mirror of https://github.com/zeldaret/tmc.git
309 lines
9.9 KiB
C
309 lines
9.9 KiB
C
/**
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* @file ghostBrothers.c
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* @ingroup NPCs
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*
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* @brief Ghost Brothers NPC
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*/
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "functions.h"
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#include "message.h"
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#include "npc.h"
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#include "save.h"
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#include "screen.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 fusionOffer;
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/*0x69*/ u8 unused[3];
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/*0x6c*/ const u16* unk_6c;
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} GhostBrothersEntity;
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extern u32 gSpriteAnimations_GhostBrothers[];
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void sub_08065C0C(GhostBrothersEntity* this);
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void sub_08065BF4(GhostBrothersEntity* this);
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void sub_08065EBC(GhostBrothersEntity* this);
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void sub_08065D18(GhostBrothersEntity* this);
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void sub_08065D74(GhostBrothersEntity* this);
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void sub_08065DB8(GhostBrothersEntity* this);
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void sub_08065EDC(GhostBrothersEntity* this);
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void sub_08065F20(GhostBrothersEntity* this);
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void GhostBrothers(GhostBrothersEntity* this) {
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static const s8 gUnk_0811015C[8] = { -14, -16, -18, -20, -22, -20, -18, -16 };
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static void (*const actionFuncs[])(GhostBrothersEntity*) = {
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sub_08065BF4, sub_08065BF4, sub_08065BF4, sub_08065BF4, sub_08065EBC, sub_08065EBC,
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};
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if (super->flags & ENT_SCRIPTED) {
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sub_08065C0C(this);
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} else {
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actionFuncs[super->type](this);
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if (super->type < 3) {
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const s8* ptr = gUnk_0811015C;
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u32 subtimer = super->subtimer++;
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super->z.HALF_U.HI = *(ptr + (((subtimer << 0x18) >> 0x1b) & 0x7));
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}
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}
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}
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void sub_08065BF4(GhostBrothersEntity* this) {
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static void (*const actionFuncs[])(GhostBrothersEntity*) = {
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sub_08065D18,
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sub_08065D74,
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sub_08065DB8,
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};
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actionFuncs[super->action](this);
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}
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static const u16 gUnk_08110188[] = { 0x1000, 0x4, 0xf01, 0x4, 0xe02, 0x4, 0xd03, 0x4, 0xc04, 0x8, 0xd03, 0x4,
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0xe02, 0x4, 0xf01, 0x4, 0x1000, 0x14, 0xf01, 0x4, 0xe02, 0x4, 0xd03, 0x4,
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0xc04, 0x4, 0xb05, 0x4, 0xa06, 0x4, 0x907, 0x4, 0x808, 0x8, 0x907, 0x4,
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0xa06, 0x4, 0xb05, 0x4, 0xc04, 0x4, 0xd03, 0x4, 0xe02, 0x4, 0xf01, 0x4,
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0x1000, 0x14, 0xf01, 0x4, 0xe02, 0x4, 0xd03, 0x4, 0xc04, 0x4, 0xb05, 0x4,
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0xa06, 0x4, 0x907, 0x4, 0x808, 0x4, 0x709, 0x4, 0x60a, 0x4, 0x50b, 0x4,
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0x40c, 0x4, 0x30d, 0x4, 0x20e, 0x4, 0x10f, 0x4, 0x10, 0x1e, 0xffff };
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static const u16 gUnk_0811022E[] = { 0x10, 0x2, 0x10f, 0x2, 0x20e, 0x2, 0x30d, 0x2, 0x40c, 0x2, 0x50b, 0x2,
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0x60a, 0x2, 0x709, 0x2, 0x808, 0x2, 0x907, 0x2, 0xa06, 0x2, 0xb05, 0x2,
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0xc04, 0x2, 0xd03, 0x2, 0xe02, 0x2, 0xf01, 0x2, 0x1000, 0x2, 0xffff };
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void sub_08065C0C(GhostBrothersEntity* this) {
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const u16* puVar3;
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switch (super->action) {
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case 0:
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super->action = 1;
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super->spriteSettings.draw = 1;
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InitScriptForNPC(super);
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break;
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case 1:
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if (super->interactType == 2) {
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super->action = 2;
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super->interactType = 0;
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InitAnimationForceUpdate(super,
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GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity)));
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InitializeNPCFusion(super);
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} else {
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ExecuteScriptAndHandleAnimation(super, NULL);
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}
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break;
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case 2:
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if (UpdateFuseInteraction(super) == 0) {
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return;
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}
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super->action = 1;
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break;
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case 3:
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if (--super->timer != 0) {
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return;
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}
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puVar3 = this->unk_6c;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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super->timer = (u8) * (++puVar3);
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this->unk_6c = ++puVar3;
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return;
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}
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super->spriteSettings.draw = 0;
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super->action = 1;
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break;
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}
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}
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void sub_08065CCC(GhostBrothersEntity* this) {
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super->action = 3;
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super->timer = 30;
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super->spriteRendering.alphaBlend = 1;
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this->unk_6c = gUnk_0811022E;
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gScreen.controls.layerFXControl = 0x3f40;
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gScreen.controls.alphaBlend = 0x10;
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}
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void GhostBrothers_MakeInteractable(GhostBrothersEntity* this) {
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this->fusionOffer = GetFusionToOffer(super);
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AddInteractableWhenBigFuser(super, this->fusionOffer);
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}
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void sub_08065D18(GhostBrothersEntity* this) {
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super->action = 1;
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super->timer = 30;
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super->subtimer = 0;
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super->spriteSettings.draw = 1;
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super->spriteRendering.alphaBlend = 1;
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this->unk_6c = gUnk_08110188;
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SetDefaultPriority(super, PRIO_MESSAGE);
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InitAnimationForceUpdate(super, 2);
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gScreen.controls.layerFXControl = 0x3f40;
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gScreen.controls.alphaBlend = 0x1000;
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}
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void sub_08065D74(GhostBrothersEntity* this) {
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const u16* ptr;
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if (--super->timer) {
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return;
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}
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ptr = this->unk_6c;
