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playerItemBomb.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemBoomerang.c
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Filled in the directions
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2023-09-18 18:56:46 +02:00 |
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playerItemBottle.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemBow.c
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added bow_state :)
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2023-09-17 21:13:44 +02:00 |
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playerItemCellOverwriteSet.c
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Labeled all unlabeled inputs(if I didn't miss any)
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2023-08-15 03:54:03 +02:00 |
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playerItemDashSword.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemFireRodProjectile.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemGust.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemGustBig.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemGustJar.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemHeldObject.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemLantern.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemPacciCane.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemPacciCaneProjectile.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemShield.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemSpiralBeam.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemSword.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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playerItemSwordBeam.c
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |