mirror of https://github.com/zeldaret/tmc.git
1325 lines
36 KiB
C
1325 lines
36 KiB
C
#define NENT_DEPRECATED
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#include "object.h"
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#include "area.h"
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#include "script.h"
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#include "message.h"
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#include "functions.h"
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#include "screen.h"
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#include "item.h"
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extern u8 gUnk_08114F30[];
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extern u8 gUnk_08114F34[];
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extern u8 gUnk_08122AE0[];
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extern u16 gUnk_08122AE8[];
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extern s8 gUnk_08122AF8[];
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extern u16 gUnk_08122B00[];
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extern s16 gUnk_08122B0E[];
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extern u16 gUnk_08122B1E[];
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extern s8 gUnk_08122B2E[];
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extern u16 script_Object6ATheLittleHat;
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extern u16 script_Object6ASwordInChest;
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extern u16 script_08015B14;
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extern u16 script_ZeldaMagic;
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extern u16 script_08012C48;
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typedef struct {
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Entity base;
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u16 px, py, pz;
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u8 off;
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u8 fill[0x14];
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void* ctx;
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} Object6AEntity;
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typedef struct {
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u16 arr[8];
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u8 filler[4];
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u16 my_x, my_y;
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u8 fill[4];
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u16 parent_x, parent_y;
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} Type15Vars;
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typedef struct {
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Entity base;
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Type15Vars vars;
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} Object6AEntityType15;
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typedef struct {
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Entity base;
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u8 fill[0x1C];
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u32 anim;
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} Type1F;
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typedef struct {
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Hitbox hit;
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u8 _8[4];
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u8 _c;
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} HitboxCfg;
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extern HitboxCfg gUnk_08122B3C[];
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typedef void(Object6ATypeAction)(Object6AEntity*);
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Object6ATypeAction sub_08094A5C;
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Object6ATypeAction sub_08094A90;
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Object6ATypeAction sub_08094C30;
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Object6ATypeAction sub_08094C88;
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Object6ATypeAction sub_08094D94;
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Object6ATypeAction sub_08094E30;
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Object6ATypeAction sub_08094FA8;
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Object6ATypeAction sub_08095088;
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Object6ATypeAction sub_08095120;
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Object6ATypeAction sub_08095188;
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Object6ATypeAction sub_080951C4;
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Object6ATypeAction sub_08095288;
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Object6ATypeAction sub_080953A4;
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Object6ATypeAction sub_080953A4;
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Object6ATypeAction sub_080954DC;
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Object6ATypeAction sub_080956B4;
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Object6ATypeAction sub_0809577C;
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Object6ATypeAction sub_080957DC;
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Object6ATypeAction sub_0809584C;
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Object6ATypeAction sub_080958D8;
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Object6ATypeAction sub_08095918;
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Object6ATypeAction sub_08094C88;
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Object6ATypeAction sub_080959CC;
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Object6ATypeAction sub_08095A8C;
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Object6ATypeAction sub_08095B48;
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Object6ATypeAction sub_08095C00;
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Object6ATypeAction sub_080953A4;
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Object6ATypeAction sub_08095C68;
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Object6ATypeAction sub_08095CE0;
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Object6ATypeAction sub_08095CE0;
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Object6ATypeAction sub_08095DBC;
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Object6ATypeAction sub_08095F38;
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Object6ATypeAction sub_08096058;
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Object6ATypeAction sub_08096058;
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Object6ATypeAction sub_08094A90;
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Object6ATypeAction sub_08096084;
