tmc/src/npc/postman.c

419 lines
16 KiB
C

#include "global.h"
#include "sound.h"
#include "entity.h"
#include "functions.h"
#include "npc.h"
#include "structures.h"
extern void sub_08060528(Entity*);
extern void sub_080604DC(Entity*);
extern void sub_080606D8(Entity*);
extern void sub_080606C0(Entity*);
const Coords gUnk_0810A66C[] = {
{ .HALF = { 0x0, 0x0 } }, { .HALF = { 0x48, 0xa8 } }, { .HALF = { 0x0, 0xf0 } },
{ .HALF = { 0x1f8, 0x0 } }, { .HALF = { 0x3f8, 0xf0 } }, { .HALF = { 0x1f8, 0x3c8 } },
{ .HALF = { 0x48, 0xf0 } }, { .HALF = { 0x60, 0xf0 } }, { .HALF = { 0x60, 0x188 } },
{ .HALF = { 0x78, 0x188 } }, { .HALF = { 0x78, 0x270 } }, { .HALF = { 0x38, 0x270 } },
{ .HALF = { 0x38, 0x328 } }, { .HALF = { 0x98, 0x328 } }, { .HALF = { 0xd8, 0x328 } },
{ .HALF = { 0x108, 0x328 } }, { .HALF = { 0x188, 0x328 } }, { .HALF = { 0x188, 0x368 } },
{ .HALF = { 0x108, 0x278 } }, { .HALF = { 0x128, 0x278 } }, { .HALF = { 0x128, 0x1d0 } },
{ .HALF = { 0x1a8, 0x1d0 } }, { .HALF = { 0x1f8, 0x1d0 } }, { .HALF = { 0x1a8, 0x288 } },
{ .HALF = { 0x1f8, 0x288 } }, { .HALF = { 0x1f8, 0x328 } }, { .HALF = { 0x268, 0x328 } },
{ .HALF = { 0x268, 0x368 } }, { .HALF = { 0x268, 0x390 } }, { .HALF = { 0x1f8, 0xf0 } },
{ .HALF = { 0x248, 0x1d0 } }, { .HALF = { 0x248, 0x1c0 } }, { .HALF = { 0x248, 0x288 } },
{ .HALF = { 0x298, 0x288 } }, { .HALF = { 0x298, 0x328 } }, { .HALF = { 0x328, 0x328 } },
{ .HALF = { 0x328, 0x390 } }, { .HALF = { 0x368, 0x328 } }, { .HALF = { 0x368, 0x318 } },
{ .HALF = { 0x3a0, 0x318 } }, { .HALF = { 0x3a0, 0x290 } }, { .HALF = { 0x370, 0x290 } },
{ .HALF = { 0x370, 0x280 } }, { .HALF = { 0x360, 0x280 } }, { .HALF = { 0x360, 0x270 } },
{ .HALF = { 0x340, 0x270 } }, { .HALF = { 0x340, 0x248 } }, { .HALF = { 0x320, 0x248 } },
{ .HALF = { 0x2e0, 0x248 } }, { .HALF = { 0x2e0, 0x1d0 } }, { .HALF = { 0x2d0, 0x1d0 } },
{ .HALF = { 0x2d0, 0x1c0 } }, { .HALF = { 0x320, 0x168 } }, { .HALF = { 0x378, 0x168 } },
{ .HALF = { 0x378, 0xf0 } }, { .HALF = { 0x2b0, 0x288 } }, { .HALF = { 0x2b0, 0x280 } },
{ .HALF = { 0x2c0, 0x280 } }, { .HALF = { 0x2c0, 0x270 } }, { .HALF = { 0x2d0, 0x270 } },
{ .HALF = { 0x2d0, 0x248 } }, { .HALF = { 0x78, 0x1f0 } }, { .HALF = { 0x78, 0x230 } },
};
// Indices into the coords array above
const s8 gUnk_0810A768[] = { 1, -4, 0, 1, 2 };
const s8 gUnk_0810A76D[] = { 6, 0, 2, 4, 21 };
const s8 gUnk_0810A772[] = { 6, 0, 2, 1, 21 };
const s8 gUnk_0810A777[] = { 2, -5, 3, 5, 7, 9 };
const s8 gUnk_0810A77D[] = { 29, 0, 3, 20, 17, 16 };
const s8 gUnk_0810A783[] = { 3, -5, 3, 3, 7, 9 };
const s8 gUnk_0810A789[] = { 54, 0, 2, 18, 62 };
const s8 gUnk_0810A78E[] = { 4, -5, 3, 3, 5, 9 };
const s8 gUnk_0810A794[] = { 25, 0, 3, 46, 30, 31 };
