tmc/src/object/macroDecorations.c

113 lines
3.2 KiB
C

#define NENT_DEPRECATED
#include "entity.h"
#include "room.h"
#include "asm.h"
typedef struct {
Entity base;
u8 filler[8];
s16 y2;
} MacroDecorationEntity;
void sub_08097DEC(MacroDecorationEntity*);
void sub_08097EA4(MacroDecorationEntity*);
void sub_08097EB8(MacroDecorationEntity*);
void sub_08097F34(MacroDecorationEntity*);
void sub_08097F10(MacroDecorationEntity*);
s32 sub_08097F60(MacroDecorationEntity*, s32);
void MacroDecoration(Entity* this) {
static void (*const actionFuncs[])(MacroDecorationEntity*) = {
sub_08097DEC,
sub_08097EA4,
};
actionFuncs[this->action]((MacroDecorationEntity*)this);
}
void sub_08097DEC(MacroDecorationEntity* this) {
u32 bVar1;
u32 uVar2;
super->action = 1;
UpdateSpriteForCollisionLayer(super);
switch (super->type) {
case 0:
super->x.HALF.HI &= 0xfff0;
super->y.HALF.HI &= 0xfff0;
sub_08097EB8(this);
if (super->type2 == 0) {
return;
}
ChangeObjPalette(super, super->type2 + 0xb);
return;
case 1:
bVar1 = super->frameIndex = super->type2;
bVar1 = (bVar1 << 0x18) >> 0x19;
switch ((s32)bVar1) {
case 2:
ChangeObjPalette(super, 0xd);
case 0:
super->spriteOrientation.flipY = 1;
break;
case 1:
super->spriteOrientation.flipY = 2;
super->spritePriority.b0 = 3;
ChangeObjPalette(super, 0xb);
break;
}
break;
case 2:
case 3:
super->frameIndex = super->type2;
super->spriteSettings.draw = 3;
break;
default:
return;
}
sub_08097F34(this);
}
void sub_08097EA4(MacroDecorationEntity* this) {
if (super->type) {
sub_08097F10(this);
}
}
void sub_08097EB8(MacroDecorationEntity* this) {
static const s16 tilePosArray[] = {
0xff7e, 0x4089, 0xff7f, 0x4022, 0xff80, 0x4022, 0xff81, 0x408a, 0xffbe, 0x4022, 0xffbf, 0x4022, 0xffc0, 0x4022,
0xffc1, 0x4022, 0xfffe, 0x4022, 0xffff, 0x4022, 0, 0x4022, 1, 0x4022, 2, 0x408b, 0x3e, 0x4022,
0x3f, 0x4022, 0x40, 0x4026, 0x41, 0x4022, 0x7e, 0x408c, 0x7f, 0x408c, 0x7fff, 0xffff,
};
const s16* tilePosPtr;
u16 tile = COORD_TO_TILE(super);
for (tilePosPtr = tilePosArray; *tilePosPtr != 0x7fff; tilePosPtr += 2) {
SetTile((u16)tilePosPtr[1], tile + tilePosPtr[0], 1);
}
}
void sub_08097F10(MacroDecorationEntity* this) {
super->y.HALF.HI = this->y2 - sub_08097F60(this, gRoomControls.scroll_y - gRoomControls.origin_y);
}
void sub_08097F34(MacroDecorationEntity* this) {
this->y2 = super->y.HALF.HI + sub_08097F60(this, super->y.HALF.HI - gRoomControls.origin_y);
sub_08097F10(this);
}
s32 sub_08097F60(MacroDecorationEntity* this, s32 arg2) {
switch (super->type) {
case 1:
if (super->frameIndex >> 1 == 1) {
arg2 >>= 3;
break;
}
case 2:
case 3:
arg2 >>= 1;
}
return arg2;
}