:
if ((gRoomControls.unk_18 & 3) == 1) {
for (i = 0; i < 0x16; i++) {
for (j = 0x1d; j >= 0; j--) {
index_hack = i + 1;
bgbuffer[(index_hack - 1) * 0x20 + j + 2] = bgbuffer[(index_hack - 1) * 0x20 + j];
}
}
tmp4 = (ydiff >> 4) * 0x100;
tmp5 = ((gRoomControls.width >> 4) - 1);
tmp6 = (u32)(gRoomControls.unk_18 >> 2);
mapspecial = mapspecial + (tmp4 + ((tmp5 - tmp6) << 1));
for (i = 0; i < 0x16; bgbuffer += 0x20, mapspecial += 0x80, i++) {
bgbuffer[0] = mapspecial[0];
bgbuffer[1] = mapspecial[1];
}
}
return;
}
}
void sub_0807D46C(u16* mapSpecial, u16* bgBuffer) {
s32 index, r0, r1, r2, r5, r8, r12;
u16 *r4, *r6;
switch (gRoomControls.scroll_direction) {
case 0:
case 2:
r5 = gRoomControls.scroll_x - gRoomControls.origin_x;
if (r5 > 7) {
r5 -= 8;
}
r8 = (gRoomControls.camera_target)->x.HALF.HI - gRoomControls.origin_x - 4;
if (r8 > 7) {
r8 = r8 - 8;
}
r12 = gRoomControls.scroll_y - gRoomControls.origin_y;
if (r12 > 7) {
r12 -= 8;
}
r0 = r8 - (gRoomControls.unk_18 * 8);
if (r0 >= r5) {
r4 = mapSpecial + ((r12 >> 3) * 0x80) + (r0 >> 3);
r6 = bgBuffer + ((r0 >> 3) & 0x1f);
r2 = ((r12 >> 3) & 0x1f) << 5;
if (gRoomControls.height < 0xb0) {
index = gRoomControls.height >> 0x3;
} else {
index = 0x16;
}
while (index > 0) {
// TODO r4 index with index
r6[r2] = *r4;
r4 += 0x80;
r2 = (r2 + 0x20) & 0x3ff;
index--;
}
}
r0 = (gRoomControls.unk_18 + 1) * 8 + r8;
if (r5 + 0xf8 >= gRoomControls.width) {
r1 = r5 + 0xf8;
} else {
r1 = r5 + 0x100;
}
if (r0 < r1) {
r4 = mapSpecial + ((r12 >> 3) * 0x80) + (r0 >> 3);
r6 = bgBuffer + ((r0 >> 3) & 0x1f);
r2 = (r12 >> 3 & 0x1f) << 5;
if (gRoomControls.height < 0xb0) {
index = gRoomControls.height >> 3;
} else {
index = 0x16;
}
while (index > 0) {
r6[r2] = *r4;
r4 += 0x80;
r2 = (r2 + 0x20) & 0x3ff;
index--;
}
}
break;
case 1:
case 3:
r5 = gRoomControls.scroll_y - gRoomControls.origin_y;
if (r5 > 7) {
r5 -= 8;
}
r8 = gRoomControls.scroll_x - gRoomControls.origin_x;
if (r8 > 7) {
r8 -= 8;
}
r12 = (gRoomControls.camera_target)->y.HALF.HI - gRoomControls.origin_y - 4;
if (r12 > 7) {
r12 = r12 - 8;
}
r0 = r12 + gRoomControls.unk_18 * -8;
if (r0 >= r5) {
r4 = mapSpecial + ((r0 >> 3) * 0x80) + (r8 >> 3);
r6 = bgBuffer + (((r0 >> 3) & 0x1f) << 5);
r2 = ((r8 >> 3) & 0x1f);
if (gRoomControls.width < 0x100) {
index = gRoomControls.width >> 3;
} else {
index = 0x20;
}
while (index > 0) {
r6[r2] = *r4;
r4 += 1;
r2 = (r2 + 1) & 0x1f;
index--;
}
}
r0 = (gRoomControls.unk_18 + 1) * 8 + r12;
if (r5 + 0xa8 >= gRoomControls.height) {
r2 = r5 + 0xa8;
} else {
r2 = r5 + 0xb0;
}
if (r0 < r2) {
r4 = mapSpecial + ((r0 >> 3) * 0x80) + (r8 >> 3);
r6 = bgBuffer + (((r0 >> 3) & 0x1f) << 5);
r2 = ((r8 >> 3) & 0x1f);
if (gRoomControls.width < 0x100) {
index = gRoomControls.width >> 3;
} else {
index = 0x20;
}
while (index > 0) {
r6[r2] = *r4;
r4 += 0x1;
r2 = (r2 + 0x1) & 0x1f;
index--;
}
}
break;
}
}
void sub_0807D6D8(u16* mapSpecial, u16* bgBuffer) {
s32 Unk1a;
s32 SquaredUnk18;
s32 SquaredUnk1a;
s32 RelativeCameraTargetX;
s32 RelativeCameraTargetY;
s32 CameraOffsetFromTargetX;
s32 CameraOffsetFromTargetY;
s32 RelativeScrollX;
s32 RelativeScrollY;
s32 r0, r4, r9, r7, r12;
u16 *r2, *r3;
if ((gRoomControls.unk_18 == 0) || (gRoomControls.unk_1a == 0))
return;
RelativeScrollX = (gRoomControls.scroll_x - gRoomControls.origin_x) & 0xfffffff0;
RelativeCameraTargetX = ((gRoomControls.camera_target)->x.HALF.HI - gRoomControls.origin_x) & 0xfffffff8;
CameraOffsetFromTargetX = RelativeCameraTargetX - RelativeScrollX;