const s8 gUnk_0810A79A[] = { 5, -5, 3, 3, 5, 7 };
const s8 gUnk_0810A7A0[] = { 24, 0, 3, 45, 47, 14 };
const s8 gUnk_0810A7A6[] = { 22, 0, 3, 15, 66, 63 };
const s8 gUnk_0810A7AC[] = { 23, 24, 0, 3, 12, 47, 45 };
const s8 gUnk_0810A7B3[] = { 23, 21, 0, 2, 65, 26 };
const s8 gUnk_0810A7B9[] = { 29, 0, 3, 6, 20, 17 };
const s8 gUnk_0810A7BF[] = { 22, 0, 3, 66, 11, 63 };
const s8 gUnk_0810A7C5[] = { 54, 0, 2, 8, 62 };
const s8 gUnk_0810A7CA[] = { 29, 0, 3, 6, 20, 16 };
const s8 gUnk_0810A7D0[] = { 29, 0, 3, 6, 17, 16 };
const s8 gUnk_0810A7D6[] = { 7, 0, 2, 22, 23 };
const s8 gUnk_0810A7DB[] = { 7, 0, 2, 23, 19 };
const s8 gUnk_0810A7E0[] = { 6, 0, 2, 1, 4 };
const s8 gUnk_0810A7E5[] = { 8, 9, 61, -1, 62, 10, 11, 12, 13, -1, 14, 15, 0, 2, 27, 25 };
const s8 gUnk_0810A7F5[] = { 14, -1, 13, 12, 11, 10, 62, -1, 61, 9, 8, 7, 0, 2, 22, 19 };
const s8 gUnk_0810A805[] = { 18, 19, 20, 21, 0, 2, 65, 13 };
const s8 gUnk_0810A80D[] = { 20, 19, 18, 15, 0, 2, 24, 27 };
const s8 gUnk_0810A815[] = { 16, 0, 2, 29, 33 };
const s8 gUnk_0810A81A[] = { 15, 0, 2, 24, 25 };
const s8 gUnk_0810A81F[] = { 25, 0, 3, 46, 31, 10 };
const s8 gUnk_0810A825[] = { 16, 0, 2, 28, 33 };
const s8 gUnk_0810A82A[] = { 26, 0, 2, 41, 43 };
const s8 gUnk_0810A82F[] = { 25, 0, 3, 10, 46, 30 };
const s8 gUnk_0810A835[] = { 17, 27, 0, 2, 42, 35 };
const s8 gUnk_0810A83B[] = { 17, 16, 0, 2, 28, 29 };
const s8 gUnk_0810A841[] = { 28, 36, 35, 0, 2, 40, 37 };
const s8 gUnk_0810A848[] = { 36, 28, 27, 0, 2, 34, 42 };
const s8 gUnk_0810A84F[] = { 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 0, 2, 57, 61 };
const s8 gUnk_0810A85E[] = { 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 35, 0, 2, 36, 40 };
const s8 gUnk_0810A86D[] = { 35, 0, 2, 36, 37 };
const s8 gUnk_0810A872[] = { 34, 0, 2, 44, 52 };
const s8 gUnk_0810A877[] = { 27, 0, 2, 34, 35 };
const s8 gUnk_0810A87C[] = { 26, 0, 2, 32, 43 };
const s8 gUnk_0810A881[] = { 34, 0, 2, 52, 39 };
const s8 gUnk_0810A886[] = { 26, 0, 2, 32, 41 };
const s8 gUnk_0810A88B[] = { 25, 0, 3, 10, 30, 31 };
const s8 gUnk_0810A891[] = { 24, 0, 3, 14, 12, 47 };
const s8 gUnk_0810A897[] = { 32, 0, 2, 54, 49 };
const s8 gUnk_0810A89C[] = { 24, 0, 3, 14, 12, 45 };
const s8 gUnk_0810A8A2[] = { 33, 0, 2, 51, 55 };
const s8 gUnk_0810A8A7[] = { 32, 0, 2, 48, 54 };
const s8 gUnk_0810A8AC[] = { 34, 0, 2, 44, 39 };
const s8 gUnk_0810A8B1[] = { 33, 0, 2, 50, 55 };
const s8 gUnk_0810A8B6[] = { 32, 0, 2, 48, 49 };
const s8 gUnk_0810A8BB[] = { 30, 0, 2, 64, 59 };
const s8 gUnk_0810A8C0[] = { 55, 56, 57, 58, 59, 60, 48, 0, 2, 60, 58 };
const s8 gUnk_0810A8CB[] = { 60, 59, 58, 57, 56, 55, 33, 0, 2, 50, 51 };
const s8 gUnk_0810A8D6[] = { 48, 0, 2, 60, 56 };
const s8 gUnk_0810A8DB[] = { 47, 0, 2, 38, 61 };
