mirror of https://github.com/zeldaret/tmc.git
271 lines
6.6 KiB
C
271 lines
6.6 KiB
C
#include "global.h"
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#include "player.h"
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#include "room.h"
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#include "menu.h"
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#include "area.h"
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#include "common.h"
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#include "save.h"
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#include "item.h"
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typedef struct {
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u8 unk;
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u8 filler[7];
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} struct_080FD5B4;
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extern struct_080FD5B4 gUnk_080FD5B4[];
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extern u8 gUnk_0200AF13;
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extern u8 gUnk_0200AF14;
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extern u32 gUnk_080015BC;
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extern u8 gUnk_080FE1C6[];
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extern u32 gUnk_02034398;
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extern void (*const gUnk_080FE2A0[])(void);
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void ForceEquipItem(u32, u8);
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extern void sub_0807CAA0(u32, u32);
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/*
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Returns the slot the item is equipped in.
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0: A
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1: B
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2: Not equipped
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*/
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u32 IsItemEquipped(u32 itemID) {
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u32 itemSlot;
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if (itemID == gSave.stats.itemOnA)
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itemSlot = 0;
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else if (itemID == gSave.stats.itemOnB)
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itemSlot = 1;
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else
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itemSlot = 2;
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return itemSlot;
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}
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void PutItemOnSlot(u32 itemID) {
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u32 itemSlot;
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register u32 itemID2 asm("r5") = itemID;
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if (itemID2 < 0x47) {
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sub_0807CAA0(0, 1);
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}
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if (itemID2 - 1 < 0x1f) {
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itemSlot = 2;
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if (gSave.stats.itemOnA == 0) {
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itemSlot = 0;
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} else if (gSave.stats.itemOnB == 0) {
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itemSlot = 1;
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}
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if (itemSlot == 2) {
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u8 temp = gUnk_080FD5B4[itemID2].unk;
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if (temp == gUnk_080FD5B4[gSave.stats.itemOnA].unk) {
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itemSlot = 0;
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} else {
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if (temp == gUnk_080FD5B4[gSave.stats.itemOnB].unk) {
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itemSlot = 1;
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}
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}
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if (itemSlot == 2) {
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return;
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}
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}
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ForceEquipItem(itemID2, itemSlot);
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}
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}
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ASM_FUNC("asm/non_matching/ForceEquipItem.inc", void ForceEquipItem(u32 itemID, u8 itemSlot))
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u32 SetBottleContents(u32 itemID, u32 bottleIndex) {
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if (bottleIndex > 3) {
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bottleIndex = 0;
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if (gSave.stats.bottles[0] != 0x20) {
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do {
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bottleIndex++;
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if (bottleIndex > 3) {
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return bottleIndex;
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}
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} while (gSave.stats.bottles[bottleIndex] != 0x20);
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}
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if (bottleIndex > 3) {
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return bottleIndex;
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}
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}
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gSave.stats.bottles[bottleIndex] = itemID;
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return bottleIndex;
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}
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bool32 ItemIsSword(u32 item) {
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switch (item) {
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case ITEM_SMITH_SWORD:
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case ITEM_GREEN_SWORD:
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case ITEM_RED_SWORD:
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case ITEM_BLUE_SWORD:
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case ITEM_FOURSWORD:
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return TRUE;
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default:
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return FALSE;
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}
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}
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bool32 ItemIsShield(u32 id) {
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switch (id) {
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case 13:
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case 14:
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return 1;
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default:
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return 0;
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}
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}
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bool32 ItemIsBottle(u32 id) {
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switch (id) {
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case 28:
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case 29:
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case 30:
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case 31:
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return 1;
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default:
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return 0;
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}
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}
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u32 GetBottleContaining(u32 id) {
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if (id == gSave.stats.bottles[0]) {
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return 1;
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} else if (id == gSave.stats.bottles[1]) {
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return 2;
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} else if (id == gSave.stats.bottles[2]) {
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return 3;
