mirror of https://github.com/zeldaret/tmc.git
48 lines
1.2 KiB
C
48 lines
1.2 KiB
C
#include "object.h"
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#include "functions.h"
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extern void (*gUnk_08123D98[])(Entity*);
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void sub_0809B7A0(Entity* this);
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void sub_0809B7DC(Entity* this);
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void sub_0809B7C0(Entity* this);
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void Fireplace(Entity* e) {
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gUnk_08123D98[e->action](e);
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}
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void sub_0809B708(Entity* this) {
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this->action = 1;
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this->spriteSettings.draw = 1;
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this->speed = 0x80;
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if (CheckFlags(this->field_0x86.HWORD)) {
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sub_0809B7DC(this);
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DeleteThisEntity();
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} else {
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sub_0807B7D8(0x30b, TILE(this->x.HALF.HI, this->y.HALF.HI), 2);
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SetTile(0x4061, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
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}
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sub_0809B7A0(this);
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}
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void sub_0809B7A0(Entity* this) {
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sub_0809B7C0(this);
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if (this->actionDelay) {
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SetFlag(this->field_0x86.HWORD);
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DeleteThisEntity();
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}
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}
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void sub_0809B7C0(Entity* this) {
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u32 tileType = GetTileTypeByEntity(this);
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if (tileType != 0x4061 && tileType != 0x4062) {
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sub_0809B7DC(this);
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}
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}
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void sub_0809B7DC(Entity* this) {
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sub_0807B7D8(0xc3 << 2, TILE(this->x.HALF.HI, this->y.HALF.HI), 2);
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SetTile(0x4062, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
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this->actionDelay = 1;
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}
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