tmc/constants/audio_constants.inc

564 lines
16 KiB
PHP

.equiv SFX_NONE, 0x0
.equiv BGM_CASTLE_TOURNAMENT, 0x1
.equiv BGM_VAATI_MOTIF, 0x2
.equiv BGM_TITLE_SCREEN, 0x3
.equiv BGM_CASTLE_MOTIF, 0x4
.equiv BGM_ELEMENT_GET, 0x5
.equiv BGM_FAIRY_FOUNTAIN, 0x6
.equiv BGM_FILE_SELECT, 0x7
.equiv BGM_INTRO_CUTSCENE, 0x8
.equiv BGM_CREDITS, 0x9
.equiv BGM_GAMEOVER, 0xa
.equiv BGM_SAVING_ZELDA, 0xb
.equiv BGM_LTTP_TITLE, 0xc
.equiv BGM_VAATI_THEME, 0xd
.equiv BGM_EZLO_THEME, 0xe
.equiv BGM_STORY, 0xf
.equiv BGM_FESTIVAL_APPROACH, 0x10
.equiv BGM_BEAT_VAATI, 0x11
.equiv BGM_UNUSED_12, 0x12
.equiv BGM_BEANSTALK, 0x13
.equiv BGM_HOUSE, 0x14
.equiv BGM_CUCCO_MINIGAME, 0x15
.equiv BGM_SYRUP_THEME, 0x16
.equiv BGM_DUNGEON, 0x17
.equiv BGM_ELEMENT_THEME, 0x18
.equiv BGM_HYRULE_FIELD, 0x19
.equiv BGM_HYRULE_CASTLE, 0x1a
.equiv BGM_HYRULE_CASTLE_NOINTRO, 0x1b
.equiv BGM_MINISH_VILLAGE, 0x1c
.equiv BGM_MINISH_WOODS, 0x1d
.equiv BGM_CRENEL_STORM, 0x1e
.equiv BGM_CASTOR_WILDS, 0x1f
.equiv BGM_HYRULE_TOWN, 0x20
.equiv BGM_ROYAL_VALLEY, 0x21
.equiv BGM_CLOUD_TOPS, 0x22
.equiv BGM_DARK_HYRULE_CASTLE, 0x23
.equiv BGM_SECRET_CASTLE_ENTRANCE, 0x24
.equiv BGM_DEEPWOOD_SHRINE, 0x25
.equiv BGM_CAVE_OF_FLAMES, 0x26
.equiv BGM_FORTRESS_OF_WINDS, 0x27
.equiv BGM_TEMPLE_OF_DROPLETS, 0x28
.equiv BGM_PALACE_OF_WINDS, 0x29
.equiv BGM_EZLO_STORY, 0x2a
.equiv BGM_ROYAL_CRYPT, 0x2b
.equiv BGM_ELEMENTAL_SANCTUARY, 0x2c
.equiv BGM_FIGHT_THEME, 0x2d
.equiv BGM_BOSS_THEME, 0x2e
.equiv BGM_VAATI_REBORN, 0x2f
.equiv BGM_VAATI_TRANSFIGURED, 0x30
.equiv BGM_CASTLE_COLLAPSE, 0x31
.equiv BGM_VAATI_WRATH, 0x32
.equiv BGM_FIGHT_THEME2, 0x33
.equiv BGM_DIGGING_CAVE, 0x34
.equiv BGM_SWIFTBLADE_DOJO, 0x35
.equiv BGM_MINISH_CAP, 0x36
.equiv BGM_MT_CRENEL, 0x37
.equiv BGM_PICORI_FESTIVAL, 0x38
.equiv BGM_LOST_WOODS, 0x39
.equiv BGM_FAIRY_FOUNTAIN2, 0x3a
.equiv BGM_WIND_RUINS, 0x3b
.equiv BGM_UNUSED_3C, 0x3c
.equiv BGM_UNUSED_3D, 0x3d
.equiv BGM_UNUSED_3E, 0x3e
.equiv BGM_UNUSED_3F, 0x3f
.equiv BGM_UNUSED_40, 0x40
.equiv BGM_UNUSED_41, 0x41