const s8 gUnk_0810A8E0[] = { 31, 51, 50, 49, 48, 0, 2, 56, 58 };
const s8 gUnk_0810A8E9[] = { 49, 50, 51, 31, 30, 0, 2, 64, 53 };
const s8 gUnk_0810A8F2[] = { 52, 53, 54, 0, 2, 8, 18 };
const s8 gUnk_0810A8F9[] = { 53, 52, 47, 0, 2, 38, 57 };
const s8 gUnk_0810A900[] = { 30, 0, 2, 53, 59 };
const s8 gUnk_0810A905[] = { 22, 0, 3, 66, 11, 15 };
const s8 gUnk_0810A90B[] = { 22, 0, 3, 11, 15, 63 };
const s8 gUnk_0810A911[] = { 21, 0, 2, 26, 13, 0, 0 };
const s8* const gUnk_0810A918[] = {
gUnk_0810A768, gUnk_0810A768, gUnk_0810A76D, gUnk_0810A772, gUnk_0810A777, gUnk_0810A77D, gUnk_0810A783,
gUnk_0810A789, gUnk_0810A78E, gUnk_0810A794, gUnk_0810A79A, gUnk_0810A7A0, gUnk_0810A7A6, gUnk_0810A7AC,
gUnk_0810A7B3, gUnk_0810A7B9, gUnk_0810A7BF, gUnk_0810A7C5, gUnk_0810A7CA, gUnk_0810A7D0, gUnk_0810A7D6,
gUnk_0810A7DB, gUnk_0810A7E0, gUnk_0810A7E5, gUnk_0810A7F5, gUnk_0810A805, gUnk_0810A80D, gUnk_0810A815,
gUnk_0810A81A, gUnk_0810A81F, gUnk_0810A825, gUnk_0810A82A, gUnk_0810A82F, gUnk_0810A835, gUnk_0810A83B,
gUnk_0810A841, gUnk_0810A848, gUnk_0810A84F, gUnk_0810A85E, gUnk_0810A86D, gUnk_0810A872, gUnk_0810A877,
gUnk_0810A87C, gUnk_0810A881, gUnk_0810A886, gUnk_0810A88B, gUnk_0810A891, gUnk_0810A897, gUnk_0810A89C,
gUnk_0810A8A2, gUnk_0810A8A7, gUnk_0810A8AC, gUnk_0810A8B1, gUnk_0810A8B6, gUnk_0810A8BB, gUnk_0810A8C0,
gUnk_0810A8CB, gUnk_0810A8D6, gUnk_0810A8DB, gUnk_0810A8E0, gUnk_0810A8E9, gUnk_0810A8F2, gUnk_0810A8F9,
gUnk_0810A900, gUnk_0810A905, gUnk_0810A90B, gUnk_0810A911,
};
void sub_08060428(Entity*);
void sub_0806045C(Entity*);
void sub_080604C8(Entity*);
void (*const gUnk_0810AA24[])(Entity*) = {
sub_08060428,
sub_0806045C,
sub_080604C8,
};
const Dialog gUnk_0810AA30[] = {
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0xc) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0xc) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0xd) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0xe) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0xf) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0x10) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0x11) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_POST, 0x12) } },
};
const Rect gUnk_0810AA70[][4] = {
{
{ 0, -16, 16, 16 },
{ 16, 0, 16, 16 },
{ 0, 16, 16, 16 },
{ -16, 0, 16, 16 },
},
{
{ 0, -16, 32, 32 },
{ 16, 0, 32, 32 },
{ 0, 16, 32, 32 },
{ -16, 0, 32, 32 },
},
};
void Postman(Entity* this) {
if ((this->flags & ENT_SCRIPTED) != 0) {
sub_08060528(this);
} else {
gUnk_0810AA24[this->action](this);
}
}
void sub_08060428(Entity* this) {
void* data;
this->timer = 90;
this->speed = 0x180;
if (this->type2 != 0) {
data = GetCurrentRoomProperty(this->type2);
} else {
