tmc/src/object
Tal Hayon ca8869391e Match sub_080A5594 2022-04-08 14:05:20 +03:00
..
ambientClouds.c name remaining entity fields 2022-03-28 20:10:22 -07:00
angryStatue.c name remaining entity fields 2022-03-28 20:10:22 -07:00
archway.c
backgroundCloud.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bakerOven.c name remaining entity fields 2022-03-28 20:10:22 -07:00
barrelInside.c name remaining entity fields 2022-03-28 20:10:22 -07:00
beanstalk.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bell.c
bigBarrel.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bigIceBlock.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bigPushableLever.c naming 2022-03-28 21:01:02 -07:00
bigVortex.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bird.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
blockPushed.c name remaining entity fields 2022-03-28 20:10:22 -07:00
board.c naming 2022-03-28 21:01:02 -07:00
bollard.c cleanup 2022-03-17 19:16:43 -07:00
book.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
bossDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
button.c naming 2022-03-28 21:01:02 -07:00
cabinFurniture.c
chestSpawner.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
cloud.c name remaining entity fields 2022-03-28 20:10:22 -07:00
crenelBeanSprout.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
cuccoMinigame.c identify some functions 2022-03-28 12:06:05 -07:00
deathFx.c name remaining entity fields 2022-03-28 20:10:22 -07:00
doubleBookshelf.c name remaining entity fields 2022-03-28 20:10:22 -07:00
enemyItem.c name remaining entity fields 2022-03-28 20:10:22 -07:00
eyeSwitch.c name remaining entity fields 2022-03-28 20:10:22 -07:00
ezloCap.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
fairy.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
fan.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
figurineDevice.c name remaining entity fields 2022-03-28 20:10:22 -07:00
fileScreenObjects.c name remaining entity fields 2022-03-28 20:10:22 -07:00
fireballChain.c FireballChain OK, start documenting 2022-03-24 12:49:45 +00:00
fireplace.c name remaining entity fields 2022-03-28 20:10:22 -07:00
floatingBlock.c
floatingPlatform.c naming 2022-03-28 21:01:02 -07:00
fourElements.c Add fade flags enum 2022-04-05 22:56:37 +03:00
frozenFlower.c
frozenOctorok.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
frozenWaterElement.c name remaining entity fields 2022-03-28 20:10:22 -07:00
furniture.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gentariCurtains.c move function decls from player.c 2022-03-27 23:20:26 -07:00
giantBookLadder.c
giantLeaf.c
giantRock.c
giantRock2.c
giantTwig.c
greatFairy.c Add fade flags enum 2022-04-05 22:56:37 +03:00
gyorgBossObject.c Add fade flags enum 2022-04-05 22:56:37 +03:00
heartContainer.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
hiddenLadderDown.c
hittableLever.c name remaining entity fields 2022-03-28 20:10:22 -07:00
houseDoorExterior.c name remaining entity fields 2022-03-28 20:10:22 -07:00
houseDoorInterior.c name remaining entity fields 2022-03-28 20:10:22 -07:00
itemForSale.c name remaining entity fields 2022-03-28 20:10:22 -07:00
itemOnGround.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
jailBars.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
jarPortal.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
keyStealingTakkuri.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
ladderHoleInBookshelf.c
ladderUp.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
lamp.c
lavaPlatform.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
lightableSwitch.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
lilypadLarge.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
lilypadSmall.c naming 2022-03-28 21:01:02 -07:00
litArea.c name remaining entity fields 2022-03-28 20:10:22 -07:00
lockedDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
macroAcorn.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
macroBook.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
macroDecorations.c
macroMushroomStalks.c
macroPlayer.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
macroShoes.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
mask.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mazaalBossObject.c name remaining entity fields 2022-03-28 20:10:22 -07:00
metalDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
minecart.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
minecartDoor.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mineralWaterSource.c name remaining entity fields 2022-03-28 20:10:22 -07:00
minishEmoticon.c name remaining entity fields 2022-03-28 20:10:22 -07:00
minishLight.c name remaining entity fields 2022-03-28 20:10:22 -07:00
minishSizedArchway.c
minishSizedEntrance.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object1C.c
object1D.c
object1E.c cleanup 2022-03-17 19:16:43 -07:00
object1F.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object2A.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object2B.c cleanup 2022-03-17 19:16:43 -07:00
object3A.c Decompile Object3A 2022-03-10 19:17:41 +01:00
object3D.c Add fade flags enum 2022-04-05 22:56:37 +03:00
object3E.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object4B.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object5B.c Decompile Object5B 2022-03-11 17:08:36 +01:00
object6A.c Add fade flags enum 2022-04-05 22:56:37 +03:00
