mirror of https://github.com/zeldaret/tmc.git
113 lines
3.2 KiB
C
113 lines
3.2 KiB
C
#define NENT_DEPRECATED
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#include "entity.h"
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#include "room.h"
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#include "asm.h"
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typedef struct {
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Entity base;
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u8 filler[8];
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s16 y2;
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} MacroDecorationEntity;
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void sub_08097DEC(MacroDecorationEntity*);
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void sub_08097EA4(MacroDecorationEntity*);
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void sub_08097EB8(MacroDecorationEntity*);
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void sub_08097F34(MacroDecorationEntity*);
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void sub_08097F10(MacroDecorationEntity*);
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s32 sub_08097F60(MacroDecorationEntity*, s32);
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void MacroDecoration(Entity* this) {
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static void (*const actionFuncs[])(MacroDecorationEntity*) = {
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sub_08097DEC,
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sub_08097EA4,
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};
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actionFuncs[this->action]((MacroDecorationEntity*)this);
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}
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void sub_08097DEC(MacroDecorationEntity* this) {
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u32 bVar1;
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u32 uVar2;
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super->action = 1;
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UpdateSpriteForCollisionLayer(super);
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switch (super->type) {
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case 0:
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super->x.HALF.HI &= 0xfff0;
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super->y.HALF.HI &= 0xfff0;
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sub_08097EB8(this);
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if (super->type2 == 0) {
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return;
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}
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ChangeObjPalette(super, super->type2 + 0xb);
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return;
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case 1:
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bVar1 = super->frameIndex = super->type2;
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bVar1 = (bVar1 << 0x18) >> 0x19;
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switch ((s32)bVar1) {
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case 2:
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ChangeObjPalette(super, 0xd);
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case 0:
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super->spriteOrientation.flipY = 1;
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break;
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case 1:
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super->spriteOrientation.flipY = 2;
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super->spritePriority.b0 = 3;
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ChangeObjPalette(super, 0xb);
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break;
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}
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break;
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case 2:
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case 3:
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super->frameIndex = super->type2;
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super->spriteSettings.draw = 3;
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break;
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default:
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return;
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}
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sub_08097F34(this);
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}
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void sub_08097EA4(MacroDecorationEntity* this) {
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if (super->type) {
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sub_08097F10(this);
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}
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}
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void sub_08097EB8(MacroDecorationEntity* this) {
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static const s16 tilePosArray[] = {
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0xff7e, 0x4089, 0xff7f, 0x4022, 0xff80, 0x4022, 0xff81, 0x408a, 0xffbe, 0x4022, 0xffbf, 0x4022, 0xffc0, 0x4022,
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0xffc1, 0x4022, 0xfffe, 0x4022, 0xffff, 0x4022, 0, 0x4022, 1, 0x4022, 2, 0x408b, 0x3e, 0x4022,
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0x3f, 0x4022, 0x40, 0x4026, 0x41, 0x4022, 0x7e, 0x408c, 0x7f, 0x408c, 0x7fff, 0xffff,
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};
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const s16* tilePosPtr;
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u16 tile = COORD_TO_TILE(super);
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for (tilePosPtr = tilePosArray; *tilePosPtr != 0x7fff; tilePosPtr += 2) {
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SetTile((u16)tilePosPtr[1], tile + tilePosPtr[0], 1);
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}
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}
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void sub_08097F10(MacroDecorationEntity* this) {
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super->y.HALF.HI = this->y2 - sub_08097F60(this, gRoomControls.scroll_y - gRoomControls.origin_y);
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}
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void sub_08097F34(MacroDecorationEntity* this) {
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this->y2 = super->y.HALF.HI + sub_08097F60(this, super->y.HALF.HI - gRoomControls.origin_y);
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sub_08097F10(this);
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}
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s32 sub_08097F60(MacroDecorationEntity* this, s32 arg2) {
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switch (super->type) {
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case 1:
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if (super->frameIndex >> 1 == 1) {
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arg2 >>= 3;
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break;
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}
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case 2:
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case 3:
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arg2 >>= 1;
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}
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return arg2;
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}
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