mirror of https://github.com/zeldaret/tmc.git
42 lines
2.2 KiB
Markdown
42 lines
2.2 KiB
Markdown
# The Legend of Zelda: The Minish Cap
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**Progress:** [⬛⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜] 45%
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```diff
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- WARNING! -
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This repository is a work in progress, and while it can be used to make certain changes, it's still
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constantly evolving. If you use it for modding purposes in its current state, please be aware that
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the codebase can drastically change at any time. Also note that some parts of the ROM may not be
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'shiftable' yet, so modifying them could be difficult at this point.
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```
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This is a WIP decompilation of The Legend of Zelda: The Minish Cap.
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The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis.
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It can target the following ROMs:
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* [**tmc.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1841) `sha1: b4bd50e4131b027c334547b4524e2dbbd4227130`
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* [**tmc_jp.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1719) `sha1: 6c5404a1effb17f481f352181d0f1c61a2765c5d`
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* [**tmc_eu.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1734) `sha1: cff199b36ff173fb6faf152653d1bccf87c26fb7`
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* [**tmc_demo_usa.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=x051) `sha1: 63fcad218f9047b6a9edbb68c98bd0dec322d7a1`
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* [**tmc_demo_jp.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=x430) `sha1: 9cdb56fa79bba13158b81925c1f3641251326412`
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**Note:** This repository does not include any of the assets necessary to build the ROM.
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A prior copy of the game is required to extract the needed assets.
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Website: <https://zelda64.dev/>
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Discord: <https://discord.zelda64.dev>
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## Installation
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To set up the repository, see [INSTALL.md](INSTALL.md).
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## Contributing
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All contributions are welcome. This is a group effort, and even small contributions can make a difference.
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Some tasks also don't require much knowledge to get started.
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Most discussions happen on our [Discord Server](https://discord.zelda64.dev), where you are welcome to ask if you need help getting started, or if you have any questions regarding this project and other decompilation projects.
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