data = NULL;
}
sub_0806EE04(this, data, 0);
this->action = 1;
InitAnimationForceUpdate(this, 4);
}
void sub_0806045C(Entity* this) {
u8 bVar1;
u32 bVar3;
s32 temp;
UpdateAnimationSingleFrame(this);
sub_080604DC(this);
switch (this->interactType) {
case 1:
case 2:
this->action = 2;
MessageFromTarget(0);
break;
default:
bVar1 = this->knockbackDirection;
if (bVar1 != this->animationState) {
this->animationState = bVar1;
InitAnimationForceUpdate(this, 4 + bVar1);
}
temp = GetAnimationStateInRectRadius(this, 0x18, 0x18);
if ((temp > -1) && (temp == this->animationState)) {
bVar3 = 1;
} else {
bVar3 = 0;
}
if (!bVar3) {
sub_0806EE20(this);
}
}
sub_0806ED78(this);
}
void sub_080604C8(Entity* this) {
UpdateAnimationSingleFrame(this);
sub_080604DC(this);
this->action = 1;
}
void sub_080604DC(Entity* this) {
Entity* ent;
if (this->spriteSettings.draw == 1 && CheckOnScreen(this)) {
if ((this->frame & 1) != 0) {
this->frame &= 0xfe;
ent = CreateFx(this, FX_DASH, 0x40);
if (ent != NULL) {
ent->y.HALF.HI++;
SetDefaultPriority(ent, 3);
}
}
}
}
void sub_08060528(Entity* this) {
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings.draw = TRUE;
this->field_0x68.HALF.LO = 0;
this->field_0x68.HALF.HI = 0;
this->field_0x6a.HWORD = 0;
this->field_0x6c.HALF.HI = 0;
this->field_0x6c.HALF.LO = GetFusionToOffer(this);
sub_0807DD50(this);
break;
case 1:
if (this->interactType == 2) {
this->action = 3;
this->interactType = 0;
sub_0806F118(this);
InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
} else {
if (this->interactType != 0) {
this->action = 2;
this->interactType = 0;
sub_080606D8(this);
InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
} else {
sub_0807DD94(this, NULL);
}
}
break;
case 2:
UpdateAnimationSingleFrame(this);
if ((gMessage.doTextBox & 0x7f) != 0) {
break;
}
this->action = 1;
break;
case 3:
UpdateAnimationSingleFrame(this);
if (!UpdateFuseInteraction(this)) {
break;
}
this->action = 1;
}
sub_080604DC(this);
if (0 < (s16)this->field_0x6a.HWORD) {
if ((s16)this->field_0x6a.HWORD > 0x12b) {
this->field_0x6a.HWORD = 0;
this->zVelocity = Q_16_16(2.0);
this->field_0x6c.HALF.HI = 1;
sub_080788E0(this);
EnqueueSFX(SFX_PLY_JUMP);
} else {
this->field_0x6a.HWORD--;
}
}
GravityUpdate(this, Q_8_8(24.0));
if (((this->field_0x6c.HALF.HI != 0) && (this->zVelocity == 0)) && this->z.WORD == 0) {
this->field_0x6c.HALF.HI = 0;
sub_080606C0(this);
}
if (this->z.WORD >= 0 &&
((gPlayerEntity.collisionLayer == 0 || (this->collisionLayer == gPlayerEntity.collisionLayer)))) {
sub_0806ED78(this);
}
sub_0800451C(this);
}
void sub_080606C0(Entity* this) {
this->field_0x6c.HALF.LO = GetFusionToOffer(this);
sub_08078784(this, this->field_0x6c.HALF.LO);
}
void sub_080606D8(Entity* this) {