object7E.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object8E.c Add fade flags enum 2022-04-05 22:56:37 +03:00
object9.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object9B.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object11.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object12.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object15.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object17.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
object20.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object21.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object28.c Decompile object28 2022-03-13 05:13:38 +02:00
object30.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object35.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object36.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object37.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object42.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object43.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object44.c cleanup 2022-03-17 19:16:43 -07:00
object45.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object49.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object52.c Decompile object52 2022-03-13 11:04:57 +02:00
object53.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object61.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object63.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object64.c cleanup 2022-03-17 19:16:43 -07:00
object66.c cleanup 2022-03-17 19:16:43 -07:00
object67.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object68.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object69.c
object70.c Decompile Object70 2022-03-11 17:08:38 +01:00
object74.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
object75.c Decompile object75 2022-03-14 11:58:03 +02:00
object76.c Decompile object76 2022-03-14 11:59:31 +02:00
object79.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object81.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object86.c name remaining entity fields 2022-03-28 20:10:22 -07:00
object90.c
object96.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
object98.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
object99.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectA.c
objectA2.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectA6.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectA7.c Decompile objectA7 2022-03-15 01:36:01 +02:00
objectA8.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectA9.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectAB.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectAD.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectAF.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectB.c Match sub_080A5594 2022-04-08 14:05:20 +03:00
objectB2.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
objectB3.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
objectB4.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectB5.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectB6.c rename coord.h to physics.h 2022-03-28 17:28:17 -07:00
objectBD.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectBF.c
objectBlockingStairs.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectC1.c identify some functions 2022-03-28 12:06:05 -07:00
objectD.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectE.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectOnPillar.c name remaining entity fields 2022-03-28 20:10:22 -07:00
objectOnSpinyBeetle.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
octorokBossObject.c name remaining entity fields 2022-03-28 20:10:22 -07:00
palaceArchway.c
paper.c Decompile Paper 2022-03-11 17:08:33 +01:00
picoBloom.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pinwheel.c
playerClone.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pot.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
pressurePlate.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
pullableLever.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pullableMushroom.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pushableFurniture.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pushableGrave.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
pushableLever.c naming 2022-03-28 21:01:02 -07:00
pushableRock.c cleanup 2022-03-17 19:16:43 -07:00
pushableStatue.c name remaining entity fields 2022-03-28 20:10:22 -07:00
railtrack.c name remaining entity fields 2022-03-28 20:10:22 -07:00
rupee.c name remaining entity fields 2022-03-28 20:10:22 -07:00
smallIceBlock.c name remaining entity fields 2022-03-28 20:10:22 -07:00
smoke.c name remaining entity fields 2022-03-28 20:10:22 -07:00
specialFx.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
steam.c name remaining entity fields 2022-03-28 20:10:22 -07:00
stoneTablet.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
swordsmanNewsletter.c
thoughtBubble.c name remaining entity fields 2022-03-28 20:10:22 -07:00
treeHidingPortal.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
treeThorns.c name remaining entity fields 2022-03-28 20:10:22 -07:00
warpPoint.c naming 2022-03-28 21:01:02 -07:00
waterfallOpening.c name remaining entity fields 2022-03-28 20:10:22 -07:00
well.c
whirlwind.c name remaining entity fields 2022-03-28 20:10:22 -07:00
windTribeFlag.c
windTribeTeleporter.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
windcrest.c