RelativeScrollY = (gRoomControls.scroll_y - gRoomControls.origin_y) & 0xfffffff0;
RelativeCameraTargetY = (gRoomControls.camera_target->y.HALF.HI - gRoomControls.origin_y) & 0xfffffff8;
CameraOffsetFromTargetY = RelativeCameraTargetY - RelativeScrollY;
SquaredUnk18 = gRoomControls.unk_18 * gRoomControls.unk_18;
Unk1a = gRoomControls.unk_1a;
SquaredUnk1a = Unk1a * Unk1a;
r4 = gRoomControls.unk_18;
r9 = 0;
r7 = (-(r4 << 1) + 1) * SquaredUnk1a + (SquaredUnk18 << 1);
r12 = (r4 * SquaredUnk1a) / SquaredUnk18;
while (r9 <= r12) {
if ((RelativeScrollY + 0xb0) > (RelativeCameraTargetY + r9)) {
r0 = ((CameraOffsetFromTargetY + r9) >> 3) & 0x1f;
if (r0 != 0x1f) {
r2 = bgBuffer + (r0 << 5);
r3 = mapSpecial + (((RelativeCameraTargetY + r9) >> 3) << 7);
if ((RelativeScrollX + 0x100) > (RelativeCameraTargetX + r4)) {
r2[((CameraOffsetFromTargetX + r4) >> 3 & 0x1f)] = r3[((RelativeCameraTargetX + r4) >> 3)];
gRoomControls.unk_1c |= 1 << 0;
}
if (RelativeScrollX < (RelativeCameraTargetX - r4)) {
r2[((CameraOffsetFromTargetX - r4) >> 3 & 0x1f)] = r3[((RelativeCameraTargetX - r4) >> 3)];
gRoomControls.unk_1c |= 1 << 1;
}
}
}
if ((RelativeScrollY < (RelativeCameraTargetY - r9 + 8))) {
r0 = ((CameraOffsetFromTargetY - r9) >> 3) & 0x1f;
if (r0 != 0x1f) {
r2 = bgBuffer + (r0 << 5);
r3 = mapSpecial + (((RelativeCameraTargetY - r9) >> 3) << 7);
if ((RelativeScrollX + 0x100) > (RelativeCameraTargetX + r4)) {
r2[((CameraOffsetFromTargetX + r4) >> 3 & 0x1f)] = r3[((RelativeCameraTargetX + r4) >> 3)];
gRoomControls.unk_1c |= 1 << 2;
}
if (RelativeScrollX < (RelativeCameraTargetX - r4)) {
r2[((CameraOffsetFromTargetX - r4) >> 3 & 0x1f)] = r3[((RelativeCameraTargetX - r4) >> 3)];
gRoomControls.unk_1c |= 1 << 3;
}
}
}
if (r7 > 0) {
r7 += ((-(r4 << 0x2) + 4) * SquaredUnk1a) + (SquaredUnk18 * (6 + (4 * r9)));
r4--;
r12 = (r4 * SquaredUnk1a) / SquaredUnk18;
} else
r7 += (SquaredUnk18 * (6 + (4 * r9)));
r9++;
}
r4 = 0;
r9 = Unk1a;
r7 = (SquaredUnk1a << 1) + SquaredUnk18 * (Unk1a * -2 + 1);
r12 = r9 * SquaredUnk18 / SquaredUnk1a;
while (r4 <= r12) {
if ((RelativeScrollY + 0xb0) > (RelativeCameraTargetY + r9)) {
r0 = (CameraOffsetFromTargetY + r9) >> 3 & 0x1f;
if (r0 != 0x1f) {
r2 = bgBuffer + (r0 << 5);
r3 = mapSpecial + (((RelativeCameraTargetY + r9) >> 3) << 7);
if ((RelativeScrollX + 0x100) > (RelativeCameraTargetX + r4)) {
r2[(((CameraOffsetFromTargetX + r4) >> 3) & 0x1f)] = r3[((RelativeCameraTargetX + r4) >> 3)];
gRoomControls.unk_1c |= 0x10;
}
if (RelativeScrollX < (RelativeCameraTargetX - r4)) {
r2[(((CameraOffsetFromTargetX - r4) >> 3) & 0x1f)] = r3[((RelativeCameraTargetX - r4) >> 3)];
gRoomControls.unk_1c |= 0x20;
}
}
}
if (RelativeScrollY < ((RelativeCameraTargetY - r9) + 8)) {
r0 = (CameraOffsetFromTargetY - r9) >> 3 & 0x1f;
if (r0 != 0x1f) {
r2 = bgBuffer + (r0 << 5);
r3 = mapSpecial + (((RelativeCameraTargetY - r9) >> 3) << 7);
if ((RelativeScrollX + 0x100) > (RelativeCameraTargetX + r4)) {
r2[(((CameraOffsetFromTargetX + r4) >> 3) & 0x1f)] = r3[((RelativeCameraTargetX + r4) >> 3)];
gRoomControls.unk_1c |= 0x40;
}
if (RelativeScrollX < (RelativeCameraTargetX - r4)) {
r2[(((CameraOffsetFromTargetX - r4) >> 3) & 0x1f)] = r3[((RelativeCameraTargetX - r4) >> 3)];
gRoomControls.unk_1c |= 0x80;
}
}
}
if (r7 > 0) {
r7 += (((SquaredUnk1a * 6)) + (r4 * SquaredUnk1a << 2)) + ((-(r9 << 0x2) + 4) * SquaredUnk18);
r9--;
r12 = (r9 * SquaredUnk18) / SquaredUnk1a;
} else {
r7 += (((SquaredUnk1a * 6)) + (r4 * SquaredUnk1a << 2));
}
r4++;
}
}