.equiv BGM_UNUSED_42, 0x42
.equiv BGM_UNUSED_43, 0x43
.equiv BGM_UNUSED_44, 0x44
.equiv BGM_UNUSED_45, 0x45
.equiv BGM_UNUSED_46, 0x46
.equiv BGM_UNUSED_47, 0x47
.equiv BGM_UNUSED_48, 0x48
.equiv BGM_UNUSED_49, 0x49
.equiv BGM_UNUSED_4A, 0x4a
.equiv BGM_UNUSED_4B, 0x4b
.equiv BGM_UNUSED_4C, 0x4c
.equiv BGM_UNUSED_4D, 0x4d
.equiv BGM_UNUSED_4E, 0x4e
.equiv BGM_UNUSED_4F, 0x4f
.equiv BGM_UNUSED_50, 0x50
.equiv BGM_UNUSED_51, 0x51
.equiv BGM_UNUSED_52, 0x52
.equiv BGM_UNUSED_53, 0x53
.equiv BGM_UNUSED_54, 0x54
.equiv BGM_UNUSED_55, 0x55
.equiv BGM_UNUSED_56, 0x56
.equiv BGM_UNUSED_57, 0x57
.equiv BGM_UNUSED_58, 0x58
.equiv BGM_UNUSED_59, 0x59
.equiv BGM_UNUSED_5A, 0x5a
.equiv BGM_UNUSED_5B, 0x5b
.equiv BGM_UNUSED_5C, 0x5c
.equiv BGM_UNUSED_5D, 0x5d
.equiv BGM_LEARN_SCROLL, 0x5e
.equiv BGM_EZLO_GET, 0x5f
.equiv BGM_UNUSED_60, 0x60
.equiv BGM_UNUSED_61, 0x61
.equiv BGM_UNUSED_62, 0x62
.equiv BGM_UNUSED_63, 0x63
.equiv SFX_BEEP, 0x64
.equiv SFX_TEXTBOX_OPEN, 0x65
.equiv SFX_TEXTBOX_CLOSE, 0x66
.equiv SFX_TEXTBOX_NEXT, 0x67
.equiv SFX_TEXTBOX_SWAP, 0x68
.equiv SFX_TEXTBOX_CHOICE, 0x69
.equiv SFX_TEXTBOX_SELECT, 0x6a
.equiv SFX_6B, 0x6b
.equiv SFX_MENU_CANCEL, 0x6c
.equiv SFX_MENU_ERROR, 0x6d
.equiv SFX_RUPEE_BOUNCE, 0x6e
.equiv SFX_RUPEE_GET, 0x6f
.equiv SFX_HEART_BOUNCE, 0x70
.equiv SFX_HEART_GET, 0x71
.equiv SFX_SECRET, 0x72
.equiv SFX_SECRET_BIG, 0x73
.equiv SFX_METAL_CLINK, 0x74
.equiv SFX_PLY_VO1, 0x75
.equiv SFX_PLY_VO2, 0x76
.equiv SFX_PLY_VO3, 0x77
.equiv SFX_PLY_VO4, 0x78
.equiv SFX_PLY_VO5, 0x79
.equiv SFX_PLY_VO6, 0x7a
.equiv SFX_PLY_VO7, 0x7b
.equiv SFX_PLY_JUMP, 0x7c
.equiv SFX_PLY_LAND, 0x7d
.equiv SFX_7E, 0x7e
.equiv SFX_PLY_LIFT, 0x7f
.equiv SFX_80, 0x80
.equiv SFX_81, 0x81
.equiv SFX_82, 0x82
.equiv SFX_WATER_WALK, 0x83
.equiv SFX_WATER_SPLASH, 0x84
.equiv SFX_FALL_HOLE, 0x85
.equiv SFX_86, 0x86
.equiv SFX_PLY_DIE, 0x87
.equiv SFX_88, 0x88
.equiv SFX_BARREL_RELEASE, 0x89
.equiv SFX_BARREL_ENTER, 0x8a
.equiv SFX_BARREL_ROLL, 0x8b
.equiv SFX_BARREL_ROLL_STOP, 0x8c
