tmc/src/manager/manager2D.c

16 lines
461 B
C

#include "entity.h"
#include "functions.h"
extern u32 gUnk_03000BF8;
extern u32 gUnk_03000BF6;
void Manager2D_Main(Entity* this) {
SetTile(0x4014, 0x5c3, 1);
if ((gRoomControls.roomOriginY + 200 < gPlayerEntity.y.HALF.HI) &&
((u32)(gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX) - 0x30 < 0x11)) {
gPlayerEntity.collisionLayer = 3;
UpdateSpriteForCollisionLayer(&gPlayerEntity);
}
DeleteManager((Manager*)this);
}