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data
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…
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enemy
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Formatting again
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2023-09-18 19:01:17 +02:00 |
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gba
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…
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item
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PLEASE I BEG OF YOU ACCEPT IT CLANG
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2023-09-18 19:04:55 +02:00 |
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manager
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the rest of the portal types (2 unknown to me)
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2023-09-17 22:00:45 +02:00 |
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menu
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Merge branch 'master' into Inputs
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2023-08-23 00:04:08 +02:00 |
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npc
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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object
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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playerItem
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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projectile
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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subtask
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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worldEvent
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…
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affine.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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backgroundAnimations.c
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…
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beanstalkSubtask.c
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Formatting again
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2023-09-18 19:01:17 +02:00 |
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code_0805EC04.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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code_08049CD4.c
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…
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code_08049DF4.c
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Formatting
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2023-05-06 00:36:48 +02:00 |
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collision.c
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…
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color.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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common.c
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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createEnemy.c
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…
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cutscene.c
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…
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debug.c
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…
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demo.c
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remove fake global gUnk_0203510E
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2023-01-04 19:26:42 +01:00 |
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droptables.c
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Fix Kinstone drops mixup
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2023-04-24 16:50:53 +02:00 |
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eeprom.c
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…
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enemy.c
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…
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enemyUtils.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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enterPortalSubtask.c
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the rest of the portal types (2 unknown to me)
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2023-09-17 22:00:45 +02:00 |
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entity.c
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Name a lot of functions about interactable objects
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2023-04-28 23:36:33 +02:00 |
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fade.c
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…
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fileselect.c
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Labeled all unlabeled inputs(if I didn't miss any)
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2023-08-15 03:54:03 +02:00 |
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flagDebug.c
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…
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flags.c
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…
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game.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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gameData.c
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various small documentation changes
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2023-07-05 00:53:54 +02:00 |
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gameOverTask.c
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…
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gameUtils.c
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clean up hint_height version mess
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2023-08-02 22:32:17 +02:00 |
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interrupts.c
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Match DispCtrlSet
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2023-05-24 00:45:36 +00:00 |
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item.c
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…
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itemDefinitions.c
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…
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itemMetaData.c
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…
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itemUtils.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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kinstone.c
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clean up hint_height version mess
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2023-08-02 22:32:17 +02:00 |
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main.c
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…
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manager.c
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…
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message.c
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…
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movement.c
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Formatting again
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2023-09-18 19:01:17 +02:00 |
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npc.c
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…
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npcDefinitions.c
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…
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npcFunctions.c
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…
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npcUtils.c
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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object.c
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Create new entity structs for Objects
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2023-07-31 21:31:30 +02:00 |
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objectDefinitions.c
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Use FX enum and add another sparkle to the enum
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2022-11-21 19:17:21 +02:00 |
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objectUtils.c
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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physics.c
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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player.c
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Formatting again
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2023-09-18 19:01:17 +02:00 |
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playerHitbox.c
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…
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playerItem.c
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…
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playerItemDefinitions.c
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…
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playerItemUtils.c
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…
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playerUtils.c
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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projectile.c
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…
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projectileUtils.c
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…
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room.c
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various small documentation changes
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2023-07-05 00:53:54 +02:00 |
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roomInit.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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save.c
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…
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screenTilemap.c
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…
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script.c
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Uuuh... A lot of animations in an enum
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2023-09-17 20:44:14 +02:00 |
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scroll.c
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Match sub_08080278 (by Catobat)
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2023-01-07 08:24:24 +02:00 |
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sineTable.c
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…
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sound.c
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…
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staffroll.c
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Labeled all unlabeled inputs(if I didn't miss any)
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2023-08-15 03:54:03 +02:00 |
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subtask.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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text.c
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…
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title.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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ui.c
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |
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vram.c
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…
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