.equiv SFX_VO_EZLO1, 0x8d
.equiv SFX_VO_EZLO2, 0x8e
.equiv SFX_VO_EZLO3, 0x8f
.equiv SFX_VO_EZLO4, 0x90
.equiv SFX_VO_EZLO5, 0x91
.equiv SFX_VO_EZLO6, 0x92
.equiv SFX_VO_EZLO7, 0x93
.equiv SFX_VO_ZELDA1, 0x94
.equiv SFX_VO_ZELDA2, 0x95
.equiv SFX_VO_ZELDA3, 0x96
.equiv SFX_VO_ZELDA4, 0x97
.equiv SFX_VO_ZELDA5, 0x98
.equiv SFX_VO_ZELDA6, 0x99
.equiv SFX_VO_ZELDA7, 0x9a
.equiv SFX_9B, 0x9b
.equiv SFX_9C, 0x9c
.equiv SFX_9D, 0x9d
.equiv SFX_9E, 0x9e
.equiv SFX_9F, 0x9f
.equiv SFX_A0, 0xa0
.equiv SFX_VO_TINGLE1, 0xa1
.equiv SFX_VO_TINGLE2, 0xa2
.equiv SFX_VO_KING1, 0xa3
.equiv SFX_VO_KING2, 0xa4
.equiv SFX_VO_KING3, 0xa5
.equiv SFX_VO_KING4, 0xa6
.equiv SFX_VO_KING5, 0xa7
.equiv SFX_A8, 0xa8
.equiv SFX_A9, 0xa9
.equiv SFX_AA, 0xaa
.equiv SFX_SPIRITS_RELEASE, 0xab
.equiv SFX_AC, 0xac
.equiv SFX_VO_BEEDLE, 0xad
.equiv SFX_AE, 0xae
.equiv SFX_AF, 0xaf
.equiv SFX_B0, 0xb0
.equiv SFX_VO_MINISH1, 0xb1
.equiv SFX_VO_MINISH2, 0xb2
.equiv SFX_VO_MINISH3, 0xb3
.equiv SFX_VO_MINISH4, 0xb4
.equiv SFX_B5, 0xb5
.equiv SFX_B6, 0xb6
.equiv SFX_B7, 0xb7
.equiv SFX_B8, 0xb8
.equiv SFX_B9, 0xb9
.equiv SFX_BA, 0xba
.equiv SFX_BB, 0xbb
.equiv SFX_BC, 0xbc
.equiv SFX_BD, 0xbd
.equiv SFX_BE, 0xbe
.equiv SFX_BF, 0xbf
.equiv SFX_C0, 0xc0
.equiv SFX_C1, 0xc1
.equiv SFX_C2, 0xc2
.equiv SFX_C3, 0xc3
.equiv SFX_C4, 0xc4
.equiv SFX_C5, 0xc5
.equiv SFX_C6, 0xc6
.equiv SFX_C7, 0xc7
.equiv SFX_C8, 0xc8
.equiv SFX_C9, 0xc9
.equiv SFX_CA, 0xca
.equiv SFX_CB, 0xcb
.equiv SFX_REM_SLEEP, 0xcc
.equiv SFX_TASK_COMPLETE, 0xcd
.equiv SFX_KEY_APPEAR, 0xce
.equiv SFX_CF, 0xcf
.equiv SFX_D0, 0xd0
.equiv SFX_VO_DOG, 0xd1
.equiv SFX_VO_CAT, 0xd2
.equiv SFX_VO_EPONA, 0xd3
.equiv SFX_VO_COW, 0xd4
.equiv SFX_VO_CUCCO_CALL, 0xd5
.equiv SFX_VO_CHEEP, 0xd6
.equiv SFX_ITEM_SWORD_CHARGE, 0xd7
.equiv SFX_ITEM_SWORD_CHARGE_FINISH, 0xd8
.equiv SFX_D9, 0xd9
.equiv SFX_DA, 0xda
.equiv SFX_VO_STURGEON, 0xdb
.equiv SFX_HAMMER1, 0xdc
.equiv SFX_HAMMER2, 0xdd
.equiv SFX_HAMMER3, 0xde
.equiv SFX_HAMMER4, 0xdf
.equiv SFX_HAMMER5, 0xe0
.equiv SFX_HAMMER6, 0xe1
