mirror of https://github.com/zeldaret/tmc.git
417 lines
18 KiB
C
417 lines
18 KiB
C
/**
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* @file octorokBossObject.c
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* @ingroup Objects
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*
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* @brief Octorok Boss Object object
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*/
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#include "functions.h"
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#include "game.h"
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#include "object.h"
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typedef struct HelperStruct {
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u8 field_0x0; // [0,1,2,4] is later stored in super->subtimer
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u8 tailCount;
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u8 field_0x2; // [0,1]
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u8 field_0x3; // relates to super->field_0x7a.HALF.HI
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u8 field_0x4; // [0,1,0xff]
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u8 field_0x5; // [0-4], sets super->field_0x80.HALF.HI
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u8 fallingStonesTimer;
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u8 field_0x7; // some sort of counter that is only set when hit for the first time?
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Entity* mouthObject;
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Entity* tailObjects[5];
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Entity* legObjects[4];
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} HelperStruct;
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unused1[12];
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/*0x74*/ u16 unk_74;
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/*0x76*/ u16 unk_76;
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/*0x78*/ union SplitWord unk_78;
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/*0x7c*/ union SplitWord unk_7c;
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/*0x80*/ u16 unk_80;
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/*0x82*/ u16 unk_82;
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/*0x84*/ HelperStruct* helper;
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} OctorokBossObjectEntity;
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extern void (*const OctorokBossObject_Actions[])(OctorokBossObjectEntity*);
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extern const u16 gUnk_0812384C[];
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extern const u16 gUnk_0812388C[];
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extern const u16 gUnk_081238A0[];
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bool32 sub_0809A6F8(u32, u32, u32, u32);
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bool32 sub_0809A758(u32, u32);
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enum OctorokBossObjectType {
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TYPE0, // OctorokBoss_Action1 / TAIL_END
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TYPE_FIRE, // super->OctorokBossObject_Action1
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TYPE_SUCKING, // OctorokBoss_ExecuteAttackVacuum
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TYPE_SMOKE, // OctorokBoss_ExecuteAttackSmoke
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TYPE4, // OctorokBoss_Action1_Attack_Type2_2
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TYPE_ICE_CRYSTALS, // OctorokBoss_Hit_SubAction1
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TYPE6, // OctorokBoss_Hit_SubAction1 // Scar thingy appearing on first defrost?
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TYPE7,
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TYPE8, // OctorokBoss_Hit_SubAction1
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TYPE9 // OctorokBoss_Hit_SubAction4
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};
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void OctorokBossObject(OctorokBossObjectEntity* this) {
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OctorokBossObject_Actions[super->action](this);
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}
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void OctorokBossObject_Init(OctorokBossObjectEntity* this) {
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super->action = 1;
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super->speed = 0x200;
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switch (super->type) {
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case 0:
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this->unk_78.BYTES.byte1 = 0x96;
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super->timer = 0;
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super->subtimer = 30;
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case 1:
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InitializeAnimation(super, 0);
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EnqueueSFX(SFX_124);
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break;
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case 2:
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super->direction = -(((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + -0x80);
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if ((Random() & 1) != 0) {
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switch (Random() & 3) {
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case 0:
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super->direction = super->direction - 0x10;
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break;
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case 1:
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super->direction = super->direction + 0x10;
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break;
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case 2:
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super->direction = super->direction - 8;
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break;
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case 3:
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super->direction = super->direction + 8;
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break;
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}
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}
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super->speed = DISPLAY_WIDTH - (Random() & 0x3f);
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LinearMoveAngle(super, ((s16)super->speed >> 1) << 8, (u32)super->direction);
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LinearMoveAngle(super, ((s16)super->speed >> 1) << 8, (u32)super->direction);
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InitializeAnimation(super, 5);
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SoundReq(SFX_14C);
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break;
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case 3:
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super->direction = -(((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + -0x80);
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LinearMoveAngle(super, 0x4800, (u32)super->direction);
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if ((Random() & 1) != 0) {
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super->direction = (Random() & 0x3f) + super->direction;
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} else {
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super->direction = super->direction - (Random() & 0x3f);
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}
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InitializeAnimation(super, 6);
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break;
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case 6:
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LinearMoveAngle(super, (0x30 - (Random() & 0x2f)) * 0x100, Random() & 0xff);
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if ((Random() & 1) != 0) {
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super->direction = (Random() & 0x3f) + super->direction;
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} else {
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super->direction = super->direction - (Random() & 0x3f);
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}
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InitializeAnimation(super, 5);
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break;
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case 4:
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this->unk_78.WORD = 0x30c;
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break;
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case 5:
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super->spritePriority.b0 = 0;
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this->unk_78.WORD = 0x18;
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this->unk_76 = 0x400;
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this->unk_74 = 0x400;
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this->unk_78.HALF_U.HI = 0;
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LinearMoveAngle(super,
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((-(u32)((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 << 0x18) >> 0x18) +
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(u32)gUnk_0812388C[(u32)super->type2 * 2 + 1],
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(u32)gUnk_0812388C[(u32)super->type2 * 2]);
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SetAffineInfo(super, this->unk_76, this->unk_74, this->unk_78.HALF_U.HI);
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InitializeAnimation(super, 7);
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break;
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case 7:
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super->timer = 0;
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InitializeAnimation(super, 8);
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CopyPosition(super->parent, super);
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break;
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case 8:
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super->type2 = ((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0;
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super->timer = 4;
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super->subtimer = 0;
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this->unk_82 = (super->x.HALF.HI - (gRoomControls.origin_x)) & 0x1f0;
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this->unk_80 = (super->y.HALF.HI - ((u32)gRoomControls.origin_y)) & 0x1f0;
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*(s32*)&this->helper = ((s32)(this->unk_82 - 0x10) >> 4) + (this->unk_80 >> 4) * 0x1f;
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sub_0809A6F8(this->unk_82, this->unk_80, *(s32*)&this->helper, super->type2);
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if ((((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0 & 1) != 0) {
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SoundReq(SFX_1A3);
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} else {
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SoundReq(SFX_WIND2);
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}
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break;
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case 9:
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this->unk_78.WORD = 0x1e0;
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break;
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}
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}
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void OctorokBossObject_Action1(OctorokBossObjectEntity* this) {
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s32 tmp_c;
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u32 loop_var;
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s32 t1, t2;
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GetNextFrame(super);
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switch (super->type) {
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case 0:
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if (this->unk_78.BYTES.byte1 != 0) {
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this->unk_78.BYTES.byte1--;
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if (super->subtimer-- == 0) {
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super->subtimer = 5;
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super->child = CreateObjectWithParent(super, OCTOROK_BOSS_OBJECT, 1, super->type2);
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if (super->child != NULL) {
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super->child->parent = super->parent;
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((OctorokBossObjectEntity*)super->child)->helper = this->helper;
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}
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super->type2++;
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}
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CopyPosition(this->helper->tailObjects[0], super);
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return;
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}
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case 1:
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super->direction =
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CalculateDirectionFromOffsets(this->helper->tailObjects[super->timer]->x.WORD - super->x.WORD,
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this->helper->tailObjects[super->timer]->y.WORD - super->y.WORD);
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LinearMoveAngle(super, super->speed, super->direction);
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if (EntityInRectRadius(super, this->helper->tailObjects[super->timer], 2, 2) == 0) {
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return;
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}
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if (super->type == 0) {
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this->helper->tailObjects[super->timer]->spriteSettings.draw &= -2;
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}
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if ((u32)super->timer == this->helper->tailCount - 1) {
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super->action = 2;
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super->timer = 240;
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super->direction = gUnk_0812384C[(u8)((super->type2 & 0xf) * 2)] + ((u8)Random() & 0xf);
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super->speed = gUnk_0812384C[(super->type2 & 0xf) * 2 + 1] + ((u16)Random() & 0x1ff);
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if (super->type != 0) {
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return;
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}
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super->parent->action = 4;
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super->parent->subAction = 0;
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return;
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}
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super->timer++;
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return;
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case 2:
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if (super->parent->type2 == 3) {
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Entity* object = ((OctorokBossObjectEntity*)super->parent)->helper->mouthObject;
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super->direction =
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CalculateDirectionFromOffsets(object->x.WORD - super->x.WORD, object->y.WORD - super->y.WORD);
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LinearMoveAngle(super, 0x280, super->direction);
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if (sub_0806FC80(super, super->parent, 0x48) == 0) {
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return;
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}
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}
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DeleteThisEntity();
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break;
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case 3:
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case 6:
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LinearMoveAngle(super, 0x80, super->direction);
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if (super->frame != 0) {
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DeleteThisEntity();
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}
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break;
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case 4:
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if (this->unk_78.WORD == 0) {
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if ((s16)gRoomVars.lightLevel != 0x100) {
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ChangeLightLevel(8);
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return;
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} else {
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}
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} else {
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if (super->parent->health == 0) {
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super->subAction = 1;
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this->unk_78.WORD = 0;
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return;
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}
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if ((super->subAction == 0) && (super->parent->type2 != 0)) {
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return;
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}
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super->subAction = 1;
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this->unk_78.WORD--;
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return;
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}
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this->helper->tailObjects[super->timer]->x = this->helper->tailObjects[super->timer]->x;
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DeleteThisEntity();
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break;
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case 5:
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if (this->unk_78.WORD == 0) {
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if (this->unk_76 == 0x100) {
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if ((((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0 & 1) != 0) {
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DeleteThisEntity();
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}
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} else {
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this->unk_76 -= 0x20;
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this->unk_74 -= 0x20;
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}
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SetAffineInfo(super, (u32)this->unk_76, (u32)(u16)this->unk_74, (u32)(u16)this->unk_78.HALF_U.HI);
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} else {
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(this->unk_78.WORD)--;
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}
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CopyPosition(super->parent, super);
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LinearMoveAngle(super, (u32)gUnk_0812388C[(u32)super->type2 * 2 + 1],
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((u8) - ((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 & 0xff) +
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(u32)gUnk_0812388C[(u32)super->type2 * 2]);
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return;
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case 7:
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if (super->timer == 0) {
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CopyPosition(super->parent, super);
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return;
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}
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DeleteThisEntity();
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break;
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case 8:
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if (super->timer-- != 0) {
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return;
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}
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super->timer = 4;
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super->subtimer++;
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t2 = t1 = (*(s32*)&this->helper) - super->subtimer * 0x1f;
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this->unk_7c.HALF_U.HI = this->unk_82;
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this->unk_78.HALF_U.HI = this->unk_82;
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this->unk_7c.HALF_U.LO = this->unk_80 - super->subtimer * 0x10;
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this->unk_78.HALF_U.LO = this->unk_7c.HALF.LO;
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tmp_c = sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2);
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for (loop_var = super->subtimer; loop_var != 0; loop_var--) {
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this->unk_78.HALF_U.HI -= 0x10;
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this->unk_78.HALF_U.LO += 0x10;
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t1 += 0x1e;
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tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2);
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this->unk_7c.HALF.HI += 0x10;
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this->unk_7c.HALF.LO += 0x10;
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t2 += 0x20;
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tmp_c += sub_0809A6F8(this->unk_7c.HALF_U.HI, this->unk_7c.HALF_U.LO, t2, super->type2);
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}
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t2 = t1 = (*(s32*)&this->helper) + super->subtimer * 0x1f;
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this->unk_7c.HALF.HI = this->unk_82;
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this->unk_78.HALF_U.HI = this->unk_82;
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this->unk_7c.HALF.LO = super->subtimer * 0x10 + this->unk_80;
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this->unk_78.HALF_U.LO = this->unk_7c.HALF.LO;
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tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2);
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for (loop_var = super->subtimer - 1; loop_var != 0; loop_var--) {
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this->unk_78.HALF_U.HI -= 0x10;
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this->unk_78.HALF_U.LO -= 0x10;
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t1 -= 0x20;
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tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2);
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this->unk_7c.HALF_U.HI += 0x10;
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this->unk_7c.HALF_U.LO -= 0x10;
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t2 -= 0x1e;
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tmp_c += sub_0809A6F8(this->unk_7c.HALF_U.HI, this->unk_7c.HALF_U.LO, t2, super->type2);
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}
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if (tmp_c == 0) {
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DeleteThisEntity();
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}
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break;
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case 9:
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PausePlayer();
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if ((this->unk_78.WORD_U)-- == 0) {
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gRoomControls.camera_target = &gPlayerEntity.base;
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DeleteThisEntity();
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}
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break;
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}
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}
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void OctorokBossObject_Action2(OctorokBossObjectEntity* this) {
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s32 tmp;
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s32 radius;
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GetNextFrame(super);
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if (super->timer-- != 0) {
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tmp = (0x10000 / ((OctorokBossObjectEntity*)super->parent)->unk_74);
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radius = (super->speed * tmp) >> 8;
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this->unk_78.BYTES.byte3 = -((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + super->direction;
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tmp = FixedMul(gSineTable[this->unk_78.BYTES.byte3], radius);
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tmp = FixedDiv(tmp, 0x100);
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super->x.WORD = super->parent->x.WORD + ((tmp << 0x10) >> 8);
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tmp = FixedMul(gSineTable[this->unk_78.BYTES.byte3 + 0x40], radius);
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tmp = FixedDiv(tmp, 0x100);
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super->y.WORD = super->parent->y.WORD - ((tmp << 0x10) >> 8);
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} else {
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DeleteThisEntity();
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}
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}
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bool32 sub_0809A6F8(u32 param_1, u32 param_2, u32 param_3, u32 param_4) {
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if (sub_0809A758(param_1, param_2) != 0) {
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if (gUnk_081238A0[param_3] != 0) {
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if ((param_4 & 1) != 0) {
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SetTileByIndex(gUnk_081238A0[param_3], (param_1 >> 4 & 0x3f) | (param_2 >> 4 & 0x3f) << 6,
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LAYER_BOTTOM);
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} else {
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RestorePrevTileEntity((param_1 >> 4 & 0x3f) | (param_2 >> 4 & 0x3f) << 6, 1);
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}
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}
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return TRUE;
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} else {
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return FALSE;
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}
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}
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bool32 sub_0809A758(u32 param_1, u32 param_2) {
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if (param_1 >= 0x10) {
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if (param_1 <= 0x1f0 && param_2 <= 0xf0) {
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return TRUE;
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}
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}
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return FALSE;
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}
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void (*const OctorokBossObject_Actions[])(OctorokBossObjectEntity*) = {
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OctorokBossObject_Init,
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OctorokBossObject_Action1,
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OctorokBossObject_Action2,
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};
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const u16 gUnk_0812384C[] = {
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0, 4096, 16, 6144, 240, 7168, 32, 6144, 224, 5120, 48, 4096, 192, 4096, 208, 7168,
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64, 4096, 192, 6144, 80, 7168, 176, 6144, 96, 5120, 160, 4096, 112, 4096, 144, 7168,
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};
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const u16 gUnk_0812388C[] = {
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0, 0, 32, 8192, 96, 8192, 160, 8704, 208, 8192,
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};
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const u16 gUnk_081238A0[] = {
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0, 292, 293, 292, 293, 292, 293, 292, 293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 292, 293, 292, 293, 292, 293, 293, 293, 0, 347, 1220, 1201, 1202, 1201, 1202, 1201,
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1202, 1236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1220, 1202, 1201, 1201,
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1202, 1201, 1202, 1236, 348, 363, 1205, 1252, 1253, 1229, 1229, 1229, 1229, 1264, 1202, 1201, 1202, 1201, 1202,
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1201, 1202, 1201, 1202, 1201, 1202, 1201, 1202, 1265, 1229, 1229, 1252, 1253, 1229, 1229, 1206, 364, 347, 1221,
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1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229,
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1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229, 1229, 1229, 1229, 1229, 1229,
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1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229,
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1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1268, 1269, 1229, 1252,
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1253, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229,
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1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229,
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1229, 1229, 1229, 1229, 1229, 1229, 1206, 364, 347, 1221, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229,
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1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1222,
|
|
348, 363, 1205, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229,
|
|
1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229,
|
|
1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229,
|
|
1229, 1229, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229,
|
|
1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1206, 364, 347,
|
|
1221, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229,
|
|
1229, 1229, 1252, 1253, 1229, 1252, 1253, 1229, 1229, 1222, 348, 363, 1205, 1268, 1269, 1229, 1229, 1229, 1252,
|
|
1253, 1229, 1229, 1229, 1268, 1269, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1268, 1269,
|
|
1229, 1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229,
|
|
1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1222, 348, 363, 1237, 1203,
|
|
1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204,
|
|
1203, 1204, 1203, 1203, 1204, 1203, 1204, 1238, 364, 0, 308, 309, 308, 309, 308, 309, 308, 309, 308,
|
|
309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309,
|
|
308, 0,
|
|
};
|