mirror of https://github.com/zeldaret/tmc.git
It wasn't actually used in c, and having it the way we did made accesses to gSineTable rely on out-of-bounds accesses to gSineTable (which then accessed gCosineTable since they were consecutive) |
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| .. | ||
| code_08000E44.s | ||
| code_08000F10.s | ||
| code_08001A7C.s | ||
| code_08003FC4.s | ||
| code_08007CAC.s | ||
| code_080043E8.s | ||
| crt0.s | ||
| enemy.s | ||
| intr.s | ||
| player.s | ||
| projectileUpdate.s | ||
| script.s | ||
| stack_check.s | ||
| veneer.s | ||