.equiv SFX_CUCCO_MINIGAME_BELL, 0xe2
.equiv SFX_E3, 0xe3
.equiv SFX_E4, 0xe4
.equiv SFX_BUTTON_DEPRESS, 0xe5
.equiv SFX_THUD_HEAVY, 0xe6
.equiv SFX_WIND1, 0xe7
.equiv SFX_WIND2, 0xe8
.equiv SFX_WIND3, 0xe9
.equiv SFX_EA, 0xea
.equiv SFX_EB, 0xeb
.equiv SFX_EC, 0xec
.equiv SFX_ED, 0xed
.equiv SFX_EE, 0xee
.equiv SFX_EF, 0xef
.equiv SFX_F0, 0xf0
.equiv SFX_F1, 0xf1
.equiv SFX_F2, 0xf2
.equiv SFX_F3, 0xf3
.equiv SFX_SUMMON, 0xf4
.equiv SFX_F5, 0xf5
.equiv SFX_EVAPORATE, 0xf6
.equiv SFX_APPARATE, 0xf7
.equiv SFX_F8, 0xf8
.equiv SFX_TELEPORTER, 0xf9
.equiv SFX_FA, 0xfa
.equiv SFX_FB, 0xfb
.equiv SFX_FC, 0xfc
.equiv SFX_ITEM_BOMB_EXPLODE, 0xfd
.equiv SFX_HIT, 0xfe
.equiv SFX_FF, 0xff
.equiv SFX_100, 0x100
.equiv SFX_101, 0x101
.equiv SFX_102, 0x102
.equiv SFX_103, 0x103
.equiv SFX_104, 0x104
.equiv SFX_105, 0x105
.equiv SFX_106, 0x106
.equiv SFX_107, 0x107
.equiv SFX_108, 0x108
.equiv SFX_109, 0x109
.equiv SFX_10A, 0x10a
.equiv SFX_10B, 0x10b
.equiv SFX_10C, 0x10c
.equiv SFX_10D, 0x10d
.equiv SFX_10E, 0x10e
.equiv SFX_10F, 0x10f
.equiv SFX_110, 0x110
.equiv SFX_111, 0x111
.equiv SFX_112, 0x112
.equiv SFX_113, 0x113
.equiv SFX_114, 0x114
.equiv SFX_115, 0x115
.equiv SFX_116, 0x116
.equiv SFX_117, 0x117
.equiv SFX_ITEM_SHIELD_BOUNCE, 0x118
.equiv SFX_ITEM_GLOVES_KNOCKBACK, 0x119
.equiv SFX_EM_ARMOS_ON, 0x11a
.equiv SFX_11B, 0x11b
.equiv SFX_11C, 0x11c
.equiv SFX_11D, 0x11d
.equiv SFX_EM_MOBLIN_SPEAR, 0x11e
.equiv SFX_LOW_HEALTH, 0x11f
.equiv SFX_CHARGING_UP, 0x120
.equiv SFX_STAIRS, 0x121
.equiv SFX_122, 0x122
.equiv SFX_123, 0x123
.equiv SFX_124, 0x124
.equiv SFX_125, 0x125
.equiv SFX_126, 0x126
.equiv SFX_BOSS_HIT, 0x127
.equiv SFX_BOSS_DIE, 0x128
.equiv SFX_BOSS_EXPLODE, 0x129
.equiv SFX_12A, 0x12a
.equiv SFX_12B, 0x12b
.equiv SFX_12C, 0x12c
.equiv SFX_12D, 0x12d
.equiv SFX_12E, 0x12e
.equiv SFX_12F, 0x12f
.equiv SFX_130, 0x130
.equiv SFX_131, 0x131
.equiv SFX_132, 0x132
.equiv SFX_133, 0x133
.equiv SFX_134, 0x134
.equiv SFX_135, 0x135
.equiv SFX_136, 0x136
.equiv SFX_137, 0x137