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Object6ATypeAction sub_08096084;
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Object6ATypeAction sub_08096168;
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Object6ATypeAction sub_080961F4;
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Object6ATypeAction sub_080961F4;
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Object6ATypeAction sub_080961F4;
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Object6ATypeAction sub_08096284;
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Object6ATypeAction sub_08096290;
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extern void sub_08080CB4(Entity*);
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extern u32 sub_080002B8(Entity*);
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extern u32 CheckOnScreen(Entity*);
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extern void sub_08078850(Entity*, u32, u32, u8*);
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void sub_08095754(Object6AEntity*);
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void sub_080957B4(Object6AEntity*);
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void sub_08095954(Object6AEntity*);
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void sub_08095D30(Object6AEntity*, u32);
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static void sub_0809629C(Object6AEntity*, u32);
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void Object6A(Entity* this) {
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static Object6ATypeAction* const sTypeTable[] = {
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sub_08094A5C, sub_08094A90, sub_08094C30, sub_08094C88, sub_08094D94, sub_08094E30, sub_08094FA8, sub_08095088,
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sub_08095120, sub_08095188, sub_080951C4, sub_08095288, sub_080953A4, sub_080953A4, sub_080954DC, sub_080956B4,
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sub_0809577C, sub_080957DC, sub_0809584C, sub_080958D8, sub_08095918, sub_08094C88, sub_080959CC, sub_08095A8C,
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sub_08095B48, sub_08095C00, sub_080953A4, sub_08095C68, sub_08095CE0, sub_08095CE0, sub_08095DBC, sub_08095F38,
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sub_08096058, sub_08096058, sub_08094A90, sub_08096084, sub_08096084, sub_08096168, sub_080961F4, sub_080961F4,
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sub_080961F4, sub_08096284, sub_08096290,
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};
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sTypeTable[this->type]((Object6AEntity*)this);
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}
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void sub_08094A5C(Object6AEntity* this) {
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if (super->action == 0) {
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super->action++;
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sub_0807DD64(super);
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InitializeAnimation(super, 4);
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}
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ExecuteScriptForEntity(super, 0);
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HandleEntity0x82Actions(super);
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GetNextFrame(super);
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}
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void sub_08094A90(Object6AEntity* this) {
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if (super->action == 0) {
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super->action++;
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super->collisionLayer = 2;
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UpdateSpriteForCollisionLayer(super);
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super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
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InitAnimationForceUpdate(super, 0);
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sub_0807DD64(super);
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}
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ExecuteScriptForEntity(super, 0);
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HandleEntity0x82Actions(super);
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UpdateAnimationSingleFrame(super);
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}
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void sub_08094AE8(Entity* this, ScriptExecutionContext* ctx) {
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Object6AEntity* e = (Object6AEntity*)CreateObject(OBJECT_6A, 1, 0);
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if (e != NULL) {
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e->ctx = StartCutscene(&e->base, (void*)ctx->intVariable);
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}
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}
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void sub_08094B0C(Object6AEntity* this) {
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if (--super->z.HALF.HI <= -32)
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super->z.HALF.HI = -32;
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else
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gActiveScriptInfo.commandSize = 0;
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}
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void sub_08094B3C(Object6AEntity* this) {
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super->z.WORD += 0x8000;
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if (super->z.HALF.HI >= -13)
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super->z.HALF.HI = -13;
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else
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gActiveScriptInfo.commandSize = 0;
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}
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void sub_08094B6C(Object6AEntity* this) {
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super->spritePriority.b1 = 0x3;
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}
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void sub_08094B80(Object6AEntity* this) {
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super->spritePriority.b1 = 0x2;
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}
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void sub_08094B94(Object6AEntity* this) {
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Entity* e = CreateObject(OBJECT_6A, 0x22, 0);
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if (e != NULL) {
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CopyPosition(&gPlayerEntity, e);
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e->z.HALF.HI = -48;
