mirror of https://github.com/zeldaret/tmc.git
53 lines
1.2 KiB
C
53 lines
1.2 KiB
C
#include "global.h"
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#include "functions.h"
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extern void PlayerItemSword();
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extern void PlayerItemBomb();
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extern void PlayerItem3();
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extern void PlayerItemBow();
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extern void PlayerItemShield();
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extern void PlayerItemLantern();
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extern void PlayerItemNulled();
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extern void PlayerItemGustJar();
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extern void PlayerItemPacciCane();
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extern void PlayerItemC();
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extern void PlayerItemCellOverwriteSet();
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extern void PlayerItemSwordSpin();
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extern void PlayerItemSwordBeam();
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extern void PlayerItem10();
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extern void PlayerItem11();
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extern void PlayerItem12();
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extern void PlayerItem13();
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extern void PlayerItem14();
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extern void PlayerItem15();
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extern void PlayerItemNulled2();
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void (*const gPlayerItemFunctions[])() = {
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DeleteEntity,
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PlayerItemSword,
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PlayerItemBomb,
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PlayerItem3,
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PlayerItemBow,
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PlayerItemShield,
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PlayerItemLantern,
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PlayerItemNulled,
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PlayerItemGustJar,
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PlayerItemPacciCane,
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DeleteEntity,
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DeleteEntity,
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PlayerItemC,
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PlayerItemCellOverwriteSet,
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PlayerItemSwordSpin,
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PlayerItemSwordBeam,
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PlayerItem10,
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PlayerItem11,
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PlayerItem12,
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PlayerItem13,
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PlayerItem14,
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PlayerItem15,
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PlayerItemSwordBeam,
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PlayerItemNulled2,
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PlayerItemCellOverwriteSet
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};
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