.equiv SFX_138, 0x138
.equiv SFX_139, 0x139
.equiv SFX_13A, 0x13a
.equiv SFX_13B, 0x13b
.equiv SFX_13C, 0x13c
.equiv SFX_ITEM_LANTERN_ON, 0x13d
.equiv SFX_ITEM_LANTERN_OFF, 0x13e
.equiv SFX_ITEM_SWORD_BEAM, 0x13f
.equiv SFX_140, 0x140
.equiv SFX_HEART_CONTAINER_SPAWN, 0x141
.equiv SFX_SPARKLES, 0x142
.equiv SFX_143, 0x143
.equiv SFX_144, 0x144
.equiv SFX_145, 0x145
.equiv SFX_146, 0x146
.equiv SFX_147, 0x147
.equiv SFX_148, 0x148
.equiv SFX_149, 0x149
.equiv SFX_14A, 0x14a
.equiv SFX_14B, 0x14b
.equiv SFX_14C, 0x14c
.equiv SFX_14D, 0x14d
.equiv SFX_14E, 0x14e
.equiv SFX_14F, 0x14f
.equiv SFX_150, 0x150
.equiv SFX_151, 0x151
.equiv SFX_NEAR_PORTAL, 0x152
.equiv SFX_153, 0x153
.equiv SFX_154, 0x154
.equiv SFX_155, 0x155
.equiv SFX_156, 0x156
.equiv SFX_157, 0x157
.equiv SFX_158, 0x158
.equiv SFX_159, 0x159
.equiv SFX_15A, 0x15a
.equiv SFX_15B, 0x15b
.equiv SFX_15C, 0x15c
.equiv SFX_15D, 0x15d
.equiv SFX_15E, 0x15e
.equiv SFX_15F, 0x15f
.equiv SFX_160, 0x160
.equiv SFX_161, 0x161
.equiv SFX_162, 0x162
.equiv SFX_163, 0x163
.equiv SFX_164, 0x164
.equiv SFX_165, 0x165
.equiv SFX_166, 0x166
.equiv SFX_167, 0x167
.equiv SFX_168, 0x168
.equiv SFX_169, 0x169
.equiv SFX_16A, 0x16a
.equiv SFX_16B, 0x16b
.equiv SFX_16C, 0x16c
.equiv SFX_16D, 0x16d
.equiv SFX_16E, 0x16e
.equiv SFX_PLY_SHRINKING, 0x16f
.equiv SFX_PLY_GROW, 0x170
.equiv SFX_171, 0x171
.equiv SFX_172, 0x172
.equiv SFX_EZLO_UI, 0x173
.equiv SFX_174, 0x174
.equiv SFX_175, 0x175
.equiv SFX_176, 0x176
.equiv SFX_177, 0x177
.equiv SFX_178, 0x178
.equiv SFX_179, 0x179
.equiv SFX_17A, 0x17a
.equiv SFX_LAVA_TILE_STEP, 0x17b
.equiv SFX_LAVA_TILE_WOBBLE, 0x17c
.equiv SFX_LAVA_TILE_SINK, 0x17d
.equiv SFX_LAVA_TILE_FLIP, 0x17e
.equiv SFX_LAVA_TILE_LAND, 0x17f
.equiv SFX_180, 0x180
.equiv SFX_181, 0x181
.equiv SFX_182, 0x182
.equiv SFX_183, 0x183
.equiv SFX_184, 0x184
.equiv SFX_185, 0x185
.equiv SFX_186, 0x186
.equiv SFX_STAIRS_ASCEND, 0x187
.equiv SFX_STAIRS_DESCEND, 0x188
.equiv SFX_189, 0x189
.equiv SFX_18A, 0x18a
.equiv SFX_18B, 0x18b