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((Object6AEntity*)e)->ctx = StartCutscene(e, &script_Object6ATheLittleHat);
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CreateDust(e);
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e->z.HALF.HI += 16;
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e->y.HALF.HI++;
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}
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}
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void sub_08094BE0(Entity* this) {
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Entity* e = FindEntity(6, OBJECT_6A, 6, 0x22, 0);
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if (e != NULL) {
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CopyPosition(&gPlayerEntity, e);
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e->z.HALF.HI = -12;
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e->y.HALF.HI++;
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e->collisionLayer = 2;
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UpdateSpriteForCollisionLayer(e);
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InitAnimationForceUpdate(e, 1);
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}
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}
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void sub_08094C30(Object6AEntity* this) {
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Entity* p = super->parent;
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if (p == NULL || p->next == NULL)
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DeleteThisEntity();
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if (super->action == 0) {
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super->action++;
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SetDefaultPriority(super, 2);
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super->spriteRendering.b3 = gUnk_08114F30[p->spriteRendering.b3];
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InitAnimationForceUpdate(super, 1);
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}
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CopyPosition(p, super);
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UpdateAnimationSingleFrame(super);
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}
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void sub_08094C88(Object6AEntity* this) {
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u32 tmp;
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if (super->action != 0) {
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if (super->action & 0x80) {
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DeleteThisEntity();
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return;
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}
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} else {
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super->action++;
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super->spriteSettings.draw = 1;
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SetDefaultPriority(super, 3);
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switch (super->type2) {
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case 0x40:
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case 0x41:
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case 0x42:
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case 0x43:
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SortEntityBelow(super, super);
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}
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}
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tmp = super->type;
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super->type = super->type2;
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sub_08080CB4(super);
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super->type = tmp;
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}
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void sub_08094CDC(Object6AEntity* this) {
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Entity* e = CreateObject(0x6a, 3, 0x62);
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if (e != NULL) {
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e->x.HALF.HI = gRoomControls.origin_x + Q_8_8(7.0 / 8.0);
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e->y.HALF.HI = gRoomControls.origin_y + Q_8_8(2.345);
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SoundReq(324);
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}
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}
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void sub_08094D10(Object6AEntity* this) {
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Entity* e = FindEntity(6, 0x6a, 6, 3, 98);
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if (e != NULL) {
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e->action = 0xFF;
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}
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}
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void sub_08094D34(Object6AEntity* this) {
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Entity* e = CreateObject(0x6a, 0x15, 0xd);
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if (e != NULL) {
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e->x.HALF.HI = gRoomControls.origin_x + Q_8_8(1.0);
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e->y.HALF.HI = gRoomControls.origin_y + Q_8_8(2.345);
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SoundReq(324);
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}
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}
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void sub_08094D70(Object6AEntity* this) {
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Entity* e = FindEntity(6, 0x6a, 6, 0x15, 0xd);
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if (e != NULL) {
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e->action = 0xFF;
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}
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}
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void sub_08094D94(Object6AEntity* this) {
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u32 tmp;
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if (super->action != 0) {
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if (super->action & 0x80) {
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DeleteThisEntity();
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return;
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}
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} else {
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super->action++;
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super->spriteSettings.draw = 1;
