tmc/src/object/frozenFlower.c

18 lines
341 B
C

#include "object.h"
extern void (*const gUnk_0812119C[])(Entity*);
void FrozenFlower(Entity* this) {
gUnk_0812119C[this->action](this);
}
void sub_0808A9DC(Entity* this) {
this->action = 1;
this->frameIndex = this->type;
this->spriteRendering.b3 = 3;
this->spritePriority.b0 = 7;
}
void nullsub_519(Entity* this) {
}