.equiv SFX_18C, 0x18c
.equiv SFX_18D, 0x18d
.equiv SFX_18E, 0x18e
.equiv SFX_18F, 0x18f
.equiv SFX_190, 0x190
.equiv SFX_191, 0x191
.equiv SFX_192, 0x192
.equiv SFX_193, 0x193
.equiv SFX_194, 0x194
.equiv SFX_195, 0x195
.equiv SFX_196, 0x196
.equiv SFX_197, 0x197
.equiv SFX_198, 0x198
.equiv SFX_199, 0x199
.equiv SFX_19A, 0x19a
.equiv SFX_19B, 0x19b
.equiv SFX_19C, 0x19c
.equiv SFX_19D, 0x19d
.equiv SFX_19E, 0x19e
.equiv SFX_19F, 0x19f
.equiv SFX_1A0, 0x1a0
.equiv SFX_1A1, 0x1a1
.equiv SFX_1A2, 0x1a2
.equiv SFX_1A3, 0x1a3
.equiv SFX_1A4, 0x1a4
.equiv SFX_1A5, 0x1a5
.equiv SFX_1A6, 0x1a6
.equiv SFX_1A7, 0x1a7
.equiv SFX_1A8, 0x1a8
.equiv SFX_1A9, 0x1a9
.equiv SFX_1AA, 0x1aa
.equiv SFX_1AB, 0x1ab
.equiv SFX_1AC, 0x1ac
.equiv SFX_1AD, 0x1ad
.equiv SFX_1AE, 0x1ae
.equiv SFX_1AF, 0x1af
.equiv SFX_1B0, 0x1b0
.equiv SFX_ICE_BLOCK_SLIDE, 0x1b1
.equiv SFX_ICE_BLOCK_STOP, 0x1b2
.equiv SFX_ICE_BLOCK_MELT, 0x1b3
.equiv SFX_1B4, 0x1b4
.equiv SFX_1B5, 0x1b5
.equiv SFX_1B6, 0x1b6
.equiv SFX_VO_GORON1, 0x1b7
.equiv SFX_VO_GORON2, 0x1b8
.equiv SFX_VO_GORON3, 0x1b9
.equiv SFX_VO_GORON4, 0x1ba
.equiv SFX_EM_DEKUSCRUB_HIT, 0x1bb
.equiv SFX_1BC, 0x1bc
.equiv SFX_1BD, 0x1bd
.equiv SFX_1BE, 0x1be
.equiv SFX_1BF, 0x1bf
.equiv SFX_1C0, 0x1c0
.equiv SFX_1C1, 0x1c1
.equiv SFX_1C2, 0x1c2
.equiv SFX_1C3, 0x1c3
.equiv SFX_1C4, 0x1c4
.equiv SFX_1C5, 0x1c5
.equiv SFX_1C6, 0x1c6
.equiv SFX_1C7, 0x1c7
.equiv SFX_1C8, 0x1c8
.equiv SFX_1C9, 0x1c9
.equiv SFX_1CA, 0x1ca
.equiv SFX_1CB, 0x1cb
.equiv SFX_1CC, 0x1cc
.equiv SFX_ELEMENT_PLACE, 0x1cd
.equiv SFX_ELEMENT_FLOAT, 0x1ce
.equiv SFX_ELEMENT_CHARGE, 0x1cf
.equiv SFX_1D0, 0x1d0
.equiv SFX_ELEMENT_INFUSE, 0x1d1
.equiv SFX_1D2, 0x1d2
.equiv SFX_1D3, 0x1d3
.equiv SFX_1D4, 0x1d4
.equiv SFX_1D5, 0x1d5
.equiv SFX_VO_CUCCO1, 0x1d6
.equiv SFX_VO_CUCCO2, 0x1d7
.equiv SFX_VO_CUCCO3, 0x1d8
.equiv SFX_VO_CUCCO4, 0x1d9
.equiv SFX_VO_CUCCO5, 0x1da
.equiv SFX_1DB, 0x1db
.equiv SFX_1DC, 0x1dc
.equiv SFX_1DD, 0x1dd
.equiv SFX_1DE, 0x1de
.equiv SFX_1DF, 0x1df
.equiv SFX_1E0, 0x1e0