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SetDefaultPriority(super, 3);
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InitAnimationForceUpdate(super, 0);
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}
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UpdateAnimationSingleFrame(super);
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}
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void sub_08094DD8(Object6AEntity* this) {
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Entity* e = CreateObject(0x6a, 0x4, 0);
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if (e != NULL) {
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e->x.HALF.HI = gRoomControls.origin_x + Q_8_8(15.0 / 16.0);
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e->y.HALF.HI = gRoomControls.origin_y + Q_8_8(2.345);
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SoundReq(324);
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}
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}
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void sub_08094E0C(Object6AEntity* this) {
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Entity* e = FindEntity(6, 0x6a, 6, 4, 0);
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if (e != NULL) {
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e->action = 0xFF;
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}
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}
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void sub_08094E30(Object6AEntity* this) {
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if (super->type2 == 0) {
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if ((gRoomTransition.frameCount % 32) == 0) {
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Entity* e = CreateObject(0x6A, 5, 1);
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if (e != NULL) {
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e->x.HALF.HI = gRoomControls.scroll_x + (s32)Random() % DISPLAY_WIDTH;
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e->y.HALF.HI = gRoomControls.scroll_y + (s32)Random() % DISPLAY_HEIGHT;
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}
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}
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return;
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}
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if (super->type2 == 1) {
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switch (super->action) {
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case 0:
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super->action++;
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super->z.WORD = -0xA00000;
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super->zVelocity = 0;
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SetDefaultPriority(super, 6);
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InitializeAnimation(super, 0);
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if (sub_080002B8(super) == 13) {
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super->action = 3;
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}
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break;
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case 1:
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super->z.WORD -= super->zVelocity;
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super->zVelocity -= Q_8_8(32.0);
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if (super->z.WORD > 0) {
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super->action++;
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super->z.WORD = 0;
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super->zVelocity = 0;
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InitializeAnimation(super, 1);
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EnqueueSFX(SFX_LAVA_TILE_FLIP);
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}
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break;
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case 2:
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GetNextFrame(super);
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if (super->frame & 0x80) {
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DeleteThisEntity();
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}
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break;
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case 3:
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super->z.WORD -= super->zVelocity;
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super->zVelocity -= Q_8_8(32.0);
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if (!CheckOnScreen(super)) {
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DeleteThisEntity();
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}
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break;
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}
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} else if (super->action == 0) {
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super->action++;
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switch (super->actionDelay) {
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case 1:
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InitializeAnimation(super, 2);
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break;
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case 2:
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super->spriteSettings.flipX = 1;
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InitializeAnimation(super, 0);
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break;
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case 0:
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InitializeAnimation(super, 0);
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break;
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case 3:
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super->spriteSettings.flipX = 1;
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InitializeAnimation(super, 2);
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break;
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}
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}
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}
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void sub_08094F98(Object6AEntity* this) {
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CreateObject(OBJECT_6A, 5, 0);
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}
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void sub_08094FA8(Object6AEntity* this) {
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switch (super->action) {
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case 0:
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super->action = 1;
