mirror of https://github.com/zeldaret/tmc.git
52 lines
2.6 KiB
C
52 lines
2.6 KiB
C
#include "entity.h"
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#include "definitions.h"
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#define MULTI_FORM(index, unk) \
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{ 0xff, index, unk, 0, 0, 0 }
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const SpriteDataC gPlayerItemDefinitions[] = {
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{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
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MULTI_FORM(0, 1), // PlayerItemSword
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{ 1, 12, 5644, 169, SPRITE_166, 192 }, // PlayerItemBomb
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{ 0, 3, 5130, 118, SPRITE_22, 0 }, // PlayerItem3
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{ 1, 3, 5391, 171, SPRITE_21, 203 }, // PlayerItemBow
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MULTI_FORM(2, 13), // PlayerItemShield
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{ 0, 0, 1792, 1, SPRITE_18, 0 }, // PlayerItemLantern
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MULTI_FORM(0, 1), // PlayerItemNulled
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{ 1, 0, 16384, 1, SPRITE_ITEMGUSTJAR, 0 }, // PlayerItemGustJar
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{ 4, 0, 16384, 1, SPRITE_20, 0 }, // PlayerItemPacciCane
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{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
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{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
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MULTI_FORM(1, 1), // PlayerItemC
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MULTI_FORM(0, 1), // PlayerItemCellOverwriteSet
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{ 0, 0, 7936, 1, SPRITE_19, 0 }, // PlayerItemSwordSpin
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{ 0, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItemSwordBeam
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{ 0, 0, 4864, 109, SPRITE_0, 0 }, // PlayerItem10
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{ 3, 0, 7183, 150, SPRITE_166, 0 }, // PlayerItem11
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{ 4, 0, 7424, 1, SPRITE_166, 57 }, // PlayerItem12
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{ 0, 3, 5900, 1, SPRITE_POT, 0 }, // PlayerItem13
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{ 1, 4, 8460, 152, SPRITE_OBJECT43, 0x8000 }, // PlayerItem14
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{ 1, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItem15
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{ 1, 4, 1036, 151, SPRITE_14, 0 }, // PlayerItemSwordBeam
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{ 1, 4, 1036, 151, SPRITE_14, 0 } // PlayerItemNulled2
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};
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const SpriteDataC gPlayerItemDefinition_0[] = {
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{ 1, 4, 1036, 151, SPRITE_14, 0 }, { 2, 4, 1292, 151, SPRITE_15, 0 }, { 0, 4, 1292, 151, SPRITE_15, 0 },
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{ 1, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1548, 151, SPRITE_16, 0 },
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};
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const SpriteDataC gPlayerItemDefinition_1[] = {
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{ 1, 4, 4108, 151, SPRITE_14, 0 }, { 2, 4, 4364, 151, SPRITE_15, 0 }, { 0, 4, 4364, 151, SPRITE_15, 0 },
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{ 1, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4620, 151, SPRITE_16, 0 },
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};
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const SpriteDataC gPlayerItemDefinition_2[] = {
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{ 1, 0, 524, 153, SPRITE_17, 0 },
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{ 1, 0, 780, 153, SPRITE_17, 0 },
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};
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const SpriteDataC* const gAdditionalPlayerItemDefinitions[] = {
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gPlayerItemDefinition_0,
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gPlayerItemDefinition_1,
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gPlayerItemDefinition_2,
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};
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