mirror of https://github.com/zeldaret/tmc.git
231 lines
6.0 KiB
C
231 lines
6.0 KiB
C
#include "global.h"
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#include "entity.h"
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#include "functions.h"
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#include "npc.h"
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#include "textbox.h"
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#include "player.h"
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#include "room.h"
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#include "structures.h"
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typedef struct {
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u8 filler[7];
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u8 unk;
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} struct_02033280;
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extern void sub_08060528(Entity*);
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extern void* GetCurrentRoomProperty(u32);
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extern void sub_0806EE04(Entity*, void*, u32);
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extern void sub_080604DC(Entity*);
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extern s32 sub_0806ED9C(Entity*, u32, u32);
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extern void sub_0806EE20(Entity*);
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extern u32 sub_080040A8(Entity*);
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extern u32 sub_0801E99C(Entity*);
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extern void sub_0807DD50(Entity*);
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extern void sub_0806F118(Entity*);
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extern u32 sub_0806F5A4(u32);
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extern u32 GetFacingDirection(Entity*, Entity*);
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extern void sub_080606D8(Entity*);
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extern void sub_0807DD94(Entity*, u32);
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extern void sub_080788E0(Entity*);
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extern void EnqueueSFX(u32);
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extern void sub_080606C0(Entity*);
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extern void sub_0800451C(Entity*);
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extern void sub_08078784(Entity*, u32);
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extern void sub_0807DEDC(Entity*, u32, u32, u32);
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typedef struct {
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s16 x;
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s16 y;
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} Coords16;
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extern Coords16 gUnk_0810A66C[];
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extern s8* gUnk_0810A918[];
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extern void (*const gUnk_0810AA24[])(Entity*);
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extern Dialog gUnk_0810AA30[];
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extern struct_02033280 gUnk_02033280;
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void Postman(Entity* this) {
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if ((this->flags & 2) != 0) {
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sub_08060528(this);
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} else {
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gUnk_0810AA24[this->action](this);
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}
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}
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void sub_08060428(Entity* this) {
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u8 bVar1;
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void* data;
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this->actionDelay = 0x5a;
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this->nonPlanarMovement = 0x180;
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if (this->entityType.parameter != 0) {
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data = GetCurrentRoomProperty(this->entityType.parameter);
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} else {
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data = NULL;
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}
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sub_0806EE04(this, data, 0);
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this->action = 1;
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InitAnimationForceUpdate(this, 4);
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}
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void sub_0806045C(Entity* this) {
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u8 bVar1;
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u32 uVar2;
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u32 bVar3;
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s32 temp;
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UpdateAnimationSingleFrame(this);
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sub_080604DC(this);
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switch (this->interactType) {
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case 1:
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case 2:
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this->action = 2;
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TextboxNoOverlapFollow(0);
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break;
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default:
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bVar1 = this->field_0x3e;
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if (bVar1 != this->animationState) {
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this->animationState = bVar1;
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InitAnimationForceUpdate(this, 4 + bVar1);
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}
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temp = sub_0806ED9C(this, 0x18, 0x18);
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if ((temp > -1) && (temp == this->animationState)) {
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bVar3 = 1;
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} else {
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bVar3 = 0;
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}
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if (!bVar3) {
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sub_0806EE20(this);
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}
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}
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sub_0806ED78(this);
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}
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void sub_080604C8(Entity* this) {
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UpdateAnimationSingleFrame(this);
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sub_080604DC(this);
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this->action = 1;
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}
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void sub_080604DC(Entity* this) {
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u8 bVar1;
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int iVar2;
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Entity* ent;
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if (((u32)(this->spriteSettings.raw << 0x1e) >> 0x1e == 1) && sub_080040A8(this)) {
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if ((this->frames.all & 1) != 0) {
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this->frames.all &= 0xfe;
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ent = CreateFx(this, 0x11, 0x40);
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if (ent != NULL) {
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ent->y.HALF.HI++;
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sub_0805E3A0(ent, 3);
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}
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}
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}
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}
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void sub_08060528(Entity *this)
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{
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switch (this->action) {
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case 0:
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this->action = 1;
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this->spriteSettings.b.draw = TRUE;
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this->field_0x68.HALF.LO = 0;
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this->field_0x68.HALF.HI = 0;
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this->field_0x6a.HWORD = 0;
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this->field_0x6c.HALF.HI = 0;
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this->field_0x6c.HALF.LO = sub_0801E99C(this);
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sub_0807DD50(this);
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break;
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case 1:
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if (this->interactType == 2) {
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this->action = 3;
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this->interactType = 0;
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sub_0806F118(this);
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InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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}
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else {
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if (this->interactType != 0) {
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this->action = 2;
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this->interactType = 0;
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sub_080606D8(this);
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InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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}
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else {
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sub_0807DD94(this, 0);
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}
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}
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break;
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case 2:
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UpdateAnimationSingleFrame(this);
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if ((gTextBox.doTextBox & 0x7f) != 0) {
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break;
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}
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this->action = 1;
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break;
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case 3:
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UpdateAnimationSingleFrame(this);
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if (!UpdateFuseInteraction(this)) {
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break;
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}
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this->action = 1;
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}
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sub_080604DC(this);
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if (0 < (s16)this->field_0x6a.HWORD) {
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if ((s16)this->field_0x6a.HWORD > 0x12b) {
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this->field_0x6a.HWORD = 0;
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this->field_0x20 = 0x20000;
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this->field_0x6c.HALF.HI = 1;
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sub_080788E0(this);
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EnqueueSFX(0x7c);
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}
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else {
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this->field_0x6a.HWORD -= 1;
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}
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}
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sub_08003FC4(this, 0x1800);
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if (((this->field_0x6c.HALF.HI != 0) && (this->field_0x20 == 0)) && this->height.WORD == 0) {
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this->field_0x6c.HALF.HI = 0;
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sub_080606C0(this);
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}
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if ((-1 < this->height.WORD) &&
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((gPlayerEntity.collisionLayer == 0 || (this->collisionLayer == gPlayerEntity.collisionLayer)))) {
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sub_0806ED78(this);
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}
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sub_0800451C(this);
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}
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void sub_080606C0(Entity *this)
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{
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this->field_0x6c.HALF.LO = sub_0801E99C(this);
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sub_08078784(this, this->field_0x6c.HALF.LO);
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}
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void sub_080606D8(Entity* this)
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{
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s32 index;
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index = gUnk_02002A40.unk8 - 2;
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if (index < 0) {
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index = 0;
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}
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ShowNPCDialogue(this, &gUnk_0810AA30[index]);
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}
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void sub_08060700(Entity *entity, u32 arg1)
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{
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s8* var0 = gUnk_0810A918[(s8)entity->field_0x68.HALF.LO];
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Coords16* coords = &gUnk_0810A66C[var0[(s8)entity->field_0x68.HALF.HI]];
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u32 x = coords->x + gRoomControls.roomOriginX;
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u32 y = coords->y + gRoomControls.roomOriginY;
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sub_0807DEDC(entity, arg1, x, y);
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gUnk_02033280.unk |= 1;
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}
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void sub_0806075C(Entity *this)
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{
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this->field_0x68.HALF.LO = 0xb;
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this->field_0x68.HALF.HI = 0xff;
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}
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