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if (*ptr != 0xffff) {
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gScreen.controls.alphaBlend = *ptr;
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super->timer = *(ptr + 1);
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this->unk_6c = (ptr + 2);
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} else {
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super->action++;
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MessageFromTarget(0);
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}
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}
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void sub_08065DB8(GhostBrothersEntity* this) {
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switch (super->subAction) {
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case 0: {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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super->subAction++;
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super->timer = 60;
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InitAnimationForceUpdate(super, 4);
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}
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break;
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}
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case 1: {
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if (--super->timer == 0) {
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super->subAction++;
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super->timer = 180;
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gUnk_02018EB0.unk_1++;
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InitAnimationForceUpdate(super, 2);
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}
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break;
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}
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case 2:
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break;
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case 3: {
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if (--super->timer == 0) {
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MessageFromTarget(0);
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super->subAction++;
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}
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break;
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}
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case 4: {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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super->subAction++;
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super->timer = 30;
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this->unk_6c = gUnk_0811022E;
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}
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break;
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}
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default: {
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if (--super->timer == 0) {
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const u16* puVar3 = this->unk_6c;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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super->timer = (u8) * (puVar3 + 1);
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this->unk_6c = (puVar3 + 2);
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} else {
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gUnk_02018EB0.unk_0++;
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DeleteThisEntity();
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}
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}
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break;
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}
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}
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UpdateAnimationSingleFrame(super);
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}
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void sub_08065EBC(GhostBrothersEntity* this) {
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static void (*const actionFuncs[])(GhostBrothersEntity*) = {
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sub_08065D18,
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sub_08065EDC,
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sub_08065F20,
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};
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actionFuncs[super->action](this);
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sub_0806ED78(super);
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}
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void sub_08065EDC(GhostBrothersEntity* this) {
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if (--super->timer == 0) {
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const u16* puVar3 = this->unk_6c;
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if (*puVar3 != 0xffff) {
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gScreen.controls.alphaBlend = *puVar3;
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super->timer = (u8) * (++puVar3);
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this->unk_6c = (++puVar3);
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} else {
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super->action++;
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AddInteractableWhenBigObject(super);
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}
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}
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}
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void sub_08065F20(GhostBrothersEntity* this) {
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UpdateAnimationSingleFrame(super);
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if (super->interactType != 0) {
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super->interactType = 0;
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MessageFromTarget(0);
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super->animIndex++;
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if (gSpriteAnimations_GhostBrothers[super->animIndex] == 0) {
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super->animIndex = 0;
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}
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InitAnimationForceUpdate(super, super->animIndex);
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}
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}
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void sub_08065F64(Entity* this) {
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static const Dialog dialogs[][8] = {
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{ { 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TINGLE, 0x31) } } },
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{ { 4, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x17), TEXT_INDEX(TEXT_TOWN, 0x16) } },
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{ 4, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_TOWN, 0x17), TEXT_INDEX(TEXT_TOWN, 0x16) } },
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{ 4,
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DIALOG_ROOM_FLAG,
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DIALOG_TOGGLE_FLAG,
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1,
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{ TEXT_INDEX(TEXT_TOWN2, 0x13), TEXT_INDEX(TEXT_TOWN2, 0x12) } },
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{ 4,
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DIALOG_ROOM_FLAG,
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DIALOG_TOGGLE_FLAG,
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1,
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{ TEXT_INDEX(TEXT_TOWN3, 0x13), TEXT_INDEX(TEXT_TOWN3, 0x12) } },
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{ 4,
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DIALOG_ROOM_FLAG,
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DIALOG_TOGGLE_FLAG,
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1,
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{ TEXT_INDEX(TEXT_TOWN4, 0x13), TEXT_INDEX(TEXT_TOWN4, 0x12) } },
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{ 4,
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DIALOG_ROOM_FLAG,
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DIALOG_TOGGLE_FLAG,
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1,
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{ TEXT_INDEX(TEXT_TOWN5, 0x13), TEXT_INDEX(TEXT_TOWN5, 0x12) } },
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{ 4,
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DIALOG_ROOM_FLAG,
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DIALOG_TOGGLE_FLAG,
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1,
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{ TEXT_INDEX(TEXT_TOWN6, 0x12), TEXT_INDEX(TEXT_TOWN6, 0x11) } },
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{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_TOWN7, 0x3) } } },
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};
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s32 tmp = gSave.global_progress - 2;
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if (tmp < 0) {
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tmp = 0;
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}
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ShowNPCDialogue(this, &dialogs[this->type][tmp]);
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}
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void GhostBrothers_Fusion(Entity* this) {
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if (this->action == 0) {
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this->action++;
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this->spriteSettings.draw = 1;
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InitAnimationForceUpdate(this, 2);
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} else {
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UpdateAnimationSingleFrame(this);
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}
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}
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