tmc/src
Behemoth 0cc482a363 decompile chaser 2020-09-20 03:34:59 +02:00
..
enemy decompile chaser 2020-09-20 03:34:59 +02:00
manager decompile madderpillar 2020-09-18 01:21:13 +02:00
npc decompile LikeLike and SpearMoblin 2020-09-18 01:21:13 +02:00
object decompile madderpillar 2020-09-18 01:21:13 +02:00
area.c initializeLink.c OK 2020-08-08 13:59:05 -07:00
chooseFile.c decompile _DmaCopy 2020-08-26 14:01:39 +02:00
code_0801D79C.c Decompile graphics group loading function 2020-08-12 19:55:11 -05:00
code_0801D714.c Decompile graphics group loading function 2020-08-12 19:55:11 -05:00
code_0804AA84.c Manager3.c: ok 2020-08-21 19:02:28 +02:00
code_0807CC3C.c Start decompiling chooseFile.c 2020-08-16 14:57:09 -05:00
code_08018C58.c
code_08077B98.c Refactor 2020-08-21 02:58:38 +02:00
code_08077DF4.c finish decompile townMinish 2020-08-22 14:53:10 +02:00
code_080300AC.c split unrelated code 2020-08-16 18:18:55 -07:00
code_0805436C.c decompile _DmaCopy 2020-08-26 14:01:39 +02:00
code_0808091C.c wisp.c OK 2020-08-05 20:47:10 -07:00
code_08078778.c code_08077B98 2020-07-14 22:09:07 -07:00
createEnemy.c entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
createEntity.c func renaming 2020-08-20 02:21:23 -07:00
createNPC.c entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
createObject.c decompile madderpillar 2020-09-18 01:21:13 +02:00
dma.c decompile _DmaCopy 2020-08-26 14:01:39 +02:00
enemy.c
entity.c decompile _DmaCopy 2020-08-26 14:01:39 +02:00
ezloNag.c Start decompiling chooseFile.c 2020-08-16 14:57:09 -05:00
flags.c
initializePlayer.c entity.c refactoring and function naming 2020-08-19 18:57:17 -07:00
input.c Decompile some more of mainLoop.c 2020-08-05 17:47:06 -05:00
intro.c Start decompiling chooseFile.c 2020-08-16 14:57:09 -05:00
item.c Manager3.c: ok 2020-08-21 19:02:28 +02:00
item11.c renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
loadRoom.c func renaming 2020-08-20 02:21:23 -07:00
loadRoomEntityList.c func renaming 2020-08-20 02:21:23 -07:00
mainLoop.c decompile _DmaCopy 2020-08-26 14:01:39 +02:00
modHealth.c renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
modRupees.c renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
npc.c
object.c renamed all occurences of "link" to "player" 2020-08-08 14:59:11 -07:00
position.c
room.c - decompile slime and fireball guy 2020-08-24 18:39:40 +02:00
sub_080A3B84.c Combine LCD bg structs 2020-08-15 15:13:20 -05:00
sub_080A554C.c fix menu.h offsets 2020-07-21 23:16:12 -07:00
sub_0801D754.c Decompile more intro code and palette loading code 2020-08-11 20:27:29 -05:00
sub_0804AFF4.c
sub_0805E3A0.c
sub_0805E374.c def ScreenTransition 2020-08-04 17:10:55 -07:00
sub_0806F9EC.c
sub_0806FA04.c
sub_0806FA24.c
sub_0807B7D8.c
sub_0807B8A8.c
sub_0807B820.c
sub_0807B930.c
sub_0807C998.c Dump tileset headers and one tileset image 2020-08-24 20:46:02 -05:00
sub_08055E08.c start enemy4D.c 2020-08-22 16:40:14 -07:00
sub_08127D30.c
sub_08050008.c Rename gFadeControl 2020-08-12 20:12:47 -05:00
sub_08050024.c Combine LCD bg structs 2020-08-15 15:13:20 -05:00
sub_08070680.c Manager3.c: ok 2020-08-21 19:02:28 +02:00
textbox.c dmaZero.c 2020-07-16 00:57:45 -07:00
tmc.code-workspace
trig.c