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super->frameIndex = 0;
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super->spritePriority.b0 = 7;
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sub_080787B4(super);
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break;
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case 1:
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if (super->interactType != 0) {
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super->interactType = 0;
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super->action = 2;
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sub_080788E0(super);
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gPlayerState.queued_action = PLAYER_EMPTYBOTTLE;
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gPlayerState.field_0x38 = 54;
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#ifndef EU
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SetPlayerControl(2);
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#endif
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}
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break;
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case 2:
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if (GetInventoryValue(54) == 2) {
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super->action = 3;
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super->spriteSettings.draw = 1;
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}
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break;
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case 3:
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if (gPlayerEntity.action != 12) {
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super->action = 4;
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#ifndef EU
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if (!CheckGlobalFlag(BIN_DOGFOOD)) {
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CreateItemEntity(0x1c, 0, 0);
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SetGlobalFlag(BIN_DOGFOOD);
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super->actionDelay = 60;
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}
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#else
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CreateItemEntity(0x1c, 0, 0);
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#endif
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}
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break;
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#ifndef EU
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case 4:
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if (!--super->actionDelay) {
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super->action = 5;
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SetPlayerControl(1);
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}
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break;
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#endif
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}
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}
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void sub_08095088(Object6AEntity* this) {
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u32 tmp;
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switch (super->action) {
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case 0:
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if (GetInventoryValue(91))
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DeleteThisEntity();
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super->action = 1;
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super->spritePriority.b0 = 7;
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sub_080787B4(super);
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break;
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case 1:
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if (super->interactType != 0) {
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super->interactType = 0;
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super->action = 2;
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sub_080788E0(super);
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CreateEzloHint(0x1F1F, 0);
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}
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break;
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case 2:
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if ((gMessage.doTextBox & 0x7F) == 0) {
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CreateItemEntity(0x5b, 0, 0);
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DeleteThisEntity();
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}
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break;
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}
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tmp = super->type;
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super->type = 91;
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sub_08080CB4(super);
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super->type = tmp;
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}
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void sub_08095120(Object6AEntity* this) {
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if (super->action == 0) {
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super->action = 1;
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SetDefaultPriority(super, 3);
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SortEntityBelow(super, super);
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sub_0807DD64(super);
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InitAnimationForceUpdate(super, 2);
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}
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ExecuteScriptForEntity(super, NULL);
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HandleEntity0x82Actions(super);
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UpdateAnimationSingleFrame(super);
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}
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void sub_08095164(Object6AEntity* this) {
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Entity* e = FindEntity(6, 0x6A, 6, 8, 0);
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if (e != NULL) {
|
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InitAnimationForceUpdate(e, 3);
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}
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}
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void sub_08095188(Object6AEntity* this) {
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if (super->action == 0) {
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super->action = 1;
