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ambientClouds.c
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Decompile ambientClouds
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2022-02-24 14:32:59 +02:00 |
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angryStatue.c
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AngryStatue - rename functions
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2022-02-24 02:36:52 +02:00 |
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archway.c
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game.c doc
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2022-01-04 18:39:32 -08:00 |
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backgroundCloud.c
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naming work
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2022-01-03 23:58:02 -08:00 |
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bakerOven.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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barrelInside.c
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Add data to previously decompiled code
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2022-01-10 07:22:21 +02:00 |
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bell.c
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…
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bigBarrel.c
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Decompile bigBarrel
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2022-02-25 03:50:39 +02:00 |
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bigIceBlock.c
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match sub_08099880
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2022-02-14 06:31:08 +02:00 |
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bigPushableLever.c
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Use PlayerFlags where possible
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2022-01-30 00:32:10 +02:00 |
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bigVortex.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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bird.c
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pressure plate ok
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2022-01-22 11:32:56 -08:00 |
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blockPushed.c
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Decompile most of PullableMushroom
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2022-01-30 00:35:09 +01:00 |
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board.c
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Decompile board
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2022-02-25 06:47:54 +02:00 |
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bollard.c
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Decompile bollard
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2022-02-25 07:17:12 +02:00 |
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book.c
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Add playeritem enum and use ids and kinds in all Findentity calls
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2022-02-18 18:18:40 +02:00 |
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bossDoor.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |
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button.c
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Decompile movement
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2022-02-12 20:03:27 +01:00 |
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cabinFurniture.c
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Decompile board
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2022-02-25 06:47:54 +02:00 |
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chestSpawner.c
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Decompile ChestSpawner
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2022-02-18 20:48:24 +01:00 |
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cloud.c
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Merge pull request #341 from Henny022p/subtask
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2022-02-01 20:28:25 -08:00 |
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crenelBeanSprout.c
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Decompile CrenelBeanSprout
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2022-02-22 23:15:13 +01:00 |
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deathFx.c
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some more documentation
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2022-02-09 03:58:04 +01:00 |
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doubleBookshelf.c
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Decompile DoubleBookshelf
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2022-02-18 20:49:00 +01:00 |
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ezloCap.c
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Decompile EzloCap
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2022-02-12 22:50:59 +01:00 |
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fairy.c
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Decompile Fairy
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2022-02-18 20:49:00 +01:00 |
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fan.c
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…
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figurineDevice.c
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Decompile FigurineDevice
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2022-02-27 00:11:15 +01:00 |
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fileScreenObjects.c
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merge master
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2022-01-31 17:30:51 +01:00 |
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fireplace.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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floatingBlock.c
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…
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frozenFlower.c
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…
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frozenWaterElement.c
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Decompile FrozenWaterElement
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2022-02-13 02:30:06 +01:00 |
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furniture.c
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Decompile PushableLever
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2022-01-24 18:41:48 +01:00 |
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gentariCurtains.c
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Decompile gentariCurtain
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2022-02-25 16:52:56 +02:00 |
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giantBookLadder.c
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Decompile giantBookLadder
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2022-02-24 06:02:53 +02:00 |
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giantLeaf.c
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naming work
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2022-01-03 23:58:02 -08:00 |
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giantTwig.c
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Decompile GiantTwig
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2022-02-13 01:10:36 +01:00 |
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greatFairy.c
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Add playeritem enum and use ids and kinds in all Findentity calls
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2022-02-18 18:18:40 +02:00 |
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gyorgBossObject.c
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document gyorg code more
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2022-02-17 15:45:24 +01:00 |
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heartContainer.c
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pressure plate ok
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2022-01-22 11:32:56 -08:00 |
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hiddenLadderDown.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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hittableLever.c
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Use EntityFlags enum where applicable
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2022-01-29 15:34:30 +02:00 |
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houseDoorExterior.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |
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itemOnGround.c
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Decompile ObjectA8
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2022-02-18 20:49:00 +01:00 |
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jailBars.c
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Decompile BlockPushed
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2022-01-30 00:25:53 +01:00 |
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jarPortal.c
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Decompile ChestSpawner
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2022-02-18 20:48:24 +01:00 |
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keyStealingTakkuri.c
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Decompile Object97
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2022-02-02 07:07:01 +01:00 |
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ladderUp.c
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Decompile ladderUp
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2022-02-25 19:05:19 +02:00 |
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lavaPlatform.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |
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lightableSwitch.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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lilypadLarge.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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lilypadSmall.c
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sort out functions.h
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2022-01-04 20:55:03 -08:00 |
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lockedDoor.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |
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mask.c
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CreateRandomDrop and droptables
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2022-02-03 05:52:50 +01:00 |
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metalDoor.c
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Use sfx sounds enum whereever applicable
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2022-01-28 13:11:05 +02:00 |
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minecart.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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mineralWaterSource.c
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…
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minishLight.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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minishSizedArchway.c
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game.c doc
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2022-01-04 18:39:32 -08:00 |
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minishSizedEntrance.c
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game.c doc
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2022-01-04 18:39:32 -08:00 |
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object1C.c
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…
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object1D.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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object2A.c
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Use sfx sounds enum whereever applicable
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2022-01-28 13:11:05 +02:00 |
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object3E.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |
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object6A.c
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Merge pull request #393 from octorock/objects
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2022-02-18 13:47:12 -08:00 |
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object7E.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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object8E.c
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Decompile Object8E
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2022-02-16 08:06:39 +01:00 |
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object49.c
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Decompile BlockPushed
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2022-01-30 00:25:53 +01:00 |
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object86.c
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Use PlayerFlags where possible
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2022-01-30 00:32:10 +02:00 |
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objectA.c
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naming work
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2022-01-03 23:58:02 -08:00 |
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objectA2.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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objectA8.c
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Decompile ObjectA8
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2022-02-18 20:49:00 +01:00 |
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objectAF.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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objectB2.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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objectB5.c
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fixed point stuff
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2022-01-21 21:28:44 -08:00 |
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objectOnPillar.c
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Decompile ObjectOnPillar
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2022-02-18 20:48:24 +01:00 |
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objectOnSpinyBeetle.c
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Decompile ObjectOnSpinyBeetle
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2022-02-18 20:49:00 +01:00 |
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octorokBossObject.c
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Decompile BlockPushed
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2022-01-30 00:25:53 +01:00 |
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palaceArchway.c
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sort out functions.h
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2022-01-04 20:55:03 -08:00 |
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pinwheel.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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pot.c
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Use sfx sounds enum whereever applicable
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2022-01-28 13:11:05 +02:00 |
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pressurePlate.c
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match sub_08088938
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2022-02-16 14:53:16 +02:00 |
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pullableLever.c
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Use FrameState enum in a few places
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2022-01-29 15:46:55 +02:00 |
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pullableMushroom.c
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Decompile some PullableMushroom asmfuncs
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2022-02-20 04:13:11 +02:00 |
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pushableFurniture.c
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Decompile PushableFurniture
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2022-01-30 00:14:39 +01:00 |
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pushableGrave.c
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Decompile PushableGrave
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2022-01-29 23:56:04 +01:00 |
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pushableLever.c
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Use PlayerFlags where possible
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2022-01-30 00:32:10 +02:00 |
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pushableRock.c
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Decompile PushableRock
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2022-01-29 23:55:23 +01:00 |
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pushableStatue.c
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Decompile movement
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2022-02-12 20:03:27 +01:00 |
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railtrack.c
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Decompile movement
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2022-02-12 20:03:27 +01:00 |
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rupee.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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smallIceBlock.c
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Rename movement functions
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2022-02-12 20:03:27 +01:00 |
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smoke.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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specialFx.c
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specialFx.c: extract rodata
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2022-02-05 17:41:05 +01:00 |
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steam.c
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Add data to previously decompiled code
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2022-01-10 07:22:21 +02:00 |
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swordsmanNewsletter.c
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rename files, sort asm into subdirectories
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2021-12-28 13:53:53 -08:00 |
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thoughtBubble.c
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rename files, sort asm into subdirectories
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2021-12-28 13:53:53 -08:00 |
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treeHidingPortal.c
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naming work
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2022-01-03 23:58:02 -08:00 |
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treeThorns.c
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…
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warpPoint.c
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Merge pull request #332 from hatal175/spawnstate
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2022-01-31 00:21:12 -08:00 |
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well.c
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
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windTribeFlag.c
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…
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windcrest.c
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Decompile BossDoor
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2022-02-18 20:48:58 +01:00 |