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} else if (id == gSave.stats.bottles[3]) {
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return 4;
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} else {
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return 0;
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}
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}
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NONMATCH("asm/non_matching/sub_08054524.inc", void sub_08054524(void)) {
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// reg-alloc
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u32 bVar1;
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bVar1 = gArea.locationIndex;
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if (gArea.locationIndex == 0) {
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bVar1 = gRoomTransition.player_status.field_0x24[0xa];
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}
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if (bVar1 > 0x16) {
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bVar1 = 0;
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}
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MemCopy(&gUnk_080015BC + gUnk_080FE1C6[bVar1] * 0x8, &gUnk_02034398, 0x20);
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}
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END_NONMATCH
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void sub_08054564(void) {
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gRoomVars.field_0x2 = 1;
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}
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void sub_08054570(void) {
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gRoomVars.field_0x2 = 0;
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}
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#ifdef EU
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ASM_FUNC("asm/non_matching/eu/sub_0805457C.inc", u32 sub_0805457C(u32 arg0, u32 arg1));
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#else
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ASM_FUNC("asm/non_matching/sub_0805457C.inc", u32 sub_0805457C(u32 arg0, u32 arg1));
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#endif
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NONMATCH("asm/non_matching/CreateItemDrop.inc", u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter)) {
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// TODO see below
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}
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END_NONMATCH
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/*
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extern u8 gUnk_080FE1DD[];
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u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
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u32 prereqID;
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u32 adjustedParam;
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u32 uVar1;
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Entity* itemEntity;
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adjustedParam = (u8)itemParameter;
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switch (adjustedParam) {
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case 0x3f:
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if (!GetInventoryValue(0x40)) {
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return 0;
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}
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if (itemParameter == 0) {
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adjustedParam = 1;
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}
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case 0x5d:
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if (!GetInventoryValue(0x65)) {
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return 0;
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}
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break;
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case 0x5e:
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if (!GetInventoryValue(0x9)) {
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return 0;
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}
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break;
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case 0x5c:
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case 0xfc ... 0xfe:
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if (GetInventoryValue(0x67) == 0) {
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return 0;
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}
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if (3 < gRoomVars.filler[5]) {
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return 0;
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}
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if (itemID != 0x5c) {
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adjustedParam = gUnk_080FE1DD[(Random() & 0x3f) + (itemID - 0xfc) * 0x40];
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if (adjustedParam == 0) {
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itemID = 0;
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}
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else {
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itemID = 0x5c;
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}
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}
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break;
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case 0xff:
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if (!GetInventoryValue(0x1)) {
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return 0;
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}
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}
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if (itemID != 0) {
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if (itemID == 0xff) {
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itemEntity = CreateEnemy(BEETLE, 0);
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if (itemEntity != NULL) {
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itemEntity->x.HALF.HI = arg0->x.HALF.HI;
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itemEntity->y.HALF.HI = arg0->y.HALF.HI;
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itemEntity->collisionLayer = arg0->collisionLayer;
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UpdateSpriteOrderAndFlip(itemEntity);
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}
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} else {
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itemEntity = CreateObject(GROUND_ITEM, itemID, adjustedParam);
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if (itemEntity != NULL) {
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if (arg0 == &gPlayerEntity) {
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itemEntity->actionDelay = 1;
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} else {
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itemEntity->actionDelay = 0;
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}
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if (arg0->kind == 6) {
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if (arg0->id == 99) {
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arg0->child = itemEntity;
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} else if (arg0->id == 0x1e) {
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itemEntity->direction = arg0->animationState << 3 | 0x80;
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itemEntity->speed = 0xc0;
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itementity->zVelocity = 0x18000;
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}
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}
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CopyPosition(arg0, itemEntity);
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}
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}
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}
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return itemID;
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}
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*/
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void Subtask_WorldEvent(void) {
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#if !(defined(DEMO_USA) || defined(DEMO_JP))
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gUnk_080FE2A0[gMenu.menuType]();
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#endif
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}
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