mirror of https://github.com/zeldaret/tmc.git
99 lines
2.8 KiB
C
99 lines
2.8 KiB
C
/**
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* @file object12.c
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* @ingroup Objects
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*
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* @brief Object12 object
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "screen.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68[30];
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/*0x86*/ u16 unk_86;
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} Object12Entity;
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void Object12_Init(Object12Entity*);
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void Object12_Action1(Object12Entity*);
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void Object12_Action2(Object12Entity*);
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void Object12_Action3(Object12Entity*);
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void Object12_Action4(Object12Entity*);
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void sub_080850FC(Object12Entity*);
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void Object12(Object12Entity* this) {
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static void (*const Object12_Actions[])(Object12Entity*) = {
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Object12_Init, Object12_Action1, Object12_Action2, Object12_Action3, Object12_Action4,
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};
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Object12_Actions[super->action](this);
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}
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void Object12_Init(Object12Entity* this) {
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if (super->type == 0) {
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if (CheckFlags(this->unk_86)) {
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DeleteThisEntity();
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}
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super->action = 1;
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super->spritePriority.b0 = 7;
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sub_080850FC(this);
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} else {
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super->action = 2;
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super->timer = 0xf0;
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super->speed = 0x80;
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super->direction = 0x18;
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}
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super->frameIndex = 0;
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}
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void Object12_Action1(Object12Entity* this) {
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}
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NONMATCH("asm/non_matching/object12/Object12_Action2.inc", void Object12_Action2(Object12Entity* this)) {
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u32 tmp;
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if (--super->timer == 0) {
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super->action = 3;
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super->timer = 0x1e;
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super->spriteOffsetY = 4;
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gScreen.lcd.displayControl |= 0x2000;
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gScreen.controls.windowInsideControl = 0x1f;
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gScreen.controls.windowOutsideControl = 0xf;
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tmp = super->x.HALF.HI - gRoomControls.scroll_x;
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gScreen.controls.window0HorizontalDimensions = (((tmp - 0x18) & 0xff) << 8) | ((tmp + 0x18) & 0xff);
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tmp = super->y.HALF.HI - gRoomControls.scroll_y;
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gScreen.controls.window0VerticalDimensions = (((tmp - 0x18) & 0xff) << 8) | ((tmp + 0x18) & 0xff);
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}
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}
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END_NONMATCH
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void Object12_Action3(Object12Entity* this) {
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if (--super->timer == 0) {
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super->action = 4;
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super->timer = 0x60;
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}
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}
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void Object12_Action4(Object12Entity* this) {
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LinearMoveUpdate(super);
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if (--super->timer == 0) {
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gScreen.lcd.displayControl &= 0xdfff;
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DeleteEntity(super);
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}
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}
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void sub_080850FC(Object12Entity* this) {
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u32 position = COORD_TO_TILE(super);
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u32 layer = super->collisionLayer;
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SetTile(0x403d, position - 0x41, layer);
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SetTile(0x403d, position - 0x40, layer);
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SetTile(0x403d, position - 0x3f, layer);
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SetTile(0x403d, position - 1, layer);
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SetTile(0x403d, position, layer);
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SetTile(0x403d, position + 1, layer);
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SetTile(0x403d, position + 0x3f, layer);
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SetTile(0x403d, position + 0x40, layer);
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SetTile(0x403d, position + 0x41, layer);
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}
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