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@ Player at Rem
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SCRIPT_START script_PlayerAtRem
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BeginBlock
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SetAnimationState 0x0006
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SetEntitySpeed 0x0140
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EndBlock
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_0807EDD4 0x00a8, 0x0060
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Wait 0x0008
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DoPostScriptAction 0x0000
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Wait 0x0008
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DoPostScriptAction 0x0004
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Wait 0x000f
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SetSyncFlag 0x00000004
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SCRIPT_END
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.2byte 0x0000
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