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SetDefaultPriority(super, 3);
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SortEntityBelow(super, super);
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sub_0807DD64(super);
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InitAnimationForceUpdate(super, 0);
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}
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ExecuteScriptForEntity(super, 0);
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HandleEntity0x82Actions(super);
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}
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|
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void sub_080951C4(Object6AEntity* this) {
|
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Entity* p;
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|
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if (super->action == 0) {
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super->action++;
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super->z.HALF.HI = -16;
|
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super->actionDelay = 0;
|
|
sub_0807DD64(super);
|
|
InitializeAnimation(super, 3);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
if (super->z.HALF.HI == 0) {
|
|
super->z.WORD = 0;
|
|
super->parent = NULL;
|
|
if (super->actionDelay == 0) {
|
|
super->actionDelay++;
|
|
SoundReq(230);
|
|
}
|
|
}
|
|
p = super->parent;
|
|
if (p != NULL) {
|
|
super->spriteSettings.draw = p->spriteSettings.draw;
|
|
super->x.HALF.HI = p->x.HALF.HI + 16;
|
|
super->y.HALF.HI = p->y.HALF.HI - 16;
|
|
}
|
|
}
|
|
|
|
void sub_08095244(Object6AEntity* this) {
|
|
if (super->type == 0) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0xA, 0);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
PositionRelative(super, e, Q_16_16(16.0), -Q_16_16(16.0));
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, &script_Object6ASwordInChest);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08095288(Object6AEntity* this) {
|
|
Entity* p;
|
|
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->subAction = 0;
|
|
SetDefaultPriority(super, 3);
|
|
InitAnimationForceUpdate(super, 0);
|
|
}
|
|
if (super->subAction != 0) {
|
|
if ((u32)sub_080044EC(super, 0x1800) <= 1) {
|
|
super->subAction = 0;
|
|
sub_0805EC9C(super, 0x100, 0x100, 0xC000);
|
|
} else {
|
|
sub_0805EC9C(super, 0x100, 0x100, super->actionDelay << 8);
|
|
super->actionDelay += 10;
|
|
LinearMoveUpdate(super);
|
|
}
|
|
}
|
|
p = super->child;
|
|
if (p != NULL) {
|
|
CopyPosition(p, super);
|
|
}
|
|
UpdateAnimationSingleFrame(super);
|
|
p = super->parent;
|
|
if (p != NULL) {
|
|
super->spriteSettings.draw = p->spriteSettings.draw;
|
|
if (p->next == NULL)
|
|
DeleteThisEntity();
|
|
} else {
|
|
DeleteThisEntity();
|
|
}
|
|
}
|
|
|
|
void sub_08095330(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0xB, 0);
|
|
if (e != NULL) {
|
|
super->child = e;
|
|
e->child = super;
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
e->z.HALF.HI = -16;
|
|
SortEntityAbove(e, e);
|
|
}
|
|
}
|
|
|
|
void sub_08095364(Object6AEntity* this) {
|
|
Entity* e = super->child;
|
|
if (e != NULL) {
|
|
e->frameIndex = 2;
|
|
e->collisionLayer = 1;
|
|
UpdateSpriteForCollisionLayer(e);
|
|
e->child = NULL;
|
|
e->subAction = 1;
|
|
e->z.HALF.HI = -16;
|
|
e->direction = 7;
|
|
e->zVelocity = Q_16_16(3.0);
|
|
e->speed = 128;
|
|
InitAnimationForceUpdate(e, 1);
|
|
}
|
|
}
|
|
|
|
void sub_080953A4(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->z.HALF.HI = -16;
|
|
SetDefaultPriority(super, 2);
|
|
super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
|
|
SortEntityAbove(super, super);
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
if (super->type == 13) {
|
|
u32 x = 0;
|
|
u32 y = 0x139;
|
|
ChangeObjPalette(super, super->frameSpriteSettings & 1 ? x : y);
|
|
}
|
|
}
|
|
|
|
void sub_08095420(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0xC, 0);
|
|
if (e != NULL) {
|
|
PositionRelative(super, e, 0, Q_16_16(-16));
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
void nullsub_527(Object6AEntity* this) {
|
|
}
|
|
|
|
void sub_0809545C(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* p = CreateObject(OBJECT_6A, 0xD, 0);
|
|
Entity* e;
|
|
if (p != NULL) {
|
|
PositionRelative(super, p, 0, Q_16_16(-16));
|
|
((Object6AEntity*)p)->ctx = StartCutscene(p, (u16*)ctx->intVariable);
|
|
e = CreateObject(OBJECT_6A, 2, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(p, e);
|
|
e->parent = p;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_080954AC(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1A, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(super, e);
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, &script_08015B14);
|
|
}
|
|
}
|
|
|
|
void sub_080954DC(Object6AEntity* this) {
|
|
switch (super->action) {
|
|
case 0:
|
|
if (super->actionDelay != 0) {
|
|
super->actionDelay--;
|
|
} else {
|
|
super->action++;
|
|
super->subAction = 0;
|
|
super->spriteSettings.draw = 1;
|
|
super->z.HALF.HI = 0;
|
|
super->spritePriority.b0 = 1;
|
|
this->px = super->x.HALF.HI;
|
|
this->py = super->y.HALF.HI;
|
|
this->pz = 0;
|
|
this->off = gUnk_08122AE0[super->type2];
|
|
ChangeObjPalette(super, gUnk_08122AE8[super->type2]);
|
|
sub_0807DD64(super);
|
|
InitializeAnimation(super, super->type2 + 2);
|
|
sub_08095754(this);
|
|
SoundReq((s32)Random() % 6 + 0x1BC);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (--super->z.HALF.HI <= -16) {
|
|
super->action++;
|
|
super->z.HALF.HI = -16;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (++this->pz > 0x40)
|
|
this->pz = 0x40;
|
|
super->x.HALF.HI = (gSineTable[this->off + 64] * (this->pz << 8)) >> 16;
|
|
super->y.HALF.HI = (gSineTable[this->off] * (this->pz << 7)) >> 16;
|
|
super->x.HALF.HI += this->px;
|
|
super->y.HALF.HI += this->py;
|
|
break;
|
|
case 3:
|
|
LinearMoveAngle(super, super->speed, super->direction);
|
|
break;
|
|
}
|
|
this->off += 4;
|
|
if (super->subAction != 0 && !CheckOnScreen(super))
|
|
DeleteThisEntity();
|
|
if (super->direction & 0x80)
|
|
super->spriteSettings.flipX = 0;
|
|
else
|
|
super->spriteSettings.flipX = 1;
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
}
|
|
|
|
void sub_0809567C(Object6AEntity* this) {
|
|
super->action = 3;
|
|
super->subAction = 1;
|
|
super->speed = 0x400;
|
|
super->direction = sub_080045DA(super->x.WORD - ((s16)this->px << 16), super->y.WORD - ((s16)this->py << 16));
|
|
}
|
|
|
|
void sub_080956B4(Object6AEntity* this) {
|
|
Entity* p;
|
|
u16* p1;
|
|
u16* p2;
|
|
Type15Vars* tmp;
|
|
|
|
if (super->action == 0) {
|
|
s32 i;
|
|
u16* p;
|
|
u32 x;
|
|
u32 y;
|
|
|
|
super->action++;
|
|
InitializeAnimation(super, 0);
|
|
// p = this->v.arr;
|
|
asm("mov r4, r5");
|
|
asm("add r4, #0x68");
|
|
x = super->x.HALF_U.HI;
|
|
y = super->y.HALF_U.HI;
|
|