s32 index;
index = gSave.global_progress - 2;
if (index < 0) {
index = 0;
}
ShowNPCDialogue(this, &gUnk_0810AA30[index]);
}
void sub_08060700(Entity* entity, ScriptExecutionContext* context) {
const s8* var0 = gUnk_0810A918[(s8)entity->field_0x68.HALF.LO];
const Coords* coords = &gUnk_0810A66C[var0[(s8)entity->field_0x68.HALF.HI]];
u32 x = coords->HALF.x + gRoomControls.origin_x;
u32 y = coords->HALF.y + gRoomControls.origin_y;
sub_0807DEDC(entity, context, x, y);
gActiveScriptInfo.flags |= 1;
}
void sub_0806075C(Entity* this) {
this->field_0x68.HALF.LO = 0xb;
this->field_0x68.HALF.HI = 0xff;
}
void sub_0806076C(Entity* this, ScriptExecutionContext* context) {
s32 cVar2;
int iVar4;
u32 uVar6;
s32 uVar9;
int local_24;
const Coords* ptr;
const s8* pbVar10;
if (this->z.WORD < 0) {
gActiveScriptInfo.commandSize = 0;
return;
}
this->field_0x68.HALF.HI++;
this->collisionLayer = 1;
sub_080606C0(this);
pbVar10 = gUnk_0810A918[(s8)this->field_0x68.HALF.LO];
pbVar10 += (s8)this->field_0x68.HALF.HI;
do {
switch ((s8)(pbVar10[0] + 5)) {
case 5:
pbVar10++;
uVar9 = pbVar10[0];
pbVar10++;
iVar4 = (s32)Random() % uVar9;
this->field_0x68.HALF.LO = pbVar10[iVar4];
this->field_0x68.HALF.HI = 0;
return;
case 4:
this->field_0x6a.HWORD = 300;
break;
case 3:
this->collisionLayer = 1;
break;
case 2:
this->collisionLayer = 2;
break;
case 1:
context->wait = 0x1e;
this->spriteSettings.draw = 0;
break;
case 0:
pbVar10++;
uVar9 = *pbVar10++;
local_24 = ((s32)Random()) % uVar9;
for (uVar6 = 0; uVar6 < uVar9; uVar6++) {
this->field_0x68.HALF.LO = pbVar10[local_24];
cVar2 = gUnk_0810A918[(s8)this->field_0x68.HALF.LO][0];
ptr = &gUnk_0810A66C[cVar2];
this->x.HALF_U.HI = gRoomControls.origin_x + ptr->HALF.x;
this->y.HALF_U.HI = gRoomControls.origin_y + ptr->HALF.y;
if (CheckOnScreen(this) == 0)
break;
local_24 = (s32)(local_24 + 1) % uVar9;
}
this->field_0x68.HALF.HI = 0;
return;
default:
return;
}
this->field_0x68.HALF.HI++;
pbVar10++;
} while (TRUE);
}
void sub_080608E4(Entity* this, ScriptExecutionContext* context) {
context->condition = 0;
if (this->z.WORD >= 0) {
if ((this->collisionLayer != 1 || gPlayerEntity.collisionLayer != 2) &&
(this->collisionLayer != 2 || gPlayerEntity.collisionLayer != 1)) {
const Rect* ptr = &gUnk_0810AA70[context->intVariable][this->animationState >> 1];
u32 x = this->x.HALF.HI + ptr->x;
u32 y = this->y.HALF.HI + ptr->y;
x = gPlayerEntity.x.HALF.HI - x;
y = gPlayerEntity.y.HALF.HI - y;
x += ptr->width;
y += ptr->height;
if (ptr->width * 2 > x && ptr->height * 2 > y) {
context->condition = 1;
this->field_0x6a.HWORD += 2;
}
}
}
}
void Postman_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 2);
} else {
UpdateAnimationSingleFrame(this);
}
}