.equiv SFX_1E1, 0x1e1
.equiv SFX_1E2, 0x1e2
.equiv SFX_1E3, 0x1e3
.equiv SFX_1E4, 0x1e4
.equiv SFX_1E5, 0x1e5
.equiv SFX_1E6, 0x1e6
.equiv SFX_1E7, 0x1e7
.equiv SFX_1E8, 0x1e8
.equiv SFX_1E9, 0x1e9
.equiv SFX_1EA, 0x1ea
.equiv SFX_1EB, 0x1eb
.equiv SFX_1EC, 0x1ec
.equiv SFX_1ED, 0x1ed
.equiv SFX_1EE, 0x1ee
.equiv SFX_1EF, 0x1ef
.equiv SFX_1F0, 0x1f0
.equiv SFX_1F1, 0x1f1
.equiv SFX_1F2, 0x1f2
.equiv SFX_1F3, 0x1f3
.equiv SFX_1F4, 0x1f4
.equiv SFX_1F5, 0x1f5
.equiv SFX_1F6, 0x1f6
.equiv SFX_1F7, 0x1f7
.equiv SFX_1F8, 0x1f8
.equiv SFX_1F9, 0x1f9
.equiv SFX_1FA, 0x1fa
.equiv SFX_1FB, 0x1fb
.equiv SFX_1FC, 0x1fc
.equiv SFX_1FD, 0x1fd
.equiv SFX_1FE, 0x1fe
.equiv SFX_1FF, 0x1ff
.equiv SFX_200, 0x200
.equiv SFX_201, 0x201
.equiv SFX_202, 0x202
.equiv SFX_203, 0x203
.equiv SFX_204, 0x204
.equiv SFX_205, 0x205
.equiv SFX_206, 0x206
.equiv SFX_207, 0x207
.equiv SFX_208, 0x208
.equiv SFX_209, 0x209
.equiv SFX_20A, 0x20a
.equiv SFX_20B, 0x20b
.equiv SFX_20C, 0x20c
.equiv SFX_20D, 0x20d
.equiv SFX_20E, 0x20e
.equiv SFX_20F, 0x20f
.equiv SFX_210, 0x210
.equiv SFX_211, 0x211
.equiv SFX_212, 0x212
.equiv SFX_213, 0x213
.equiv SFX_214, 0x214
.equiv SFX_215, 0x215
.equiv SFX_216, 0x216
.equiv SFX_217, 0x217
.equiv SFX_218, 0x218
.equiv SFX_219, 0x219
.equiv SFX_21A, 0x21a
.equiv SFX_21B, 0x21b
.equiv SFX_21C, 0x21c
.equiv SFX_21D, 0x21d
.equiv SFX_21E, 0x21e
.equiv SFX_21F, 0x21f
.equiv SFX_220, 0x220
.equiv SFX_221, 0x221
.equiv SONG_STOP_ALL, 0x80010000
.equiv SONG_MUTE, 0x80020000
.equiv SONG_PLAY_VOL_RESET_ALL, 0x80030000
.equiv SONG_VSYNC_OFF, 0x80040000
.equiv SONG_STOP, 0x80050000
.equiv SONG_VSYNC_ON, 0x80060000
.equiv SONG_CONTINUE, 0x80070000
.equiv SONG_VOL_FADE_OUT, 0x80080000
.equiv SONG_FADE_IN, 0x80090000
.equiv SONG_FADE_IN_CONTINUE, 0x800a0000
.equiv SONG_PLAY_VOL_RESET, 0x800b0000
.equiv SONG_PLAY_TEMPO_CONTROL, 0x800c0000
.equiv SONG_FADE_OUT_BGM, 0x800d0000
.equiv SONG_FADE_IN_BGM, 0x800e0000
.equiv SONG_INIT, 0x800f0000
.equiv SONG_STOP_BGM, 0x80100000
.equiv SONG_BGM_0, 0x80110000