for (i = 0; i < 8; i++) {
|
|
*p++ = x;
|
|
*p++ = y;
|
|
}
|
|
}
|
|
GetNextFrame(super);
|
|
if ((super->type2 + gRoomTransition.frameCount) % 16 == 0)
|
|
sub_080957B4(this);
|
|
p = super->parent;
|
|
if (p != NULL) {
|
|
super->spriteSettings.draw = p->spriteSettings.draw;
|
|
if (p->next == NULL) {
|
|
DeleteThisEntity();
|
|
}
|
|
} else {
|
|
DeleteThisEntity();
|
|
}
|
|
tmp = &((Object6AEntityType15*)this)->vars;
|
|
MemCopy(&tmp->arr[2], &tmp->arr[0], 0x1C);
|
|
super->x.HALF.HI = tmp->my_x;
|
|
super->y.HALF.HI = tmp->my_y;
|
|
super->z.HALF.HI = p->z.HALF.HI;
|
|
tmp->parent_x = p->x.HALF.HI;
|
|
tmp->parent_y = p->y.HALF.HI;
|
|
}
|
|
|
|
void sub_08095754(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0xF, super->type2);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
SortEntityBelow(super, e);
|
|
}
|
|
}
|
|
|
|
void sub_0809577C(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->z.HALF.HI = -16;
|
|
InitializeAnimation(super, 1);
|
|
}
|
|
GetNextFrame(super);
|
|
if (super->frame & 0x80)
|
|
DeleteThisEntity();
|
|
}
|
|
|
|
void sub_080957B4(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x10, 0);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
SortEntityBelow(super, e);
|
|
}
|
|
}
|
|
|
|
void sub_080957DC(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_0807DD64(super);
|
|
InitAnimationForceUpdate(super, 0);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
UpdateAnimationSingleFrame(super);
|
|
}
|
|
|
|
void sub_08095810(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x11, 0);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
SortEntityAbove(super, e);
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, &script_ZeldaMagic);
|
|
}
|
|
}
|
|
|
|
void sub_0809584C(Object6AEntity* this) {
|
|
u32 tmp, idx;
|
|
|
|
idx = super->health;
|
|
if ((idx & 0x7F) != 0 && !ReadBit((u32*)gArea.filler5, idx - 1))
|
|
DeleteThisEntity();
|
|
if (super->actionDelay != 0 && CheckKinstoneFused(super->type2))
|
|
DeleteThisEntity();
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->collisionLayer = 2;
|
|
UpdateSpriteForCollisionLayer(super);
|
|
super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
tmp = super->type;
|
|
super->type = 92;
|
|
sub_08080CB4(super);
|
|
super->type = tmp;
|
|
}
|
|
|
|
void sub_080958D8(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
if (super->frame & 1)
|
|
sub_08095954(this);
|
|
}
|
|
|
|
void sub_08095918(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
SetDefaultPriority(super, 6);
|
|
sub_0807DD64(super);
|
|
InitializeAnimation(super, 0);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
}
|
|
|
|
void sub_08095954(Object6AEntity* this) {
|
|
typedef struct {
|
|
s8 x, y;
|
|
} s8XY;
|
|
|
|
Entity* e = CreateObject(OBJECT_6A, 0x14, 0);
|
|
if (e != NULL) {
|
|
u32 tmp, x, y;
|
|
e->parent = super;
|
|
tmp = super->animationState;
|
|
x = ((s8XY*)(&gUnk_08122AF8[tmp]))->x << 16;
|
|
y = ((s8XY*)(&gUnk_08122AF8[tmp]))->y << 16;
|
|
PositionRelative(super, e, x, y);
|
|
e->z.HALF.HI = -3;
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, &script_08012C48);
|
|
EnqueueSFX(SFX_124);
|
|
super->frame &= ~1;
|
|
} else {
|
|
gActiveScriptInfo.syncFlags |= 0x100;
|
|
}
|
|
}
|
|
|
|
void sub_080959CC(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->spriteSettings.draw = 0;
|
|
SetDefaultPriority(super, 3);
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
UpdateAnimationSingleFrame(super);
|
|
sub_08095D30(this, super->frame & ~0x80);
|
|
}
|
|
|
|
void sub_08095A1C(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x16, 0);
|
|
if (e != NULL) {
|
|
e->x.HALF.HI = gRoomControls.origin_x + 232;
|
|
e->y.HALF.HI = gRoomControls.origin_y + 312;
|
|
e->z.HALF.HI = -4;
|
|
e->collisionLayer = 2;
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
void sub_08095A68(Object6AEntity* this) {
|
|
Entity* e = FindEntity(6, OBJECT_6A, 6, 0x16, 0);
|
|
if (e != NULL) {
|
|
e->action = 0xFF;
|
|
}
|
|
}
|
|
|
|
void sub_08095A8C(Object6AEntity* this) {
|
|
switch (super->action) {
|
|
case 0:
|
|
super->action++;
|
|
super->frameIndex = 0;
|
|
sub_0807DD64(super);
|
|
case 1:
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
break;
|
|
case 2:
|
|
super->action++;
|
|
super->actionDelay = 120;
|
|
case 3:
|
|
super->spriteSettings.draw ^= 1;
|
|
if (--super->actionDelay == 0) {
|
|
super->action = 1;
|
|
super->spriteSettings.draw = 1;
|
|
}
|
|
break;
|
|
case 4:
|
|
super->action++;
|
|
super->actionDelay = 120;
|
|
case 5:
|
|
super->spriteSettings.draw ^= 1;
|
|
if (--super->actionDelay == 0) {
|
|
super->action = 1;
|
|
super->spriteSettings.draw = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void sub_08095B48(Object6AEntity* this) {
|
|
Entity* p;
|
|
u32 tmp;
|
|
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->collisionLayer = 2;
|
|
UpdateSpriteForCollisionLayer(super);
|
|
super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
|
|
}
|
|
super->spriteSettings.draw = 0;
|
|
p = super->parent;
|
|
if (p != NULL) {
|
|
if ((p->frame & 0x40) == 0) {
|
|
if (p->frame & 0x80) {
|
|
DeleteThisEntity();
|
|
return;
|
|
}
|
|
} else {
|
|
s8* data;
|
|
super->spriteSettings.draw = 1;
|
|
data = GetSpriteSubEntryOffsetDataPointer((u16)p->spriteIndex, p->frameIndex);
|
|
super->spriteOffsetX = data[0];
|
|
super->spriteOffsetY = data[1];
|
|
}
|
|
}
|
|
tmp = super->type;
|
|
super->type = super->type2;
|
|
sub_08080CB4(super);
|
|
super->type = tmp;
|
|
}
|
|
|
|
void sub_08095BE0(Object6AEntity* this, u32 val) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x18, val);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
}
|
|
}
|
|
|
|
void sub_08095C00(Object6AEntity* this) {
|
|
if (super->action & 0x80) {
|
|
DeleteThisEntity();
|
|
} else {
|
|
Entity* p = super->parent;
|
|
if (p != NULL) {
|
|
super->spriteVramOffset = 232;
|
|
if (p->spriteSettings.draw == 1)
|
|
super->spriteSettings.draw = 0;
|
|
else
|
|
super->spriteSettings.draw = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08095C48(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x19, 0);
|
|
if (e != NULL) {
|
|
super->child = e;
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
}
|
|
}
|
|
|
|
void sub_08095C68(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_080042D0(super, super->frameIndex, (u16)super->spriteIndex);
|
|
}
|
|
if (super->actionDelay != 0) {
|
|
if (--super->actionDelay < 8) {
|
|
super->spriteSettings.draw ^= 1;
|
|
}
|
|
if (super->actionDelay != 0) {
|
|
return;
|
|
}
|
|
}
|
|
DeleteThisEntity();
|
|
}
|
|
|
|
void sub_08095CB0(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1B, 0);
|
|
if (e != NULL) {
|
|
super->child = e;
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
e->actionDelay = 16;
|
|
e->frameIndex = super->frameIndex;
|
|
e->lastFrameIndex = super->frameIndex;
|
|
}
|
|
}
|
|
|
|
void sub_08095CE0(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->spriteSettings.draw = 0;
|
