tmc/include/structures.h

51 lines
970 B
C

#ifndef STRUCTURES_H
#define STRUCTURES_H
#include "global.h"
#include "entity.h"
#include "link.h"
typedef struct {
char header[4];
u8 saveFile;
u8 field_0x5;
u8 brightnessPref;
u8 gameLanguage;
} struct_02000000;
extern struct_02000000 gUnk_02000000;
typedef struct {
u8 field_0x0[8];
u8 field_0x8;
u8 field_0x9;
u8 field_0xa[6];
union SplitWord field_0x10;
u8 field_0x14[0xc];
u16 field_0x20;
u16 field_0x22;
u8 field_0x24[0x14];
u8 field_0x38;
u8 field_0x39;
u16 field_0x3a;
u8 field_0x3c;
u8 filler[6];
u16 field_0x44;
u16 field_0x46;
u16 field_0x48;
u16 field_0x4a;
} struct_030010A0;
extern struct_030010A0 gUnk_030010A0;
typedef struct {
/*0x00*/ u8 unk0;
/*0x01*/ u8 filler1[0x5];
/*0x06*/ u8 unk6;
/*0x07*/ u8 unk7;
/*0x08*/ s8 unk8[0x10]; // ?? unclear know how large this is
} struct_02019EE0;
extern struct_02019EE0 gUnk_02019EE0;
#endif