mirror of https://github.com/zeldaret/tmc.git
68 lines
1.5 KiB
C
68 lines
1.5 KiB
C
/**
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* @file worldEvent2.c
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* @ingroup WorldEvents
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*
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* @brief World Event 2
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*/
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#include "fade.h"
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#include "flags.h"
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#include "map.h"
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#include "menu.h"
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#include "room.h"
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#include "sound.h"
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#include "subtask.h"
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#include "tiles.h"
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void sub_08055994(void);
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void WorldEvent_2_0(void);
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void WorldEvent_2_1(void);
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void WorldEvent_2_2(void);
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void (*const WorldEvent_2_Functions[])(void) = {
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WorldEvent_2_0,
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WorldEvent_2_1,
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WorldEvent_2_2,
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};
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void WorldEvent_2(void) {
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WorldEvent_2_Functions[gMenu.overlayType]();
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}
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void WorldEvent_2_0(void) {
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u8* ptr = gMenu.field_0xc;
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sub_0804B0B0(gMenu.field_0xc[2], gMenu.field_0xc[3]);
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sub_0804B0E8(ptr[2], ptr[3]);
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sub_08055B70(gMenu.field_0x4, 0, 0, 0);
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gMenu.overlayType++;
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gUpdateVisibleTiles = 1;
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SetFade(FADE_INSTANT, 0x10);
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}
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void WorldEvent_2_1(void) {
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if ((gFadeControl.active == 0) && CheckRoomFlag(0xff)) {
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sub_08055994();
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gMenu.overlayType++;
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gMenu.transitionTimer = 120;
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}
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}
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void WorldEvent_2_2(void) {
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if (--gMenu.transitionTimer == 0) {
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gMenu.menuType++;
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}
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}
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void sub_08055994(void) {
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u32 layer;
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TileEntity* ptr = &gUnk_080FEAC8[gMenu.field_0x4];
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if ((ptr->_6 & 1) != 0) {
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layer = LAYER_TOP;
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} else {
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layer = LAYER_BOTTOM;
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}
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SetTileType(TILE_TYPE_115,
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(*(u16*)(gMenu.field_0xc + 8) >> 4 & 0x3f) | (*(u16*)(gMenu.field_0xc + 10) >> 4 & 0x3f) << 6, layer);
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sub_080553E0((u32)gMenu.field_0x4);
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SoundReq(SFX_SECRET_BIG);
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}
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