|
SetDefaultPriority(super, 6);
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
UpdateAnimationSingleFrame(super);
|
|
sub_08095D30(this, super->frame & ~0x80);
|
|
}
|
|
|
|
void sub_08095D30(Object6AEntity* this, u32 a2) {
|
|
if (a2 != 0)
|
|
ChangeObjPalette(super, gUnk_08122B00[a2] & ~0x80);
|
|
}
|
|
|
|
void sub_08095D54(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1C, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(&gPlayerEntity, e);
|
|
e->collisionLayer = 2;
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
void sub_08095D8C(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1D, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(super, e);
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
void sub_08095DBC(Object6AEntity* this) {
|
|
if (gActiveScriptInfo.syncFlags & 0x10)
|
|
DeleteThisEntity();
|
|
if (super->type2 == 0) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
} else {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->spriteSettings.draw = 1;
|
|
InitializeAnimation(super, 75);
|
|
super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
|
|
SortEntityAbove(super, super);
|
|
}
|
|
if ((super->type2 & 0x80) == 0 && gActiveScriptInfo.syncFlags & 0x20000) {
|
|
super->type2 = -1;
|
|
super->zVelocity = Q_16_16(4.0);
|
|
super->speed = Q_8_8(192);
|
|
}
|
|
GravityUpdate(super, super->speed);
|
|
GetNextFrame(super);
|
|
if (!CheckOnScreen(super))
|
|
DeleteThisEntity();
|
|
}
|
|
}
|
|
|
|
void sub_08095E7C(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1E, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(super, e);
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
NONMATCH("asm/non_matching/object6A/sub_08095EAC.inc",
|
|
void sub_08095EAC(Object6AEntity* this, ScriptExecutionContext* ctx)) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x1E, 1);
|
|
s32 x, y;
|
|
|
|
if (e != NULL) {
|
|
s32 a, b, vel, speed;
|
|
if (ctx->intVariable == 0) {
|
|
a = 0x10;
|
|
b = 0x1F;
|
|
vel = 0x4000;
|
|
speed = 0;
|
|
} else {
|
|
a = 0x8;
|
|
b = 0xF;
|
|
vel = 0x40000;
|
|
speed = gUnk_08122B0E[Random() & 7];
|
|
super->type2 = -1;
|
|
}
|
|
|
|
x = a - (Random() & b);
|
|
y = a - (Random() & b);
|
|
PositionRelative(super, e, Q_16_16(x), Q_16_16(y));
|
|
super->zVelocity = vel;
|
|
super->speed = speed;
|
|
}
|
|
}
|
|
END_NONMATCH
|
|
|
|
#define local ((Type1F*)this)
|
|
void sub_08095F38(Object6AEntity* this) {
|
|
u32 tmp;
|
|
|
|
if (super->action == 0) {
|
|
u32 pal;
|
|
|
|
super->action = 1;
|
|
super->frameIndex = -1;
|
|
switch (super->type2) {
|
|
case 3:
|
|
pal = 0;
|
|
break;
|
|
case 4:
|
|
pal = 1;
|
|
break;
|
|
case 6:
|
|
pal = 4;
|
|
break;
|
|
}
|
|
ChangeObjPalette(super, pal);
|
|
if ((gPlayerEntity.frame & 1) == 0) {
|
|
local->anim = 0x8BF;
|
|
super->actionDelay = 52;
|
|
super->field_0xf = -75;
|
|
} else {
|
|
local->anim = 0x8E3;
|
|
super->actionDelay = 85;
|
|
super->field_0xf = -42;
|
|
}
|
|
CopyPosition(&gPlayerEntity, super);
|
|
super->spritePriority.b0 = 3;
|
|
}
|
|
if (gPlayerEntity.frame & 0x10) {
|
|
gPlayerEntity.frame &= ~0x10;
|
|
SoundReq(468);
|
|
}
|
|
if ((u16)gPlayerEntity.spriteIndex != local->anim >> 8 || gPlayerEntity.animIndex != (u8)local->anim)
|
|
DeleteThisEntity();
|
|
tmp = gPlayerEntity.frameIndex - super->actionDelay + super->field_0xf;
|
|
if (tmp != super->frameIndex) {
|
|
super->frameIndex = tmp;
|
|
sub_080042D0(super, super->frameIndex, (u16)super->spriteIndex);
|
|
}
|
|
}
|
|
|
|
void sub_08096028(Object6AEntity* this) {
|
|
u32 type2 = 6;
|
|
if (!CheckLocalFlagByBank(768, 123))
|
|
type2 = 4;
|
|
if (!CheckLocalFlagByBank(768, 122))
|
|
type2 = 3;
|
|
CreateObject(OBJECT_6A, 0x1F, type2);
|
|
}
|
|
|
|
void sub_08096058(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
}
|
|
|
|
void sub_08096084(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
sub_0807DD64(super);
|
|
InitializeAnimation(super, super->type2);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GetNextFrame(super);
|
|
if (super->parent != NULL) {
|
|
CopyPosition(super->parent, super);
|
|
}
|
|
}
|
|
|
|
void sub_080960C4(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x23, 0x49);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
e->spriteRendering.b3 = gUnk_08114F34[super->spriteRendering.b3];
|
|
SortEntityBelow(super, e);
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
e = CreateObject(OBJECT_6A, 0x24, 0x4A);
|
|
if (e != NULL) {
|
|
e->parent = super;
|
|
CopyPosition(super, e);
|
|
e->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3];
|
|
SortEntityAbove(super, e);
|
|
e->collisionLayer = 2;
|
|
((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable);
|
|
}
|
|
}
|
|
|
|
void sub_08096168(Object6AEntity* this) {
|
|
if (super->action == 0) {
|
|
super->action++;
|
|
super->spriteSettings.draw = 1;
|
|
InitializeAnimation(super, 75);
|
|
}
|
|
GetNextFrame(super);
|
|
LinearMoveAngle(super, super->speed, super->direction);
|
|
if (!CheckOnScreen(super))
|
|
DeleteThisEntity();
|
|
}
|
|
|
|
void sub_080961B0(Object6AEntity* this) {
|
|
int i;
|
|
for (i = 0; i < 8; ++i) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x25, 0);
|
|
if (e != NULL) {
|
|
CopyPosition(super, e);
|
|
e->direction = 32 * i;
|
|
e->speed = (Random() & 0x1F0) + gUnk_08122B1E[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_080961F4(Object6AEntity* this) {
|
|
super->spriteSettings.draw = 1;
|
|
super->frameIndex = 0;
|
|
}
|
|
|
|
void sub_08096208(Object6AEntity* this, u32 x) {
|
|
s8* p = &gUnk_08122B2E[x * 2];
|
|
Entity* e = CreateObject(OBJECT_6A, 0x26, 0);
|
|
if (e != NULL) {
|
|
PositionRelative(super, e, Q_16_16(p[0]), Q_16_16(p[1]));
|
|
}
|
|
}
|
|
|
|
void sub_0809623C(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x27, 0);
|
|
if (e != NULL) {
|
|
PositionRelative(super, e, 0, Q_16_16(-16.0));
|
|
}
|
|
}
|
|
|
|
void sub_08096260(Object6AEntity* this) {
|
|
Entity* e = CreateObject(OBJECT_6A, 0x28, 0);
|
|
if (e != NULL) {
|
|
PositionRelative(super, e, 0, Q_16_16(-16.0));
|
|
}
|
|
}
|
|
|
|
void sub_08096284(Object6AEntity* this) {
|
|
sub_0809629C(this, 0xd);
|
|
}
|
|
|
|
void sub_08096290(Object6AEntity* this) {
|
|
sub_0809629C(this, 0xe);
|
|
}
|
|
|
|
void sub_0809629C(Object6AEntity* this, u32 type) {
|
|
u32 tmp;
|
|
|
|
if (super->action == 0) {
|
|
super->action = 1;
|
|
sub_0807DD64(super);
|
|
}
|
|
ExecuteScriptForEntity(super, 0);
|
|
HandleEntity0x82Actions(super);
|
|
GravityUpdate(super, 0x1000);
|
|
tmp = super->type;
|
|
super->type = type;
|
|
sub_08080CB4(super);
|
|
super->type = tmp;
|
|
}
|
|
|
|
void sub_080962D8(Object6AEntity* this) {
|
|
SetFade(6, 0x100);
|
|
}
|
|
|
|
void sub_080962E8(Object6AEntity* this) {
|
|
SetFade(7, 0x100);
|
|
}
|
|
|
|
void sub_080962F8(Object6AEntity* this, ScriptExecutionContext* ctx) {
|
|
HitboxCfg* cfg = &gUnk_08122B3C[ctx->intVariable];
|
|
sub_08078850(super, 1, cfg->_c, cfg->_8);
|
|
super->hitbox = &cfg->hit;
|
|
}
|